net.minecraft.world.entity.monster

public class Drowned

extends Zombie implements RangedAttackMob

All mapped superinterfaces:

SyncedDataHolder, Nameable, EntityAccess, UniquelyIdentifyable, ScoreHolder, DataComponentGetter, Attackable, EquipmentUser, Leashable, Targeting, Enemy, RangedAttackMob

cnr
net.minecraft.world.entity.monster.Drowned
net.minecraft.class_1551
net.minecraft.unmapped.C_yfizxqob
net.minecraft.entity.mob.DrownedEntity
net.minecraft.entity.mob.DrownedEntity

Field summary

Modifier and TypeField
public static final float
a
NAUTILUS_SHELL_CHANCE
field_30460
f_doprmcgo
field_30460
NAUTILUS_SHELL_PROBABILITY
boolean
bJ
searchingForLand
field_7233
f_fabslwzs
targetingUnderwater
targetingUnderwater
protected final WaterBoundPathNavigation
b
waterNavigation
field_7234
f_cfxwierk
waterNavigation
waterNavigation
protected final GroundPathNavigation
c
groundNavigation
field_7232
f_wzucnaju
landNavigation
landNavigation

Constructor summary

ModifierConstructor
public (EntityType<? extends Drowned> arg0, Level world)

Method summary

Modifier and TypeMethod
public static AttributeSupplier$Builder
j()
createAttributes()
method_55746()
m_dbqznqku()
createDrownedAttributes()
createDrownedAttributes()
protected void
m()
addBehaviourGoals()
method_7208()
m_iuesbiha()
initCustomGoals()
initCustomGoals()
public SpawnGroupData
a(djr arg0, bub arg1, bwn arg2, bxw arg3)
finalizeSpawn(ServerLevelAccessor arg0, DifficultyInstance arg1, EntitySpawnReason arg2, SpawnGroupData arg3)
method_5943(class_5425 arg0, class_1266 arg1, class_3730 arg2, class_1315 arg3)
m_oxrxxqyz(C_jmnzlycd arg0, C_jiailwzt arg1, C_bhyaesep arg2, C_lsmqixfx arg3)
initialize(ServerWorldAccess arg0, LocalDifficulty arg1, SpawnReason arg2, EntityData arg3)
initialize(ServerWorldAccess arg0, LocalDifficulty arg1, SpawnReason arg2, EntityData arg3)
public static boolean
a(bwo<cnr> arg0, djr arg1, bwn arg2, iu arg3, azv arg4)
checkDrownedSpawnRules(EntityType<Drowned> arg0, ServerLevelAccessor arg1, EntitySpawnReason arg2, BlockPos arg3, RandomSource arg4)
method_20673(class_1299<class_1551> arg0, class_5425 arg1, class_3730 arg2, class_2338 arg3, class_5819 arg4)
m_mgpuqdza(C_ogavsvbr<C_yfizxqob> arg0, C_jmnzlycd arg1, C_bhyaesep arg2, C_hynzadkk arg3, C_rlomrsco arg4)
canSpawn(EntityType<DrownedEntity> type, ServerWorldAccess world, SpawnReason spawnReason, BlockPos pos, Random random)
canSpawn(EntityType<DrownedEntity> type, ServerWorldAccess world, SpawnReason reason, BlockPos pos, RandomGenerator random)
private static boolean
a(djb arg0, iu arg1)
isDeepEnoughToSpawn(LevelAccessor arg0, BlockPos arg1)
method_20672(class_1936 arg0, class_2338 arg1)
m_euaeimqp(C_vdvbsyle arg0, C_hynzadkk arg1)
isValidSpawnDepth(WorldAccess world, BlockPos pos)
isValidSpawnDepth(WorldAccess world, BlockPos pos)
protected SoundEvent
u()
getAmbientSound()
method_5994()
m_jjefzxbm()
getAmbientSound()
getAmbientSound()
protected SoundEvent
e(buu arg0)
getHurtSound(DamageSource arg0)
method_6011(class_1282 arg0)
m_spwwmdyl(C_sbxfkpyv arg0)
getHurtSound(DamageSource arg0)
getHurtSound(DamageSource arg0)
protected SoundEvent
l_()
getDeathSound()
method_6002()
m_axkhmdzu()
getDeathSound()
getDeathSound()
protected SoundEvent
n()
getStepSound()
method_7207()
m_eddcztmf()
getStepSound()
getStepSound()
protected SoundEvent
aV()
getSwimSound()
method_5737()
m_ngysbrcu()
getSwimSound()
getSwimSound()
protected boolean
q()
canSpawnInLiquids()
method_64462()
m_ckckhijq()
canSpawnAsReinforcementInFluid()
canSpawnInFluid()
protected ItemStack
t()
getSkull()
method_7215()
m_iqashtsi()
getSkull()
getSkull()
protected void
a(azv arg0, bub arg1)
populateDefaultEquipmentSlots(RandomSource arg0, DifficultyInstance arg1)
method_5964(class_5819 arg0, class_1266 arg1)
m_bafwglvj(C_rlomrsco arg0, C_jiailwzt arg1)
initEquipment(Random arg0, LocalDifficulty arg1)
initEquipment(RandomGenerator arg0, LocalDifficulty arg1)
protected boolean
a(czd arg0, czd arg1, bwp arg2)
canReplaceCurrentItem(ItemStack arg0, ItemStack arg1, EquipmentSlot arg2)
method_5955(class_1799 arg0, class_1799 arg1, class_1304 arg2)
m_swfiqufm(C_sddaxwyk arg0, C_sddaxwyk arg1, C_yuycoehb arg2)
prefersNewEquipment(ItemStack arg0, ItemStack arg1, EquipmentSlot arg2)
prefersNewEquipment(ItemStack arg0, ItemStack arg1, EquipmentSlot arg2)
protected boolean
x()
convertsInWater()
method_7209()
m_ihrbkgqe()
canConvertInWater()
canConvertInWater()
public boolean
a(djd arg0)
checkSpawnObstruction(LevelReader arg0)
method_5957(class_4538 arg0)
m_xipuyppw(C_eemzphbi arg0)
canSpawn(WorldView arg0)
canSpawn(WorldView arg0)
public boolean
i(bxe arg0)
okTarget(LivingEntity arg0)
method_7012(class_1309 arg0)
m_hwzlbacm(C_usxaxydn arg0)
canDrownedAttackTarget(LivingEntity target)
canDrownedAttackTarget(LivingEntity target)
public boolean
cJ()
isPushedByFluid()
method_5675()
m_mhvikmsw()
isPushedByFluids()
isPushedByFluids()
boolean
gy()
wantsToSwim()
method_7018()
m_fzzbtgbm()
isTargetingUnderwater()
isTargetingUnderwater()
public void
a_(feq arg0)
travel(Vec3 arg0)
method_6091(class_243 arg0)
m_pdfqoxex(C_vgpupfxx arg0)
travel(Vec3d arg0)
travel(Vec3d arg0)
public void
bo()
updateSwimming()
method_5790()
m_lzpwoeto()
updateSwimming()
updateSwimming()
public boolean
cl()
isVisuallySwimming()
method_20232()
m_mvqgdaof()
isInSwimmingPose()
isInSwimmingPose()
protected boolean
gr()
closeToNextPos()
method_7016()
m_cvnsifje()
hasFinishedCurrentPath()
hasFinishedCurrentPath()
public void
a(bxe arg0, float arg1)
performRangedAttack(LivingEntity arg0, float arg1)
method_7105(class_1309 arg0, float arg1)
m_tmonasak(C_usxaxydn arg0, float arg1)
shootAt(LivingEntity arg0, float arg1)
attack(LivingEntity arg0, float arg1)
public TagKey<Item>
Y()
getPreferredWeaponType()
method_65345()
m_zqkovfvg()
getPreferredWeapons()
public void
w(boolean arg0)
setSearchingForLand(boolean arg0)
method_7013(boolean arg0)
m_dfrhgyzx(boolean arg0)
setTargetingUnderwater(boolean targetingUnderwater)
setTargetingUnderwater(boolean targetingUnderwater)