History - net.minecraft.world.level.block.BeaconBlock

1.21.4

Names

dke

djf

Fields

Constructors

Methods

RenderShape (BlockState): a_, getRenderShape, method_9604, m_mjglzdvu, getRenderType, getRenderType, m_7514_

1.21.3

Names

net.minecraft.world.level.block.BedBlock

net.minecraft.world.level.block.BeaconBlock

net.minecraft.class_2244

net.minecraft.class_2238

net.minecraft.unmapped.C_nvwxmqty

net.minecraft.unmapped.C_rumbqamo

net.minecraft.block.BedBlock

net.minecraft.block.BeaconBlock

net.minecraft.block.BedBlock

net.minecraft.block.BeaconBlock

net.minecraft.src.C_1699_

net.minecraft.src.C_1698_

Fields

com.mojang.serialization.MapCodec<BedBlock>: a, CODEC, field_46273, f_jbvzrfac, CODEC, CODEC, f_303715_

com.mojang.serialization.MapCodec<BeaconBlock>: a, CODEC, field_46272, f_zhorvghk, CODEC, CODEC, f_303640_

EnumProperty<BedPart>: b, PART, field_9967, f_lyqemyor, PART, PART, f_49440_

BooleanProperty: c, OCCUPIED, field_9968, f_hzcaewbv, OCCUPIED, OCCUPIED, f_49441_

int: d, HEIGHT, field_31009, f_gljxzzaq, field_31009, HEIGHT, f_152166_

VoxelShape: e, BASE, field_16788, f_ygoirroy, TOP_SHAPE, TOP_SHAPE, f_49442_

int: n, LEG_WIDTH, field_31010, f_unvzvgew, field_31010, LEG_WIDTH, f_152167_

VoxelShape: f, LEG_NORTH_WEST, field_16782, f_kemnvrid, LEG_1_SHAPE, LEG_1_SHAPE, f_49443_

VoxelShape: g, LEG_SOUTH_WEST, field_16784, f_xnuxyrmb, LEG_2_SHAPE, LEG_2_SHAPE, f_49444_

VoxelShape: h, LEG_NORTH_EAST, field_16786, f_otugqpil, LEG_3_SHAPE, LEG_3_SHAPE, f_49445_

VoxelShape: i, LEG_SOUTH_EAST, field_16789, f_xzmmadmy, LEG_4_SHAPE, LEG_4_SHAPE, f_49446_

VoxelShape: j, NORTH_SHAPE, field_16787, f_djvzqbzm, NORTH_SHAPE, NORTH_SHAPE, f_49447_

VoxelShape: k, SOUTH_SHAPE, field_16785, f_vcdtjwcq, SOUTH_SHAPE, SOUTH_SHAPE, f_49448_

VoxelShape: l, WEST_SHAPE, field_16783, f_ksjhatky, WEST_SHAPE, WEST_SHAPE, f_49449_

VoxelShape: m, EAST_SHAPE, field_16790, f_ffaooxkb, EAST_SHAPE, EAST_SHAPE, f_49450_

DyeColor: o, color, field_9966, f_nuuzuyzv, color, color, f_49451_

Constructors

(DyeColor, BlockBehaviour$Properties)

(BlockBehaviour$Properties)

Methods

Direction (BlockGetter, BlockPos): a, getBedOrientation, method_18476, m_ehipyrlh, getDirection, getDirection, m_49485_

boolean (Level): a, canSetSpawn, method_27352, m_ftrfdpnc, isBedWorking, isBedWorking, m_49488_

boolean (Level, BlockPos): a, kickVillagerOutOfBed, method_22357, m_bfzrepqn, wakeVillager, wakeVillager, m_49490_

void (Level, BlockState, BlockPos, Entity, float): a, fallOn, method_9554, m_jweqgtyb, onLandedUpon, onLandedUpon, m_142072_

void (BlockGetter, Entity): a, updateEntityMovementAfterFallOn, method_9502, m_oscwylqf, onEntityLand, updateEntityVelocityAfterFall, m_5548_

void (Entity): a, bounceUp, method_21838, m_gajdgurg, bounceEntity, bounceEntity, m_49456_

Direction (BedPart, Direction): a, getNeighbourDirection, method_9488, m_oowgyroh, getDirectionTowardsOtherPart, getDirectionTowardsOtherPart, m_49533_

BlockState (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, m_tjijvtpb, onBreak, onBreak, m_5707_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, getPlacementState, m_5573_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, m_fqngyjtr, getOutlineShape, getOutlineShape, m_5940_

Direction (BlockState): h, getConnectedDirection, method_24163, m_dlnqtvrq, getOppositePartDirection, getOppositePartDirection, m_49557_

DoubleBlockCombiner$BlockType (BlockState): i, getBlockType, method_24164, m_fonlhzya, getBedPart, getBedPart, m_49559_

boolean (BlockGetter, BlockPos): b, isBunkBed, method_30839, m_uuocayls, isBedBelow, isBedBelow, m_49541_

Optional<Vec3> (EntityType<?>, CollisionGetter, BlockPos, Direction, float): a, findStandUpPosition, method_9484, m_ycicexvn, findWakeUpPosition, findWakeUpPosition, m_260958_

Optional<Vec3> (EntityType<?>, CollisionGetter, BlockPos, Direction, Direction): a, findBunkBedStandUpPosition, method_30835, m_rclmqwrd, findWakeUpPosition, findWakeUpPosition, m_49463_

Optional<Vec3> (EntityType<?>, CollisionGetter, BlockPos, int[][], boolean): a, findStandUpPositionAtOffset, method_30836, m_xmwpwuqn, findWakeUpPosition, findWakeUpPosition, m_49469_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, m_yujtcnah, appendProperties, appendProperties, m_7926_

void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, m_fuvqealb, onPlaced, onPlaced, m_6402_

DyeColor (): b, getColor, method_9487, m_hvgdojqb, getColor, getColor, m_49554_

DyeColor (): b, getColor, method_10622, m_prlkzxjh, getColor, getColor, m_7988_

long (BlockState, BlockPos): a, getSeed, method_9535, m_nlgzchux, getRenderingSeed, getRenderingSeed, m_7799_

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, m_rwctfady, canPathfindThrough, canPathfindThrough, m_7357_

int[][] (Direction, Direction): a, bedStandUpOffsets, method_30838, m_dlthhhxv, getAroundAndOnBedOffsets, getAroundAndOnBedOffsets, m_49538_

int[][] (Direction, Direction): b, bedSurroundStandUpOffsets, method_30840, m_hkrnhjla, getAroundBedOffsets, getAroundBedOffsets, m_49551_

int[][] (Direction): a, bedAboveStandUpOffsets, method_30837, m_hnsbtrig, getOnBedOffsets, getOnBedOffsets, m_49536_

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, getStateForNeighborUpdate, m_7417_

<T extends BlockEntity> BlockEntityTicker<T> (Level, BlockState, BlockEntityType<T>): a, getTicker, method_31645, m_ujgennlh, getTicker, getTicker, m_142354_

1.21.2

Names

dfr

dke

net.minecraft.world.level.block.BlockBed

net.minecraft.world.level.block.BlockBeacon

Fields

Constructors

Methods

void (BlockGetter, Entity): a, updateEntityAfterFallOn, method_9502, m_zfqxklim, onEntityLand, onEntityLand, m_5548_

void (BlockGetter, Entity): a, updateEntityMovementAfterFallOn, method_9502, m_oscwylqf, onEntityLand, updateEntityVelocityAfterFall, m_5548_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, getStateForNeighborUpdate, m_7417_

Direction (BlockState): g, getConnectedDirection, method_24163, m_dlnqtvrq, getOppositePartDirection, getOppositePartDirection, m_49557_

Direction (BlockState): h, getConnectedDirection, method_24163, m_dlnqtvrq, getOppositePartDirection, getOppositePartDirection, m_49557_

DoubleBlockCombiner$BlockType (BlockState): h, getBlockType, method_24164, m_fonlhzya, getBedPart, getBedPart, m_49559_

DoubleBlockCombiner$BlockType (BlockState): i, getBlockType, method_24164, m_fonlhzya, getBedPart, getBedPart, m_49559_

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, getStateForNeighborUpdate, m_7417_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

deu

dfr

Fields

Constructors

Methods

1.20.6

Names

det

deu

net.minecraft.world.level.block.BlockBeacon

net.minecraft.world.level.block.BlockBed

Fields

Constructors

Methods

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, m_rwctfady, canPathfindThrough, m_rwctfady, m_7357_

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, m_rwctfady, canPathfindThrough, canPathfindThrough, m_7357_

1.20.5

Names

det

net.minecraft.world.level.block.BedBlock

net.minecraft.class_2244

net.minecraft.unmapped.C_nvwxmqty

net.minecraft.block.BedBlock

net.minecraft.block.BedBlock

net.minecraft.src.C_1699_

net.minecraft.world.level.block.BlockBeacon

Fields

com.mojang.serialization.MapCodec<BedBlock>: a, CODEC, field_46273, f_jbvzrfac, CODEC, CODEC, f_303715_

EnumProperty<BedPart>: b, PART, field_9967, f_lyqemyor, PART, PART, f_49440_

BooleanProperty: c, OCCUPIED, field_9968, f_hzcaewbv, OCCUPIED, OCCUPIED, f_49441_

int: d, HEIGHT, field_31009, f_gljxzzaq, field_31009, HEIGHT, f_152166_

VoxelShape: e, BASE, field_16788, f_ygoirroy, TOP_SHAPE, TOP_SHAPE, f_49442_

int: n, LEG_WIDTH, field_31010, f_unvzvgew, field_31010, LEG_WIDTH, f_152167_

VoxelShape: f, LEG_NORTH_WEST, field_16782, f_kemnvrid, LEG_1_SHAPE, LEG_1_SHAPE, f_49443_

VoxelShape: g, LEG_SOUTH_WEST, field_16784, f_xnuxyrmb, LEG_2_SHAPE, LEG_2_SHAPE, f_49444_

VoxelShape: h, LEG_NORTH_EAST, field_16786, f_otugqpil, LEG_3_SHAPE, LEG_3_SHAPE, f_49445_

VoxelShape: i, LEG_SOUTH_EAST, field_16789, f_xzmmadmy, LEG_4_SHAPE, LEG_4_SHAPE, f_49446_

VoxelShape: j, NORTH_SHAPE, field_16787, f_djvzqbzm, NORTH_SHAPE, NORTH_SHAPE, f_49447_

VoxelShape: k, SOUTH_SHAPE, field_16785, f_vcdtjwcq, SOUTH_SHAPE, SOUTH_SHAPE, f_49448_

VoxelShape: l, WEST_SHAPE, field_16783, f_ksjhatky, WEST_SHAPE, WEST_SHAPE, f_49449_

VoxelShape: m, EAST_SHAPE, field_16790, f_ffaooxkb, EAST_SHAPE, EAST_SHAPE, f_49450_

DyeColor: o, color, field_9966, f_nuuzuyzv, color, color, f_49451_

Constructors

(DyeColor, BlockBehaviour$Properties)

Methods

com.mojang.serialization.MapCodec<BedBlock> (): a, codec, method_53969, m_wrnxumjr, getCodec, getCodec, m_304657_

Direction (BlockGetter, BlockPos): a, getBedOrientation, method_18476, m_ehipyrlh, getDirection, getDirection, m_49485_

InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, m_pguoxmgn, onUse, onUse, m_6227_

boolean (Level): a, canSetSpawn, method_27352, m_ftrfdpnc, isBedWorking, isBedWorking, m_49488_

boolean (Level, BlockPos): a, kickVillagerOutOfBed, method_22357, m_bfzrepqn, wakeVillager, wakeVillager, m_49490_

void (Level, BlockState, BlockPos, Entity, float): a, fallOn, method_9554, m_jweqgtyb, onLandedUpon, onLandedUpon, m_142072_

void (BlockGetter, Entity): a, updateEntityAfterFallOn, method_9502, m_zfqxklim, onEntityLand, onEntityLand, m_5548_

void (Entity): a, bounceUp, method_21838, m_gajdgurg, bounceEntity, bounceEntity, m_49456_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, getStateForNeighborUpdate, m_7417_

Direction (BedPart, Direction): a, getNeighbourDirection, method_9488, m_oowgyroh, getDirectionTowardsOtherPart, getDirectionTowardsOtherPart, m_49533_

BlockState (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, m_tjijvtpb, onBreak, onBreak, m_5707_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, getPlacementState, m_5573_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, m_fqngyjtr, getOutlineShape, getOutlineShape, m_5940_

Direction (BlockState): g, getConnectedDirection, method_24163, m_dlnqtvrq, getOppositePartDirection, getOppositePartDirection, m_49557_

DoubleBlockCombiner$BlockType (BlockState): h, getBlockType, method_24164, m_fonlhzya, getBedPart, getBedPart, m_49559_

boolean (BlockGetter, BlockPos): b, isBunkBed, method_30839, m_uuocayls, isBedBelow, isBedBelow, m_49541_

Optional<Vec3> (EntityType<?>, CollisionGetter, BlockPos, Direction, float): a, findStandUpPosition, method_9484, m_ycicexvn, findWakeUpPosition, findWakeUpPosition, m_260958_

Optional<Vec3> (EntityType<?>, CollisionGetter, BlockPos, Direction, Direction): a, findBunkBedStandUpPosition, method_30835, m_rclmqwrd, findWakeUpPosition, findWakeUpPosition, m_49463_

Optional<Vec3> (EntityType<?>, CollisionGetter, BlockPos, int[][], boolean): a, findStandUpPositionAtOffset, method_30836, m_xmwpwuqn, findWakeUpPosition, findWakeUpPosition, m_49469_

RenderShape (BlockState): a_, getRenderShape, method_9604, m_mjglzdvu, getRenderType, getRenderType, m_7514_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, m_yujtcnah, appendProperties, appendProperties, m_7926_

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, m_zupvpdxk, createBlockEntity, createBlockEntity, m_142194_

void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, m_fuvqealb, onPlaced, onPlaced, m_6402_

DyeColor (): b, getColor, method_9487, m_hvgdojqb, getColor, getColor, m_49554_

long (BlockState, BlockPos): a, getSeed, method_9535, m_nlgzchux, getRenderingSeed, getRenderingSeed, m_7799_

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, m_rwctfady, canPathfindThrough, m_rwctfady, m_7357_

int[][] (Direction, Direction): a, bedStandUpOffsets, method_30838, m_dlthhhxv, getAroundAndOnBedOffsets, getAroundAndOnBedOffsets, m_49538_

int[][] (Direction, Direction): b, bedSurroundStandUpOffsets, method_30840, m_hkrnhjla, getAroundBedOffsets, getAroundBedOffsets, m_49551_

int[][] (Direction): a, bedAboveStandUpOffsets, method_30837, m_hnsbtrig, getOnBedOffsets, getOnBedOffsets, m_49536_