History - net.minecraft.world.level.levelgen.structure.structures.WoodlandMansionPieces$MansionGrid

1.21.4

Names

erg$c

eqj$c

Fields

Constructors

Methods

1.21.3

Names

erf$c

erg$c

net.minecraft.world.level.levelgen.structure.structures.SwampHutStructure$c

net.minecraft.world.level.levelgen.structure.structures.WoodlandMansionPieces$c

Fields

Constructors

Methods

1.21.2

Names

emn$c

erf$c

net.minecraft.world.level.levelgen.structure.structures.WoodlandMansionPieces$c

net.minecraft.world.level.levelgen.structure.structures.SwampHutStructure$c

Fields

Constructors

Methods

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

elh$c

emn$c

Fields

Constructors

Methods

1.20.6

Names

elg$c

elh$c

net.minecraft.world.level.levelgen.structure.structures.SwampHutStructure$c

net.minecraft.world.level.levelgen.structure.structures.WoodlandMansionPieces$c

Fields

Constructors

Methods

1.20.5

Names

ecb$c

elg$c

net.minecraft.world.level.levelgen.structure.structures.WoodlandMansionPieces$c

net.minecraft.world.level.levelgen.structure.structures.SwampHutStructure$c

Fields

Constructors

Methods

1.20.4

Names

Fields

Constructors

Methods

1.20.3

Names

dxw$c

ecb$c

Fields

Constructors

Methods

1.20.2

Names

duo$c

dxw$c

Fields

Constructors

Methods

void (): b, setupThirdFloor, method_15048, m_evxmeddg, layoutThirdFloor, setupThirdFloor, m_230066_

void (): a, setupThirdFloor, method_15048, m_evxmeddg, layoutThirdFloor, setupThirdFloor, m_230066_

void (): a, print, method_35472, m_fsirgrsq, printFloorLayouts, print, m_230044_

1.20.1

Names

Fields

Constructors

Methods

1.20

Names

dud$c

duo$c

Fields

Constructors

Methods

1.19.4

Names

drd$c

dud$c

Fields

Constructors

Methods

1.19.3

Names

dnp$c

drd$c

Fields

Constructors

Methods

1.19.2

Names

net.minecraft.src.C_213296_

net.minecraft.src.C_213293_$C_213296_

Fields

Constructors

Methods

1.19.1

Names

dms$c

dnp$c

Fields

Constructors

Methods

1.19

Names

dfu$c

dms$c

net.minecraft.world.level.levelgen.structure.WoodlandMansionPieces$MansionGrid

net.minecraft.world.level.levelgen.structure.structures.WoodlandMansionPieces$MansionGrid

net.minecraft.src.C_2592_$C_2596_

net.minecraft.src.C_213296_

net.minecraft.world.level.levelgen.structure.WorldGenWoodlandMansionPieces$c

net.minecraft.world.level.levelgen.structure.structures.WoodlandMansionPieces$c

Fields

Random: q, random, field_15438, f_tleqldof, random, random, f_73728_

WoodlandMansionPieces$SimpleGrid: r, baseGrid, field_15440, f_malzawrq, field_15440, f_malzawrq, f_73729_

WoodlandMansionPieces$SimpleGrid: r, baseGrid, field_15440, f_malzawrq, baseLayout, baseGrid, f_230037_

WoodlandMansionPieces$SimpleGrid: s, thirdFloorGrid, field_15439, f_tqoyaxyh, field_15439, f_tqoyaxyh, f_73730_

WoodlandMansionPieces$SimpleGrid: s, thirdFloorGrid, field_15439, f_tqoyaxyh, thirdFloorLayout, thirdFloorGrid, f_230038_

WoodlandMansionPieces$SimpleGrid[]: t, floorRooms, field_15443, f_qstvkutq, field_15443, f_qstvkutq, f_73731_

WoodlandMansionPieces$SimpleGrid[]: t, floorRooms, field_15443, f_qstvkutq, roomFlagsByFloor, floorRooms, f_230039_

int: u, entranceX, field_15442, f_nqyndotx, field_15442, f_nqyndotx, f_73732_

int: u, entranceX, field_15442, f_nqyndotx, entranceI, entranceX, f_230040_

int: v, entranceY, field_15441, f_wjafdcao, field_15441, f_wjafdcao, f_73733_

int: v, entranceY, field_15441, f_wjafdcao, entranceJ, entranceY, f_230041_

int: a, DEFAULT_SIZE, field_31665, f_foedbhvp, field_31665, f_foedbhvp, f_163678_

int: a, DEFAULT_SIZE, field_31665, f_foedbhvp, SIZE, DEFAULT_SIZE, f_230020_

int: b, CLEAR, field_31666, f_bgopczqz, field_31666, f_bgopczqz, f_163679_

int: b, CLEAR, field_31666, f_bgopczqz, UNSET, CLEAR, f_230021_

int: c, CORRIDOR, field_31667, f_dxpgjrzl, field_31667, f_dxpgjrzl, f_163680_

int: c, CORRIDOR, field_31667, f_dxpgjrzl, CORRIDOR, CORRIDOR, f_230022_

int: d, ROOM, field_31668, f_hnranhwu, field_31668, f_hnranhwu, f_163681_

int: d, ROOM, field_31668, f_hnranhwu, ROOM, ROOM, f_230023_

int: e, START_ROOM, field_31669, f_sggsychp, field_31669, f_sggsychp, f_163682_

int: e, START_ROOM, field_31669, f_sggsychp, STAIRCASE, START_ROOM, f_230024_

int: f, TEST_ROOM, field_31670, f_juqqncwt, field_31670, f_juqqncwt, f_163683_

int: f, TEST_ROOM, field_31670, f_juqqncwt, UNUSED, TEST_ROOM, f_230025_

int: g, BLOCKED, field_31671, f_szericam, field_31671, f_szericam, f_163684_

int: g, BLOCKED, field_31671, f_szericam, OUTSIDE, BLOCKED, f_230026_

int: h, ROOM_1x1, field_31672, f_ezfergxv, field_31672, f_ezfergxv, f_163685_

int: h, ROOM_1x1, field_31672, f_ezfergxv, SMALL_ROOM_FLAG, SMALL_ROOM, f_230027_

int: i, ROOM_1x2, field_31673, f_ybsozukq, field_31673, f_ybsozukq, f_163686_

int: i, ROOM_1x2, field_31673, f_ybsozukq, MEDIUM_ROOM_FLAG, MEDIUM_ROOM, f_230028_

int: j, ROOM_2x2, field_31674, f_vitigruj, field_31674, f_vitigruj, f_163687_

int: j, ROOM_2x2, field_31674, f_vitigruj, BIG_ROOM_FLAG, BIG_ROOM, f_230029_

int: k, ROOM_ORIGIN_FLAG, field_31675, f_xhfkwtxf, field_31675, f_xhfkwtxf, f_163688_

int: k, ROOM_ORIGIN_FLAG, field_31675, f_xhfkwtxf, ORIGIN_CELL_FLAG, ROOM_ORIGIN_FLAG, f_230030_

int: l, ROOM_DOOR_FLAG, field_31676, f_rnxowxlr, field_31676, f_rnxowxlr, f_163689_

int: l, ROOM_DOOR_FLAG, field_31676, f_rnxowxlr, ENTRANCE_CELL_FLAG, ROOM_DOOR_FLAG, f_230031_

int: m, ROOM_STAIRS_FLAG, field_31677, f_wzcbahjq, field_31677, f_wzcbahjq, f_163690_

int: m, ROOM_STAIRS_FLAG, field_31677, f_wzcbahjq, STAIRCASE_CELL_FLAG, ROOM_STAIRS_FLAG, f_230032_

int: n, ROOM_CORRIDOR_FLAG, field_31678, f_xcyteffn, field_31678, f_xcyteffn, f_163691_

int: n, ROOM_CORRIDOR_FLAG, field_31678, f_xcyteffn, CARPET_CELL_FLAG, ROOM_CORRIDOR_FLAG, f_230033_

int: o, ROOM_TYPE_MASK, field_31679, f_lsczgoeh, field_31679, f_lsczgoeh, f_163692_

int: o, ROOM_TYPE_MASK, field_31679, f_lsczgoeh, ROOM_SIZE_MASK, ROOM_TYPE_MASK, f_230034_

int: p, ROOM_ID_MASK, field_31680, f_uztkcqmc, field_31680, f_uztkcqmc, f_163693_

int: p, ROOM_ID_MASK, field_31680, f_uztkcqmc, ROOM_ID_MASK, ROOM_ID_MASK, f_230035_

RandomSource: q, random, field_15438, f_tleqldof, random, random, f_230036_

Constructors

(Random)

(RandomSource)

Methods

boolean (WoodlandMansionPieces$SimpleGrid, int, int): a, isHouse, method_15047, m_eeaoofpk, method_15047, m_eeaoofpk, m_73740_

boolean (WoodlandMansionPieces$SimpleGrid, int, int): a, isHouse, method_15047, m_eeaoofpk, isInsideMansion, isRoomOrCorridor, m_230047_

boolean (WoodlandMansionPieces$SimpleGrid, int, int, int, int): a, isRoomId, method_15039, m_ycwqbxoy, method_15039, m_ycwqbxoy, m_73744_

boolean (WoodlandMansionPieces$SimpleGrid, int, int, int, int): a, isRoomId, method_15039, m_ycwqbxoy, isRoomId, roomMatchesId, m_230051_

Direction (WoodlandMansionPieces$SimpleGrid, int, int, int, int): b, get1x2RoomDirection, method_15040, m_xlvzyxce, method_15040, m_xlvzyxce, m_73762_

Direction (WoodlandMansionPieces$SimpleGrid, int, int, int, int): b, get1x2RoomDirection, method_15040, m_xlvzyxce, findConnectedRoomDirection, findAdjacentRoomWithId, m_230067_

void (WoodlandMansionPieces$SimpleGrid, int, int, Direction, int): a, recursiveCorridor, method_15045, m_qyxvqxgb, method_15045, m_qyxvqxgb, m_73750_

void (WoodlandMansionPieces$SimpleGrid, int, int, Direction, int): a, recursiveCorridor, method_15045, m_qyxvqxgb, layoutCorridor, generateCorridor, m_230057_

boolean (WoodlandMansionPieces$SimpleGrid): a, cleanEdges, method_15046, m_zgjwbtxc, method_15046, m_zgjwbtxc, m_73738_

boolean (WoodlandMansionPieces$SimpleGrid): a, cleanEdges, method_15046, m_zgjwbtxc, adjustLayoutWithRooms, cleanEdges, m_230045_

void (): b, setupThirdFloor, method_15048, m_evxmeddg, method_15048, m_evxmeddg, m_73759_

void (): b, setupThirdFloor, method_15048, m_evxmeddg, layoutThirdFloor, setupThirdFloor, m_230066_

void (WoodlandMansionPieces$SimpleGrid, WoodlandMansionPieces$SimpleGrid): a, identifyRooms, method_15042, m_ucdlrxop, method_15042, m_ucdlrxop, m_73756_

void (WoodlandMansionPieces$SimpleGrid, WoodlandMansionPieces$SimpleGrid): a, identifyRooms, method_15042, m_ucdlrxop, updateRoomFlags, identifyRooms, m_230063_

void (): a, print, method_35472, m_fsirgrsq, method_35472, m_fsirgrsq, m_163694_

void (): a, print, method_35472, m_fsirgrsq, printFloorLayouts, print, m_230044_

1.18.2

Names

dfk$c

dfu$c

net.minecraft.structure.WoodlandMansionGenerator$MansionParameters

Fields

Random: q, random, field_15438, f_tleqldof, random, f_73728_

Random: q, random, field_15438, f_tleqldof, random, random, f_73728_

WoodlandMansionPieces$SimpleGrid: r, baseGrid, field_15440, f_malzawrq, field_15440, f_73729_

WoodlandMansionPieces$SimpleGrid: r, baseGrid, field_15440, f_malzawrq, field_15440, f_malzawrq, f_73729_

WoodlandMansionPieces$SimpleGrid: s, thirdFloorGrid, field_15439, f_tqoyaxyh, field_15439, f_73730_

WoodlandMansionPieces$SimpleGrid: s, thirdFloorGrid, field_15439, f_tqoyaxyh, field_15439, f_tqoyaxyh, f_73730_

WoodlandMansionPieces$SimpleGrid[]: t, floorRooms, field_15443, f_qstvkutq, field_15443, f_73731_

WoodlandMansionPieces$SimpleGrid[]: t, floorRooms, field_15443, f_qstvkutq, field_15443, f_qstvkutq, f_73731_

int: u, entranceX, field_15442, f_nqyndotx, field_15442, f_73732_

int: u, entranceX, field_15442, f_nqyndotx, field_15442, f_nqyndotx, f_73732_

int: v, entranceY, field_15441, f_wjafdcao, field_15441, f_73733_

int: v, entranceY, field_15441, f_wjafdcao, field_15441, f_wjafdcao, f_73733_

int: a, DEFAULT_SIZE, field_31665, f_foedbhvp, field_31665, f_163678_

int: a, DEFAULT_SIZE, field_31665, f_foedbhvp, field_31665, f_foedbhvp, f_163678_

int: b, CLEAR, field_31666, f_bgopczqz, field_31666, f_163679_

int: b, CLEAR, field_31666, f_bgopczqz, field_31666, f_bgopczqz, f_163679_

int: c, CORRIDOR, field_31667, f_dxpgjrzl, field_31667, f_163680_

int: c, CORRIDOR, field_31667, f_dxpgjrzl, field_31667, f_dxpgjrzl, f_163680_

int: d, ROOM, field_31668, f_hnranhwu, field_31668, f_163681_

int: d, ROOM, field_31668, f_hnranhwu, field_31668, f_hnranhwu, f_163681_

int: e, START_ROOM, field_31669, f_sggsychp, field_31669, f_163682_

int: e, START_ROOM, field_31669, f_sggsychp, field_31669, f_sggsychp, f_163682_

int: f, TEST_ROOM, field_31670, f_juqqncwt, field_31670, f_163683_

int: f, TEST_ROOM, field_31670, f_juqqncwt, field_31670, f_juqqncwt, f_163683_

int: g, BLOCKED, field_31671, f_szericam, field_31671, f_163684_

int: g, BLOCKED, field_31671, f_szericam, field_31671, f_szericam, f_163684_

int: h, ROOM_1x1, field_31672, f_ezfergxv, field_31672, f_163685_

int: h, ROOM_1x1, field_31672, f_ezfergxv, field_31672, f_ezfergxv, f_163685_

int: i, ROOM_1x2, field_31673, f_ybsozukq, field_31673, f_163686_

int: i, ROOM_1x2, field_31673, f_ybsozukq, field_31673, f_ybsozukq, f_163686_

int: j, ROOM_2x2, field_31674, f_vitigruj, field_31674, f_163687_

int: j, ROOM_2x2, field_31674, f_vitigruj, field_31674, f_vitigruj, f_163687_

int: k, ROOM_ORIGIN_FLAG, field_31675, f_xhfkwtxf, field_31675, f_163688_

int: k, ROOM_ORIGIN_FLAG, field_31675, f_xhfkwtxf, field_31675, f_xhfkwtxf, f_163688_

int: l, ROOM_DOOR_FLAG, field_31676, f_rnxowxlr, field_31676, f_163689_

int: l, ROOM_DOOR_FLAG, field_31676, f_rnxowxlr, field_31676, f_rnxowxlr, f_163689_

int: m, ROOM_STAIRS_FLAG, field_31677, f_wzcbahjq, field_31677, f_163690_

int: m, ROOM_STAIRS_FLAG, field_31677, f_wzcbahjq, field_31677, f_wzcbahjq, f_163690_

int: n, ROOM_CORRIDOR_FLAG, field_31678, f_xcyteffn, field_31678, f_163691_

int: n, ROOM_CORRIDOR_FLAG, field_31678, f_xcyteffn, field_31678, f_xcyteffn, f_163691_

int: o, ROOM_TYPE_MASK, field_31679, f_lsczgoeh, field_31679, f_163692_

int: o, ROOM_TYPE_MASK, field_31679, f_lsczgoeh, field_31679, f_lsczgoeh, f_163692_

int: p, ROOM_ID_MASK, field_31680, f_uztkcqmc, field_31680, f_163693_

int: p, ROOM_ID_MASK, field_31680, f_uztkcqmc, field_31680, f_uztkcqmc, f_163693_

Constructors

Methods

boolean (WoodlandMansionPieces$SimpleGrid, int, int): a, isHouse, method_15047, m_eeaoofpk, method_15047, m_73740_

boolean (WoodlandMansionPieces$SimpleGrid, int, int): a, isHouse, method_15047, m_eeaoofpk, method_15047, m_eeaoofpk, m_73740_

boolean (WoodlandMansionPieces$SimpleGrid, int, int, int, int): a, isRoomId, method_15039, m_ycwqbxoy, method_15039, m_73744_

boolean (WoodlandMansionPieces$SimpleGrid, int, int, int, int): a, isRoomId, method_15039, m_ycwqbxoy, method_15039, m_ycwqbxoy, m_73744_

Direction (WoodlandMansionPieces$SimpleGrid, int, int, int, int): b, get1x2RoomDirection, method_15040, m_xlvzyxce, method_15040, m_73762_

Direction (WoodlandMansionPieces$SimpleGrid, int, int, int, int): b, get1x2RoomDirection, method_15040, m_xlvzyxce, method_15040, m_xlvzyxce, m_73762_

void (WoodlandMansionPieces$SimpleGrid, int, int, Direction, int): a, recursiveCorridor, method_15045, m_qyxvqxgb, method_15045, m_73750_

void (WoodlandMansionPieces$SimpleGrid, int, int, Direction, int): a, recursiveCorridor, method_15045, m_qyxvqxgb, method_15045, m_qyxvqxgb, m_73750_

boolean (WoodlandMansionPieces$SimpleGrid): a, cleanEdges, method_15046, m_zgjwbtxc, method_15046, m_73738_

boolean (WoodlandMansionPieces$SimpleGrid): a, cleanEdges, method_15046, m_zgjwbtxc, method_15046, m_zgjwbtxc, m_73738_

void (): b, setupThirdFloor, method_15048, m_evxmeddg, method_15048, m_73759_

void (): b, setupThirdFloor, method_15048, m_evxmeddg, method_15048, m_evxmeddg, m_73759_

void (WoodlandMansionPieces$SimpleGrid, WoodlandMansionPieces$SimpleGrid): a, identifyRooms, method_15042, m_ucdlrxop, method_15042, m_73756_

void (WoodlandMansionPieces$SimpleGrid, WoodlandMansionPieces$SimpleGrid): a, identifyRooms, method_15042, m_ucdlrxop, method_15042, m_ucdlrxop, m_73756_

void (): a, print, method_35472, m_fsirgrsq, method_35472, m_163694_

void (): a, print, method_35472, m_fsirgrsq, method_35472, m_fsirgrsq, m_163694_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

dbr$c

dfk$c

Fields

Constructors

Methods

1.17.1

Names

dbq$c

dbr$c

Fields

Constructors

Methods

1.17

Names

cry$c

dbq$c

net.minecraft.world.gen.feature.structure.WoodlandMansionPieces$Grid

net.minecraft.src.C_2592_$C_2596_

net.minecraft.server.v1_16_R3.WorldGenWoodlandMansionPieces$c

net.minecraft.world.level.levelgen.structure.WorldGenWoodlandMansionPieces$c

Fields

Random: a, random, field_15438, f_tleqldof, random, field_191117_a

Random: q, random, field_15438, f_tleqldof, random, f_73728_

WoodlandMansionPieces$SimpleGrid: b, baseGrid, field_15440, f_malzawrq, field_15440, field_191118_b

WoodlandMansionPieces$SimpleGrid: r, baseGrid, field_15440, f_malzawrq, field_15440, f_73729_

WoodlandMansionPieces$SimpleGrid: c, thirdFloorGrid, field_15439, f_tqoyaxyh, field_15439, field_191119_c

WoodlandMansionPieces$SimpleGrid: s, thirdFloorGrid, field_15439, f_tqoyaxyh, field_15439, f_73730_

WoodlandMansionPieces$SimpleGrid[]: d, floorRooms, field_15443, f_qstvkutq, field_15443, field_191120_d

WoodlandMansionPieces$SimpleGrid[]: t, floorRooms, field_15443, f_qstvkutq, field_15443, f_73731_

int: e, entranceX, field_15442, f_nqyndotx, field_15442, field_191121_e

int: u, entranceX, field_15442, f_nqyndotx, field_15442, f_73732_

int: f, entranceY, field_15441, f_wjafdcao, field_15441, field_191122_f

int: v, entranceY, field_15441, f_wjafdcao, field_15441, f_73733_

int: a, DEFAULT_SIZE, field_31665, f_foedbhvp, field_31665, f_163678_

int: b, CLEAR, field_31666, f_bgopczqz, field_31666, f_163679_

int: c, CORRIDOR, field_31667, f_dxpgjrzl, field_31667, f_163680_

int: d, ROOM, field_31668, f_hnranhwu, field_31668, f_163681_

int: e, START_ROOM, field_31669, f_sggsychp, field_31669, f_163682_

int: f, TEST_ROOM, field_31670, f_juqqncwt, field_31670, f_163683_

int: g, BLOCKED, field_31671, f_szericam, field_31671, f_163684_

int: h, ROOM_1x1, field_31672, f_ezfergxv, field_31672, f_163685_

int: i, ROOM_1x2, field_31673, f_ybsozukq, field_31673, f_163686_

int: j, ROOM_2x2, field_31674, f_vitigruj, field_31674, f_163687_

int: k, ROOM_ORIGIN_FLAG, field_31675, f_xhfkwtxf, field_31675, f_163688_

int: l, ROOM_DOOR_FLAG, field_31676, f_rnxowxlr, field_31676, f_163689_

int: m, ROOM_STAIRS_FLAG, field_31677, f_wzcbahjq, field_31677, f_163690_

int: n, ROOM_CORRIDOR_FLAG, field_31678, f_xcyteffn, field_31678, f_163691_

int: o, ROOM_TYPE_MASK, field_31679, f_lsczgoeh, field_31679, f_163692_

int: p, ROOM_ID_MASK, field_31680, f_uztkcqmc, field_31680, f_163693_

Constructors

Methods

boolean (WoodlandMansionPieces$SimpleGrid, int, int): a, isHouse, method_15047, m_eeaoofpk, method_15047, func_191109_a

boolean (WoodlandMansionPieces$SimpleGrid, int, int): a, isHouse, method_15047, m_eeaoofpk, method_15047, m_73740_

boolean (WoodlandMansionPieces$SimpleGrid, int, int, int, int): a, isRoomId, method_15039, m_ycwqbxoy, method_15039, func_191114_a

boolean (WoodlandMansionPieces$SimpleGrid, int, int, int, int): a, isRoomId, method_15039, m_ycwqbxoy, method_15039, m_73744_

Direction (WoodlandMansionPieces$SimpleGrid, int, int, int, int): b, get1x2RoomDirection, method_15040, m_xlvzyxce, method_15040, func_191113_b

Direction (WoodlandMansionPieces$SimpleGrid, int, int, int, int): b, get1x2RoomDirection, method_15040, m_xlvzyxce, method_15040, m_73762_

void (WoodlandMansionPieces$SimpleGrid, int, int, Direction, int): a, recursiveCorridor, method_15045, m_qyxvqxgb, method_15045, func_191110_a

void (WoodlandMansionPieces$SimpleGrid, int, int, Direction, int): a, recursiveCorridor, method_15045, m_qyxvqxgb, method_15045, m_73750_

boolean (WoodlandMansionPieces$SimpleGrid): a, cleanEdges, method_15046, m_zgjwbtxc, method_15046, func_191111_a

boolean (WoodlandMansionPieces$SimpleGrid): a, cleanEdges, method_15046, m_zgjwbtxc, method_15046, m_73738_

void (): b, setupThirdFloor, method_15048, m_evxmeddg, method_15048, func_191115_b

void (): b, setupThirdFloor, method_15048, m_evxmeddg, method_15048, m_73759_

void (WoodlandMansionPieces$SimpleGrid, WoodlandMansionPieces$SimpleGrid): a, identifyRooms, method_15042, m_ucdlrxop, method_15042, func_191116_a

void (WoodlandMansionPieces$SimpleGrid, WoodlandMansionPieces$SimpleGrid): a, identifyRooms, method_15042, m_ucdlrxop, method_15042, m_73756_

void (): a, print, method_35472, m_fsirgrsq, method_35472, m_163694_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

crv$c

cry$c

net.minecraft.server.v1_16_R2.WorldGenWoodlandMansionPieces$c

net.minecraft.server.v1_16_R3.WorldGenWoodlandMansionPieces$c

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

cuc$c

crv$c

net.minecraft.server.v1_16_R1.WorldGenWoodlandMansionPieces$c

net.minecraft.server.v1_16_R2.WorldGenWoodlandMansionPieces$c

Fields

Constructors

Methods

1.16.1

Names

cly$c

cuc$c

net.minecraft.server.v1_15_R1.WorldGenWoodlandMansionPieces$c

net.minecraft.server.v1_16_R1.WorldGenWoodlandMansionPieces$c

Fields

WoodlandMansionPieces$SimpleGrid: b, baseGrid, field_15440, f_malzawrq, field_191118_b

WoodlandMansionPieces$SimpleGrid: b, baseGrid, field_15440, f_malzawrq, field_15440, field_191118_b

WoodlandMansionPieces$SimpleGrid: c, thirdFloorGrid, field_15439, f_tqoyaxyh, field_191119_c

WoodlandMansionPieces$SimpleGrid: c, thirdFloorGrid, field_15439, f_tqoyaxyh, field_15439, field_191119_c

WoodlandMansionPieces$SimpleGrid[]: d, floorRooms, field_15443, f_qstvkutq, field_191120_d

WoodlandMansionPieces$SimpleGrid[]: d, floorRooms, field_15443, f_qstvkutq, field_15443, field_191120_d

int: e, entranceX, field_15442, f_nqyndotx, field_191121_e

int: e, entranceX, field_15442, f_nqyndotx, field_15442, field_191121_e

int: f, entranceY, field_15441, f_wjafdcao, field_191122_f

int: f, entranceY, field_15441, f_wjafdcao, field_15441, field_191122_f

Constructors

Methods

boolean (WoodlandMansionPieces$SimpleGrid, int, int): a, isHouse, method_15047, m_eeaoofpk, func_191109_a

boolean (WoodlandMansionPieces$SimpleGrid, int, int): a, isHouse, method_15047, m_eeaoofpk, method_15047, func_191109_a

boolean (WoodlandMansionPieces$SimpleGrid, int, int, int, int): a, isRoomId, method_15039, m_ycwqbxoy, func_191114_a

boolean (WoodlandMansionPieces$SimpleGrid, int, int, int, int): a, isRoomId, method_15039, m_ycwqbxoy, method_15039, func_191114_a

Direction (WoodlandMansionPieces$SimpleGrid, int, int, int, int): b, get1x2RoomDirection, method_15040, m_xlvzyxce, func_191113_b

Direction (WoodlandMansionPieces$SimpleGrid, int, int, int, int): b, get1x2RoomDirection, method_15040, m_xlvzyxce, method_15040, func_191113_b

void (WoodlandMansionPieces$SimpleGrid, int, int, Direction, int): a, recursiveCorridor, method_15045, m_qyxvqxgb, func_191110_a

void (WoodlandMansionPieces$SimpleGrid, int, int, Direction, int): a, recursiveCorridor, method_15045, m_qyxvqxgb, method_15045, func_191110_a

boolean (WoodlandMansionPieces$SimpleGrid): a, cleanEdges, method_15046, m_zgjwbtxc, func_191111_a

boolean (WoodlandMansionPieces$SimpleGrid): a, cleanEdges, method_15046, m_zgjwbtxc, method_15046, func_191111_a

void (): b, setupThirdFloor, method_15048, m_evxmeddg, func_191115_b

void (): b, setupThirdFloor, method_15048, m_evxmeddg, method_15048, func_191115_b

void (WoodlandMansionPieces$SimpleGrid, WoodlandMansionPieces$SimpleGrid): a, identifyRooms, method_15042, m_ucdlrxop, func_191116_a

void (WoodlandMansionPieces$SimpleGrid, WoodlandMansionPieces$SimpleGrid): a, identifyRooms, method_15042, m_ucdlrxop, method_15042, func_191116_a

1.15.2

Names

clv$c

cly$c

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

ciz$c

clv$c

net.minecraft.structure.WoodlandMansionGenerator$MansionParameters

net.minecraft.server.v1_14_R1.WorldGenWoodlandMansionPieces$c

net.minecraft.server.v1_15_R1.WorldGenWoodlandMansionPieces$c

Fields

Random: a, random, field_15438, f_tleqldof, field_191117_a

Random: a, random, field_15438, f_tleqldof, random, field_191117_a

Constructors

Methods

1.14.4

Names

ciu$c

ciz$c

net.minecraft.world.level.levelgen.structure.WoodlandMansionPieces$MansionGrid

net.minecraft.unmapped.C_dizzctht$C_qibwxtzr

net.minecraft.structure.WoodlandMansionGenerator$class_3474

Fields

Random: a, field_15438, field_15438, field_191117_a

Random: a, random, field_15438, f_tleqldof, field_191117_a

WorldGenWoodlandMansionPieces$g: b, field_15440, field_15440, field_191118_b

WoodlandMansionPieces$SimpleGrid: b, baseGrid, field_15440, f_malzawrq, field_191118_b

WorldGenWoodlandMansionPieces$g: c, field_15439, field_15439, field_191119_c

WoodlandMansionPieces$SimpleGrid: c, thirdFloorGrid, field_15439, f_tqoyaxyh, field_191119_c

WorldGenWoodlandMansionPieces$g[]: d, field_15443, field_15443, field_191120_d

WoodlandMansionPieces$SimpleGrid[]: d, floorRooms, field_15443, f_qstvkutq, field_191120_d

int: e, field_15442, field_15442, field_191121_e

int: e, entranceX, field_15442, f_nqyndotx, field_191121_e

int: f, field_15441, field_15441, field_191122_f

int: f, entranceY, field_15441, f_wjafdcao, field_191122_f

Constructors

Methods

boolean (WorldGenWoodlandMansionPieces$g, int, int): a, method_15047, method_15047, func_191109_a

boolean (WoodlandMansionPieces$SimpleGrid, int, int): a, isHouse, method_15047, m_eeaoofpk, func_191109_a

boolean (WorldGenWoodlandMansionPieces$g, int, int, int, int): a, method_15039, method_15039, func_191114_a

boolean (WoodlandMansionPieces$SimpleGrid, int, int, int, int): a, isRoomId, method_15039, m_ycwqbxoy, func_191114_a

EnumDirection (WorldGenWoodlandMansionPieces$g, int, int, int, int): b, method_15040, method_15040, func_191113_b

Direction (WoodlandMansionPieces$SimpleGrid, int, int, int, int): b, get1x2RoomDirection, method_15040, m_xlvzyxce, func_191113_b

void (WorldGenWoodlandMansionPieces$g, int, int, EnumDirection, int): a, method_15045, method_15045, func_191110_a

void (WoodlandMansionPieces$SimpleGrid, int, int, Direction, int): a, recursiveCorridor, method_15045, m_qyxvqxgb, func_191110_a

boolean (WorldGenWoodlandMansionPieces$g): a, method_15046, method_15046, func_191111_a

boolean (WoodlandMansionPieces$SimpleGrid): a, cleanEdges, method_15046, m_zgjwbtxc, func_191111_a

void (): b, method_15048, method_15048, func_191115_b

void (): b, setupThirdFloor, method_15048, m_evxmeddg, func_191115_b

void (WorldGenWoodlandMansionPieces$g, WorldGenWoodlandMansionPieces$g): a, method_15042, method_15042, func_191116_a

void (WoodlandMansionPieces$SimpleGrid, WoodlandMansionPieces$SimpleGrid): a, identifyRooms, method_15042, m_ucdlrxop, func_191116_a

1.14.3

Names

ciq$c

ciu$c

net.minecraft.structure.WoodlandMansionGenerator$class_3474

Fields

Random: a, field_15438, field_191117_a

Random: a, field_15438, field_15438, field_191117_a

WorldGenWoodlandMansionPieces$g: b, field_15440, field_191118_b

WorldGenWoodlandMansionPieces$g: b, field_15440, field_15440, field_191118_b

WorldGenWoodlandMansionPieces$g: c, field_15439, field_191119_c

WorldGenWoodlandMansionPieces$g: c, field_15439, field_15439, field_191119_c

WorldGenWoodlandMansionPieces$g[]: d, field_15443, field_191120_d

WorldGenWoodlandMansionPieces$g[]: d, field_15443, field_15443, field_191120_d

int: e, field_15442, field_191121_e

int: e, field_15442, field_15442, field_191121_e

int: f, field_15441, field_191122_f

int: f, field_15441, field_15441, field_191122_f

Constructors

Methods

boolean (WorldGenWoodlandMansionPieces$g, int, int): a, method_15047, func_191109_a

boolean (WorldGenWoodlandMansionPieces$g, int, int): a, method_15047, method_15047, func_191109_a

boolean (WorldGenWoodlandMansionPieces$g, int, int, int, int): a, method_15039, func_191114_a

boolean (WorldGenWoodlandMansionPieces$g, int, int, int, int): a, method_15039, method_15039, func_191114_a

EnumDirection (WorldGenWoodlandMansionPieces$g, int, int, int, int): b, method_15040, func_191113_b

EnumDirection (WorldGenWoodlandMansionPieces$g, int, int, int, int): b, method_15040, method_15040, func_191113_b

void (WorldGenWoodlandMansionPieces$g, int, int, EnumDirection, int): a, method_15045, func_191110_a

void (WorldGenWoodlandMansionPieces$g, int, int, EnumDirection, int): a, method_15045, method_15045, func_191110_a

boolean (WorldGenWoodlandMansionPieces$g): a, method_15046, func_191111_a

boolean (WorldGenWoodlandMansionPieces$g): a, method_15046, method_15046, func_191111_a

void (): b, method_15048, func_191115_b

void (): b, method_15048, method_15048, func_191115_b

void (WorldGenWoodlandMansionPieces$g, WorldGenWoodlandMansionPieces$g): a, method_15042, func_191116_a

void (WorldGenWoodlandMansionPieces$g, WorldGenWoodlandMansionPieces$g): a, method_15042, method_15042, func_191116_a

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

cio$c

ciq$c

Fields

Constructors

Methods

1.14

Names

bxi$c

cio$c

net.minecraft.class_3471$class_3474

net.minecraft.server.v1_13_R2.WorldGenWoodlandMansionPieces$c

net.minecraft.server.v1_14_R1.WorldGenWoodlandMansionPieces$c

Fields

Random: a, field_191117_a

Random: a, field_15438, field_191117_a

WorldGenWoodlandMansionPieces$g: b, field_191118_b

WorldGenWoodlandMansionPieces$g: b, field_15440, field_191118_b

WorldGenWoodlandMansionPieces$g: c, field_191119_c

WorldGenWoodlandMansionPieces$g: c, field_15439, field_191119_c

WorldGenWoodlandMansionPieces$g[]: d, field_191120_d

WorldGenWoodlandMansionPieces$g[]: d, field_15443, field_191120_d

int: e, field_191121_e

int: e, field_15442, field_191121_e

int: f, field_191122_f

int: f, field_15441, field_191122_f

Constructors

Methods

boolean (WorldGenWoodlandMansionPieces$g, int, int): a, func_191109_a

boolean (WorldGenWoodlandMansionPieces$g, int, int): a, method_15047, func_191109_a

boolean (WorldGenWoodlandMansionPieces$g, int, int, int, int): a, func_191114_a

boolean (WorldGenWoodlandMansionPieces$g, int, int, int, int): a, method_15039, func_191114_a

EnumDirection (WorldGenWoodlandMansionPieces$g, int, int, int, int): b, func_191113_b

EnumDirection (WorldGenWoodlandMansionPieces$g, int, int, int, int): b, method_15040, func_191113_b

void (WorldGenWoodlandMansionPieces$g, int, int, EnumDirection, int): a, func_191110_a

void (WorldGenWoodlandMansionPieces$g, int, int, EnumDirection, int): a, method_15045, func_191110_a

boolean (WorldGenWoodlandMansionPieces$g): a, func_191111_a

boolean (WorldGenWoodlandMansionPieces$g): a, method_15046, func_191111_a

void (): b, func_191115_b

void (): b, method_15048, func_191115_b

void (WorldGenWoodlandMansionPieces$g, WorldGenWoodlandMansionPieces$g): a, func_191116_a

void (WorldGenWoodlandMansionPieces$g, WorldGenWoodlandMansionPieces$g): a, method_15042, func_191116_a

1.13.2

Names

bxh$c

bxi$c

Fields

Constructors

Methods

1.13.1

Names

bwz$c

bxh$c

net.minecraft.server.v1_13_R1.WorldGenWoodlandMansionPieces$c

net.minecraft.server.v1_13_R2.WorldGenWoodlandMansionPieces$c

Fields

Constructors

Methods

1.13

Names

bwz$c

net.minecraft.world.gen.feature.structure.WoodlandMansionPieces$Grid

net.minecraft.server.v1_13_R1.WorldGenWoodlandMansionPieces$c

Fields

Random: a, field_191117_a

WorldGenWoodlandMansionPieces$g: b, field_191118_b

WorldGenWoodlandMansionPieces$g: c, field_191119_c

WorldGenWoodlandMansionPieces$g[]: d, field_191120_d

int: e, field_191121_e

int: f, field_191122_f

Constructors

(Random)

Methods

boolean (WorldGenWoodlandMansionPieces$g, int, int): a, func_191109_a

boolean (WorldGenWoodlandMansionPieces$g, int, int, int, int): a, func_191114_a

EnumDirection (WorldGenWoodlandMansionPieces$g, int, int, int, int): b, func_191113_b

void (WorldGenWoodlandMansionPieces$g, int, int, EnumDirection, int): a, func_191110_a

boolean (WorldGenWoodlandMansionPieces$g): a, func_191111_a

void (): b, func_191115_b

void (WorldGenWoodlandMansionPieces$g, WorldGenWoodlandMansionPieces$g): a, func_191116_a