net.minecraft.server.v1_13_R2

public class BlockFluids

extends Block implements IFluidSource

All mapped superinterfaces:

IMaterial, IFluidSource

bfu
net.minecraft.block.BlockFlowingFluid
net.minecraft.server.v1_13_R2.BlockFluids

Field summary

Modifier and TypeField
public static final BlockStateInteger
a
field_176367_b
LEVEL
protected final FluidTypeFlowing
b
field_204517_c
private final List<Fluid>
c
field_212565_c
private final Map<IBlockData, VoxelShape>
o
field_196481_b

Constructor summary

ModifierConstructor
protected (FluidTypeFlowing arg0, Block$Info arg1)

Method summary

Modifier and TypeMethod
public void
b(blc arg0, axy arg1, el arg2, Random arg3)
func_196265_a(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
public boolean
a_(blc arg0, axk arg1, el arg2)
func_200123_i(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public boolean
a(blc arg0, axk arg1, el arg2, cbf arg3)
func_196266_a(IBlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)
public Fluid
h(blc arg0)
func_204507_t(IBlockState arg0)
public boolean
a(blc arg0)
func_149686_d(IBlockState arg0)
public boolean
d(blc arg0)
func_200293_a(IBlockState arg0)
isCollidable(IBlockData arg0)
public VoxelShape
a(blc arg0, axk arg1, el arg2)
func_196244_b(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public EnumRenderType
c(blc arg0)
func_149645_b(IBlockState arg0)
public IMaterial
a(blc arg0, axy arg1, el arg2, int arg3)
func_199769_a(IBlockState arg0, World arg1, BlockPos arg2, int arg3)
getDropType(IBlockData arg0, World arg1, BlockPosition arg2, int arg3)
public int
a(ayc arg0)
func_149738_a(IWorldReaderBase arg0)
public void
a(blc arg0, axy arg1, el arg2, blc arg3)
func_196259_b(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3)
onPlace(IBlockData arg0, World arg1, BlockPosition arg2, IBlockData arg3)
public IBlockData
a(blc arg0, eq arg1, blc arg2, axz arg3, el arg4, el arg5)
func_196271_a(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5)
public void
a(blc arg0, axy arg1, el arg2, bcs arg3, el arg4)
func_189540_a(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
doPhysics(IBlockData arg0, World arg1, BlockPosition arg2, Block arg3, BlockPosition arg4)
public boolean
a(axy arg0, el arg1, blc arg2)
func_204515_c(World arg0, BlockPos arg1, IBlockState arg2)
protected void
a(axz arg0, el arg1)
func_180688_d(IWorld arg0, BlockPos arg1)
fizz(GeneratorAccess arg0, BlockPosition arg1)
protected void
a(ble$a<bcs, blc> arg0)
func_206840_a(StateContainer$Builder<Block, IBlockState> arg0)
public EnumBlockFaceShape
a(axk arg0, blc arg1, el arg2, eq arg3)
func_193383_a(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)
public FluidType
a(axz arg0, el arg1, blc arg2)
func_204508_a(IWorld arg0, BlockPos arg1, IBlockState arg2)
removeFluid(GeneratorAccess arg0, BlockPosition arg1, IBlockData arg2)
public boolean
a(blc arg0, blc arg1, eq arg2)
func_200122_a(IBlockState arg0, IBlockState arg1, EnumFacing arg2)