History - net.minecraft.client.renderer.WeatherEffectRenderer
1.21.4
Names
gml
gna
Fields
int: g, rainSoundTime, field_53154, f_lpzxgmyh, field_53154, ticksSinceLastSound, f_348275_
int: g, rainSoundTime, field_53154, f_lpzxgmyh, soundChance, ticksSinceLastSound, f_348275_
Constructors
Methods
void (Level, LightTexture, int, float, Vec3): a, render, method_62316, m_jezatzbt, renderPrecipitation, render, m_354304_
void (LightTexture, Vec3, int, float, List<WeatherEffectRenderer$ColumnInstance>, List<WeatherEffectRenderer$ColumnInstance>): a, render, method_62320, m_scsfhwxn, renderPrecipitation, render, m_353629_
void (Tesselator, List<WeatherEffectRenderer$ColumnInstance>, Vec3, float, int, float): a, renderInstances, method_62318, m_mswqeqij, renderPieces, renderColumns, m_356075_
void (Level, MultiBufferSource, int, float, Vec3): a, render, method_62316, m_jpksxwlz, renderPrecipitation, m_jpksxwlz, m_354304_
void (MultiBufferSource, Vec3, int, float, List<WeatherEffectRenderer$ColumnInstance>, List<WeatherEffectRenderer$ColumnInstance>): a, render, method_62320, m_jizilvka, renderPrecipitation, m_jizilvka, m_353629_
void (VertexConsumer, List<WeatherEffectRenderer$ColumnInstance>, Vec3, float, int, float): a, renderInstances, method_62318, m_mswqeqij, renderPieces, renderColumns, m_356075_
1.21.3
Names
gmk
gml
Fields
Constructors
Methods
1.21.2
Names
gmk
net.minecraft.client.renderer.WeatherEffectRenderer
net.minecraft.class_9976
net.minecraft.unmapped.C_iyksaosz
net.minecraft.client.render.WeatherRendering
net.minecraft.client.render.WeatherRenderer
net.minecraft.src.C_345896_
Fields
int: a, RAIN_RADIUS, field_53148, f_gjbwfqqz, field_53148, RAIN_RADUIS, f_347417_
int: b, RAIN_DIAMETER, field_53149, f_dphltahl, field_53149, RAIN_DIAMETER, f_346776_
ResourceLocation: c, RAIN_LOCATION, field_53150, f_kufxeykr, RAIN_TEXTURE, RAIN, f_346432_
ResourceLocation: d, SNOW_LOCATION, field_53151, f_lzgdsyob, SNOW_TEXTURE, SNOW, f_348006_
int: e, RAIN_TABLE_SIZE, field_53152, f_bxkehcoy, field_53152, RAIN_TABLE_SIZE, f_346344_
int: f, HALF_RAIN_TABLE_SIZE, field_53153, f_lmxjhreq, field_53153, HALF_RAIN_TABLE_SIZE, f_349585_
int: g, rainSoundTime, field_53154, f_lpzxgmyh, field_53154, ticksSinceLastSound, f_348275_
float[]: h, columnSizeX, field_53155, f_afwegdum, NORMAL_LINE_DX, columnSizeX, f_349116_
float[]: i, columnSizeZ, field_53156, f_kpaequcb, NORMAL_LINE_DZ, columnSizeY, f_348552_
Constructors
()
Methods
void (Level, LightTexture, int, float, Vec3): a, render, method_62316, m_jezatzbt, renderPrecipitation, render, m_354304_
void (Level, int, float, Vec3, int, List<WeatherEffectRenderer$ColumnInstance>, List<WeatherEffectRenderer$ColumnInstance>): a, collectColumnInstances, method_62315, m_gagyohep, buildPrecipitationPieces, buildColumns, m_351867_
void (LightTexture, Vec3, int, float, List<WeatherEffectRenderer$ColumnInstance>, List<WeatherEffectRenderer$ColumnInstance>): a, render, method_62320, m_scsfhwxn, renderPrecipitation, render, m_353629_
WeatherEffectRenderer$ColumnInstance (RandomSource, int, int, int, int, int, int, float): a, createRainColumnInstance, method_62314, m_fzqfkepg, createRainPiece, buildRainColumn, m_356683_
WeatherEffectRenderer$ColumnInstance (RandomSource, int, int, int, int, int, int, float): b, createSnowColumnInstance, method_62321, m_uknmonso, createSnowPiece, buildSnowColumn, m_353345_
void (Tesselator, List<WeatherEffectRenderer$ColumnInstance>, Vec3, float, int, float): a, renderInstances, method_62318, m_mswqeqij, renderPieces, renderColumns, m_356075_
void (ClientLevel, Camera, int, ParticleStatus): a, tickRainParticles, method_62319, m_nofbnpci, addParticlesAndSound, tickParticles, m_354701_
Biome$Precipitation (Level, BlockPos): a, getPrecipitationAt, method_62317, m_isullewe, getPrecipitationAt, getPrecipitation, m_356757_