net.minecraft.server.v1_13_R1

public abstract class Entity

implements INamableTileEntity, ICommandListener

aeo
net.minecraft.entity.Entity
net.minecraft.server.v1_13_R1.Entity

Field summary

Modifier and TypeField
protected static final org.apache.logging.log4j.Logger
i
field_184243_a
private static final List<ItemStack>
a
field_190535_b
private static final AxisAlignedBB
b
field_174836_a
private static double
c
field_70155_l
private static int
f
field_70152_a
entityCount
private final EntityTypes<?>
g
field_200606_g
private int
h
field_145783_c
id
public boolean
j
field_70156_m
private final List<Entity>
aw
field_184244_h
passengers
protected int
k
field_184245_j
private Entity
ax
field_184239_as
public boolean
l
field_98038_p
attachedToPlayer
public World
m
field_70170_p
world
public double
n
field_70169_q
lastX
public double
o
field_70167_r
lastY
public double
p
field_70166_s
lastZ
public double
q
field_70165_t
locX
public double
r
field_70163_u
locY
public double
s
field_70161_v
locZ
public double
t
field_70159_w
motX
public double
u
field_70181_x
motY
public double
v
field_70179_y
motZ
public float
w
field_70177_z
yaw
public float
x
field_70125_A
pitch
public float
y
field_70126_B
lastYaw
public float
z
field_70127_C
lastPitch
private AxisAlignedBB
ay
field_70121_D
boundingBox
public boolean
A
field_70122_E
onGround
public boolean
B
field_70123_F
positionChanged
public boolean
C
field_70124_G
public boolean
D
field_70132_H
public boolean
E
field_70133_I
velocityChanged
protected boolean
F
field_70134_J
private boolean
az
field_174835_g
public boolean
G
field_70128_L
dead
public float
H
field_70130_N
width
public float
I
field_70131_O
length
public float
J
field_70141_P
public float
K
field_70140_Q
public float
L
field_82151_R
public float
M
field_70143_R
fallDistance
private float
aA
field_70150_b
private float
aB
field_191959_ay
public double
N
field_70142_S
public double
O
field_70137_T
public double
P
field_70136_U
public float
Q
field_70138_W
public boolean
R
field_70145_X
noclip
public float
S
field_70144_Y
protected Random
T
field_70146_Z
random
public int
U
field_70173_aa
ticksLived
private int
aC
field_190534_ay
fireTicks
protected boolean
V
field_70171_ac
inWater
protected double
W
field_211517_W
protected boolean
X
field_205013_W
public int
Y
field_70172_ad
noDamageTicks
protected boolean
Z
field_70148_d
justCreated
protected boolean
aa
field_70178_ae
fireProof
protected DataWatcher
ab
field_70180_af
datawatcher
protected static final DataWatcherObject<Byte>
ac
field_184240_ax
private static final DataWatcherObject<Integer>
aD
field_184241_ay
private static final DataWatcherObject<Optional<IChatBaseComponent>>
aE
field_184242_az
private static final DataWatcherObject<Boolean>
aF
field_184233_aA
private static final DataWatcherObject<Boolean>
aG
field_184234_aB
private static final DataWatcherObject<Boolean>
aH
field_189655_aD
public boolean
ad
field_70175_ag
inChunk
public int
ae
field_70176_ah
public int
af
field_70162_ai
public int
ag
field_70164_aj
public boolean
ak
field_70158_ak
public boolean
al
field_70160_al
impulse
public int
am
field_71088_bW
portalCooldown
protected boolean
an
field_71087_bX
protected int
ao
field_82153_h
public int
ap
field_71093_bK
dimension
protected BlockPosition
aq
field_181016_an
protected Vec3D
ar
field_181017_ao
protected EnumDirection
as
field_181018_ap
private boolean
aI
field_83001_bt
invulnerable
protected UUID
at
field_96093_i
uniqueID
protected String
au
field_189513_ar
protected boolean
av
field_184238_ar
glowing
private final Set<String>
aJ
field_184236_aF
private boolean
aK
field_184237_aG
private final double[]
aL
field_191505_aI
private long
aM
field_191506_aJ
public long
ah
field_70118_ct
public long
ai
field_70117_cu
public long
aj
field_70116_cv

Constructor summary

ModifierConstructor
public (EntityTypes<?> arg0, World arg1)

Method summary

Modifier and TypeMethod
public EntityTypes<?>
P()
func_200600_R()
public int
Q()
func_145782_y()
getId()
public void
f(int arg0)
func_145769_d(int arg0)
public Set<String>
R()
func_184216_O()
getScoreboardTags()
public boolean
a(String arg0)
func_184211_a(String arg0)
addScoreboardTag(String arg0)
public boolean
b(String arg0)
func_184197_b(String arg0)
removeScoreboardTag(String arg0)
public void
S()
func_174812_G()
killEntity()
protected abstract void
x_()
func_70088_a()
public DataWatcher
T()
func_184212_Q()
getDataWatcher()
public void
V()
func_70106_y()
die()
public void
b(boolean arg0)
func_184174_b(boolean arg0)
protected void
a(float arg0, float arg1)
func_70105_a(float arg0, float arg1)
setSize(float arg0, float arg1)
protected void
b(float arg0, float arg1)
func_70101_b(float arg0, float arg1)
setYawPitch(float arg0, float arg1)
public void
b(double arg0, double arg1, double arg2)
func_70107_b(double arg0, double arg1, double arg2)
setPosition(double arg0, double arg1, double arg2)
public void
R_()
func_70071_h_()
tick()
public void
W()
func_70030_z()
protected void
E()
func_184173_H()
public int
X()
func_82145_z()
protected void
Y()
func_70044_A()
burnFromLava()
public void
g(int arg0)
func_70015_d(int arg0)
setOnFire(int arg0)
public void
Z()
func_70066_B()
extinguish()
protected void
aa()
func_70076_C()
public boolean
c(double arg0, double arg1, double arg2)
func_70038_c(double arg0, double arg1, double arg2)
private boolean
b(cdp arg0)
func_174809_b(AxisAlignedBB arg0)
public void
a(afb arg0, double arg1, double arg2, double arg3)
func_70091_d(MoverType arg0, double arg1, double arg2, double arg3)
move(EnumMoveType arg0, double arg1, double arg2, double arg3)
protected float
ab()
func_203009_ad()
public void
ac()
func_174829_m()
recalcPosition()
protected SoundEffect
ad()
func_184184_Z()
protected SoundEffect
ae()
func_184181_aa()
protected SoundEffect
af()
func_204208_ah()
protected void
ag()
func_145775_I()
checkBlockCollisions()
protected void
a(bkt arg0)
func_191955_a(IBlockState arg0)
protected void
a(ej arg0, bkt arg1)
func_180429_a(BlockPos arg0, IBlockState arg1)
protected void
d(float arg0)
func_203006_d(float arg0)
protected float
e(float arg0)
func_191954_d(float arg0)
protected boolean
ah()
func_191957_ae()
public void
a(wh arg0, float arg1, float arg2)
func_184185_a(SoundEvent arg0, float arg1, float arg2)
public boolean
ai()
func_174814_R()
isSilent()
public void
c(boolean arg0)
func_174810_b(boolean arg0)
setSilent(boolean arg0)
public boolean
aj()
func_189652_ae()
isNoGravity()
public void
d(boolean arg0)
func_189654_d(boolean arg0)
setNoGravity(boolean arg0)
protected boolean
ak()
func_70041_e_()
playStepSound()
protected void
a(double arg0, boolean arg1, bkt arg2, ej arg3)
func_184231_a(double arg0, boolean arg1, IBlockState arg2, BlockPos arg3)
public AxisAlignedBB
al()
func_70046_E()
protected void
h(int arg0)
func_70081_e(int arg0)
burn(int arg0)
public final boolean
am()
func_70045_F()
isFireProof()
public void
c(float arg0, float arg1)
func_180430_e(float arg0, float arg1)
public boolean
an()
func_70090_H()
isInWater()
private boolean
p()
func_209511_p()
private boolean
q()
func_209512_q()
public boolean
ao()
func_70026_G()
public boolean
ap()
func_203008_ap()
public boolean
aq()
func_203005_aq()
public boolean
ar()
func_204231_K()
private void
r()
func_205011_p()
public void
as()
func_205343_av()
public boolean
at()
func_70072_I()
private void
s()
func_205012_q()
protected void
au()
func_71061_d_()
public void
av()
func_174830_Y()
protected void
aw()
func_174808_Z()
public boolean
a(wy<bym> arg0)
func_208600_a(Tag<Fluid> arg0)
public boolean
ax()
func_180799_ab()
public void
a(float arg0, float arg1, float arg2, float arg3)
func_191958_b(float arg0, float arg1, float arg2, float arg3)
public float
az()
func_70013_c()
public void
a(axs arg0)
func_70029_a(World arg0)
spawnIn(World arg0)
public void
a(double arg0, double arg1, double arg2, float arg3, float arg4)
func_70080_a(double arg0, double arg1, double arg2, float arg3, float arg4)
setLocation(double arg0, double arg1, double arg2, float arg3, float arg4)
public void
a(ej arg0, float arg1, float arg2)
func_174828_a(BlockPos arg0, float arg1, float arg2)
setPositionRotation(BlockPosition arg0, float arg1, float arg2)
public void
b(double arg0, double arg1, double arg2, float arg3, float arg4)
func_70012_b(double arg0, double arg1, double arg2, float arg3, float arg4)
setPositionRotation(double arg0, double arg1, double arg2, float arg3, float arg4)
public float
g(aeo arg0)
func_70032_d(Entity arg0)
public double
d(double arg0, double arg1, double arg2)
func_70092_e(double arg0, double arg1, double arg2)
public double
c(ej arg0)
func_174818_b(BlockPos arg0)
public double
d(ej arg0)
func_174831_c(BlockPos arg0)
public double
e(double arg0, double arg1, double arg2)
func_70011_f(double arg0, double arg1, double arg2)
public double
h(aeo arg0)
func_70068_e(Entity arg0)
public double
a(cdt arg0)
func_195048_a(Vec3d arg0)
public void
d(aoc arg0)
func_70100_b_(EntityPlayer arg0)
public void
i(aeo arg0)
func_70108_f(Entity arg0)
collide(Entity arg0)
public void
f(double arg0, double arg1, double arg2)
func_70024_g(double arg0, double arg1, double arg2)
protected void
aA()
func_70018_K()
public boolean
a(adx arg0, float arg1)
func_70097_a(DamageSource arg0, float arg1)
damageEntity(DamageSource arg0, float arg1)
public final Vec3D
f(float arg0)
func_70676_i(float arg0)
public float
g(float arg0)
func_195050_f(float arg0)
public float
h(float arg0)
func_195046_g(float arg0)
protected final Vec3D
d(float arg0, float arg1)
func_174806_f(float arg0, float arg1)
public Vec3D
i(float arg0)
func_174824_e(float arg0)
public boolean
aB()
func_70067_L()
isInteractable()
public boolean
aC()
func_70104_M()
isCollidable()
public void
a(aeo arg0, int arg1, adx arg2)
func_191956_a(Entity arg0, int arg1, DamageSource arg2)
public boolean
c(gy arg0)
func_184198_c(NBTTagCompound arg0)
public boolean
d(gy arg0)
func_70039_c(NBTTagCompound arg0)
public NBTTagCompound
e(gy arg0)
func_189511_e(NBTTagCompound arg0)
save(NBTTagCompound arg0)
public void
f(gy arg0)
func_70020_e(NBTTagCompound arg0)
protected boolean
aD()
func_142008_O()
protected final String
aE()
func_70022_Q()
getSaveID()
protected abstract void
a(gy arg0)
func_70037_a(NBTTagCompound arg0)
protected abstract void
b(gy arg0)
func_70014_b(NBTTagCompound arg0)
protected NBTTagList
a(double... arg0)
func_70087_a(double... arg0)
protected NBTTagList
a(float... arg0)
func_70049_a(float... arg0)
public EntityItem
a(axr arg0)
func_199703_a(IItemProvider arg0)
public EntityItem
a(axr arg0, int arg1)
func_199702_a(IItemProvider arg0, int arg1)
public EntityItem
a_(ata arg0)
func_199701_a_(ItemStack arg0)
public EntityItem
a(ata arg0, float arg1)
func_70099_a(ItemStack arg0, float arg1)
public boolean
aF()
func_70089_S()
isAlive()
public boolean
aG()
func_70094_T()
inBlock()
public boolean
b(aoc arg0, adh arg1)
func_184230_a(EntityPlayer arg0, EnumHand arg1)
public AxisAlignedBB
j(aeo arg0)
func_70114_g(Entity arg0)
public void
aH()
func_70098_U()
public void
k(aeo arg0)
func_184232_k(Entity arg0)
public double
aI()
func_70033_W()
public double
aJ()
func_70042_X()
public boolean
m(aeo arg0)
func_184220_m(Entity arg0)
startRiding(Entity arg0)
public boolean
a(aeo arg0, boolean arg1)
func_184205_a(Entity arg0, boolean arg1)
protected boolean
n(aeo arg0)
func_184228_n(Entity arg0)
public void
aL()
func_184226_ay()
ejectPassengers()
public void
S_()
func_184210_p()
stopRiding()
protected void
o(aeo arg0)
func_184200_o(Entity arg0)
protected void
p(aeo arg0)
func_184225_p(Entity arg0)
protected boolean
q(aeo arg0)
func_184219_q(Entity arg0)
public float
aM()
func_70111_Y()
public Vec3D
aN()
func_70040_Z()
public Vec2F
aO()
func_189653_aC()
public void
e(ej arg0)
func_181015_d(BlockPos arg0)
public int
aQ()
func_82147_ab()
public Iterable<ItemStack>
aS()
func_184214_aD()
public Iterable<ItemStack>
aT()
func_184193_aE()
getArmorItems()
public Iterable<ItemStack>
aU()
func_184209_aF()
public void
a(aet arg0, ata arg1)
func_184201_a(EntityEquipmentSlot arg0, ItemStack arg1)
setEquipment(EnumItemSlot arg0, ItemStack arg1)
public boolean
aV()
func_70027_ad()
isBurning()
public boolean
aW()
func_184218_aH()
isPassenger()
public boolean
aX()
func_184207_aI()
isVehicle()
public boolean
aY()
func_205710_ba()
public boolean
aZ()
func_70093_af()
isSneaking()
public void
e(boolean arg0)
func_70095_a(boolean arg0)
setSneaking(boolean arg0)
public boolean
ba()
func_70051_ag()
isSprinting()
public void
f(boolean arg0)
func_70031_b(boolean arg0)
setSprinting(boolean arg0)
public boolean
bb()
func_203007_ba()
isSwimming()
public void
g(boolean arg0)
func_204711_a(boolean arg0)
setSwimming(boolean arg0)
public boolean
bc()
func_184202_aL()
public void
h(boolean arg0)
func_184195_f(boolean arg0)
public boolean
bd()
func_82150_aj()
isInvisible()
public ScoreboardTeamBase
be()
func_96124_cp()
public boolean
r(aeo arg0)
func_184191_r(Entity arg0)
public boolean
a(cet arg0)
func_184194_a(Team arg0)
public void
i(boolean arg0)
func_82142_c(boolean arg0)
setInvisible(boolean arg0)
protected boolean
i(int arg0)
func_70083_f(int arg0)
getFlag(int arg0)
protected void
b(int arg0, boolean arg1)
func_70052_a(int arg0, boolean arg1)
setFlag(int arg0, boolean arg1)
public int
bf()
func_205010_bg()
public int
bg()
func_70086_ai()
getAirTicks()
public void
j(int arg0)
func_70050_g(int arg0)
setAirTicks(int arg0)
public void
a(amf arg0)
func_70077_a(EntityLightningBolt arg0)
onLightningStrike(EntityLightning arg0)
public void
j(boolean arg0)
func_203002_i(boolean arg0)
public void
k(boolean arg0)
func_203004_j(boolean arg0)
public void
b(aex arg0)
func_70074_a(EntityLivingBase arg0)
protected boolean
i(double arg0, double arg1, double arg2)
func_145771_j(double arg0, double arg1, double arg2)
public void
bh()
func_70110_aj()
private static void
c(ij arg0)
func_207712_c(ITextComponent arg0)
public IChatBaseComponent
N_()
func_200200_C_()
getDisplayName()
public Entity[]
bi()
func_70021_al()
public boolean
s(aeo arg0)
func_70028_i(Entity arg0)
public float
bj()
func_70079_am()
getHeadRotation()
public void
j(float arg0)
func_70034_d(float arg0)
setHeadRotation(float arg0)
public void
k(float arg0)
func_181013_g(float arg0)
public boolean
bk()
func_70075_an()
public boolean
t(aeo arg0)
func_85031_j(Entity arg0)
public boolean
b(adx arg0)
func_180431_b(DamageSource arg0)
isInvulnerable(DamageSource arg0)
public boolean
bl()
func_190530_aW()
public void
l(boolean arg0)
func_184224_h(boolean arg0)
setInvulnerable(boolean arg0)
public void
u(aeo arg0)
func_82149_j(Entity arg0)
public void
v(aeo arg0)
func_180432_n(Entity arg0)
public Entity
d(int arg0)
func_184204_a(int arg0)
public boolean
bm()
func_184222_aU()
public float
a(axm arg0, axg arg1, ej arg2, bkt arg3, byn arg4, float arg5)
func_180428_a(Explosion arg0, IBlockReader arg1, BlockPos arg2, IBlockState arg3, IFluidState arg4, float arg5)
public boolean
a(axm arg0, axg arg1, ej arg2, bkt arg3, float arg4)
func_174816_a(Explosion arg0, IBlockReader arg1, BlockPos arg2, IBlockState arg3, float arg4)
public int
bn()
func_82143_as()
public Vec3D
bp()
func_181014_aG()
getPortalOffset()
public EnumDirection
bq()
func_181012_aH()
getPortalDirection()
public boolean
br()
func_145773_az()
isIgnoreBlockTrigger()
public void
a(c arg0)
func_85029_a(CrashReportCategory arg0)
appendEntityCrashDetails(CrashReportSystemDetails arg0)
public void
a(UUID arg0)
func_184221_a(UUID arg0)
public UUID
bt()
func_110124_au()
getUniqueID()
public String
bu()
func_189512_bd()
public String
bv()
func_195047_I_()
getName()
public boolean
bw()
func_96092_aw()
public IChatBaseComponent
O()
func_145748_c_()
getScoreboardDisplayName()
public void
b(ij arg0)
func_200203_b(ITextComponent arg0)
setCustomName(IChatBaseComponent arg0)
public IChatBaseComponent
e()
func_200201_e()
getCustomName()
public boolean
O_()
func_145818_k_()
hasCustomName()
public void
m(boolean arg0)
func_174805_g(boolean arg0)
setCustomNameVisible(boolean arg0)
public boolean
by()
func_174833_aM()
getCustomNameVisible()
public void
a(double arg0, double arg1, double arg2)
func_70634_a(double arg0, double arg1, double arg2)
enderTeleportTo(double arg0, double arg1, double arg2)
public void
a(or<?> arg0)
func_184206_a(DataParameter<?> arg0)
public EnumDirection
bA()
func_174811_aO()
getDirection()
public EnumDirection
bB()
func_184172_bi()
protected ChatHoverable
bC()
func_174823_aP()
public boolean
a(te arg0)
func_174827_a(EntityPlayerMP arg0)
public AxisAlignedBB
bD()
func_174813_aQ()
getBoundingBox()
public void
a(cdp arg0)
func_174826_a(AxisAlignedBB arg0)
public float
bF()
func_70047_e()
getHeadHeight()
public boolean
bG()
func_174832_aS()
public void
n(boolean arg0)
func_174821_h(boolean arg0)
public boolean
c(int arg0, ata arg1)
func_174820_d(int arg0, ItemStack arg1)
public void
a(ij arg0)
func_145747_a(ITextComponent arg0)
sendMessage(IChatBaseComponent arg0)
public BlockPosition
bH()
func_180425_c()
getChunkCoordinates()
public Vec3D
bI()
func_174791_d()
public World
bJ()
func_130014_f_()
getWorld()
public MinecraftServer
bK()
func_184102_h()
public EnumInteractionResult
a(aoc arg0, cdt arg1, adh arg2)
func_184199_a(EntityPlayer arg0, Vec3d arg1, EnumHand arg2)
public boolean
bL()
func_180427_aV()
protected void
a(aex arg0, aeo arg1)
func_174815_a(EntityLivingBase arg0, Entity arg1)
public void
b(te arg0)
func_184178_b(EntityPlayerMP arg0)
public void
c(te arg0)
func_184203_c(EntityPlayerMP arg0)
public float
a(bgs arg0)
func_184229_a(Rotation arg0)
public float
a(bfq arg0)
func_184217_a(Mirror arg0)
public boolean
bM()
func_184213_bq()
public boolean
bN()
func_184189_br()
public Entity
bO()
func_184179_bs()
public List<Entity>
bP()
func_184188_bt()
public boolean
w(aeo arg0)
func_184196_w(Entity arg0)
public boolean
a(Class<? extends aeo> arg0)
func_205708_a(Class<? extends Entity> arg0)
public Collection<Entity>
bQ()
func_184182_bu()
public boolean
bR()
func_200601_bK()
private void
a(boolean arg0, Set<aeo> arg1)
func_200604_a(boolean arg0, Set<Entity> arg1)
public Entity
bS()
func_184208_bv()
getRootVehicle()
public boolean
x(aeo arg0)
func_184223_x(Entity arg0)
public boolean
y(aeo arg0)
func_184215_y(Entity arg0)
public boolean
bT()
func_184186_bw()
public Entity
bU()
func_184187_bx()
getVehicle()
public EnumPistonReaction
A_()
func_184192_z()
getPushReaction()
public SoundCategory
bV()
func_184176_by()
protected int
bW()
func_190531_bD()
getMaxFireTicks()
public CommandListenerWrapper
bX()
func_195051_bN()
getCommandListener()
protected int
y()
func_184840_I()
public boolean
k(int arg0)
func_211513_k(int arg0)
public boolean
a()
func_195039_a()
public boolean
b()
func_195040_b()
public boolean
B_()
func_195041_r_()
public void
a(bz$a arg0, cdt arg1)
func_200602_a(EntityAnchorArgument$Type arg0, Vec3d arg1)
public boolean
b(wy<bym> arg0)
func_210500_b(Tag<Fluid> arg0)
public double
bY()
func_212107_bY()
protected void
U()
func_70065_x()
public void
a(double arg0, double arg1)
func_195049_a(double arg0, double arg1)
public int
ay()
func_70070_b()
public MovingObjectPosition
a(double arg0, float arg1, cdr arg2)
func_174822_a(double arg0, float arg1, RayTraceFluidMode arg2)
public boolean
g(double arg0, double arg1, double arg2)
func_145770_h(double arg0, double arg1, double arg2)
public boolean
a(double arg0)
func_70112_a(double arg0)
public void
l(aeo arg0)
func_184190_l(Entity arg0)
public boolean
aK()
func_203003_aK()
public void
a(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6)
func_180426_a(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6)
public void
a(float arg0, int arg1)
func_208000_a(float arg0, int arg1)
public Vec3D
aP()
func_189651_aD()
public void
h(double arg0, double arg1, double arg2)
func_70016_h(double arg0, double arg1, double arg2)
public void
a(byte arg0)
func_70103_a(byte arg0)
public void
aR()
func_70057_ab()
public boolean
e(aoc arg0)
func_98034_c(EntityPlayer arg0)
public boolean
bs()
func_90999_ad()
public static double
bx()
func_184183_bd()
public static void
b(double arg0)
func_184227_b(double arg0)
public boolean
bz()
func_94059_bO()
public AxisAlignedBB
bE()
func_184177_bl()