net.minecraft.world.level.block

public class ChestBlock

extends AbstractChestBlock<ChestBlockEntity> implements SimpleWaterloggedBlock

All mapped superinterfaces:

ItemLike, EntityBlock, SimpleWaterloggedBlock, BucketPickup, LiquidBlockContainer

bwh
net.minecraft.world.level.block.ChestBlock
net.minecraft.class_2281
net.minecraft.unmapped.C_kscsbeif
net.minecraft.block.ChestBlock
net.minecraft.block.ChestBlock
net.minecraft.server.v1_16_R1.BlockChest

Field summary

Modifier and TypeField
public static final DirectionProperty
b
FACING
field_10768
f_hawtdftr
FACING
field_176459_a
FACING
public static final EnumProperty<ChestType>
c
TYPE
field_10770
f_ehunughp
CHEST_TYPE
field_196314_b
public static final BooleanProperty
d
WATERLOGGED
field_10772
f_zqowflyx
WATERLOGGED
field_204511_c
protected static final VoxelShape
e
NORTH_AABB
field_10767
f_huzcmium
DOUBLE_NORTH_SHAPE
field_196316_c
protected static final VoxelShape
f
SOUTH_AABB
field_10771
f_hmvpqaks
DOUBLE_SOUTH_SHAPE
field_196317_y
protected static final VoxelShape
g
WEST_AABB
field_10773
f_mquetmvs
DOUBLE_WEST_SHAPE
field_196318_z
protected static final VoxelShape
h
EAST_AABB
field_10769
f_nmthdxli
DOUBLE_EAST_SHAPE
field_196313_A
protected static final VoxelShape
i
AABB
field_10774
f_qicrnanz
SINGLE_SHAPE
field_196315_B
private static final DoubleBlockCombiner$Combiner<ChestBlockEntity, Optional<Container>>
j
CHEST_COMBINER
field_17356
f_xwudvaxp
INVENTORY_RETRIEVER
field_220109_i
private static final DoubleBlockCombiner$Combiner<ChestBlockEntity, Optional<MenuProvider>>
k
MENU_PROVIDER_COMBINER
field_17357
f_xlpqsxfi
NAME_RETRIEVER
field_220110_j

Constructor summary

ModifierConstructor
protected (BlockBehaviour$Properties arg0, Supplier<BlockEntityType<? extends ChestBlockEntity>> arg1)

Method summary

Modifier and TypeMethod
public static DoubleBlockCombiner$BlockType
g(cfj arg0)
getBlockType(BlockState arg0)
method_24169(class_2680 arg0)
m_oqskqqvq(C_txtbiemp arg0)
getDoubleBlockType(BlockState state)
func_226919_h_(BlockState arg0)
public RenderShape
b(cfj arg0)
getRenderShape(BlockState arg0)
method_9604(class_2680 arg0)
m_mjglzdvu(C_txtbiemp arg0)
getRenderType(BlockState arg0)
func_149645_b(BlockState arg0)
public BlockState
a(cfj arg0, fz arg1, cfj arg2, bqc arg3, fu arg4, fu arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
m_yvunqpeq(C_txtbiemp arg0, C_xpuuihxf arg1, C_txtbiemp arg2, C_vdvbsyle arg3, C_hynzadkk arg4, C_hynzadkk arg5)
getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5)
func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5)
public VoxelShape
b(cfj arg0, bpg arg1, fu arg2, der arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
m_fqngyjtr(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_pbfjvesm arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
public static Direction
h(cfj arg0)
getConnectedDirection(BlockState arg0)
method_9758(class_2680 arg0)
m_qeddzcng(C_txtbiemp arg0)
getFacing(BlockState state)
func_196311_i(BlockState arg0)
public BlockState
a(bin arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
m_iwedynhy(C_aiootljq arg0)
getPlacementState(ItemPlacementContext arg0)
func_196258_a(BlockItemUseContext arg0)
getPlacedState(BlockActionContext arg0)
public FluidState
d(cfj arg0)
getFluidState(BlockState arg0)
method_9545(class_2680 arg0)
m_nlstkjhl(C_txtbiemp arg0)
getFluidState(BlockState arg0)
func_204507_t(BlockState arg0)
private Direction
a(bin arg0, fz arg1)
candidatePartnerFacing(BlockPlaceContext arg0, Direction arg1)
method_9753(class_1750 arg0, class_2350 arg1)
m_accidufl(C_aiootljq arg0, C_xpuuihxf arg1)
getNeighborChestDirection(ItemPlacementContext ctx, Direction dir)
func_196312_a(BlockItemUseContext arg0, Direction arg1)
public void
a(bqb arg0, fu arg1, cfj arg2, aoy arg3, bki arg4)
setPlacedBy(Level arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
method_9567(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1309 arg3, class_1799 arg4)
m_fuvqealb(C_cdctfzbn arg0, C_hynzadkk arg1, C_txtbiemp arg2, C_usxaxydn arg3, C_sddaxwyk arg4)
onPlaced(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
func_180633_a(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
postPlace(World arg0, BlockPosition arg1, IBlockData arg2, EntityLiving arg3, ItemStack arg4)
public void
a(cfj arg0, bqb arg1, fu arg2, cfj arg3, boolean arg4)
onRemove(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4)
method_9536(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
m_rhbsxbgh(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_txtbiemp arg3, boolean arg4)
onStateReplaced(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
func_196243_a(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
remove(IBlockData arg0, World arg1, BlockPosition arg2, IBlockData arg3, boolean arg4)
public InteractionResult
a(cfj arg0, bqb arg1, fu arg2, bec arg3, anf arg4, deh arg5)
use(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, BlockHitResult arg5)
method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5)
m_rocdemyx(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_jzrpycqo arg3, C_laxmzoqs arg4, C_jdakttms arg5)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockHitResult arg5)
func_225533_a_(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5)
interact(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3, EnumHand arg4, MovingObjectPositionBlock arg5)
protected Stat<ResourceLocation>
c()
getOpenChestStat()
method_9755()
m_uzotysrx()
getOpenStat()
func_196310_d()
public static Container
a(bwh arg0, cfj arg1, bqb arg2, fu arg3, boolean arg4)
getContainer(ChestBlock arg0, BlockState arg1, Level arg2, BlockPos arg3, boolean arg4)
method_17458(class_2281 arg0, class_2680 arg1, class_1937 arg2, class_2338 arg3, boolean arg4)
m_mwcfcauf(C_kscsbeif arg0, C_txtbiemp arg1, C_cdctfzbn arg2, C_hynzadkk arg3, boolean arg4)
getInventory(ChestBlock block, BlockState state, World world, BlockPos pos, boolean ignoreBlocked)
func_226916_a_(ChestBlock arg0, BlockState arg1, World arg2, BlockPos arg3, boolean arg4)
getInventory(BlockChest arg0, IBlockData arg1, World arg2, BlockPosition arg3, boolean arg4)
public DoubleBlockCombiner$NeighborCombineResult<? extends ChestBlockEntity>
a(cfj arg0, bqb arg1, fu arg2, boolean arg3)
combine(BlockState arg0, Level arg1, BlockPos arg2, boolean arg3)
method_24167(class_2680 arg0, class_1937 arg1, class_2338 arg2, boolean arg3)
m_uywfrlmd(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, boolean arg3)
getBlockEntitySource(BlockState arg0, World arg1, BlockPos arg2, boolean arg3)
func_225536_a_(BlockState arg0, World arg1, BlockPos arg2, boolean arg3)
public MenuProvider
b(cfj arg0, bqb arg1, fu arg2)
getMenuProvider(BlockState arg0, Level arg1, BlockPos arg2)
method_17454(class_2680 arg0, class_1937 arg1, class_2338 arg2)
m_gzvkqagj(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2)
createScreenHandlerFactory(BlockState arg0, World arg1, BlockPos arg2)
func_220052_b(BlockState arg0, World arg1, BlockPos arg2)
getInventory(IBlockData arg0, World arg1, BlockPosition arg2)
public BlockEntity
a(bpg arg0)
newBlockEntity(BlockGetter arg0)
method_10123(class_1922 arg0)
m_zupvpdxk(C_peaveboq arg0)
createBlockEntity(BlockView arg0)
func_196283_a_(IBlockReader arg0)
createTile(IBlockAccess arg0)
public static boolean
a(bqc arg0, fu arg1)
isChestBlockedAt(LevelAccessor arg0, BlockPos arg1)
method_9756(class_1936 arg0, class_2338 arg1)
m_pjxjjpul(C_vdvbsyle arg0, C_hynzadkk arg1)
isChestBlocked(WorldAccess world, BlockPos pos)
func_220108_a(IWorld arg0, BlockPos arg1)
private static boolean
a(bpg arg0, fu arg1)
isBlockedChestByBlock(BlockGetter arg0, BlockPos arg1)
method_9757(class_1922 arg0, class_2338 arg1)
m_zcrwwdxl(C_peaveboq arg0, C_hynzadkk arg1)
hasBlockOnTop(BlockView world, BlockPos pos)
func_176456_n(IBlockReader arg0, BlockPos arg1)
private static boolean
b(bqc arg0, fu arg1)
isCatSittingOnChest(LevelAccessor arg0, BlockPos arg1)
method_9754(class_1936 arg0, class_2338 arg1)
m_rgesdltc(C_vdvbsyle arg0, C_hynzadkk arg1)
hasOcelotOnTop(WorldAccess world, BlockPos pos)
func_220107_b(IWorld arg0, BlockPos arg1)
public boolean
a(cfj arg0)
hasAnalogOutputSignal(BlockState arg0)
method_9498(class_2680 arg0)
m_upxjoscw(C_txtbiemp arg0)
hasComparatorOutput(BlockState arg0)
func_149740_M(BlockState arg0)
isComplexRedstone(IBlockData arg0)
public int
a(cfj arg0, bqb arg1, fu arg2)
getAnalogOutputSignal(BlockState arg0, Level arg1, BlockPos arg2)
method_9572(class_2680 arg0, class_1937 arg1, class_2338 arg2)
m_wtutwlcg(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2)
getComparatorOutput(BlockState arg0, World arg1, BlockPos arg2)
func_180641_l(BlockState arg0, World arg1, BlockPos arg2)
public BlockState
a(cfj arg0, cap arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
m_umbsjste(C_txtbiemp arg0, C_mboglirk arg1)
rotate(BlockState arg0, BlockRotation arg1)
func_185499_a(BlockState arg0, Rotation arg1)
public BlockState
a(cfj arg0, bzj arg1)
mirror(BlockState arg0, Mirror arg1)
method_9569(class_2680 arg0, class_2415 arg1)
m_ssvaouey(C_txtbiemp arg0, C_qomzaqud arg1)
mirror(BlockState arg0, BlockMirror arg1)
func_185471_a(BlockState arg0, Mirror arg1)
protected void
a(cfk$a<bvr, cfj> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
m_yujtcnah(C_ezfeikaq$C_mfnsmxhw<C_mmxmpdoq, C_txtbiemp> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)
public boolean
a(cfj arg0, bpg arg1, fu arg2, czg arg3)
isPathfindable(BlockState arg0, BlockGetter arg1, BlockPos arg2, PathComputationType arg3)
method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3)
m_rwctfady(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_kjwlgpfr arg3)
canPathfindThrough(BlockState arg0, BlockView arg1, BlockPos arg2, NavigationType arg3)
func_196266_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)
public static DoubleBlockCombiner$Combiner<ChestBlockEntity, it.unimi.dsi.fastutil.floats.Float2FloatFunction>
a(cee arg0)
opennessCombiner(LidBlockEntity arg0)
method_24166(class_2618 arg0)
m_tcisripg(C_tjabimsu arg0)
getAnimationProgressRetriever(ChestAnimationProgress arg0)
func_226917_a_(IChestLid arg0)