History - net.minecraft.world.level.block.BeaconBlock
1.21.3
Names
net.minecraft.world.level.block.BedBlock
net.minecraft.world.level.block.BeaconBlock
net.minecraft.class_2244
net.minecraft.class_2238
net.minecraft.unmapped.C_nvwxmqty
net.minecraft.unmapped.C_rumbqamo
net.minecraft.block.BedBlock
net.minecraft.block.BeaconBlock
net.minecraft.block.BedBlock
net.minecraft.block.BeaconBlock
net.minecraft.src.C_1699_
net.minecraft.src.C_1698_
Fields
com.mojang.serialization.MapCodec<BedBlock>: a, CODEC, field_46273, f_jbvzrfac, CODEC, CODEC, f_303715_
com.mojang.serialization.MapCodec<BeaconBlock>: a, CODEC, field_46272, f_zhorvghk, CODEC, CODEC, f_303640_
EnumProperty<BedPart>: b, PART, field_9967, f_lyqemyor, PART, PART, f_49440_
BooleanProperty: c, OCCUPIED, field_9968, f_hzcaewbv, OCCUPIED, OCCUPIED, f_49441_
int: d, HEIGHT, field_31009, f_gljxzzaq, field_31009, HEIGHT, f_152166_
VoxelShape: e, BASE, field_16788, f_ygoirroy, TOP_SHAPE, TOP_SHAPE, f_49442_
int: n, LEG_WIDTH, field_31010, f_unvzvgew, field_31010, LEG_WIDTH, f_152167_
VoxelShape: f, LEG_NORTH_WEST, field_16782, f_kemnvrid, LEG_1_SHAPE, LEG_1_SHAPE, f_49443_
VoxelShape: g, LEG_SOUTH_WEST, field_16784, f_xnuxyrmb, LEG_2_SHAPE, LEG_2_SHAPE, f_49444_
VoxelShape: h, LEG_NORTH_EAST, field_16786, f_otugqpil, LEG_3_SHAPE, LEG_3_SHAPE, f_49445_
VoxelShape: i, LEG_SOUTH_EAST, field_16789, f_xzmmadmy, LEG_4_SHAPE, LEG_4_SHAPE, f_49446_
VoxelShape: j, NORTH_SHAPE, field_16787, f_djvzqbzm, NORTH_SHAPE, NORTH_SHAPE, f_49447_
VoxelShape: k, SOUTH_SHAPE, field_16785, f_vcdtjwcq, SOUTH_SHAPE, SOUTH_SHAPE, f_49448_
VoxelShape: l, WEST_SHAPE, field_16783, f_ksjhatky, WEST_SHAPE, WEST_SHAPE, f_49449_
VoxelShape: m, EAST_SHAPE, field_16790, f_ffaooxkb, EAST_SHAPE, EAST_SHAPE, f_49450_
DyeColor: o, color, field_9966, f_nuuzuyzv, color, color, f_49451_
Constructors
(DyeColor, BlockBehaviour$Properties)
Methods
Direction (BlockGetter, BlockPos): a, getBedOrientation, method_18476, m_ehipyrlh, getDirection, getDirection, m_49485_
boolean (Level): a, canSetSpawn, method_27352, m_ftrfdpnc, isBedWorking, isBedWorking, m_49488_
boolean (Level, BlockPos): a, kickVillagerOutOfBed, method_22357, m_bfzrepqn, wakeVillager, wakeVillager, m_49490_
void (Level, BlockState, BlockPos, Entity, float): a, fallOn, method_9554, m_jweqgtyb, onLandedUpon, onLandedUpon, m_142072_
void (BlockGetter, Entity): a, updateEntityMovementAfterFallOn, method_9502, m_oscwylqf, onEntityLand, updateEntityVelocityAfterFall, m_5548_
void (Entity): a, bounceUp, method_21838, m_gajdgurg, bounceEntity, bounceEntity, m_49456_
Direction (BedPart, Direction): a, getNeighbourDirection, method_9488, m_oowgyroh, getDirectionTowardsOtherPart, getDirectionTowardsOtherPart, m_49533_
BlockState (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, m_tjijvtpb, onBreak, onBreak, m_5707_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, getPlacementState, m_5573_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, m_fqngyjtr, getOutlineShape, getOutlineShape, m_5940_
Direction (BlockState): h, getConnectedDirection, method_24163, m_dlnqtvrq, getOppositePartDirection, getOppositePartDirection, m_49557_
DoubleBlockCombiner$BlockType (BlockState): i, getBlockType, method_24164, m_fonlhzya, getBedPart, getBedPart, m_49559_
boolean (BlockGetter, BlockPos): b, isBunkBed, method_30839, m_uuocayls, isBedBelow, isBedBelow, m_49541_
Optional<Vec3> (EntityType<?>, CollisionGetter, BlockPos, Direction, float): a, findStandUpPosition, method_9484, m_ycicexvn, findWakeUpPosition, findWakeUpPosition, m_260958_
Optional<Vec3> (EntityType<?>, CollisionGetter, BlockPos, Direction, Direction): a, findBunkBedStandUpPosition, method_30835, m_rclmqwrd, findWakeUpPosition, findWakeUpPosition, m_49463_
Optional<Vec3> (EntityType<?>, CollisionGetter, BlockPos, int[][], boolean): a, findStandUpPositionAtOffset, method_30836, m_xmwpwuqn, findWakeUpPosition, findWakeUpPosition, m_49469_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, m_yujtcnah, appendProperties, appendProperties, m_7926_
void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, m_fuvqealb, onPlaced, onPlaced, m_6402_
DyeColor (): b, getColor, method_9487, m_hvgdojqb, getColor, getColor, m_49554_
DyeColor (): b, getColor, method_10622, m_prlkzxjh, getColor, getColor, m_7988_
long (BlockState, BlockPos): a, getSeed, method_9535, m_nlgzchux, getRenderingSeed, getRenderingSeed, m_7799_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, m_rwctfady, canPathfindThrough, canPathfindThrough, m_7357_
int[][] (Direction, Direction): a, bedStandUpOffsets, method_30838, m_dlthhhxv, getAroundAndOnBedOffsets, getAroundAndOnBedOffsets, m_49538_
int[][] (Direction, Direction): b, bedSurroundStandUpOffsets, method_30840, m_hkrnhjla, getAroundBedOffsets, getAroundBedOffsets, m_49551_
int[][] (Direction): a, bedAboveStandUpOffsets, method_30837, m_hnsbtrig, getOnBedOffsets, getOnBedOffsets, m_49536_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, getStateForNeighborUpdate, m_7417_
<T extends BlockEntity> BlockEntityTicker<T> (Level, BlockState, BlockEntityType<T>): a, getTicker, method_31645, m_ujgennlh, getTicker, getTicker, m_142354_
1.21.2
Names
dfr
dke
net.minecraft.world.level.block.BlockBed
net.minecraft.world.level.block.BlockBeacon
Fields
Constructors
Methods
void (BlockGetter, Entity): a, updateEntityAfterFallOn, method_9502, m_zfqxklim, onEntityLand, onEntityLand, m_5548_
void (BlockGetter, Entity): a, updateEntityMovementAfterFallOn, method_9502, m_oscwylqf, onEntityLand, updateEntityVelocityAfterFall, m_5548_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, getStateForNeighborUpdate, m_7417_
Direction (BlockState): g, getConnectedDirection, method_24163, m_dlnqtvrq, getOppositePartDirection, getOppositePartDirection, m_49557_
Direction (BlockState): h, getConnectedDirection, method_24163, m_dlnqtvrq, getOppositePartDirection, getOppositePartDirection, m_49557_
DoubleBlockCombiner$BlockType (BlockState): h, getBlockType, method_24164, m_fonlhzya, getBedPart, getBedPart, m_49559_
DoubleBlockCombiner$BlockType (BlockState): i, getBlockType, method_24164, m_fonlhzya, getBedPart, getBedPart, m_49559_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, getStateForNeighborUpdate, m_7417_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
deu
dfr
Fields
Constructors
Methods
1.20.6
Names
det
deu
net.minecraft.world.level.block.BlockBeacon
net.minecraft.world.level.block.BlockBed
Fields
Constructors
Methods
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, m_rwctfady, canPathfindThrough, m_rwctfady, m_7357_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, m_rwctfady, canPathfindThrough, canPathfindThrough, m_7357_
1.20.5
Names
det
net.minecraft.world.level.block.BedBlock
net.minecraft.class_2244
net.minecraft.unmapped.C_nvwxmqty
net.minecraft.block.BedBlock
net.minecraft.block.BedBlock
net.minecraft.src.C_1699_
net.minecraft.world.level.block.BlockBeacon
Fields
com.mojang.serialization.MapCodec<BedBlock>: a, CODEC, field_46273, f_jbvzrfac, CODEC, CODEC, f_303715_
EnumProperty<BedPart>: b, PART, field_9967, f_lyqemyor, PART, PART, f_49440_
BooleanProperty: c, OCCUPIED, field_9968, f_hzcaewbv, OCCUPIED, OCCUPIED, f_49441_
int: d, HEIGHT, field_31009, f_gljxzzaq, field_31009, HEIGHT, f_152166_
VoxelShape: e, BASE, field_16788, f_ygoirroy, TOP_SHAPE, TOP_SHAPE, f_49442_
int: n, LEG_WIDTH, field_31010, f_unvzvgew, field_31010, LEG_WIDTH, f_152167_
VoxelShape: f, LEG_NORTH_WEST, field_16782, f_kemnvrid, LEG_1_SHAPE, LEG_1_SHAPE, f_49443_
VoxelShape: g, LEG_SOUTH_WEST, field_16784, f_xnuxyrmb, LEG_2_SHAPE, LEG_2_SHAPE, f_49444_
VoxelShape: h, LEG_NORTH_EAST, field_16786, f_otugqpil, LEG_3_SHAPE, LEG_3_SHAPE, f_49445_
VoxelShape: i, LEG_SOUTH_EAST, field_16789, f_xzmmadmy, LEG_4_SHAPE, LEG_4_SHAPE, f_49446_
VoxelShape: j, NORTH_SHAPE, field_16787, f_djvzqbzm, NORTH_SHAPE, NORTH_SHAPE, f_49447_
VoxelShape: k, SOUTH_SHAPE, field_16785, f_vcdtjwcq, SOUTH_SHAPE, SOUTH_SHAPE, f_49448_
VoxelShape: l, WEST_SHAPE, field_16783, f_ksjhatky, WEST_SHAPE, WEST_SHAPE, f_49449_
VoxelShape: m, EAST_SHAPE, field_16790, f_ffaooxkb, EAST_SHAPE, EAST_SHAPE, f_49450_
DyeColor: o, color, field_9966, f_nuuzuyzv, color, color, f_49451_
Constructors
(DyeColor, BlockBehaviour$Properties)
Methods
com.mojang.serialization.MapCodec<BedBlock> (): a, codec, method_53969, m_wrnxumjr, getCodec, getCodec, m_304657_
Direction (BlockGetter, BlockPos): a, getBedOrientation, method_18476, m_ehipyrlh, getDirection, getDirection, m_49485_
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, m_pguoxmgn, onUse, onUse, m_6227_
boolean (Level): a, canSetSpawn, method_27352, m_ftrfdpnc, isBedWorking, isBedWorking, m_49488_
boolean (Level, BlockPos): a, kickVillagerOutOfBed, method_22357, m_bfzrepqn, wakeVillager, wakeVillager, m_49490_
void (Level, BlockState, BlockPos, Entity, float): a, fallOn, method_9554, m_jweqgtyb, onLandedUpon, onLandedUpon, m_142072_
void (BlockGetter, Entity): a, updateEntityAfterFallOn, method_9502, m_zfqxklim, onEntityLand, onEntityLand, m_5548_
void (Entity): a, bounceUp, method_21838, m_gajdgurg, bounceEntity, bounceEntity, m_49456_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, getStateForNeighborUpdate, m_7417_
Direction (BedPart, Direction): a, getNeighbourDirection, method_9488, m_oowgyroh, getDirectionTowardsOtherPart, getDirectionTowardsOtherPart, m_49533_
BlockState (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, m_tjijvtpb, onBreak, onBreak, m_5707_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, getPlacementState, m_5573_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, m_fqngyjtr, getOutlineShape, getOutlineShape, m_5940_
Direction (BlockState): g, getConnectedDirection, method_24163, m_dlnqtvrq, getOppositePartDirection, getOppositePartDirection, m_49557_
DoubleBlockCombiner$BlockType (BlockState): h, getBlockType, method_24164, m_fonlhzya, getBedPart, getBedPart, m_49559_
boolean (BlockGetter, BlockPos): b, isBunkBed, method_30839, m_uuocayls, isBedBelow, isBedBelow, m_49541_
Optional<Vec3> (EntityType<?>, CollisionGetter, BlockPos, Direction, float): a, findStandUpPosition, method_9484, m_ycicexvn, findWakeUpPosition, findWakeUpPosition, m_260958_
Optional<Vec3> (EntityType<?>, CollisionGetter, BlockPos, Direction, Direction): a, findBunkBedStandUpPosition, method_30835, m_rclmqwrd, findWakeUpPosition, findWakeUpPosition, m_49463_
Optional<Vec3> (EntityType<?>, CollisionGetter, BlockPos, int[][], boolean): a, findStandUpPositionAtOffset, method_30836, m_xmwpwuqn, findWakeUpPosition, findWakeUpPosition, m_49469_
RenderShape (BlockState): a_, getRenderShape, method_9604, m_mjglzdvu, getRenderType, getRenderType, m_7514_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, m_yujtcnah, appendProperties, appendProperties, m_7926_
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, m_zupvpdxk, createBlockEntity, createBlockEntity, m_142194_
void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, m_fuvqealb, onPlaced, onPlaced, m_6402_
DyeColor (): b, getColor, method_9487, m_hvgdojqb, getColor, getColor, m_49554_
long (BlockState, BlockPos): a, getSeed, method_9535, m_nlgzchux, getRenderingSeed, getRenderingSeed, m_7799_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, m_rwctfady, canPathfindThrough, m_rwctfady, m_7357_
int[][] (Direction, Direction): a, bedStandUpOffsets, method_30838, m_dlthhhxv, getAroundAndOnBedOffsets, getAroundAndOnBedOffsets, m_49538_
int[][] (Direction, Direction): b, bedSurroundStandUpOffsets, method_30840, m_hkrnhjla, getAroundBedOffsets, getAroundBedOffsets, m_49551_
int[][] (Direction): a, bedAboveStandUpOffsets, method_30837, m_hnsbtrig, getOnBedOffsets, getOnBedOffsets, m_49536_