net.minecraft.world.entity.monster

public class Illusioner

extends SpellcasterIllager implements RangedAttackMob

All mapped superinterfaces:

SyncedDataHolder, Nameable, EntityAccess, UniquelyIdentifyable, ScoreHolder, DataComponentGetter, Attackable, EquipmentUser, Leashable, Targeting, Enemy, RangedAttackMob

cob
net.minecraft.world.entity.monster.Illusioner
net.minecraft.class_1581
net.minecraft.unmapped.C_meitbpul
net.minecraft.entity.mob.IllusionerEntity
net.minecraft.entity.mob.IllusionerEntity

Field summary

Modifier and TypeField
private static final int
bG
NUM_ILLUSIONS
field_30473
f_monqsnzw
field_30473
ILLUSIONS
private static final int
bH
ILLUSION_TRANSITION_TICKS
field_30471
f_fgtlzyct
field_30471
ILLUSION_TRANSITION_TICKS
public static final int
a
ILLUSION_SPREAD
field_30472
f_adpubhus
field_30472
ILLUSION_SPREAD
private int
bI
clientSideIllusionTicks
field_7296
f_skrqgupg
mirrorSpellTimer
illusionTicks
private final Vec3[][]
bJ
clientSideIllusionOffsets
field_7297
f_nuldjtpb
mirrorCopyOffsets
illusionOffsets

Constructor summary

ModifierConstructor
public (EntityType<? extends Illusioner> arg0, Level world)

Method summary

Modifier and TypeMethod
protected void
D()
registerGoals()
method_5959()
m_itjttsuo()
initGoals()
initGoals()
public static AttributeSupplier$Builder
m()
createAttributes()
method_26916()
m_ispzsjja()
createIllusionerAttributes()
createAttributes()
public SpawnGroupData
a(djr arg0, bub arg1, bwn arg2, bxw arg3)
finalizeSpawn(ServerLevelAccessor arg0, DifficultyInstance arg1, EntitySpawnReason arg2, SpawnGroupData arg3)
method_5943(class_5425 arg0, class_1266 arg1, class_3730 arg2, class_1315 arg3)
m_oxrxxqyz(C_jmnzlycd arg0, C_jiailwzt arg1, C_bhyaesep arg2, C_lsmqixfx arg3)
initialize(ServerWorldAccess arg0, LocalDifficulty arg1, SpawnReason arg2, EntityData arg3)
initialize(ServerWorldAccess arg0, LocalDifficulty arg1, SpawnReason arg2, EntityData arg3)
public void
k_()
aiStep()
method_6007()
m_alyudxll()
tickMovement()
tickMovement()
public SoundEvent
ae_()
getCelebrateSound()
method_20033()
m_gdfkmvgz()
getCelebratingSound()
getCelebratingSound()
public Vec3[]
J(float arg0)
getIllusionOffsets(float arg0)
method_7065(float arg0)
m_fszjvral(float arg0)
getMirrorCopyOffsets(float tickProgress)
getIllusionOffsets(float tickDelta)
protected SoundEvent
u()
getAmbientSound()
method_5994()
m_jjefzxbm()
getAmbientSound()
getAmbientSound()
protected SoundEvent
l_()
getDeathSound()
method_6002()
m_axkhmdzu()
getDeathSound()
getDeathSound()
protected SoundEvent
e(buu arg0)
getHurtSound(DamageSource arg0)
method_6011(class_1282 arg0)
m_spwwmdyl(C_sbxfkpyv arg0)
getHurtSound(DamageSource arg0)
getHurtSound(DamageSource arg0)
protected SoundEvent
q()
getCastingSoundEvent()
method_7142()
m_mdixyail()
getCastSpellSound()
getCastSpellSound()
public void
a(arq arg0, int arg1, boolean arg2)
applyRaidBuffs(ServerLevel arg0, int arg1, boolean arg2)
method_16484(class_3218 arg0, int arg1, boolean arg2)
m_onpzsxkg(C_bdwnwhiu arg0, int arg1, boolean arg2)
addBonusForWave(ServerWorld arg0, int arg1, boolean arg2)
addBonusForWave(ServerWorld arg0, int arg1, boolean arg2)
public void
a(bxe arg0, float arg1)
performRangedAttack(LivingEntity arg0, float arg1)
method_7105(class_1309 arg0, float arg1)
m_tmonasak(C_usxaxydn arg0, float arg1)
shootAt(LivingEntity arg0, float arg1)
attack(LivingEntity arg0, float arg1)
public AbstractIllager$IllagerArmPose
j()
getArmPose()
method_6990()
m_qxqxzkuc()
getState()
getState()