net.minecraft.world.level.block

public class CandleBlock

extends AbstractCandleBlock implements SimpleWaterloggedBlock

All mapped superinterfaces:

FeatureElement, ItemLike, SimpleWaterloggedBlock, BucketPickup, LiquidBlockContainer

dmw
net.minecraft.world.level.block.CandleBlock
net.minecraft.class_5544
net.minecraft.unmapped.C_rrwcrbzt
net.minecraft.block.CandleBlock
net.minecraft.block.CandleBlock

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<CandleBlock>
c
CODEC
field_46298
f_yrivonav
CODEC
CODEC
public static final int
d
MIN_CANDLES
field_31050
f_egpozybp
field_31050
MIN_CANDLES
public static final int
e
MAX_CANDLES
field_31051
f_mdkqjrkk
MAX_CANDLE_AMOUNT
MAX_CANDLES
public static final IntegerProperty
f
CANDLES
field_27174
f_jzngyics
CANDLES
CANDLES
public static final BooleanProperty
g
LIT
field_27175
f_svfhujve
LIT
LIT
public static final BooleanProperty
h
WATERLOGGED
field_27176
f_uqkjazqv
WATERLOGGED
WATERLOGGED
public static final ToIntFunction<BlockState>
i
LIGHT_EMISSION
field_27177
f_ewjclegu
STATE_TO_LUMINANCE
STATE_TO_LUMINANCE
private static final it.unimi.dsi.fastutil.ints.Int2ObjectMap<List<Vec3>>
D
PARTICLE_OFFSETS
field_27178
f_ffzcvmxh
CANDLES_TO_PARTICLE_OFFSETS
CANDLES_TO_PARTICLE_OFFSETS
private static final VoxelShape[]
R
SHAPES
field_55744
f_eknnmilz
SHAPES_BY_CANDLES

Constructor summary

ModifierConstructor
public (BlockBehaviour$Properties settings)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<CandleBlock>
a()
codec()
method_53969()
m_wrnxumjr()
getCodec()
getCodec()
protected InteractionResult
a(czd arg0, eah arg1, dja arg2, iu arg3, crc arg4, buc arg5, fem arg6)
useItemOn(ItemStack arg0, BlockState arg1, Level arg2, BlockPos arg3, Player arg4, InteractionHand arg5, BlockHitResult arg6)
method_55765(class_1799 arg0, class_2680 arg1, class_1937 arg2, class_2338 arg3, class_1657 arg4, class_1268 arg5, class_3965 arg6)
m_jzhgkbwu(C_sddaxwyk arg0, C_txtbiemp arg1, C_cdctfzbn arg2, C_hynzadkk arg3, C_jzrpycqo arg4, C_laxmzoqs arg5, C_jdakttms arg6)
onUseWithItem(ItemStack arg0, BlockState arg1, World arg2, BlockPos arg3, PlayerEntity arg4, Hand arg5, BlockHitResult arg6)
onInteract(ItemStack arg0, BlockState arg1, World arg2, BlockPos arg3, PlayerEntity arg4, Hand arg5, BlockHitResult arg6)
protected boolean
a(eah arg0, dcw arg1)
canBeReplaced(BlockState arg0, BlockPlaceContext arg1)
method_9616(class_2680 arg0, class_1750 arg1)
m_qzmkwuwe(C_txtbiemp arg0, C_aiootljq arg1)
canReplace(BlockState arg0, ItemPlacementContext arg1)
canReplace(BlockState arg0, ItemPlacementContext arg1)
public BlockState
a(dcw arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
m_iwedynhy(C_aiootljq arg0)
getPlacementState(ItemPlacementContext arg0)
getPlacementState(ItemPlacementContext arg0)
protected BlockState
a(eah arg0, djd arg1, djp arg2, iu arg3, ja arg4, iu arg5, eah arg6, azv arg7)
updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
m_yvunqpeq(C_txtbiemp arg0, C_eemzphbi arg1, C_adoatlrf arg2, C_hynzadkk arg3, C_xpuuihxf arg4, C_hynzadkk arg5, C_txtbiemp arg6, C_rlomrsco arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, TickSchedulerAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomGenerator arg7)
protected FluidState
b_(eah arg0)
getFluidState(BlockState arg0)
method_9545(class_2680 arg0)
m_nlstkjhl(C_txtbiemp arg0)
getFluidState(BlockState arg0)
getFluidState(BlockState arg0)
protected VoxelShape
a(eah arg0, dig arg1, iu arg2, fev arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
m_fqngyjtr(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_pbfjvesm arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
protected void
a(eai$a<dmf, eah> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
m_yujtcnah(C_ezfeikaq$C_mfnsmxhw<C_mmxmpdoq, C_txtbiemp> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
public boolean
a(djb arg0, iu arg1, eah arg2, ewo arg3)
placeLiquid(LevelAccessor arg0, BlockPos arg1, BlockState arg2, FluidState arg3)
method_10311(class_1936 arg0, class_2338 arg1, class_2680 arg2, class_3610 arg3)
m_ymsxgqxp(C_vdvbsyle arg0, C_hynzadkk arg1, C_txtbiemp arg2, C_xqketiuf arg3)
tryFillWithFluid(WorldAccess arg0, BlockPos arg1, BlockState arg2, FluidState arg3)
tryFillWithFluid(WorldAccess arg0, BlockPos arg1, BlockState arg2, FluidState arg3)
public static boolean
h(eah arg0)
canLight(BlockState arg0)
method_31630(class_2680 arg0)
m_bfpjvdra(C_txtbiemp arg0)
canBeLit(BlockState state)
canBeLit(BlockState state)
protected Iterable<Vec3>
b(eah arg0)
getParticleOffsets(BlockState arg0)
method_31613(class_2680 arg0)
m_yprxnwud(C_txtbiemp arg0)
getParticleOffsets(BlockState arg0)
getParticleOffsets(BlockState arg0)
protected boolean
d(eah arg0)
canBeLit(BlockState arg0)
method_35246(class_2680 arg0)
m_vzyfclfn(C_txtbiemp arg0)
isNotLit(BlockState arg0)
isNotLit(BlockState arg0)
protected boolean
a(eah arg0, djd arg1, iu arg2)
canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
m_qixajhot(C_txtbiemp arg0, C_eemzphbi arg1, C_hynzadkk arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)