public static void | |
public void | |
public boolean | |
public void | |
public void | |
public boolean | |
public boolean | |
public boolean | |
public void | |
public boolean | |
public float | |
public void | |
private boolean | |
private void | |
public boolean | | a(bew arg0, bdb arg1, zx arg2, cj arg3, cq arg4, aui arg5) | | func_178890_a(EntityPlayerSP arg0, WorldClient arg1, ItemStack arg2, BlockPos arg3, EnumFacing arg4, Vec3 arg5) |
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public boolean | |
public EntityPlayerSP | |
public void | |
public boolean | |
public boolean | |
public ItemStack | | a(int arg0, int arg1, int arg2, int arg3, wn arg4) | | func_78753_a(int arg0, int arg1, int arg2, int arg3, EntityPlayer arg4) |
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public void | | a(int arg0, int arg1) | | func_78756_a(int arg0, int arg1) |
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public void | | a(zx arg0, int arg1) | | func_78761_a(ItemStack arg0, int arg1) |
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public void | |
public void | |
public boolean | |
public boolean | |
public boolean | |
public boolean | |
public boolean | |
public boolean | |
public WorldSettings$EnumGamemode | |
public boolean | |