net.minecraft.server.v1_8_R3

public abstract class EntityHuman

extends EntityLiving

All mapped superinterfaces:

ICommandListener

wn
net.minecraft.entity.player.EntityPlayer
net.minecraft.server.v1_8_R3.EntityHuman

Field summary

Modifier and TypeField
public PlayerInventory
bi
field_71071_by
inventory
private InventoryEnderChest
a
field_71078_a
enderChest
public Container
bj
field_71069_bz
defaultContainer
public Container
bk
field_71070_bA
activeContainer
protected FoodMetaData
bl
field_71100_bB
foodData
protected int
bm
field_71101_bC
public float
bn
field_71107_bF
public float
bo
field_71109_bG
public int
bp
field_71090_bL
public double
bq
field_71091_bM
public double
br
field_71096_bN
public double
bs
field_71097_bO
public double
bt
field_71094_bP
public double
bu
field_71095_bQ
public double
bv
field_71085_bR
protected boolean
bw
field_71083_bS
sleeping
public BlockPosition
bx
field_71081_bT
private int
b
field_71076_b
sleepTicks
public float
by
field_71079_bU
public float
bz
field_71089_bV
private BlockPosition
c
field_71077_c
private boolean
d
field_82248_d
private BlockPosition
e
field_71073_d
public PlayerAbilities
bA
field_71075_bZ
abilities
public int
bB
field_71068_ca
expLevel
public int
bC
field_71067_cb
expTotal
public float
bD
field_71106_cc
exp
private int
f
field_175152_f
private ItemStack
g
field_71074_e
private int
h
field_71072_f
protected float
bE
field_71108_cd
protected float
bF
field_71102_ce
private int
i
field_82249_h
private final com.mojang.authlib.GameProfile
bH
field_146106_i
private boolean
bI
field_175153_bG
public EntityFishingHook
bG
field_71104_cf
hookedFish
public float
bZ
field_71082_cx

Constructor summary

ModifierConstructor
public (World arg0, com.mojang.authlib.GameProfile arg1)

Method summary

Modifier and TypeMethod
protected void
aX()
func_110147_ax()
initAttributes()
protected void
h()
func_70088_a()
public boolean
bS()
func_71039_bw()
public void
bU()
func_71034_by()
public void
bV()
func_71041_bz()
public boolean
bW()
func_70632_aY()
isBlocking()
public void
t_()
func_70071_h_()
public int
L()
func_82145_z()
protected String
P()
func_145776_H()
protected String
aa()
func_145777_O()
public int
aq()
func_82147_ab()
public void
a(String arg0, float arg1, float arg2)
func_85030_a(String arg0, float arg1, float arg2)
makeSound(String arg0, float arg1, float arg2)
protected void
b(zx arg0, int arg1)
func_71010_c(ItemStack arg0, int arg1)
protected void
s()
func_71036_o()
protected boolean
bD()
func_70610_aX()
protected void
n()
func_71053_j()
closeInventory()
public void
ak()
func_70098_U()
protected void
bK()
func_70626_be()
doTick()
public void
m()
func_70636_d()
private void
d(pk arg0)
func_71044_o(Entity arg0)
public int
bX()
func_71037_bA()
getScore()
public void
r(int arg0)
func_85040_s(int arg0)
setScore(int arg0)
public void
s(int arg0)
func_85039_t(int arg0)
addScore(int arg0)
public void
a(ow arg0)
func_70645_a(DamageSource arg0)
die(DamageSource arg0)
protected String
bo()
func_70621_aR()
protected String
bp()
func_70673_aS()
public void
b(pk arg0, int arg1)
func_70084_c(Entity arg0, int arg1)
private Collection<ScoreboardObjective>
e(pk arg0)
func_175137_e(Entity arg0)
public EntityItem
a(boolean arg0)
func_71040_bB(boolean arg0)
public EntityItem
a(zx arg0, boolean arg1)
func_71019_a(ItemStack arg0, boolean arg1)
drop(ItemStack arg0, boolean arg1)
public EntityItem
a(zx arg0, boolean arg1, boolean arg2)
func_146097_a(ItemStack arg0, boolean arg1, boolean arg2)
protected void
a(uz arg0)
func_71012_a(EntityItem arg0)
public float
a(afh arg0)
func_180471_a(Block arg0)
public boolean
b(afh arg0)
func_146099_a(Block arg0)
public void
a(dn arg0)
func_70037_a(NBTTagCompound arg0)
public void
b(dn arg0)
func_70014_b(NBTTagCompound arg0)
public boolean
a(ow arg0, float arg1)
func_70097_a(DamageSource arg0, float arg1)
damageEntity(DamageSource arg0, float arg1)
public boolean
a(wn arg0)
func_96122_a(EntityPlayer arg0)
protected void
j(float arg0)
func_70675_k(float arg0)
damageArmor(float arg0)
public int
br()
func_70658_aO()
public float
bY()
func_82243_bO()
protected void
d(ow arg0, float arg1)
func_70665_d(DamageSource arg0, float arg1)
public void
a(aln arg0)
func_175141_a(TileEntitySign arg0)
openSign(TileEntitySign arg0)
public void
a(adc arg0)
func_146095_a(CommandBlockLogic arg0)
public void
a(acy arg0)
func_180472_a(IMerchant arg0)
openTrade(IMerchant arg0)
public void
a(og arg0)
func_71007_a(IInventory arg0)
openContainer(IInventory arg0)
public void
a(tp arg0, og arg1)
func_110298_a(EntityHorse arg0, IInventory arg1)
openHorseInventory(EntityHorse arg0, IInventory arg1)
public void
a(ol arg0)
func_180468_a(IInteractionObject arg0)
openTileEntity(ITileEntityContainer arg0)
public void
a(zx arg0)
func_71048_c(ItemStack arg0)
openBook(ItemStack arg0)
public boolean
u(pk arg0)
func_70998_m(Entity arg0)
public ItemStack
bZ()
func_71045_bC()
public void
ca()
func_71028_bD()
public double
am()
func_70033_W()
public void
f(pk arg0)
func_71059_n(Entity arg0)
attack(Entity arg0)
public void
b(pk arg0)
func_71009_b(Entity arg0)
public void
c(pk arg0)
func_71047_c(Entity arg0)
public void
J()
func_70106_y()
die()
public boolean
aj()
func_70094_T()
inBlock()
public com.mojang.authlib.GameProfile
cd()
func_146103_bH()
getProfile()
public EntityHuman$EnumBedResult
a(cj arg0)
func_180469_a(BlockPos arg0)
private void
a(cq arg0)
func_175139_a(EnumFacing arg0)
public void
a(boolean arg0, boolean arg1, boolean arg2)
func_70999_a(boolean arg0, boolean arg1, boolean arg2)
private boolean
p()
func_175143_p()
public static BlockPosition
a(adm arg0, cj arg1, boolean arg2)
func_180467_a(World arg0, BlockPos arg1, boolean arg2)
getBed(World arg0, BlockPosition arg1, boolean arg2)
public boolean
bJ()
func_70608_bn()
isSleeping()
public boolean
cf()
func_71026_bH()
isDeeplySleeping()
public void
b(eu arg0)
func_146105_b(IChatComponent arg0)
public BlockPosition
ch()
func_180470_cg()
getBed()
public boolean
ci()
func_82245_bX()
isRespawnForced()
public void
a(cj arg0, boolean arg1)
func_180473_a(BlockPos arg0, boolean arg1)
setRespawnPosition(BlockPosition arg0, boolean arg1)
public void
b(mw arg0)
func_71029_a(StatBase arg0)
public void
a(mw arg0, int arg1)
func_71064_a(StatBase arg0, int arg1)
public void
a(mw arg0)
func_175145_a(StatBase arg0)
public void
bF()
func_70664_aZ()
public void
g(float arg0, float arg1)
func_70612_e(float arg0, float arg1)
public float
bI()
func_70689_ay()
public void
k(double arg0, double arg1, double arg2)
func_71000_j(double arg0, double arg1, double arg2)
checkMovement(double arg0, double arg1, double arg2)
private void
l(double arg0, double arg1, double arg2)
func_71015_k(double arg0, double arg1, double arg2)
public void
e(float arg0, float arg1)
func_180430_e(float arg0, float arg1)
protected void
X()
func_71061_d_()
protected String
n(int arg0)
func_146067_o(int arg0)
public void
a(pr arg0)
func_70074_a(EntityLivingBase arg0)
public void
aA()
func_70110_aj()
public ItemStack
q(int arg0)
func_82169_q(int arg0)
public void
u(int arg0)
func_71023_q(int arg0)
giveExp(int arg0)
public int
cj()
func_175138_ci()
public void
b(int arg0)
func_71013_b(int arg0)
enchantDone(int arg0)
public void
a(int arg0)
func_82242_a(int arg0)
levelDown(int arg0)
public int
ck()
func_71050_bK()
getExpToLevel()
public void
a(float arg0)
func_71020_j(float arg0)
applyExhaustion(float arg0)
public FoodMetaData
cl()
func_71024_bL()
getFoodData()
public boolean
j(boolean arg0)
func_71043_e(boolean arg0)
public boolean
cm()
func_70996_bM()
public void
a(zx arg0, int arg1)
func_71008_a(ItemStack arg0, int arg1)
public boolean
cn()
func_175142_cm()
public boolean
a(cj arg0, cq arg1, zx arg2)
func_175151_a(BlockPos arg0, EnumFacing arg1, ItemStack arg2)
protected int
b(wn arg0)
func_70693_a(EntityPlayer arg0)
getExpValue(EntityHuman arg0)
protected boolean
bb()
func_70684_aJ()
alwaysGivesExp()
public void
a(wn arg0, boolean arg1)
func_71049_a(EntityPlayer arg0, boolean arg1)
copyTo(EntityHuman arg0, boolean arg1)
protected boolean
s_()
func_70041_e_()
public void
t()
func_71016_p()
updateAbilities()
public void
a(adp$a arg0)
func_71033_a(WorldSettings$GameType arg0)
public String
e_()
func_70005_c_()
getName()
public InventoryEnderChest
co()
func_71005_bN()
getEnderChest()
public ItemStack
p(int arg0)
func_71124_b(int arg0)
getEquipment(int arg0)
public ItemStack
bA()
func_70694_bm()
public void
c(int arg0, zx arg1)
func_70062_b(int arg0, ItemStack arg1)
setEquipment(int arg0, ItemStack arg1)
public abstract boolean
v()
func_175149_v()
isSpectator()
public ItemStack[]
as()
func_70035_c()
getEquipment()
public boolean
aL()
func_96092_aw()
public Scoreboard
cp()
func_96123_co()
getScoreboard()
public ScoreboardTeamBase
bO()
func_96124_cp()
getScoreboardTeam()
public IChatBaseComponent
f_()
func_145748_c_()
getScoreboardDisplayName()
public float
aS()
func_70047_e()
getHeadHeight()
public void
m(float arg0)
func_110149_m(float arg0)
setAbsorptionHearts(float arg0)
public float
bN()
func_110139_bj()
getAbsorptionHearts()
public static UUID
a(com.mojang.authlib.GameProfile arg0)
func_146094_a(com.mojang.authlib.GameProfile arg0)
public static UUID
b(String arg0)
func_175147_b(String arg0)
public boolean
a(on arg0)
func_175146_a(LockCode arg0)
public boolean
u_()
func_174792_t_()
getSendCommandFeedback()
public boolean
d(int arg0, zx arg1)
func_174820_d(int arg0, ItemStack arg1)
public ItemStack
bQ()
func_71011_bu()
public int
bR()
func_71052_bv()
public int
bT()
func_71057_bx()
public void
a(byte arg0)
func_70103_a(byte arg0)
public void
I()
func_70065_x()
public void
cb()
func_71004_bE()
public boolean
cc()
func_175144_cb()
public float
ce()
func_71051_bG()
public int
cg()
func_71060_bI()
public boolean
aO()
func_94059_bO()
public boolean
f(wn arg0)
func_98034_c(EntityPlayer arg0)
public boolean
a(wo arg0)
func_175148_a(EnumPlayerModelParts arg0)
public boolean
cq()
func_175140_cp()
public void
k(boolean arg0)
func_175150_k(boolean arg0)