public static RenderChunkCache | |
protected int | |
public IBlockData | |
public Fluid | |
public BiomeBase | |
private int | |
public int | | b(el arg0, int arg1) | | func_175626_b(BlockPos arg0, int arg1) |
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public TileEntity | |
public TileEntity | |
public float | |
public int | | d(el arg0, int arg1) | | func_205049_d(BlockPos arg0, int arg1) |
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public WorldProvider | |
public int | |
public boolean | | a(int arg0, int arg1, boolean arg2) | | func_175680_a(int arg0, int arg1, boolean arg2) | | isChunkLoaded(int arg0, int arg1, boolean arg2) |
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public boolean | |
public boolean | | a(int arg0, int arg1) | | func_212395_a(int arg0, int arg1) |
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public int | |
public WorldBorder | | d() | | func_175723_af() | | getWorldBorder() |
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public boolean | |
public EntityHuman | | a(double arg0, double arg1, double arg2, double arg3, Predicate<aer> arg4) | | func_190525_a(double arg0, double arg1, double arg2, double arg3, Predicate<Entity> arg4) |
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public int | |
public boolean | |
public int | |
public int | |
public boolean | |
public int | | k() | | func_181545_F() | | getSeaLevel() |
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