net.minecraft.world.level.block

public class FenceBlock

extends CrossCollisionBlock

All mapped superinterfaces:

FeatureElement, ItemLike, SimpleWaterloggedBlock, BucketPickup, LiquidBlockContainer

dnl
net.minecraft.world.level.block.FenceBlock
net.minecraft.class_2354
net.minecraft.unmapped.C_vhbyklfu
net.minecraft.block.FenceBlock
net.minecraft.block.FenceBlock
net.minecraft.src.C_1787_
net.minecraft.world.level.block.BlockFence

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<FenceBlock>
i
CODEC
field_46350
f_mlyyeinh
CODEC
CODEC
f_302192_
private final VoxelShape[]
j
occlusionByIndex
field_11066
f_ltmpgcot
cullingShapes
cullingShapes
f_53300_

Constructor summary

ModifierConstructor
public (BlockBehaviour$Properties settings)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<FenceBlock>
a()
codec()
method_53969()
m_wrnxumjr()
getCodec()
getCodec()
m_304657_()
protected VoxelShape
d_(dxv arg0)
getOcclusionShape(BlockState arg0)
method_9571(class_2680 arg0)
m_fsimvkxt(C_txtbiemp arg0)
getCullingShape(BlockState arg0)
getCullingShape(BlockState arg0)
m_7952_(C_2064_ arg0)
protected VoxelShape
c(dxv arg0, dgn arg1, jh arg2, fcd arg3)
getVisualShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_26159(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
m_zqsszxeb(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_pbfjvesm arg3)
getCameraCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
getCameraCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
m_5909_(C_2064_ p_53312_, C_1559_ p_53313_, C_4675_ p_53314_, C_3051_ arg3)
protected boolean
a(dxv arg0, eum arg1)
isPathfindable(BlockState arg0, PathComputationType arg1)
method_9516(class_2680 arg0, class_10 arg1)
m_rwctfady(C_txtbiemp arg0, C_kjwlgpfr arg1)
canPathfindThrough(BlockState arg0, NavigationType arg1)
canPathfindThrough(BlockState arg0, NavigationType arg1)
m_7357_(C_2064_ p_53309_, C_2754_ arg1)
public boolean
a(dxv arg0, boolean arg1, jm arg2)
connectsTo(BlockState arg0, boolean arg1, Direction arg2)
method_10184(class_2680 arg0, boolean arg1, class_2350 arg2)
m_gywiugbf(C_txtbiemp arg0, boolean arg1, C_xpuuihxf arg2)
canConnect(BlockState state, boolean neighborIsFullSquare, Direction dir)
canConnect(BlockState state, boolean neighborIsFullSquare, Direction dir)
m_53329_(C_2064_ p_53331_, boolean p_53332_, C_4687_ arg2)
private boolean
o(dxv arg0)
isSameFence(BlockState arg0)
method_26375(class_2680 arg0)
m_iqenxody(C_txtbiemp arg0)
canConnectToFence(BlockState state)
canConnectToFence(BlockState state)
m_153254_(C_2064_ arg0)
protected InteractionResult
a(dxv arg0, dhi arg1, jh arg2, cpx arg3, fbu arg4)
useWithoutItem(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, BlockHitResult arg4)
method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4)
m_pguoxmgn(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_jzrpycqo arg3, C_jdakttms arg4)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4)
m_6227_(C_2064_ p_333097_, C_1596_ p_335860_, C_4675_ p_334259_, C_1141_ p_333666_, C_3041_ arg4)
public BlockState
a(dbg arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
m_iwedynhy(C_aiootljq arg0)
getPlacementState(ItemPlacementContext arg0)
getPlacementState(ItemPlacementContext arg0)
m_5573_(C_1445_ arg0)
protected BlockState
a(dxv arg0, dhl arg1, dhx arg2, jh arg3, jm arg4, jh arg5, dxv arg6, bam arg7)
updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
m_yvunqpeq(C_txtbiemp arg0, C_eemzphbi arg1, C_adoatlrf arg2, C_hynzadkk arg3, C_xpuuihxf arg4, C_hynzadkk arg5, C_txtbiemp arg6, C_rlomrsco arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, TickSchedulerAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomGenerator arg7)
m_7417_(C_2064_ p_367370_, C_1599_ p_364464_, C_346056_ p_53327_, C_4675_ p_53324_, C_4687_ p_53328_, C_4675_ p_53325_, C_2064_ p_368641_, C_212974_ arg7)
protected void
a(dxw$a<dkm, dxv> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
m_yujtcnah(C_ezfeikaq$C_mfnsmxhw<C_mmxmpdoq, C_txtbiemp> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
m_7926_(C_2065_$C_2066_<C_1706_, C_2064_> arg0)