net.minecraft.server.v1_13_R2

public abstract class EntityHorseAbstract

extends EntityAnimal implements IInventoryListener, IJumpable

All mapped superinterfaces:

INamableTileEntity, ICommandListener, IAnimal, IInventoryListener, IJumpable

ako
net.minecraft.entity.passive.AbstractHorse
net.minecraft.server.v1_13_R2.EntityHorseAbstract

Field summary

Modifier and TypeField
private static final Predicate<Entity>
bM
field_110276_bu
protected static final IAttribute
bC
field_110271_bv
attributeJumpStrength
private static final DataWatcherObject<Byte>
bN
field_184787_bE
private static final DataWatcherObject<Optional<UUID>>
bO
field_184790_bH
private int
bP
field_190689_bJ
private int
bQ
field_110290_bE
private int
bR
field_110295_bF
public int
bD
field_110278_bp
public int
bE
field_110279_bq
protected boolean
bG
field_110275_br
protected InventoryHorseChest
bH
field_110296_bG
inventoryChest
protected int
bI
field_110274_bs
protected float
bJ
field_110277_bt
jumpPower
private boolean
bS
field_110294_bI
canSlide
private float
bT
field_110283_bJ
private float
bU
field_110284_bK
private float
bV
field_110281_bL
private float
bW
field_110282_bM
private float
bX
field_110287_bN
private float
bY
field_110288_bO
protected boolean
bK
field_190688_bE
protected int
bL
field_110285_bP

Constructor summary

ModifierConstructor
protected (EntityTypes<?> arg0, World arg1)

Method summary

Modifier and TypeMethod
protected void
n()
func_184651_r()
protected void
dI()
func_205714_dM()
protected void
x_()
func_70088_a()
protected boolean
p(int arg0)
func_110233_w(int arg0)
protected void
d(int arg0, boolean arg1)
func_110208_b(int arg0, boolean arg1)
public boolean
dJ()
func_110248_bS()
isTamed()
public UUID
dK()
func_184780_dh()
getOwnerUUID()
public void
b(UUID arg0)
func_184779_b(UUID arg0)
setOwnerUUID(UUID arg0)
public float
dL()
func_110254_bY()
public void
a(boolean arg0)
func_98054_a(boolean arg0)
public boolean
dM()
func_110246_bZ()
public void
u(boolean arg0)
func_110234_j(boolean arg0)
setTamed(boolean arg0)
public void
v(boolean arg0)
func_110255_k(boolean arg0)
public boolean
a(aog arg0)
func_184652_a(EntityPlayer arg0)
protected void
u(float arg0)
func_142017_o(float arg0)
public boolean
dN()
func_110204_cc()
public boolean
dO()
func_110209_cd()
public boolean
dP()
func_110205_ce()
hasReproduced()
public void
w(boolean arg0)
func_110242_l(boolean arg0)
public void
x(boolean arg0)
func_110251_o(boolean arg0)
public int
dQ()
func_110252_cg()
getTemper()
public void
q(int arg0)
func_110238_s(int arg0)
setTemper(int arg0)
public int
r(int arg0)
func_110198_t(int arg0)
public boolean
a(aea arg0, float arg1)
func_70097_a(DamageSource arg0, float arg1)
damageEntity(DamageSource arg0, float arg1)
public boolean
aC()
func_70104_M()
isCollidable()
private void
dy()
func_110266_cB()
public void
c(float arg0, float arg1)
func_180430_e(float arg0, float arg1)
protected int
dA()
func_190686_di()
protected void
dR()
func_110226_cD()
loadChest()
protected void
dS()
func_110232_cE()
public void
a(ade arg0)
func_76316_a(IInventory arg0)
protected EntityHorseAbstract
a(aer arg0, double arg1)
func_110250_a(Entity arg0, double arg1)
public double
dT()
func_110215_cj()
getJumpStrength()
protected SoundEffect
cs()
func_184615_bR()
protected SoundEffect
d(aea arg0)
func_184601_bQ(DamageSource arg0)
protected SoundEffect
D()
func_184639_G()
public boolean
dU()
func_190685_dA()
public boolean
dV()
func_110257_ck()
protected SoundEffect
dB()
func_184785_dv()
protected void
a(el arg0, blc arg1)
func_180429_a(BlockPos arg0, IBlockState arg1)
protected void
a(bhr arg0)
func_190680_a(SoundType arg0)
protected void
bZ()
func_110147_ax()
initAttributes()
public int
dg()
func_70641_bl()
public int
dW()
func_190676_dC()
getMaxDomestication()
protected float
cD()
func_70599_aP()
public int
z()
func_70627_aG()
public void
c(aog arg0)
func_110199_f(EntityPlayer arg0)
protected boolean
b(aog arg0, ate arg1)
func_190678_b(EntityPlayer arg0, ItemStack arg1)
protected void
g(aog arg0)
func_110237_h(EntityPlayer arg0)
protected boolean
cF()
func_70610_aX()
isFrozen()
public boolean
f(ate arg0)
func_70877_b(ItemStack arg0)
private void
dz()
func_110210_cH()
public void
a(aea arg0)
func_70645_a(DamageSource arg0)
die(DamageSource arg0)
public void
k()
func_70636_d()
movementTick()
protected void
dX()
func_190679_dD()
public boolean
dY()
func_190684_dE()
public void
R_()
func_70071_h_()
tick()
private void
dC()
func_110249_cI()
public void
y(boolean arg0)
func_110227_p(boolean arg0)
public void
z(boolean arg0)
func_110219_q(boolean arg0)
setStanding(boolean arg0)
private void
dH()
func_110220_cK()
public void
dZ()
func_190687_dF()
public boolean
h(aog arg0)
func_110263_g(EntityPlayer arg0)
public void
a(float arg0, float arg1, float arg2)
func_191986_a(float arg0, float arg1, float arg2)
protected void
ea()
func_205715_ee()
public void
b(gy arg0)
func_70014_b(NBTTagCompound arg0)
public void
a(gy arg0)
func_70037_a(NBTTagCompound arg0)
public boolean
a(ajq arg0)
func_70878_b(EntityAnimal arg0)
mate(EntityAnimal arg0)
protected boolean
eb()
func_110200_cJ()
public EntityAgeable
a(aeo arg0)
func_90011_a(EntityAgeable arg0)
createChild(EntityAgeable arg0)
protected void
a(aeo arg0, ako arg1)
func_190681_a(EntityAgeable arg0, AbstractHorse arg1)
public boolean
dh()
func_82171_bF()
public boolean
G_()
func_184776_b()
public void
b(int arg0)
func_184775_b(int arg0)
public void
I_()
func_184777_r_()
public void
k(aer arg0)
func_184232_k(Entity arg0)
protected float
ec()
func_110267_cL()
protected double
ed()
func_110245_cM()
protected double
ee()
func_110203_cN()
public boolean
z_()
func_70617_f_()
public float
bF()
func_70047_e()
getHeadHeight()
public boolean
ef()
func_190677_dK()
public boolean
g(ate arg0)
func_190682_f(ItemStack arg0)
public boolean
c(int arg0, ate arg1)
func_174820_d(int arg0, ItemStack arg1)
public Entity
bO()
func_184179_bs()
public GroupDataEntity
a(adj arg0, afj arg1, gy arg2)
func_204210_a(DifficultyInstance arg0, IEntityLivingData arg1, NBTTagCompound arg2)
prepare(DifficultyDamageScaler arg0, GroupDataEntity arg1, NBTTagCompound arg2)
public float
v(float arg0)
func_110258_o(float arg0)
public float
w(float arg0)
func_110223_p(float arg0)
public float
x(float arg0)
func_110201_q(float arg0)
public void
a_(int arg0)
func_110206_u(int arg0)
protected void
A(boolean arg0)
func_110216_r(boolean arg0)
public void
a(byte arg0)
func_70103_a(byte arg0)