public com.mojang.serialization.MapCodec<FenceBlock> | | a() | | codec() | | method_53969() | | m_wrnxumjr() | | getCodec() | | getCodec() | | m_304657_() |
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protected VoxelShape | |
protected VoxelShape | | c(dxv arg0, dgn arg1, jh arg2, fcd arg3) | | getVisualShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_26159(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | m_zqsszxeb(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_pbfjvesm arg3) | | getCameraCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) | | getCameraCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) | | m_5909_(C_2064_ p_53312_, C_1559_ p_53313_, C_4675_ p_53314_, C_3051_ arg3) |
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protected boolean | |
public boolean | | a(dxv arg0, boolean arg1, jm arg2) | | connectsTo(BlockState arg0, boolean arg1, Direction arg2) | | method_10184(class_2680 arg0, boolean arg1, class_2350 arg2) | | m_gywiugbf(C_txtbiemp arg0, boolean arg1, C_xpuuihxf arg2) | | canConnect(BlockState state, boolean neighborIsFullSquare, Direction dir) | | canConnect(BlockState state, boolean neighborIsFullSquare, Direction dir) | | m_53329_(C_2064_ p_53331_, boolean p_53332_, C_4687_ arg2) |
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private boolean | |
protected InteractionResult | | a(dxv arg0, dhi arg1, jh arg2, cpx arg3, fbu arg4) | | useWithoutItem(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, BlockHitResult arg4) | | method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4) | | m_pguoxmgn(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_jzrpycqo arg3, C_jdakttms arg4) | | onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4) | | onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4) | | m_6227_(C_2064_ p_333097_, C_1596_ p_335860_, C_4675_ p_334259_, C_1141_ p_333666_, C_3041_ arg4) |
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public BlockState | |
protected BlockState | | a(dxv arg0, dhl arg1, dhx arg2, jh arg3, jm arg4, jh arg5, dxv arg6, bam arg7) | | updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7) | | method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7) | | m_yvunqpeq(C_txtbiemp arg0, C_eemzphbi arg1, C_adoatlrf arg2, C_hynzadkk arg3, C_xpuuihxf arg4, C_hynzadkk arg5, C_txtbiemp arg6, C_rlomrsco arg7) | | getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7) | | getStateForNeighborUpdate(BlockState arg0, WorldView arg1, TickSchedulerAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomGenerator arg7) | | m_7417_(C_2064_ p_367370_, C_1599_ p_364464_, C_346056_ p_53327_, C_4675_ p_53324_, C_4687_ p_53328_, C_4675_ p_53325_, C_2064_ p_368641_, C_212974_ arg7) |
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protected void | |