net.minecraft.world.level.block

public class DoorBlock

extends Block

All mapped superinterfaces:

FeatureElement, ItemLike

dom
net.minecraft.world.level.block.DoorBlock
net.minecraft.class_2323
net.minecraft.unmapped.C_dfkdtnby
net.minecraft.block.DoorBlock
net.minecraft.block.DoorBlock

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<DoorBlock>
a
CODEC
field_46337
f_bioptjib
CODEC
CODEC
public static final EnumProperty<Direction>
b
FACING
field_10938
f_pgtypdwz
FACING
FACING
public static final EnumProperty<DoubleBlockHalf>
c
HALF
field_10946
f_rkamnhzi
HALF
HALF
public static final EnumProperty<DoorHingeSide>
d
HINGE
field_10941
f_itolrcbh
HINGE
HINGE
public static final BooleanProperty
e
OPEN
field_10945
f_wlmdlqkf
OPEN
OPEN
public static final BooleanProperty
f
POWERED
field_10940
f_xylcrlvu
POWERED
POWERED
private static final Map<Direction, VoxelShape>
g
SHAPES
field_55753
f_rrltvcvo
SHAPES_BY_DIRECTION
private final BlockSetType
h
type
field_42757
f_vqiotyjw
blockSetType
blockSetType

Constructor summary

ModifierConstructor
protected (BlockSetType type, BlockBehaviour$Properties settings)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<? extends DoorBlock>
a()
codec()
method_53969()
m_wrnxumjr()
getCodec()
getCodec()
public BlockSetType
b()
type()
method_51169()
m_eqsuhely()
getBlockSetType()
getBlockSetType()
protected VoxelShape
a(eah arg0, dig arg1, iu arg2, fev arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
m_fqngyjtr(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_pbfjvesm arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
protected BlockState
a(eah arg0, djd arg1, djp arg2, iu arg3, ja arg4, iu arg5, eah arg6, azv arg7)
updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
m_yvunqpeq(C_txtbiemp arg0, C_eemzphbi arg1, C_adoatlrf arg2, C_hynzadkk arg3, C_xpuuihxf arg4, C_hynzadkk arg5, C_txtbiemp arg6, C_rlomrsco arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, TickSchedulerAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomGenerator arg7)
protected void
a(eah arg0, arq arg1, iu arg2, dit arg3, BiConsumer<czd, iu> arg4)
onExplosionHit(BlockState arg0, ServerLevel arg1, BlockPos arg2, Explosion arg3, BiConsumer<ItemStack, BlockPos> arg4)
method_55124(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_1927 arg3, BiConsumer<class_1799, class_2338> arg4)
m_qjdjbqgu(C_txtbiemp arg0, C_bdwnwhiu arg1, C_hynzadkk arg2, C_aahhrzpf arg3, BiConsumer<C_sddaxwyk, C_hynzadkk> arg4)
onExploded(BlockState arg0, ServerWorld arg1, BlockPos arg2, Explosion arg3, BiConsumer<ItemStack, BlockPos> arg4)
onExplosion(BlockState arg0, ServerWorld arg1, BlockPos arg2, Explosion arg3, BiConsumer<ItemStack, BlockPos> arg4)
public BlockState
a(dja arg0, iu arg1, eah arg2, crc arg3)
playerWillDestroy(Level arg0, BlockPos arg1, BlockState arg2, Player arg3)
method_9576(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1657 arg3)
m_tjijvtpb(C_cdctfzbn arg0, C_hynzadkk arg1, C_txtbiemp arg2, C_jzrpycqo arg3)
onBreak(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3)
onBreak(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3)
protected boolean
a(eah arg0, exd arg1)
isPathfindable(BlockState arg0, PathComputationType arg1)
method_9516(class_2680 arg0, class_10 arg1)
m_rwctfady(C_txtbiemp arg0, C_kjwlgpfr arg1)
canPathfindThrough(BlockState arg0, NavigationType arg1)
canPathfindThrough(BlockState arg0, NavigationType arg1)
public BlockState
a(dcw arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
m_iwedynhy(C_aiootljq arg0)
getPlacementState(ItemPlacementContext arg0)
getPlacementState(ItemPlacementContext arg0)
public void
a(dja arg0, iu arg1, eah arg2, bxe arg3, czd arg4)
setPlacedBy(Level arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
method_9567(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1309 arg3, class_1799 arg4)
m_fuvqealb(C_cdctfzbn arg0, C_hynzadkk arg1, C_txtbiemp arg2, C_usxaxydn arg3, C_sddaxwyk arg4)
onPlaced(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
onPlaced(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
private DoorHingeSide
b(dcw arg0)
getHinge(BlockPlaceContext arg0)
method_10035(class_1750 arg0)
m_lmxpsfip(C_aiootljq arg0)
getHinge(ItemPlacementContext ctx)
getHinge(ItemPlacementContext ctx)
protected InteractionResult
a(eah arg0, dja arg1, iu arg2, crc arg3, fem arg4)
useWithoutItem(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, BlockHitResult arg4)
method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4)
m_pguoxmgn(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_jzrpycqo arg3, C_jdakttms arg4)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4)
public boolean
n(eah arg0)
isOpen(BlockState arg0)
method_30841(class_2680 arg0)
m_xpzejyqi(C_txtbiemp arg0)
isOpen(BlockState state)
isOpen(BlockState state)
public void
a(bwf arg0, dja arg1, eah arg2, iu arg3, boolean arg4)
setOpen(Entity arg0, Level arg1, BlockState arg2, BlockPos arg3, boolean arg4)
method_10033(class_1297 arg0, class_1937 arg1, class_2680 arg2, class_2338 arg3, boolean arg4)
m_gsypzlmo(C_astfners arg0, C_cdctfzbn arg1, C_txtbiemp arg2, C_hynzadkk arg3, boolean arg4)
setOpen(Entity entity, World world, BlockState state, BlockPos pos, boolean open)
setOpen(Entity entity, World world, BlockState state, BlockPos pos, boolean open)
protected void
a(eah arg0, dja arg1, iu arg2, dmf arg3, exw arg4, boolean arg5)
neighborChanged(BlockState arg0, Level arg1, BlockPos arg2, Block arg3, Orientation arg4, boolean arg5)
method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_9904 arg4, boolean arg5)
m_tmlkosuh(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_mmxmpdoq arg3, C_ctatbkvy arg4, boolean arg5)
neighborUpdate(BlockState arg0, World arg1, BlockPos arg2, Block arg3, WireOrientation arg4, boolean arg5)
neighborUpdate(BlockState arg0, World arg1, BlockPos arg2, Block arg3, Orientation arg4, boolean arg5)
protected boolean
a(eah arg0, djd arg1, iu arg2)
canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
m_qixajhot(C_txtbiemp arg0, C_eemzphbi arg1, C_hynzadkk arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
private void
a(bwf arg0, dja arg1, iu arg2, boolean arg3)
playSound(Entity arg0, Level arg1, BlockPos arg2, boolean arg3)
method_10036(class_1297 arg0, class_1937 arg1, class_2338 arg2, boolean arg3)
m_wqlvmwdp(C_astfners arg0, C_cdctfzbn arg1, C_hynzadkk arg2, boolean arg3)
playOpenCloseSound(Entity entity, World world, BlockPos pos, boolean open)
playOpenCloseSound(Entity entity, World world, BlockPos pos, boolean open)
protected BlockState
a(eah arg0, dsz arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
m_umbsjste(C_txtbiemp arg0, C_mboglirk arg1)
rotate(BlockState arg0, BlockRotation arg1)
rotate(BlockState arg0, BlockRotation arg1)
protected BlockState
a(eah arg0, dri arg1)
mirror(BlockState arg0, Mirror arg1)
method_9569(class_2680 arg0, class_2415 arg1)
m_ssvaouey(C_txtbiemp arg0, C_qomzaqud arg1)
mirror(BlockState arg0, BlockMirror arg1)
mirror(BlockState arg0, BlockMirror arg1)
protected long
a(eah arg0, iu arg1)
getSeed(BlockState arg0, BlockPos arg1)
method_9535(class_2680 arg0, class_2338 arg1)
m_nlgzchux(C_txtbiemp arg0, C_hynzadkk arg1)
getRenderingSeed(BlockState arg0, BlockPos arg1)
getRenderingSeed(BlockState arg0, BlockPos arg1)
protected void
a(eai$a<dmf, eah> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
m_yujtcnah(C_ezfeikaq$C_mfnsmxhw<C_mmxmpdoq, C_txtbiemp> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
public static boolean
a(dja arg0, iu arg1)
isWoodenDoor(Level arg0, BlockPos arg1)
method_24795(class_1937 arg0, class_2338 arg1)
m_fuizcync(C_cdctfzbn arg0, C_hynzadkk arg1)
canOpenByHand(World world, BlockPos pos)
isWoodenDoor(World world, BlockPos pos)
public static boolean
o(eah arg0)
isWoodenDoor(BlockState arg0)
method_24796(class_2680 arg0)
m_wjfroewi(C_txtbiemp arg0)
canOpenByHand(BlockState state)
isWoodenDoor(BlockState state)