public static int[][] | |
public static boolean | | a(double arg0) | | isBlockFloorValid(double arg0) | | method_27932(double arg0) | | m_fvfmmrex(double arg0) | | canDismountInBlock(double height) | | canDismountInBlock(double height) |
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public static boolean | | a(dik arg0, bxe arg1, fel arg2) | | canDismountTo(CollisionGetter arg0, LivingEntity arg1, AABB arg2) | | method_27933(class_1941 arg0, class_1309 arg1, class_238 arg2) | | m_otugdtso(C_vxzrjtdu arg0, C_usxaxydn arg1, C_hbcjzgoe arg2) | | canPlaceEntityAt(CollisionView world, LivingEntity entity, Box targetBox) | | canPlaceEntityAt(CollisionView world, LivingEntity entity, Box targetBox) |
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public static boolean | | a(dik arg0, feq arg1, bxe arg2, bxq arg3) | | canDismountTo(CollisionGetter arg0, Vec3 arg1, LivingEntity arg2, Pose arg3) | | method_33353(class_1941 arg0, class_243 arg1, class_1309 arg2, class_4050 arg3) | | m_ipwagobw(C_vxzrjtdu arg0, C_vgpupfxx arg1, C_usxaxydn arg2, C_ufdjspmk arg3) | | canPlaceEntityAt(CollisionView world, Vec3d offset, LivingEntity entity, EntityPose pose) | | canPlaceEntityAt(CollisionView world, Vec3d offset, LivingEntity entity, EntityPose pose) |
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public static VoxelShape | |
public static double | | a(iu arg0, int arg1, Function<iu, ffk> arg2) | | findCeilingFrom(BlockPos arg0, int arg1, Function<BlockPos, VoxelShape> arg2) | | method_30343(class_2338 arg0, int arg1, Function<class_2338, class_265> arg2) | | m_vcllszmq(C_hynzadkk arg0, int arg1, Function<C_hynzadkk, C_zscvhwbd> arg2) | | getCeilingHeight(BlockPos pos, int maxDistance, Function<BlockPos, VoxelShape> collisionShapeGetter) | | getCeilingHeight(BlockPos pos, int maxDistance, Function<BlockPos, VoxelShape> collisionShapeGetter) |
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public static Vec3 | | a(bwo<?> arg0, dik arg1, iu arg2, boolean arg3) | | findSafeDismountLocation(EntityType<?> arg0, CollisionGetter arg1, BlockPos arg2, boolean arg3) | | method_30769(class_1299<?> arg0, class_1941 arg1, class_2338 arg2, boolean arg3) | | m_oshnlenr(C_ogavsvbr<?> arg0, C_vxzrjtdu arg1, C_hynzadkk arg2, boolean arg3) | | findRespawnPos(EntityType<?> entityType, CollisionView world, BlockPos pos, boolean ignoreInvalidPos) | | findRespawnPos(EntityType<?> entityType, CollisionView world, BlockPos pos, boolean ignoreInvalidPos) |
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