net.minecraft.server.v1_13_R2

public class ProtoChunk

implements IChunkAccess

bnr
net.minecraft.world.chunk.ChunkPrimer
net.minecraft.server.v1_13_R2.ProtoChunk

Field summary

Modifier and TypeField
private static final org.apache.logging.log4j.Logger
a
field_201653_a
private final ChunkCoordIntPair
b
field_201654_b
private boolean
c
field_201655_c
private final AtomicInteger
d
field_205768_d
private BiomeBase[]
e
field_201656_d
private final Map<HeightMap$Type, HeightMap>
f
field_201657_e
private volatile ChunkStatus
g
field_201658_f
private final Map<BlockPosition, TileEntity>
h
field_201659_g
private final Map<BlockPosition, NBTTagCompound>
i
field_201660_h
private final ChunkSection[]
j
field_201661_i
private final List<NBTTagCompound>
k
field_201662_j
private final List<BlockPosition>
l
field_201663_k
private final it.unimi.dsi.fastutil.shorts.ShortList[]
m
field_201665_m
private final Map<String, StructureStart>
n
field_201666_n
private final Map<String, it.unimi.dsi.fastutil.longs.LongSet>
o
field_201667_o
private final ChunkConverter
p
field_201668_p
private final ProtoChunkTickList<Block>
q
field_201664_l
private final ProtoChunkTickList<FluidType>
r
field_205333_q
private long
s
field_209217_s
private final Map<WorldGenStage$Features, BitSet>
t
field_205769_s
private boolean
u
field_207740_t

Constructor summary

ModifierConstructor
public (int arg0, int arg1, ChunkConverter arg2)
public (ChunkCoordIntPair arg0, ChunkConverter arg1)

Method summary

Modifier and TypeMethod
public static it.unimi.dsi.fastutil.shorts.ShortList
a(it.unimi.dsi.fastutil.shorts.ShortList[] arg0, int arg1)
func_205330_a(it.unimi.dsi.fastutil.shorts.ShortList[] arg0, int arg1)
public IBlockData
a_(el arg0)
func_180495_p(BlockPos arg0)
getType(BlockPosition arg0)
public Fluid
b(el arg0)
func_204610_c(BlockPos arg0)
getFluid(BlockPosition arg0)
public List<BlockPosition>
j()
func_201582_h()
public it.unimi.dsi.fastutil.shorts.ShortList[]
p()
func_201647_i()
public void
a(short arg0, int arg1)
func_201646_a(short arg0, int arg1)
public void
h(el arg0)
func_201637_h(BlockPos arg0)
public IBlockData
a(el arg0, blc arg1, boolean arg2)
func_177436_a(BlockPos arg0, IBlockState arg1, boolean arg2)
setType(BlockPosition arg0, IBlockData arg1, boolean arg2)
public void
a(el arg0, bji arg1)
func_177426_a(BlockPos arg0, TileEntity arg1)
public Set<BlockPosition>
q()
func_201638_j()
public TileEntity
f(el arg0)
func_175625_s(BlockPos arg0)
getTileEntity(BlockPosition arg0)
public Map<BlockPosition, TileEntity>
r()
func_201627_k()
public void
b(gy arg0)
func_201626_b(NBTTagCompound arg0)
public void
a(aer arg0)
func_76612_a(Entity arg0)
public List<NBTTagCompound>
s()
func_201652_l()
public void
a(ayu[] arg0)
func_201577_a(Biome[] arg0)
public BiomeBase[]
g()
func_201590_e()
getBiomeIndex()
public void
a(boolean arg0)
func_177427_f(boolean arg0)
public boolean
h()
func_201593_f()
public ChunkStatus
i()
func_201589_g()
public void
a(bnd arg0)
func_201574_a(ChunkStatus arg0)
public void
c(String arg0)
func_201650_c(String arg0)
public ChunkSection[]
c()
func_76587_i()
getSections()
public int
a(ayi arg0, el arg1, boolean arg2)
func_201587_a(EnumLightType arg0, BlockPos arg1, boolean arg2)
public int
a(el arg0, int arg1, boolean arg2)
func_201586_a(BlockPos arg0, int arg1, boolean arg2)
public boolean
c(el arg0)
func_177444_d(BlockPos arg0)
public void
a(bnk[] arg0)
func_201630_a(ChunkSection[] arg0)
public Set<HeightMap$Type>
t()
func_201634_m()
public HeightMap
b(bor$a arg0)
func_201642_a(Heightmap$Type arg0)
public void
a(bor$a arg0, long[] arg1)
func_201643_a(Heightmap$Type arg0, long[] arg1)
public void
a(bor$a... arg0)
func_201588_a(Heightmap$Type... arg0)
private HeightMap
c(bor$a arg0)
func_207902_c(Heightmap$Type arg0)
public int
a(bor$a arg0, int arg1, int arg2)
func_201576_a(Heightmap$Type arg0, int arg1, int arg2)
public ChunkCoordIntPair
d()
func_76632_l()
getPos()
public void
a(long arg0)
func_177432_b(long arg0)
setLastSaved(long arg0)
public StructureStart
a(String arg0)
func_201585_a(String arg0)
public void
a(String arg0, bxc arg1)
func_201584_a(String arg0, StructureStart arg1)
public Map<String, StructureStart>
e()
func_201609_c()
public void
a(Map<String, bxc> arg0)
func_201648_a(Map<String, StructureStart> arg0)
public it.unimi.dsi.fastutil.longs.LongSet
b(String arg0)
func_201578_b(String arg0)
public void
a(String arg0, long arg1)
func_201583_a(String arg0, long arg1)
public Map<String, it.unimi.dsi.fastutil.longs.LongSet>
f()
func_201604_d()
public void
b(Map<String, it.unimi.dsi.fastutil.longs.LongSet> arg0)
func_201641_b(Map<String, it.unimi.dsi.fastutil.longs.LongSet> arg0)
public void
a(ayi arg0, boolean arg1, el arg2, int arg3)
func_201580_a(EnumLightType arg0, boolean arg1, BlockPos arg2, int arg3)
public static short
i(el arg0)
func_201651_i(BlockPos arg0)
public static BlockPosition
a(short arg0, int arg1, axm arg2)
func_201635_a(short arg0, int arg1, ChunkPos arg2)
public void
e(el arg0)
func_201594_d(BlockPos arg0)
public it.unimi.dsi.fastutil.shorts.ShortList[]
u()
func_201645_n()
public void
b(short arg0, int arg1)
func_201636_b(short arg0, int arg1)
public ProtoChunkTickList<Block>
n()
func_205218_i_()
public ProtoChunkTickList<FluidType>
o()
func_212247_j()
private boolean
x()
func_201649_r()
public ChunkConverter
v()
func_201631_p()
public void
b(long arg0)
func_209215_b(long arg0)
public long
m()
func_209216_m()
public void
a(gy arg0)
func_201591_a(NBTTagCompound arg0)
public Map<BlockPosition, NBTTagCompound>
w()
func_201632_q()
public NBTTagCompound
g(el arg0)
func_201579_g(BlockPos arg0)
public void
d(el arg0)
func_177425_e(BlockPos arg0)
public BitSet
a(boq$a arg0)
func_205749_a(GenerationStage$Carving arg0)
public void
a(boq$a arg0, BitSet arg1)
func_205767_a(GenerationStage$Carving arg0, BitSet arg1)
public void
a(int arg0)
func_205747_a(int arg0)
public boolean
ab_()
func_205748_B()
public void
b(boolean arg0)
func_207739_b(boolean arg0)