net.minecraft.server.v1_13_R2

public class BlockPistonMoving

extends BlockTileEntity

All mapped superinterfaces:

IMaterial, ITileEntity

bku
net.minecraft.block.BlockPistonMoving
net.minecraft.server.v1_13_R2.BlockPistonMoving

Field summary

Modifier and TypeField
public static final BlockStateDirection
a
field_196344_a
public static final BlockStateEnum<BlockPropertyPistonType>
b
field_196345_b

Constructor summary

ModifierConstructor
public (Block$Info arg0)

Method summary

Modifier and TypeMethod
public TileEntity
a(axk arg0)
func_196283_a_(IBlockReader arg0)
public static TileEntity
a(blc arg0, eq arg1, boolean arg2, boolean arg3)
func_196343_a(IBlockState arg0, EnumFacing arg1, boolean arg2, boolean arg3)
public void
a(blc arg0, axy arg1, el arg2, blc arg3, boolean arg4)
func_196243_a(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3, boolean arg4)
remove(IBlockData arg0, World arg1, BlockPosition arg2, IBlockData arg3, boolean arg4)
public void
b(axz arg0, el arg1, blc arg2)
func_176206_d(IWorld arg0, BlockPos arg1, IBlockState arg2)
postBreak(GeneratorAccess arg0, BlockPosition arg1, IBlockData arg2)
public boolean
f(blc arg0)
func_200124_e(IBlockState arg0)
public boolean
a(blc arg0)
func_149686_d(IBlockState arg0)
public boolean
a(blc arg0, axy arg1, el arg2, aog arg3, adk arg4, eq arg5, float arg6, float arg7, float arg8)
func_196250_a(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8)
interact(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3, EnumHand arg4, EnumDirection arg5, float arg6, float arg7, float arg8)
public IMaterial
a(blc arg0, axy arg1, el arg2, int arg3)
func_199769_a(IBlockState arg0, World arg1, BlockPos arg2, int arg3)
getDropType(IBlockData arg0, World arg1, BlockPosition arg2, int arg3)
public void
a(blc arg0, axy arg1, el arg2, float arg3, int arg4)
func_196255_a(IBlockState arg0, World arg1, BlockPos arg2, float arg3, int arg4)
dropNaturally(IBlockData arg0, World arg1, BlockPosition arg2, float arg3, int arg4)
public VoxelShape
a(blc arg0, axk arg1, el arg2)
func_196244_b(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public VoxelShape
f(blc arg0, axk arg1, el arg2)
func_196268_f(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
private TileEntityPiston
a(axk arg0, el arg1)
func_196342_a(IBlockReader arg0, BlockPos arg1)
public ItemStack
a(axk arg0, el arg1, blc arg2)
func_185473_a(IBlockReader arg0, BlockPos arg1, IBlockState arg2)
public IBlockData
a(blc arg0, bhb arg1)
func_185499_a(IBlockState arg0, Rotation arg1)
public IBlockData
a(blc arg0, bfz arg1)
func_185471_a(IBlockState arg0, Mirror arg1)
protected void
a(ble$a<bcs, blc> arg0)
func_206840_a(StateContainer$Builder<Block, IBlockState> arg0)
public EnumBlockFaceShape
a(axk arg0, blc arg1, el arg2, eq arg3)
func_193383_a(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)
public boolean
a(blc arg0, axk arg1, el arg2, cbf arg3)
func_196266_a(IBlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)