public Predicate<ItemStack> | | c() | | getSupportedHeldProjectiles() | | method_20310() | | m_cklqgcpd() | | getHeldProjectiles() | | getHeldProjectiles() |
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public Predicate<ItemStack> | | a() | | getAllSupportedProjectiles() | | method_19268() | | m_yigyclfo() | | getProjectiles() | | getProjectiles() |
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public InteractionResult | | a(dja arg0, crc arg1, buc arg2) | | use(Level arg0, Player arg1, InteractionHand arg2) | | method_7836(class_1937 arg0, class_1657 arg1, class_1268 arg2) | | m_znsmbimv(C_cdctfzbn arg0, C_jzrpycqo arg1, C_laxmzoqs arg2) | | use(World arg0, PlayerEntity arg1, Hand arg2) | | use(World arg0, PlayerEntity arg1, Hand arg2) |
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private static float | |
public boolean | | a(czd arg0, dja arg1, bxe arg2, int arg3) | | releaseUsing(ItemStack arg0, Level arg1, LivingEntity arg2, int arg3) | | method_7840(class_1799 arg0, class_1937 arg1, class_1309 arg2, int arg3) | | m_hwkxajsh(C_sddaxwyk arg0, C_cdctfzbn arg1, C_usxaxydn arg2, int arg3) | | onStoppedUsing(ItemStack arg0, World arg1, LivingEntity arg2, int arg3) | | onStoppedUsing(ItemStack arg0, World arg1, LivingEntity arg2, int arg3) |
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private static boolean | |
public static boolean | |
protected void | | a(bxe arg0, crx arg1, int arg2, float arg3, float arg4, float arg5, bxe arg6) | | shootProjectile(LivingEntity arg0, Projectile arg1, int arg2, float arg3, float arg4, float arg5, LivingEntity arg6) | | method_7763(class_1309 arg0, class_1676 arg1, int arg2, float arg3, float arg4, float arg5, class_1309 arg6) | | m_fhkzmpeo(C_usxaxydn arg0, C_ltpsyvhj arg1, int arg2, float arg3, float arg4, float arg5, C_usxaxydn arg6) | | shoot(LivingEntity arg0, ProjectileEntity arg1, int arg2, float arg3, float arg4, float arg5, LivingEntity arg6) | | shoot(LivingEntity arg0, ProjectileEntity arg1, int arg2, float arg3, float arg4, float arg5, LivingEntity arg6) |
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private static org.joml.Vector3f | | a(bxe arg0, feq arg1, float arg2) | | getProjectileShotVector(LivingEntity arg0, Vec3 arg1, float arg2) | | method_57343(class_1309 arg0, class_243 arg1, float arg2) | | m_bpqnhzpy(C_usxaxydn arg0, C_vgpupfxx arg1, float arg2) | | calcVelocity(LivingEntity shooter, Vec3d direction, float yaw) | | getProjectileVelocity(LivingEntity shooter, Vec3d direction, float yaw) |
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protected Projectile | | a(dja arg0, bxe arg1, czd arg2, czd arg3, boolean arg4) | | createProjectile(Level arg0, LivingEntity arg1, ItemStack arg2, ItemStack arg3, boolean arg4) | | method_57344(class_1937 arg0, class_1309 arg1, class_1799 arg2, class_1799 arg3, boolean arg4) | | m_rbhackqr(C_cdctfzbn arg0, C_usxaxydn arg1, C_sddaxwyk arg2, C_sddaxwyk arg3, boolean arg4) | | createArrowEntity(World arg0, LivingEntity arg1, ItemStack arg2, ItemStack arg3, boolean arg4) | | getProjectile(World arg0, LivingEntity arg1, ItemStack arg2, ItemStack arg3, boolean arg4) |
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protected int | |
public void | | a(dja arg0, bxe arg1, buc arg2, czd arg3, float arg4, float arg5, bxe arg6) | | performShooting(Level arg0, LivingEntity arg1, InteractionHand arg2, ItemStack arg3, float arg4, float arg5, LivingEntity arg6) | | method_7777(class_1937 arg0, class_1309 arg1, class_1268 arg2, class_1799 arg3, float arg4, float arg5, class_1309 arg6) | | m_btbqnuxf(C_cdctfzbn arg0, C_usxaxydn arg1, C_laxmzoqs arg2, C_sddaxwyk arg3, float arg4, float arg5, C_usxaxydn arg6) | | shootAll(World world, LivingEntity shooter, Hand hand, ItemStack stack, float speed, float divergence, LivingEntity target) | | shootAll(World world, LivingEntity entity, Hand hand, ItemStack stack, float speed, float divergence, LivingEntity target) |
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private static float | |
private static float | |
public void | | a(dja arg0, bxe arg1, czd arg2, int arg3) | | onUseTick(Level arg0, LivingEntity arg1, ItemStack arg2, int arg3) | | method_7852(class_1937 arg0, class_1309 arg1, class_1799 arg2, int arg3) | | m_mvuvxzgn(C_cdctfzbn arg0, C_usxaxydn arg1, C_sddaxwyk arg2, int arg3) | | usageTick(World arg0, LivingEntity arg1, ItemStack arg2, int arg3) | | usageTick(World arg0, LivingEntity arg1, ItemStack arg2, int arg3) |
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public int | |
public static int | |
public ItemUseAnimation | |
CrossbowItem$ChargingSounds | |
private static float | | a(int arg0, czd arg1, bxe arg2) | | getPowerForTime(int arg0, ItemStack arg1, LivingEntity arg2) | | method_7770(int arg0, class_1799 arg1, class_1309 arg2) | | m_xefbydko(int arg0, C_sddaxwyk arg1, C_usxaxydn arg2) | | getPullProgress(int useTicks, ItemStack stack, LivingEntity user) | | getLoadingProgress(int usedTime, ItemStack stack, LivingEntity entity) |
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public boolean | |
public int | | b() | | getDefaultProjectileRange() | | method_24792() | | m_npgeoury() | | getRange() | | getRange() |
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