net.minecraft.server.v1_12_R1

public class BlockChest

extends BlockTileEntity

All mapped superinterfaces:

ITileEntity

apg
net.minecraft.block.BlockChest
net.minecraft.server.v1_12_R1.BlockChest

Field summary

Modifier and TypeField
public static final BlockStateDirection
a
field_176459_a
FACING
protected static final AxisAlignedBB
b
field_185557_b
protected static final AxisAlignedBB
c
field_185558_c
protected static final AxisAlignedBB
d
field_185559_d
protected static final AxisAlignedBB
e
field_185560_e
protected static final AxisAlignedBB
f
field_185561_f
public final BlockChest$Type
g
field_149956_a

Constructor summary

ModifierConstructor
protected (BlockChest$Type arg0)

Method summary

Modifier and TypeMethod
public boolean
b(awr arg0)
func_149662_c(IBlockState arg0)
public boolean
c(awr arg0)
func_149686_d(IBlockState arg0)
public EnumRenderType
a(awr arg0)
func_149645_b(IBlockState arg0)
public AxisAlignedBB
b(awr arg0, amw arg1, et arg2)
func_185496_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
public void
c(ams arg0, et arg1, awr arg2)
func_176213_c(World arg0, BlockPos arg1, IBlockState arg2)
onPlace(World arg0, BlockPosition arg1, IBlockData arg2)
public IBlockData
a(ams arg0, et arg1, fa arg2, float arg3, float arg4, float arg5, int arg6, vn arg7)
func_180642_a(World arg0, BlockPos arg1, EnumFacing arg2, float arg3, float arg4, float arg5, int arg6, EntityLivingBase arg7)
getPlacedState(World arg0, BlockPosition arg1, EnumDirection arg2, float arg3, float arg4, float arg5, int arg6, EntityLiving arg7)
public void
a(ams arg0, et arg1, awr arg2, vn arg3, ain arg4)
func_180633_a(World arg0, BlockPos arg1, IBlockState arg2, EntityLivingBase arg3, ItemStack arg4)
postPlace(World arg0, BlockPosition arg1, IBlockData arg2, EntityLiving arg3, ItemStack arg4)
public IBlockData
e(ams arg0, et arg1, awr arg2)
func_176455_e(World arg0, BlockPos arg1, IBlockState arg2)
public IBlockData
f(ams arg0, et arg1, awr arg2)
func_176458_f(World arg0, BlockPos arg1, IBlockState arg2)
public boolean
a(ams arg0, et arg1)
func_176196_c(World arg0, BlockPos arg1)
canPlace(World arg0, BlockPosition arg1)
private boolean
d(ams arg0, et arg1)
func_176454_e(World arg0, BlockPos arg1)
public void
a(awr arg0, ams arg1, et arg2, aou arg3, et arg4)
func_189540_a(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
public void
b(ams arg0, et arg1, awr arg2)
func_180663_b(World arg0, BlockPos arg1, IBlockState arg2)
remove(World arg0, BlockPosition arg1, IBlockData arg2)
public boolean
a(ams arg0, et arg1, awr arg2, aeb arg3, tz arg4, fa arg5, float arg6, float arg7, float arg8)
func_180639_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8)
interact(World arg0, BlockPosition arg1, IBlockData arg2, EntityHuman arg3, EnumHand arg4, EnumDirection arg5, float arg6, float arg7, float arg8)
public ITileInventory
c(ams arg0, et arg1)
func_180676_d(World arg0, BlockPos arg1)
getInventory(World arg0, BlockPosition arg1)
public ITileInventory
a(ams arg0, et arg1, boolean arg2)
func_189418_a(World arg0, BlockPos arg1, boolean arg2)
public TileEntity
a(ams arg0, int arg1)
func_149915_a(World arg0, int arg1)
public boolean
g(awr arg0)
func_149744_f(IBlockState arg0)
isPowerSource(IBlockData arg0)
public int
b(awr arg0, amw arg1, et arg2, fa arg3)
func_180656_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2, EnumFacing arg3)
public int
c(awr arg0, amw arg1, et arg2, fa arg3)
func_176211_b(IBlockState arg0, IBlockAccess arg1, BlockPos arg2, EnumFacing arg3)
private boolean
e(ams arg0, et arg1)
func_176457_m(World arg0, BlockPos arg1)
private boolean
i(ams arg0, et arg1)
func_176456_n(World arg0, BlockPos arg1)
private boolean
j(ams arg0, et arg1)
func_176453_o(World arg0, BlockPos arg1)
public boolean
v(awr arg0)
func_149740_M(IBlockState arg0)
isComplexRedstone(IBlockData arg0)
public int
c(awr arg0, ams arg1, et arg2)
func_180641_l(IBlockState arg0, World arg1, BlockPos arg2)
public IBlockData
a(int arg0)
func_176203_a(int arg0)
fromLegacyData(int arg0)
public int
e(awr arg0)
func_176201_c(IBlockState arg0)
toLegacyData(IBlockData arg0)
public IBlockData
a(awr arg0, atk arg1)
func_185499_a(IBlockState arg0, Rotation arg1)
public IBlockData
a(awr arg0, arw arg1)
func_185471_a(IBlockState arg0, Mirror arg1)
protected BlockStateList
b()
func_180661_e()
getStateList()
public EnumBlockFaceShape
a(amw arg0, awr arg1, et arg2, fa arg3)
func_193383_a(IBlockAccess arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)
public boolean
a_(awr arg0)
func_190946_v(IBlockState arg0)