net.minecraft.server.v1_13_R2

public interface IBlockData

extends IBlockDataHolder<IBlockData>

blc
net.minecraft.block.state.IBlockState
net.minecraft.server.v1_13_R2.IBlockData

Field summary

Modifier and TypeField
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteMap<IBlockData>>
a
field_208776_a
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteMap<IBlockData>>
b
field_208777_b
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteMap<IBlockData>>
c
field_209224_c

Method summary

Modifier and TypeMethod
Block
c()
func_177230_c()
getBlock()
default Material
d()
func_185904_a()
getMaterial()
default boolean
a(aer arg0)
func_189884_a(Entity arg0)
default boolean
a(axk arg0, el arg1)
func_200131_a(IBlockReader arg0, BlockPos arg1)
default int
b(axk arg0, el arg1)
func_200016_a(IBlockReader arg0, BlockPos arg1)
default int
e()
func_185906_d()
default boolean
f()
func_196958_f()
isAir()
default boolean
c(axk arg0, el arg1)
func_200130_c(IBlockReader arg0, BlockPos arg1)
default MaterialMapColor
d(axk arg0, el arg1)
func_185909_g(IBlockReader arg0, BlockPos arg1)
default IBlockData
a(bhb arg0)
func_185907_a(Rotation arg0)
default IBlockData
a(bfz arg0)
func_185902_a(Mirror arg0)
default boolean
g()
func_185917_h()
default EnumRenderType
i()
func_185901_i()
default boolean
k()
func_185898_k()
default boolean
l()
func_185915_l()
isOccluding()
default boolean
m()
func_185897_m()
isPowerSource()
default int
a(axk arg0, el arg1, eq arg2)
func_185911_a(IBlockReader arg0, BlockPos arg1, EnumFacing arg2)
default boolean
n()
func_185912_n()
isComplexRedstone()
default int
a(axy arg0, el arg1)
func_185888_a(World arg0, BlockPos arg1)
default float
e(axk arg0, el arg1)
func_185887_b(IBlockReader arg0, BlockPos arg1)
default float
a(aog arg0, axk arg1, el arg2)
func_185903_a(EntityPlayer arg0, IBlockReader arg1, BlockPos arg2)
getDamage(EntityHuman arg0, IBlockAccess arg1, BlockPosition arg2)
default int
b(axk arg0, el arg1, eq arg2)
func_185893_b(IBlockReader arg0, BlockPos arg1, EnumFacing arg2)
default EnumPistonReaction
o()
func_185905_o()
getPushReaction()
default boolean
f(axk arg0, el arg1)
func_200015_d(IBlockReader arg0, BlockPos arg1)
default boolean
p()
func_200132_m()
default VoxelShape
g(axk arg0, el arg1)
func_196954_c(IBlockReader arg0, BlockPos arg1)
getShape(IBlockAccess arg0, BlockPosition arg1)
default VoxelShape
h(axk arg0, el arg1)
func_196952_d(IBlockReader arg0, BlockPos arg1)
getCollisionShape(IBlockAccess arg0, BlockPosition arg1)
default VoxelShape
i(axk arg0, el arg1)
func_196951_e(IBlockReader arg0, BlockPos arg1)
default VoxelShape
j(axk arg0, el arg1)
func_199611_f(IBlockReader arg0, BlockPos arg1)
default boolean
q()
func_185896_q()
default Vec3D
k(axk arg0, el arg1)
func_191059_e(IBlockReader arg0, BlockPos arg1)
default boolean
a(axy arg0, el arg1, int arg2, int arg3)
func_189547_a(World arg0, BlockPos arg1, int arg2, int arg3)
default void
a(axy arg0, el arg1, bcs arg2, el arg3)
func_189546_a(World arg0, BlockPos arg1, Block arg2, BlockPos arg3)
doPhysics(World arg0, BlockPosition arg1, Block arg2, BlockPosition arg3)
default void
a(axz arg0, el arg1, int arg2)
func_196946_a(IWorld arg0, BlockPos arg1, int arg2)
default void
b(axz arg0, el arg1, int arg2)
func_196948_b(IWorld arg0, BlockPos arg1, int arg2)
default void
a(axy arg0, el arg1, blc arg2)
func_196945_a(World arg0, BlockPos arg1, IBlockState arg2)
onPlace(World arg0, BlockPosition arg1, IBlockData arg2)
default void
a(axy arg0, el arg1, blc arg2, boolean arg3)
func_196947_b(World arg0, BlockPos arg1, IBlockState arg2, boolean arg3)
remove(World arg0, BlockPosition arg1, IBlockData arg2, boolean arg3)
default void
a(axy arg0, el arg1, Random arg2)
func_196940_a(World arg0, BlockPos arg1, Random arg2)
default void
b(axy arg0, el arg1, Random arg2)
func_196944_b(World arg0, BlockPos arg1, Random arg2)
default void
a(axy arg0, el arg1, aer arg2)
func_196950_a(World arg0, BlockPos arg1, Entity arg2)
default void
a(axy arg0, el arg1, int arg2)
func_196949_c(World arg0, BlockPos arg1, int arg2)
default void
a(axy arg0, el arg1, float arg2, int arg3)
func_196941_a(World arg0, BlockPos arg1, float arg2, int arg3)
dropNaturally(World arg0, BlockPosition arg1, float arg2, int arg3)
default boolean
a(axy arg0, el arg1, aog arg2, adk arg3, eq arg4, float arg5, float arg6, float arg7)
func_196943_a(World arg0, BlockPos arg1, EntityPlayer arg2, EnumHand arg3, EnumFacing arg4, float arg5, float arg6, float arg7)
interact(World arg0, BlockPosition arg1, EntityHuman arg2, EnumHand arg3, EnumDirection arg4, float arg5, float arg6, float arg7)
default void
a(axy arg0, el arg1, aog arg2)
func_196942_a(World arg0, BlockPos arg1, EntityPlayer arg2)
attack(World arg0, BlockPosition arg1, EntityHuman arg2)
default boolean
r()
func_191058_s()
default EnumBlockFaceShape
c(axk arg0, el arg1, eq arg2)
func_193401_d(IBlockReader arg0, BlockPos arg1, EnumFacing arg2)
default IBlockData
a(eq arg0, blc arg1, axz arg2, el arg3, el arg4)
func_196956_a(EnumFacing arg0, IBlockState arg1, IWorld arg2, BlockPos arg3, BlockPos arg4)
updateState(EnumDirection arg0, IBlockData arg1, GeneratorAccess arg2, BlockPosition arg3, BlockPosition arg4)
default boolean
a(axk arg0, el arg1, cbf arg2)
func_196957_g(IBlockReader arg0, BlockPos arg1, PathType arg2)
default boolean
a(ark arg0)
func_196953_a(BlockItemUseContext arg0)
default boolean
a(ayc arg0, el arg1)
func_196955_c(IWorldReaderBase arg0, BlockPos arg1)
canPlace(IWorldReader arg0, BlockPosition arg1)
default boolean
l(axk arg0, el arg1)
func_202065_c(IBlockReader arg0, BlockPos arg1)
default boolean
a(wz<bcs> arg0)
func_203425_a(Tag<Block> arg0)
default Fluid
s()
func_204520_s()
default boolean
t()
func_204519_t()
default boolean
h()
func_191057_i()
default int
a(aye arg0, el arg1)
func_185889_a(IWorldReader arg0, BlockPos arg1)
default float
j()
func_185892_j()
default boolean
a(blc arg0, eq arg1)
func_200017_a(IBlockState arg0, EnumFacing arg1)
default long
a(el arg0)
func_209533_a(BlockPos arg0)