net.minecraft.server.v1_13_R2

public class BlockVine

extends Block

All mapped superinterfaces:

IMaterial

biq
net.minecraft.block.BlockVine
net.minecraft.server.v1_13_R2.BlockVine

Field summary

Modifier and TypeField
public static final BlockStateBoolean
a
field_176277_a
UP
public static final BlockStateBoolean
b
field_176273_b
NORTH
public static final BlockStateBoolean
c
field_176278_M
EAST
public static final BlockStateBoolean
o
field_176279_N
SOUTH
public static final BlockStateBoolean
p
field_176280_O
WEST
public static final Map<EnumDirection, BlockStateBoolean>
q
field_196546_A
protected static final VoxelShape
r
field_185757_g
protected static final VoxelShape
s
field_185753_B
protected static final VoxelShape
t
field_185754_C
protected static final VoxelShape
u
field_185755_D
protected static final VoxelShape
v
field_185756_E

Constructor summary

ModifierConstructor
public (Block$Info arg0)

Method summary

Modifier and TypeMethod
public VoxelShape
a(blc arg0, axk arg1, el arg2)
func_196244_b(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public boolean
a(blc arg0)
func_149686_d(IBlockState arg0)
public boolean
a(blc arg0, ayc arg1, el arg2)
func_196260_a(IBlockState arg0, IWorldReaderBase arg1, BlockPos arg2)
canPlace(IBlockData arg0, IWorldReader arg1, BlockPosition arg2)
private boolean
k(blc arg0)
func_196543_i(IBlockState arg0)
private int
w(blc arg0)
func_208496_w(IBlockState arg0)
private boolean
a(axk arg0, el arg1, eq arg2)
func_196541_a(IBlockReader arg0, BlockPos arg1, EnumFacing arg2)
private boolean
b(axk arg0, el arg1, eq arg2)
func_196542_b(IBlockReader arg0, BlockPos arg1, EnumFacing arg2)
protected static boolean
f(bcs arg0)
func_193397_e(Block arg0)
private IBlockData
m(blc arg0, axk arg1, el arg2)
func_196545_h(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public IBlockData
a(blc arg0, eq arg1, blc arg2, axz arg3, el arg4, el arg5)
func_196271_a(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5)
public void
a(blc arg0, axy arg1, el arg2, Random arg3)
func_196267_b(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
private IBlockData
a(blc arg0, blc arg1, Random arg2)
func_196544_a(IBlockState arg0, IBlockState arg1, Random arg2)
private boolean
x(blc arg0)
func_196540_x(IBlockState arg0)
private boolean
a(axk arg0, el arg1)
func_196539_a(IBlockReader arg0, BlockPos arg1)
public boolean
a(blc arg0, ark arg1)
func_196253_a(IBlockState arg0, BlockItemUseContext arg1)
public IBlockData
a(ark arg0)
func_196258_a(BlockItemUseContext arg0)
getPlacedState(BlockActionContext arg0)
public IMaterial
a(blc arg0, axy arg1, el arg2, int arg3)
func_199769_a(IBlockState arg0, World arg1, BlockPos arg2, int arg3)
getDropType(IBlockData arg0, World arg1, BlockPosition arg2, int arg3)
public void
a(axy arg0, aog arg1, el arg2, blc arg3, bji arg4, ate arg5)
func_180657_a(World arg0, EntityPlayer arg1, BlockPos arg2, IBlockState arg3, TileEntity arg4, ItemStack arg5)
public TextureType
c()
func_180664_k()
protected void
a(ble$a<bcs, blc> arg0)
func_206840_a(StateContainer$Builder<Block, IBlockState> arg0)
public IBlockData
a(blc arg0, bhb arg1)
func_185499_a(IBlockState arg0, Rotation arg1)
public IBlockData
a(blc arg0, bfz arg1)
func_185471_a(IBlockState arg0, Mirror arg1)
public static BlockStateBoolean
a(eq arg0)
func_176267_a(EnumFacing arg0)
getDirection(EnumDirection arg0)
public EnumBlockFaceShape
a(axk arg0, blc arg1, el arg2, eq arg3)
func_193383_a(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)