net.minecraft.server.v1_9_R1

public class EntityPlayer

extends EntityHuman implements ICrafting

All mapped superinterfaces:

ICommandListener, ICrafting

lr
net.minecraft.entity.player.EntityPlayerMP
net.minecraft.server.v1_9_R1.EntityPlayer

Field summary

Modifier and TypeField
private static final org.apache.logging.log4j.Logger
bQ
field_147102_bM
private String
bR
field_71148_cg
locale
public PlayerConnection
a
field_71135_a
playerConnection
public final MinecraftServer
b
field_71133_b
server
public final PlayerInteractManager
c
field_71134_c
playerInteractManager
public double
d
field_71131_d
public double
e
field_71132_e
private final List<Integer>
bS
field_71130_g
removeQueue
private final ServerStatisticManager
bT
field_147103_bO
private float
bU
field_130068_bO
private int
bV
field_184852_bV
private int
bW
field_184853_bW
private int
bX
field_184854_bX
private int
bY
field_184855_bY
private int
bZ
field_184856_bZ
private float
ca
field_71149_ch
lastHealthSent
private int
cb
field_71146_ci
private boolean
cc
field_71147_cj
private int
cd
field_71144_ck
lastSentExp
private int
ce
field_147101_bU
invulnerableTicks
private EntityHuman$EnumChatVisibility
cf
field_71143_cn
private boolean
cg
field_71140_co
private long
ch
field_143005_bX
private Entity
ci
field_175401_bS
private boolean
cj
field_184851_cj
private int
ck
field_71139_cq
containerCounter
public boolean
f
field_71137_h
public int
g
field_71138_i
ping
public boolean
h
field_71136_j
viewingCredits

Constructor summary

ModifierConstructor
public (MinecraftServer arg0, WorldServer arg1, com.mojang.authlib.GameProfile arg2, PlayerInteractManager arg3)

Method summary

Modifier and TypeMethod
public void
a(dn arg0)
func_70037_a(NBTTagCompound arg0)
public void
b(dn arg0)
func_70014_b(NBTTagCompound arg0)
public void
a(int arg0)
func_82242_a(int arg0)
levelDown(int arg0)
public void
b(int arg0)
func_71013_b(int arg0)
enchantDone(int arg0)
public void
j_()
func_71116_b()
syncInventory()
public void
j()
func_152111_bt()
enterCombat()
public void
k()
func_152112_bu()
exitCombat()
protected ItemCooldown
l()
func_184815_l()
public void
m()
func_70071_h_()
public void
k_()
func_71127_g()
private void
a(bbv arg0, int arg1)
func_184849_a(IScoreCriteria arg0, int arg1)
protected void
o()
func_147098_j()
public void
a(rc arg0)
func_70645_a(DamageSource arg0)
die(DamageSource arg0)
public boolean
a(rc arg0, float arg1)
func_70097_a(DamageSource arg0, float arg1)
damageEntity(DamageSource arg0, float arg1)
public boolean
a(zj arg0)
func_96122_a(EntityPlayer arg0)
private boolean
dc()
func_175400_cq()
canPvP()
public Entity
c(int arg0)
func_184204_a(int arg0)
public boolean
a(lr arg0)
func_174827_a(EntityPlayerMP arg0)
private void
a(apv arg0)
func_147097_b(TileEntity arg0)
public void
a(rr arg0, int arg1)
func_71001_a(Entity arg0, int arg1)
receive(Entity arg0, int arg1)
public EntityHuman$EnumBedResult
a(cj arg0)
func_180469_a(BlockPos arg0)
public void
a(boolean arg0, boolean arg1, boolean arg2)
func_70999_a(boolean arg0, boolean arg1, boolean arg2)
public boolean
a(rr arg0, boolean arg1)
func_184205_a(Entity arg0, boolean arg1)
public void
p()
func_184210_p()
stopRiding()
public boolean
b(rc arg0)
func_180431_b(DamageSource arg0)
isInvulnerable(DamageSource arg0)
protected void
a(double arg0, boolean arg1, arc arg2, cj arg3)
func_184231_a(double arg0, boolean arg1, IBlockState arg2, BlockPos arg3)
protected void
b(cj arg0)
func_184594_b(BlockPos arg0)
public void
a(double arg0, boolean arg1)
func_71122_b(double arg0, boolean arg1)
public void
a(aqn arg0)
func_175141_a(TileEntitySign arg0)
openSign(TileEntitySign arg0)
private void
dd()
func_71117_bO()
nextContainerCounter()
public void
a(qn arg0)
func_180468_a(IInteractionObject arg0)
openTileEntity(ITileEntityContainer arg0)
public void
a(qg arg0)
func_71007_a(IInventory arg0)
openContainer(IInventory arg0)
public void
a(ahf arg0)
func_180472_a(IMerchant arg0)
openTrade(IMerchant arg0)
public void
a(wk arg0, qg arg1)
func_184826_a(EntityHorse arg0, IInventory arg1)
openHorseInventory(EntityHorse arg0, IInventory arg1)
public void
a(adq arg0, qm arg1)
func_184814_a(ItemStack arg0, EnumHand arg1)
public void
a(apy arg0)
func_184824_a(TileEntityCommandBlock arg0)
public void
a(aau arg0, int arg1, adq arg2)
func_71111_a(Container arg0, int arg1, ItemStack arg2)
public void
a(aau arg0)
func_71120_a(Container arg0)
updateInventory(Container arg0)
public void
a(aau arg0, List<adq> arg1)
func_71110_a(Container arg0, List<ItemStack> arg1)
public void
a(aau arg0, int arg1, int arg2)
func_71112_a(Container arg0, int arg1, int arg2)
setContainerData(Container arg0, int arg1, int arg2)
public void
a(aau arg0, qg arg1)
func_175173_a(Container arg0, IInventory arg1)
setContainerData(Container arg0, IInventory arg1)
public void
q()
func_71053_j()
closeInventory()
public void
r()
func_71113_k()
broadcastCarriedItem()
public void
s()
func_71128_l()
public void
a(float arg0, float arg1, boolean arg2, boolean arg3)
func_110430_a(float arg0, float arg1, boolean arg2, boolean arg3)
public boolean
a(nj arg0)
func_189102_a(Achievement arg0)
public void
a(np arg0, int arg1)
func_71064_a(StatBase arg0, int arg1)
public void
a(np arg0)
func_175145_a(StatBase arg0)
public void
t()
func_71123_m()
public void
u()
func_71118_n()
triggerHealthUpdate()
public void
b(eu arg0)
func_146105_b(ITextComponent arg0)
protected void
v()
func_71036_o()
public void
a(zj arg0, boolean arg1)
func_71049_a(EntityPlayer arg0, boolean arg1)
copyTo(EntityHuman arg0, boolean arg1)
protected void
a(rl arg0)
func_70670_a(PotionEffect arg0)
protected void
a(rl arg0, boolean arg1)
func_70695_b(PotionEffect arg0, boolean arg1)
protected void
b(rl arg0)
func_70688_c(PotionEffect arg0)
public void
a(double arg0, double arg1, double arg2)
func_70634_a(double arg0, double arg1, double arg2)
enderTeleportTo(double arg0, double arg1, double arg2)
public void
a(rr arg0)
func_71009_b(Entity arg0)
public void
b(rr arg0)
func_71047_c(Entity arg0)
public void
w()
func_71016_p()
updateAbilities()
public WorldServer
x()
func_71121_q()
public void
a(ahw$a arg0)
func_71033_a(WorldSettings$GameType arg0)
public boolean
y()
func_175149_v()
isSpectator()
public boolean
l_()
func_184812_l_()
public void
a(eu arg0)
func_145747_a(ITextComponent arg0)
sendMessage(IChatBaseComponent arg0)
public boolean
a(int arg0, String arg1)
func_70003_b(int arg0, String arg1)
public String
A()
func_71114_r()
public void
a(il arg0)
func_147100_a(CPacketClientSettings arg0)
public EntityHuman$EnumChatVisibility
C()
func_147096_v()
getChatFlags()
public void
a(String arg0, String arg1)
func_175397_a(String arg0, String arg1)
setResourcePack(String arg0, String arg1)
public BlockPosition
c()
func_180425_c()
getChunkCoordinates()
public void
D()
func_143004_u()
resetIdleTimer()
public ServerStatisticManager
E()
func_147099_x()
getStatisticManager()
public void
c(rr arg0)
func_152339_d(Entity arg0)
public void
d(rr arg0)
func_184848_d(Entity arg0)
protected void
F()
func_175135_B()
public Entity
G()
func_175398_C()
getSpecatorTarget()
public void
e(rr arg0)
func_175399_e(Entity arg0)
setSpectatorTarget(Entity arg0)
protected void
H()
func_184173_H()
public void
f(rr arg0)
func_71059_n(Entity arg0)
attack(Entity arg0)
public long
I()
func_154331_x()
public IChatBaseComponent
J()
func_175396_E()
getPlayerListName()
public void
a(qm arg0)
func_184609_a(EnumHand arg0)
public boolean
K()
func_184850_K()
public void
L()
func_184846_L()
public void
M()
func_184847_M()
public void
N()
func_189103_N()