net.minecraft.server.v1_8_R3

public class Block

afh
net.minecraft.block.Block
net.minecraft.server.v1_8_R3.Block

Field summary

Modifier and TypeField
private static final MinecraftKey
a
field_176230_a
public static final RegistryBlocks<MinecraftKey, Block>
c
field_149771_c
REGISTRY
public static final RegistryID<IBlockData>
d
field_176229_d
private CreativeModeTab
b
field_149772_a
creativeTab
public static final Block$StepSound
e
field_149769_e
public static final Block$StepSound
f
field_149766_f
public static final Block$StepSound
g
field_149767_g
public static final Block$StepSound
h
field_149779_h
public static final Block$StepSound
i
field_149780_i
public static final Block$StepSound
j
field_149777_j
public static final Block$StepSound
k
field_149778_k
public static final Block$StepSound
l
field_149775_l
public static final Block$StepSound
m
field_149776_m
public static final Block$StepSound
n
field_149773_n
public static final Block$StepSound
o
field_149774_o
public static final Block$StepSound
p
field_149788_p
public static final Block$StepSound
q
field_176231_q
protected boolean
r
field_149787_q
protected int
s
field_149786_r
protected boolean
t
field_149785_s
protected int
u
field_149784_t
protected boolean
v
field_149783_u
protected float
w
field_149782_v
strength
protected float
x
field_149781_w
durability
protected boolean
y
field_149790_y
protected boolean
z
field_149789_z
protected boolean
A
field_149758_A
isTileEntity
protected double
B
field_149759_B
minX
protected double
C
field_149760_C
minY
protected double
D
field_149754_D
minZ
protected double
E
field_149755_E
maxX
protected double
F
field_149756_F
maxY
protected double
G
field_149757_G
maxZ
public Block$StepSound
H
field_149762_H
stepSound
public float
I
field_149763_I
protected final Material
J
field_149764_J
material
protected final MaterialMapColor
K
field_181083_K
public float
L
field_149765_K
frictionFactor
protected final BlockStateList
M
field_176227_L
blockStateList
private IBlockData
N
field_176228_M
blockData
private String
O
field_149770_b
name

Constructor summary

ModifierConstructor
public (Material arg0, MaterialMapColor arg1)
protected (Material arg0)

Method summary

Modifier and TypeMethod
public static int
a(afh arg0)
func_149682_b(Block arg0)
getId(Block arg0)
public static int
f(alz arg0)
func_176210_f(IBlockState arg0)
getCombinedId(IBlockData arg0)
public static Block
c(int arg0)
func_149729_e(int arg0)
getById(int arg0)
public static IBlockData
d(int arg0)
func_176220_d(int arg0)
getByCombinedId(int arg0)
public static Block
a(zw arg0)
func_149634_a(Item arg0)
asBlock(Item arg0)
public static Block
b(String arg0)
func_149684_b(String arg0)
getByName(String arg0)
public boolean
o()
func_149730_j()
public int
p()
func_149717_k()
public int
r()
func_149750_m()
public boolean
s()
func_149710_n()
public Material
t()
func_149688_o()
getMaterial()
public MaterialMapColor
g(alz arg0)
func_180659_g(IBlockState arg0)
public IBlockData
a(int arg0)
func_176203_a(int arg0)
fromLegacyData(int arg0)
public int
c(alz arg0)
func_176201_c(IBlockState arg0)
toLegacyData(IBlockData arg0)
public IBlockData
a(alz arg0, adq arg1, cj arg2)
func_176221_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
updateState(IBlockData arg0, IBlockAccess arg1, BlockPosition arg2)
protected Block
a(afh$b arg0)
func_149672_a(Block$SoundType arg0)
protected Block
e(int arg0)
func_149713_g(int arg0)
protected Block
a(float arg0)
func_149715_a(float arg0)
protected Block
b(float arg0)
func_149752_b(float arg0)
public boolean
u()
func_149637_q()
public boolean
v()
func_149721_r()
isOccluding()
public boolean
w()
func_176214_u()
public boolean
d()
func_149686_d()
public boolean
b(adq arg0, cj arg1)
func_176205_b(IBlockAccess arg0, BlockPos arg1)
public int
b()
func_149645_b()
public boolean
a(adm arg0, cj arg1)
func_176200_f(World arg0, BlockPos arg1)
protected Block
c(float arg0)
func_149711_c(float arg0)
protected Block
x()
func_149722_s()
public float
g(adm arg0, cj arg1)
func_176195_g(World arg0, BlockPos arg1)
protected Block
a(boolean arg0)
func_149675_a(boolean arg0)
public boolean
y()
func_149653_t()
isTicking()
public boolean
z()
func_149716_u()
isTileEntity()
protected final void
a(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
func_149676_a(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
public boolean
b(adq arg0, cj arg1, cq arg2)
func_176212_b(IBlockAccess arg0, BlockPos arg1, EnumFacing arg2)
public void
a(adm arg0, cj arg1, alz arg2, aug arg3, List<aug> arg4, pk arg5)
func_180638_a(World arg0, BlockPos arg1, IBlockState arg2, AxisAlignedBB arg3, List<AxisAlignedBB> arg4, Entity arg5)
public AxisAlignedBB
a(adm arg0, cj arg1, alz arg2)
func_180640_a(World arg0, BlockPos arg1, IBlockState arg2)
public boolean
c()
func_149662_c()
public boolean
a(alz arg0, boolean arg1)
func_176209_a(IBlockState arg0, boolean arg1)
public boolean
A()
func_149703_v()
public void
a(adm arg0, cj arg1, alz arg2, Random arg3)
func_180645_a(World arg0, BlockPos arg1, IBlockState arg2, Random arg3)
public void
b(adm arg0, cj arg1, alz arg2, Random arg3)
func_180650_b(World arg0, BlockPos arg1, IBlockState arg2, Random arg3)
public void
d(adm arg0, cj arg1, alz arg2)
func_176206_d(World arg0, BlockPos arg1, IBlockState arg2)
postBreak(World arg0, BlockPosition arg1, IBlockData arg2)
public void
a(adm arg0, cj arg1, alz arg2, afh arg3)
func_176204_a(World arg0, BlockPos arg1, IBlockState arg2, Block arg3)
doPhysics(World arg0, BlockPosition arg1, IBlockData arg2, Block arg3)
public int
a(adm arg0)
func_149738_a(World arg0)
public void
c(adm arg0, cj arg1, alz arg2)
func_176213_c(World arg0, BlockPos arg1, IBlockState arg2)
onPlace(World arg0, BlockPosition arg1, IBlockData arg2)
public void
b(adm arg0, cj arg1, alz arg2)
func_180663_b(World arg0, BlockPos arg1, IBlockState arg2)
remove(World arg0, BlockPosition arg1, IBlockData arg2)
public int
a(Random arg0)
func_149745_a(Random arg0)
public Item
a(alz arg0, Random arg1, int arg2)
func_180660_a(IBlockState arg0, Random arg1, int arg2)
getDropType(IBlockData arg0, Random arg1, int arg2)
public float
a(wn arg0, adm arg1, cj arg2)
func_180647_a(EntityPlayer arg0, World arg1, BlockPos arg2)
getDamage(EntityHuman arg0, World arg1, BlockPosition arg2)
public final void
b(adm arg0, cj arg1, alz arg2, int arg3)
func_176226_b(World arg0, BlockPos arg1, IBlockState arg2, int arg3)
public void
a(adm arg0, cj arg1, alz arg2, float arg3, int arg4)
func_180653_a(World arg0, BlockPos arg1, IBlockState arg2, float arg3, int arg4)
dropNaturally(World arg0, BlockPosition arg1, IBlockData arg2, float arg3, int arg4)
public static void
a(adm arg0, cj arg1, zx arg2)
func_180635_a(World arg0, BlockPos arg1, ItemStack arg2)
protected void
b(adm arg0, cj arg1, int arg2)
func_180637_b(World arg0, BlockPos arg1, int arg2)
dropExperience(World arg0, BlockPosition arg1, int arg2)
public int
a(alz arg0)
func_180651_a(IBlockState arg0)
getDropData(IBlockData arg0)
public float
a(pk arg0)
func_149638_a(Entity arg0)
public MovingObjectPosition
a(adm arg0, cj arg1, aui arg2, aui arg3)
func_180636_a(World arg0, BlockPos arg1, Vec3 arg2, Vec3 arg3)
private boolean
a(aui arg0)
func_149654_a(Vec3 arg0)
private boolean
b(aui arg0)
func_149687_b(Vec3 arg0)
private boolean
c(aui arg0)
func_149661_c(Vec3 arg0)
public void
a(adm arg0, cj arg1, adi arg2)
func_180652_a(World arg0, BlockPos arg1, Explosion arg2)
wasExploded(World arg0, BlockPosition arg1, Explosion arg2)
public boolean
a(adm arg0, cj arg1, cq arg2, zx arg3)
func_176193_a(World arg0, BlockPos arg1, EnumFacing arg2, ItemStack arg3)
canPlace(World arg0, BlockPosition arg1, EnumDirection arg2, ItemStack arg3)
public boolean
b(adm arg0, cj arg1, cq arg2)
func_176198_a(World arg0, BlockPos arg1, EnumFacing arg2)
canPlace(World arg0, BlockPosition arg1, EnumDirection arg2)
public boolean
d(adm arg0, cj arg1)
func_176196_c(World arg0, BlockPos arg1)
canPlace(World arg0, BlockPosition arg1)
public boolean
a(adm arg0, cj arg1, alz arg2, wn arg3, cq arg4, float arg5, float arg6, float arg7)
func_180639_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumFacing arg4, float arg5, float arg6, float arg7)
interact(World arg0, BlockPosition arg1, IBlockData arg2, EntityHuman arg3, EnumDirection arg4, float arg5, float arg6, float arg7)
public void
a(adm arg0, cj arg1, pk arg2)
func_176199_a(World arg0, BlockPos arg1, Entity arg2)
public IBlockData
a(adm arg0, cj arg1, cq arg2, float arg3, float arg4, float arg5, int arg6, pr arg7)
func_180642_a(World arg0, BlockPos arg1, EnumFacing arg2, float arg3, float arg4, float arg5, int arg6, EntityLivingBase arg7)
getPlacedState(World arg0, BlockPosition arg1, EnumDirection arg2, float arg3, float arg4, float arg5, int arg6, EntityLiving arg7)
public void
a(adm arg0, cj arg1, wn arg2)
func_180649_a(World arg0, BlockPos arg1, EntityPlayer arg2)
attack(World arg0, BlockPosition arg1, EntityHuman arg2)
public Vec3D
a(adm arg0, cj arg1, pk arg2, aui arg3)
func_176197_a(World arg0, BlockPos arg1, Entity arg2, Vec3 arg3)
public void
a(adq arg0, cj arg1)
func_180654_a(IBlockAccess arg0, BlockPos arg1)
updateShape(IBlockAccess arg0, BlockPosition arg1)
public final double
B()
func_149704_x()
public final double
C()
func_149753_y()
public final double
D()
func_149665_z()
public final double
E()
func_149669_A()
public final double
F()
func_149706_B()
public final double
G()
func_149693_C()
public int
a(adq arg0, cj arg1, alz arg2, cq arg3)
func_180656_a(IBlockAccess arg0, BlockPos arg1, IBlockState arg2, EnumFacing arg3)
public boolean
i()
func_149744_f()
isPowerSource()
public void
a(adm arg0, cj arg1, alz arg2, pk arg3)
func_180634_a(World arg0, BlockPos arg1, IBlockState arg2, Entity arg3)
public int
b(adq arg0, cj arg1, alz arg2, cq arg3)
func_176211_b(IBlockAccess arg0, BlockPos arg1, IBlockState arg2, EnumFacing arg3)
public void
j()
func_149683_g()
public void
a(adm arg0, wn arg1, cj arg2, alz arg3, akw arg4)
func_180657_a(World arg0, EntityPlayer arg1, BlockPos arg2, IBlockState arg3, TileEntity arg4)
protected boolean
I()
func_149700_E()
protected ItemStack
i(alz arg0)
func_180643_i(IBlockState arg0)
public int
a(int arg0, Random arg1)
func_149679_a(int arg0, Random arg1)
getDropCount(int arg0, Random arg1)
public void
a(adm arg0, cj arg1, alz arg2, pr arg3, zx arg4)
func_180633_a(World arg0, BlockPos arg1, IBlockState arg2, EntityLivingBase arg3, ItemStack arg4)
postPlace(World arg0, BlockPosition arg1, IBlockData arg2, EntityLiving arg3, ItemStack arg4)
public boolean
g()
func_181623_g()
public Block
c(String arg0)
func_149663_c(String arg0)
public String
f()
func_149732_F()
getName()
public String
a()
func_149739_a()
public boolean
a(adm arg0, cj arg1, alz arg2, int arg3, int arg4)
func_180648_a(World arg0, BlockPos arg1, IBlockState arg2, int arg3, int arg4)
public boolean
J()
func_149652_G()
protected Block
K()
func_149649_H()
public int
k()
func_149656_h()
public void
a(adm arg0, cj arg1, pk arg2, float arg3)
func_180658_a(World arg0, BlockPos arg1, Entity arg2, float arg3)
fallOn(World arg0, BlockPosition arg1, Entity arg2, float arg3)
public void
a(adm arg0, pk arg1)
func_176216_a(World arg0, Entity arg1)
public int
j(adm arg0, cj arg1)
func_176222_j(World arg0, BlockPos arg1)
getDropData(World arg0, BlockPosition arg1)
public Block
a(yz arg0)
func_149647_a(CreativeTabs arg0)
public void
a(adm arg0, cj arg1, alz arg2, wn arg3)
func_176208_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3)
public void
k(adm arg0, cj arg1)
func_176224_k(World arg0, BlockPos arg1)
public boolean
N()
func_149698_L()
public boolean
a(adi arg0)
func_149659_a(Explosion arg0)
public boolean
b(afh arg0)
func_149667_c(Block arg0)
public static boolean
a(afh arg0, afh arg1)
func_149680_a(Block arg0, Block arg1)
public boolean
O()
func_149740_M()
isComplexRedstone()
public int
l(adm arg0, cj arg1)
func_180641_l(World arg0, BlockPos arg1)
protected BlockStateList
e()
func_180661_e()
getStateList()
public BlockStateList
P()
func_176194_O()
protected final void
j(alz arg0)
func_180632_j(IBlockState arg0)
public final IBlockData
Q()
func_176223_P()
getBlockData()
public static void
S()
func_149671_p()
private static void
a(int arg0, jy arg1, afh arg2)
func_176215_a(int arg0, ResourceLocation arg1, Block arg2)
private static void
a(int arg0, String arg1, afh arg2)
func_176219_a(int arg0, String arg1, Block arg2)
public boolean
q()
func_149751_l()
public int
c(adq arg0, cj arg1)
func_176207_c(IBlockAccess arg0, BlockPos arg1)
public boolean
a(adq arg0, cj arg1, cq arg2)
func_176225_a(IBlockAccess arg0, BlockPos arg1, EnumFacing arg2)
public AxisAlignedBB
b(adm arg0, cj arg1)
func_180646_a(World arg0, BlockPos arg1)
public void
c(adm arg0, cj arg1, alz arg2, Random arg3)
func_180655_c(World arg0, BlockPos arg1, IBlockState arg2, Random arg3)
public EnumWorldBlockLayer
m()
func_180664_k()
public int
H()
func_149635_D()
public int
h(alz arg0)
func_180644_h(IBlockState arg0)
public int
a(adq arg0, cj arg1, int arg2)
func_180662_a(IBlockAccess arg0, BlockPos arg1, int arg2)
public final int
d(adq arg0, cj arg1)
func_176202_d(IBlockAccess arg0, BlockPos arg1)
public float
h()
func_149685_I()
public Item
c(adm arg0, cj arg1)
func_180665_b(World arg0, BlockPos arg1)
public void
a(zw arg0, yz arg1, List<zx> arg2)
func_149666_a(Item arg0, CreativeTabs arg1, List<ItemStack> arg2)
public CreativeModeTab
L()
func_149708_J()
public boolean
M()
func_149648_K()
public IBlockData
b(alz arg0)
func_176217_b(IBlockState arg0)
public Block$a
R()
func_176218_Q()