net.minecraft.world.level.block

public class BedBlock

extends HorizontalDirectionalBlock implements EntityBlock

All mapped superinterfaces:

FeatureElement, ItemLike, EntityBlock

dke
net.minecraft.world.level.block.BedBlock
net.minecraft.class_2244
net.minecraft.unmapped.C_nvwxmqty
net.minecraft.block.BedBlock
net.minecraft.block.BedBlock
net.minecraft.src.C_1699_
net.minecraft.world.level.block.BlockBeacon

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<BedBlock>
a
CODEC
field_46273
f_jbvzrfac
CODEC
CODEC
f_303715_
public static final EnumProperty<BedPart>
b
PART
field_9967
f_lyqemyor
PART
PART
f_49440_
public static final BooleanProperty
c
OCCUPIED
field_9968
f_hzcaewbv
OCCUPIED
OCCUPIED
f_49441_
protected static final int
d
HEIGHT
field_31009
f_gljxzzaq
field_31009
HEIGHT
f_152166_
protected static final VoxelShape
e
BASE
field_16788
f_ygoirroy
TOP_SHAPE
TOP_SHAPE
f_49442_
private static final int
n
LEG_WIDTH
field_31010
f_unvzvgew
field_31010
LEG_WIDTH
f_152167_
protected static final VoxelShape
f
LEG_NORTH_WEST
field_16782
f_kemnvrid
LEG_1_SHAPE
LEG_1_SHAPE
f_49443_
protected static final VoxelShape
g
LEG_SOUTH_WEST
field_16784
f_xnuxyrmb
LEG_2_SHAPE
LEG_2_SHAPE
f_49444_
protected static final VoxelShape
h
LEG_NORTH_EAST
field_16786
f_otugqpil
LEG_3_SHAPE
LEG_3_SHAPE
f_49445_
protected static final VoxelShape
i
LEG_SOUTH_EAST
field_16789
f_xzmmadmy
LEG_4_SHAPE
LEG_4_SHAPE
f_49446_
protected static final VoxelShape
j
NORTH_SHAPE
field_16787
f_djvzqbzm
NORTH_SHAPE
NORTH_SHAPE
f_49447_
protected static final VoxelShape
k
SOUTH_SHAPE
field_16785
f_vcdtjwcq
SOUTH_SHAPE
SOUTH_SHAPE
f_49448_
protected static final VoxelShape
l
WEST_SHAPE
field_16783
f_ksjhatky
WEST_SHAPE
WEST_SHAPE
f_49449_
protected static final VoxelShape
m
EAST_SHAPE
field_16790
f_ffaooxkb
EAST_SHAPE
EAST_SHAPE
f_49450_
private final DyeColor
o
color
field_9966
f_nuuzuyzv
color
color
f_49451_

Constructor summary

ModifierConstructor
public (DyeColor color, BlockBehaviour$Properties settings)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<BedBlock>
a()
codec()
method_53969()
m_wrnxumjr()
getCodec()
getCodec()
m_304657_()
public static Direction
a(dgm arg0, jh arg1)
getBedOrientation(BlockGetter arg0, BlockPos arg1)
method_18476(class_1922 arg0, class_2338 arg1)
m_ehipyrlh(C_peaveboq arg0, C_hynzadkk arg1)
getDirection(BlockView world, BlockPos pos)
getDirection(BlockView world, BlockPos pos)
m_49485_(C_1559_ p_49486_, C_4675_ p_49487_)
protected InteractionResult
a(dxu arg0, dhh arg1, jh arg2, cpw arg3, fbt arg4)
useWithoutItem(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, BlockHitResult arg4)
method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4)
m_pguoxmgn(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_jzrpycqo arg3, C_jdakttms arg4)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4)
m_6227_(C_2064_ p_49516_, C_1596_ p_49517_, C_4675_ p_49518_, C_1141_ p_49520_, C_3041_ arg4)
public static boolean
a(dhh arg0)
canSetSpawn(Level arg0)
method_27352(class_1937 arg0)
m_ftrfdpnc(C_cdctfzbn arg0)
isBedWorking(World world)
isBedWorking(World world)
m_49488_(C_1596_ p_49489_)
private boolean
a(dhh arg0, jh arg1)
kickVillagerOutOfBed(Level arg0, BlockPos arg1)
method_22357(class_1937 arg0, class_2338 arg1)
m_bfzrepqn(C_cdctfzbn arg0, C_hynzadkk arg1)
wakeVillager(World world, BlockPos pos)
wakeVillager(World world, BlockPos pos)
m_49490_(C_1596_ p_49492_, C_4675_ arg1)
public void
a(dhh arg0, dxu arg1, jh arg2, bvj arg3, float arg4)
fallOn(Level arg0, BlockState arg1, BlockPos arg2, Entity arg3, float arg4)
method_9554(class_1937 arg0, class_2680 arg1, class_2338 arg2, class_1297 arg3, float arg4)
m_jweqgtyb(C_cdctfzbn arg0, C_txtbiemp arg1, C_hynzadkk arg2, C_astfners arg3, float arg4)
onLandedUpon(World arg0, BlockState arg1, BlockPos arg2, Entity arg3, float arg4)
onLandedUpon(World arg0, BlockState arg1, BlockPos arg2, Entity arg3, float arg4)
m_142072_(C_1596_ p_152170_, C_2064_ p_152171_, C_4675_ p_152172_, C_507_ p_152173_, float arg4)
public void
a(dgm arg0, bvj arg1)
updateEntityMovementAfterFallOn(BlockGetter arg0, Entity arg1)
method_9502(class_1922 arg0, class_1297 arg1)
m_oscwylqf(C_peaveboq arg0, C_astfners arg1)
onEntityLand(BlockView arg0, Entity arg1)
updateEntityVelocityAfterFall(BlockView arg0, Entity arg1)
m_5548_(C_1559_ p_49484_, C_507_ arg1)
private void
a(bvj arg0)
bounceUp(Entity arg0)
method_21838(class_1297 arg0)
m_gajdgurg(C_astfners arg0)
bounceEntity(Entity entity)
bounceEntity(Entity entity)
m_49456_(C_507_ arg0)
protected BlockState
a(dxu arg0, dhk arg1, dhw arg2, jh arg3, jm arg4, jh arg5, dxu arg6, bam arg7)
updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
m_yvunqpeq(C_txtbiemp arg0, C_eemzphbi arg1, C_adoatlrf arg2, C_hynzadkk arg3, C_xpuuihxf arg4, C_hynzadkk arg5, C_txtbiemp arg6, C_rlomrsco arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, TickSchedulerAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomGenerator arg7)
m_7417_(C_2064_ p_367181_, C_1599_ p_361759_, C_346056_ p_49529_, C_4675_ p_49526_, C_4687_ p_49530_, C_4675_ p_49527_, C_2064_ p_361707_, C_212974_ arg7)
private static Direction
a(dyh arg0, jm arg1)
getNeighbourDirection(BedPart arg0, Direction arg1)
method_9488(class_2742 arg0, class_2350 arg1)
m_oowgyroh(C_zjsjkezw arg0, C_xpuuihxf arg1)
getDirectionTowardsOtherPart(BedPart part, Direction direction)
getDirectionTowardsOtherPart(BedPart part, Direction direction)
m_49533_(C_2081_ p_49534_, C_4687_ p_49535_)
public BlockState
a(dhh arg0, jh arg1, dxu arg2, cpw arg3)
playerWillDestroy(Level arg0, BlockPos arg1, BlockState arg2, Player arg3)
method_9576(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1657 arg3)
m_tjijvtpb(C_cdctfzbn arg0, C_hynzadkk arg1, C_txtbiemp arg2, C_jzrpycqo arg3)
onBreak(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3)
onBreak(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3)
m_5707_(C_1596_ p_49506_, C_4675_ p_49507_, C_2064_ p_49508_, C_1141_ arg3)
public BlockState
a(dbf arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
m_iwedynhy(C_aiootljq arg0)
getPlacementState(ItemPlacementContext arg0)
getPlacementState(ItemPlacementContext arg0)
m_5573_(C_1445_ arg0)
protected VoxelShape
a(dxu arg0, dgm arg1, jh arg2, fcc arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
m_fqngyjtr(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_pbfjvesm arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
m_5940_(C_2064_ p_49548_, C_1559_ p_49549_, C_4675_ p_49550_, C_3051_ arg3)
public static Direction
h(dxu arg0)
getConnectedDirection(BlockState arg0)
method_24163(class_2680 arg0)
m_dlnqtvrq(C_txtbiemp arg0)
getOppositePartDirection(BlockState state)
getOppositePartDirection(BlockState state)
m_49557_(C_2064_ p_49558_)
public static DoubleBlockCombiner$BlockType
i(dxu arg0)
getBlockType(BlockState arg0)
method_24164(class_2680 arg0)
m_fonlhzya(C_txtbiemp arg0)
getBedPart(BlockState state)
getBedPart(BlockState state)
m_49559_(C_2064_ p_49560_)
private static boolean
b(dgm arg0, jh arg1)
isBunkBed(BlockGetter arg0, BlockPos arg1)
method_30839(class_1922 arg0, class_2338 arg1)
m_uuocayls(C_peaveboq arg0, C_hynzadkk arg1)
isBedBelow(BlockView world, BlockPos pos)
isBedBelow(BlockView world, BlockPos pos)
m_49541_(C_1559_ p_49542_, C_4675_ p_49543_)
public static Optional<Vec3>
a(bvq<?> arg0, dgq arg1, jh arg2, jm arg3, float arg4)
findStandUpPosition(EntityType<?> arg0, CollisionGetter arg1, BlockPos arg2, Direction arg3, float arg4)
method_9484(class_1299<?> arg0, class_1941 arg1, class_2338 arg2, class_2350 arg3, float arg4)
m_ycicexvn(C_ogavsvbr<?> arg0, C_vxzrjtdu arg1, C_hynzadkk arg2, C_xpuuihxf arg3, float arg4)
findWakeUpPosition(EntityType<?> type, CollisionView world, BlockPos pos, Direction bedDirection, float spawnAngle)
findWakeUpPosition(EntityType<?> type, CollisionView world, BlockPos pos, Direction direction, float spawnAngle)
m_260958_(C_513_<?> p_261547_, C_1569_ p_261946_, C_4675_ p_261614_, C_4687_ p_261648_, float p_261680_)
private static Optional<Vec3>
a(bvq<?> arg0, dgq arg1, jh arg2, jm arg3, jm arg4)
findBunkBedStandUpPosition(EntityType<?> arg0, CollisionGetter arg1, BlockPos arg2, Direction arg3, Direction arg4)
method_30835(class_1299<?> arg0, class_1941 arg1, class_2338 arg2, class_2350 arg3, class_2350 arg4)
m_rclmqwrd(C_ogavsvbr<?> arg0, C_vxzrjtdu arg1, C_hynzadkk arg2, C_xpuuihxf arg3, C_xpuuihxf arg4)
findWakeUpPosition(EntityType<?> type, CollisionView world, BlockPos pos, Direction bedDirection, Direction respawnDirection)
findWakeUpPosition(EntityType<?> type, CollisionView world, BlockPos pos, Direction bedDirection, Direction respawnDirection)
m_49463_(C_513_<?> p_49464_, C_1569_ p_49465_, C_4675_ p_49466_, C_4687_ p_49467_, C_4687_ p_49468_)
private static Optional<Vec3>
a(bvq<?> arg0, dgq arg1, jh arg2, int[][] arg3, boolean arg4)
findStandUpPositionAtOffset(EntityType<?> arg0, CollisionGetter arg1, BlockPos arg2, int[][] arg3, boolean arg4)
method_30836(class_1299<?> arg0, class_1941 arg1, class_2338 arg2, int[][] arg3, boolean arg4)
m_xmwpwuqn(C_ogavsvbr<?> arg0, C_vxzrjtdu arg1, C_hynzadkk arg2, int[][] arg3, boolean arg4)
findWakeUpPosition(EntityType<?> type, CollisionView world, BlockPos pos, int[][] possibleOffsets, boolean ignoreInvalidPos)
findWakeUpPosition(EntityType<?> type, CollisionView world, BlockPos pos, int[][] possibleOffsets, boolean ignoreInvalidPos)
m_49469_(C_513_<?> p_49470_, C_1569_ p_49471_, C_4675_ p_49472_, int[][] p_49473_, boolean p_49474_)
protected RenderShape
a_(dxu arg0)
getRenderShape(BlockState arg0)
method_9604(class_2680 arg0)
m_mjglzdvu(C_txtbiemp arg0)
getRenderType(BlockState arg0)
getRenderType(BlockState arg0)
m_7514_(C_2064_ arg0)
protected void
a(dxv$a<dkl, dxu> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
m_yujtcnah(C_ezfeikaq$C_mfnsmxhw<C_mmxmpdoq, C_txtbiemp> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
m_7926_(C_2065_$C_2066_<C_1706_, C_2064_> arg0)
public BlockEntity
a(jh arg0, dxu arg1)
newBlockEntity(BlockPos arg0, BlockState arg1)
method_10123(class_2338 arg0, class_2680 arg1)
m_zupvpdxk(C_hynzadkk arg0, C_txtbiemp arg1)
createBlockEntity(BlockPos arg0, BlockState arg1)
createBlockEntity(BlockPos arg0, BlockState arg1)
m_142194_(C_4675_ p_152176_, C_2064_ arg1)
public void
a(dhh arg0, jh arg1, dxu arg2, bwf arg3, cxo arg4)
setPlacedBy(Level arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
method_9567(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1309 arg3, class_1799 arg4)
m_fuvqealb(C_cdctfzbn arg0, C_hynzadkk arg1, C_txtbiemp arg2, C_usxaxydn arg3, C_sddaxwyk arg4)
onPlaced(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
onPlaced(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
m_6402_(C_1596_ p_49500_, C_4675_ p_49501_, C_2064_ p_49502_, C_524_ p_49503_, C_1391_ arg4)
public DyeColor
b()
getColor()
method_9487()
m_hvgdojqb()
getColor()
getColor()
m_49554_()
protected long
a(dxu arg0, jh arg1)
getSeed(BlockState arg0, BlockPos arg1)
method_9535(class_2680 arg0, class_2338 arg1)
m_nlgzchux(C_txtbiemp arg0, C_hynzadkk arg1)
getRenderingSeed(BlockState arg0, BlockPos arg1)
getRenderingSeed(BlockState arg0, BlockPos arg1)
m_7799_(C_2064_ p_49523_, C_4675_ arg1)
protected boolean
a(dxu arg0, eul arg1)
isPathfindable(BlockState arg0, PathComputationType arg1)
method_9516(class_2680 arg0, class_10 arg1)
m_rwctfady(C_txtbiemp arg0, C_kjwlgpfr arg1)
canPathfindThrough(BlockState arg0, NavigationType arg1)
canPathfindThrough(BlockState arg0, NavigationType arg1)
m_7357_(C_2064_ p_49513_, C_2754_ arg1)
private static int[][]
a(jm arg0, jm arg1)
bedStandUpOffsets(Direction arg0, Direction arg1)
method_30838(class_2350 arg0, class_2350 arg1)
m_dlthhhxv(C_xpuuihxf arg0, C_xpuuihxf arg1)
getAroundAndOnBedOffsets(Direction bedDirection, Direction respawnDirection)
getAroundAndOnBedOffsets(Direction bedDirection, Direction respawnDirection)
m_49538_(C_4687_ p_49539_, C_4687_ p_49540_)
private static int[][]
b(jm arg0, jm arg1)
bedSurroundStandUpOffsets(Direction arg0, Direction arg1)
method_30840(class_2350 arg0, class_2350 arg1)
m_hkrnhjla(C_xpuuihxf arg0, C_xpuuihxf arg1)
getAroundBedOffsets(Direction bedDirection, Direction respawnDirection)
getAroundBedOffsets(Direction bedDirection, Direction respawnDirection)
m_49551_(C_4687_ p_49552_, C_4687_ p_49553_)
private static int[][]
a(jm arg0)
bedAboveStandUpOffsets(Direction arg0)
method_30837(class_2350 arg0)
m_hnsbtrig(C_xpuuihxf arg0)
getOnBedOffsets(Direction bedDirection)
getOnBedOffsets(Direction bedDirection)
m_49536_(C_4687_ p_49537_)