net.minecraft.world.level.block

public class BubbleColumnBlock

extends Block implements BucketPickup

All mapped superinterfaces:

FeatureElement, ItemLike, BucketPickup

dkt
net.minecraft.world.level.block.BubbleColumnBlock
net.minecraft.class_2258
net.minecraft.unmapped.C_eopzqcts
net.minecraft.block.BubbleColumnBlock
net.minecraft.block.BubbleColumnBlock
net.minecraft.src.C_1713_
net.minecraft.world.level.block.BlockBubbleColumn

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<BubbleColumnBlock>
a
CODEC
field_46291
f_fijeffly
CODEC
CODEC
f_302438_
public static final BooleanProperty
b
DRAG_DOWN
field_10680
f_oylcoxnk
DRAG
DRAG
f_50956_
private static final int
c
CHECK_PERIOD
field_31038
f_jarlnoge
SCHEDULED_TICK_DELAY
SCHEDULED_TICK_DELAY
f_152700_

Constructor summary

ModifierConstructor
public (BlockBehaviour$Properties settings)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<BubbleColumnBlock>
a()
codec()
method_53969()
m_wrnxumjr()
getCodec()
getCodec()
m_304657_()
protected void
a(dxv arg0, dhi arg1, jh arg2, bvk arg3)
entityInside(BlockState arg0, Level arg1, BlockPos arg2, Entity arg3)
method_9548(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1297 arg3)
m_lmjnycyw(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_astfners arg3)
onEntityCollision(BlockState arg0, World arg1, BlockPos arg2, Entity arg3)
onEntityCollision(BlockState arg0, World arg1, BlockPos arg2, Entity arg3)
m_7892_(C_2064_ p_50977_, C_1596_ p_50978_, C_4675_ p_50979_, C_507_ arg3)
protected void
a(dxv arg0, ash arg1, jh arg2, bam arg3)
tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, RandomSource arg3)
method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3)
m_bneobcwj(C_txtbiemp arg0, C_bdwnwhiu arg1, C_hynzadkk arg2, C_rlomrsco arg3)
scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, RandomGenerator arg3)
m_213897_(C_2064_ p_220889_, C_12_ p_220890_, C_4675_ p_220891_, C_212974_ arg3)
protected FluidState
b_(dxv arg0)
getFluidState(BlockState arg0)
method_9545(class_2680 arg0)
m_nlstkjhl(C_txtbiemp arg0)
getFluidState(BlockState arg0)
getFluidState(BlockState arg0)
m_5888_(C_2064_ arg0)
public static void
b(dhj arg0, jh arg1, dxv arg2)
updateColumn(LevelAccessor arg0, BlockPos arg1, BlockState arg2)
method_34268(class_1936 arg0, class_2338 arg1, class_2680 arg2)
m_fydgtfwy(C_vdvbsyle arg0, C_hynzadkk arg1, C_txtbiemp arg2)
update(WorldAccess world, BlockPos pos, BlockState state)
update(WorldAccess world, BlockPos pos, BlockState state)
m_152707_(C_1598_ p_152708_, C_4675_ p_152709_, C_2064_ p_152710_)
public static void
a(dhj arg0, jh arg1, dxv arg2, dxv arg3)
updateColumn(LevelAccessor arg0, BlockPos arg1, BlockState arg2, BlockState arg3)
method_34267(class_1936 arg0, class_2338 arg1, class_2680 arg2, class_2680 arg3)
m_ylxsjlxs(C_vdvbsyle arg0, C_hynzadkk arg1, C_txtbiemp arg2, C_txtbiemp arg3)
update(WorldAccess world, BlockPos pos, BlockState water, BlockState bubbleSource)
update(WorldAccess world, BlockPos pos, BlockState water, BlockState bubbleSource)
m_152702_(C_1598_ p_152703_, C_4675_ p_152704_, C_2064_ p_152705_, C_2064_ p_152706_)
private static boolean
o(dxv arg0)
canExistIn(BlockState arg0)
method_9658(class_2680 arg0)
m_agslpkrg(C_txtbiemp arg0)
isStillWater(BlockState state)
canBeBubbleColumn(BlockState state)
m_152715_(C_2064_ p_152716_)
private static BlockState
q(dxv arg0)
getColumnState(BlockState arg0)
method_34269(class_2680 arg0)
m_qcbqlkgz(C_txtbiemp arg0)
getBubbleState(BlockState state)
getBubbleState(BlockState state)
m_152717_(C_2064_ p_152718_)
public void
a(dxv arg0, dhi arg1, jh arg2, bam arg3)
animateTick(BlockState arg0, Level arg1, BlockPos arg2, RandomSource arg3)
method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_5819 arg3)
m_qdvbqnpt(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_rlomrsco arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, RandomGenerator arg3)
m_214162_(C_2064_ p_220894_, C_1596_ p_220895_, C_4675_ p_220896_, C_212974_ arg3)
protected BlockState
a(dxv arg0, dhl arg1, dhx arg2, jh arg3, jm arg4, jh arg5, dxv arg6, bam arg7)
updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
m_yvunqpeq(C_txtbiemp arg0, C_eemzphbi arg1, C_adoatlrf arg2, C_hynzadkk arg3, C_xpuuihxf arg4, C_hynzadkk arg5, C_txtbiemp arg6, C_rlomrsco arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, TickSchedulerAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomGenerator arg7)
m_7417_(C_2064_ p_366024_, C_1599_ p_365544_, C_346056_ p_50994_, C_4675_ p_50991_, C_4687_ p_50995_, C_4675_ p_50992_, C_2064_ p_363879_, C_212974_ arg7)
protected boolean
a(dxv arg0, dhl arg1, jh arg2)
canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
m_qixajhot(C_txtbiemp arg0, C_eemzphbi arg1, C_hynzadkk arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
m_7898_(C_2064_ p_50987_, C_1599_ p_50988_, C_4675_ arg2)
protected VoxelShape
a(dxv arg0, dgn arg1, jh arg2, fcd arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
m_fqngyjtr(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_pbfjvesm arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
m_5940_(C_2064_ p_51006_, C_1559_ p_51007_, C_4675_ p_51008_, C_3051_ arg3)
protected RenderShape
a_(dxv arg0)
getRenderShape(BlockState arg0)
method_9604(class_2680 arg0)
m_mjglzdvu(C_txtbiemp arg0)
getRenderType(BlockState arg0)
getRenderType(BlockState arg0)
m_7514_(C_2064_ arg0)
protected void
a(dxw$a<dkm, dxv> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
m_yujtcnah(C_ezfeikaq$C_mfnsmxhw<C_mmxmpdoq, C_txtbiemp> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
m_7926_(C_2065_$C_2066_<C_1706_, C_2064_> arg0)
public ItemStack
a(cpx arg0, dhj arg1, jh arg2, dxv arg3)
pickupBlock(Player arg0, LevelAccessor arg1, BlockPos arg2, BlockState arg3)
method_9700(class_1657 arg0, class_1936 arg1, class_2338 arg2, class_2680 arg3)
m_rdqcopzd(C_jzrpycqo arg0, C_vdvbsyle arg1, C_hynzadkk arg2, C_txtbiemp arg3)
tryDrainFluid(PlayerEntity arg0, WorldAccess arg1, BlockPos arg2, BlockState arg3)
tryDrainFluid(PlayerEntity arg0, WorldAccess arg1, BlockPos arg2, BlockState arg3)
m_142598_(C_1141_ p_152712_, C_1598_ p_152713_, C_4675_ p_152714_, C_2064_ arg3)
public Optional<SoundEvent>
at_()
getPickupSound()
method_32351()
m_nyaebcye()
getBucketFillSound()
getBucketFillSound()
m_142298_()