net.minecraft.world.level.block

public class DoublePlantBlock

extends VegetationBlock

All mapped superinterfaces:

FeatureElement, ItemLike

doo
net.minecraft.world.level.block.DoublePlantBlock
net.minecraft.class_2320
net.minecraft.unmapped.C_pomjjrfu
net.minecraft.block.TallPlantBlock
net.minecraft.block.TallPlantBlock

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<DoublePlantBlock>
a
CODEC
field_46338
f_gdxadkfo
CODEC
CODEC
public static final EnumProperty<DoubleBlockHalf>
b
HALF
field_10929
f_rmfcnglu
HALF
HALF

Constructor summary

ModifierConstructor
public (BlockBehaviour$Properties settings)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<? extends DoublePlantBlock>
a()
codec()
method_53969()
m_wrnxumjr()
getCodec()
getCodec()
protected BlockState
a(eah arg0, djd arg1, djp arg2, iu arg3, ja arg4, iu arg5, eah arg6, azv arg7)
updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
m_yvunqpeq(C_txtbiemp arg0, C_eemzphbi arg1, C_adoatlrf arg2, C_hynzadkk arg3, C_xpuuihxf arg4, C_hynzadkk arg5, C_txtbiemp arg6, C_rlomrsco arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, TickSchedulerAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomGenerator arg7)
public BlockState
a(dcw arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
m_iwedynhy(C_aiootljq arg0)
getPlacementState(ItemPlacementContext arg0)
getPlacementState(ItemPlacementContext arg0)
public void
a(dja arg0, iu arg1, eah arg2, bxe arg3, czd arg4)
setPlacedBy(Level arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
method_9567(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1309 arg3, class_1799 arg4)
m_fuvqealb(C_cdctfzbn arg0, C_hynzadkk arg1, C_txtbiemp arg2, C_usxaxydn arg3, C_sddaxwyk arg4)
onPlaced(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
onPlaced(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
protected boolean
a(eah arg0, djd arg1, iu arg2)
canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
m_qixajhot(C_txtbiemp arg0, C_eemzphbi arg1, C_hynzadkk arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
public static void
a(djb arg0, eah arg1, iu arg2, int arg3)
placeAt(LevelAccessor arg0, BlockState arg1, BlockPos arg2, int arg3)
method_10021(class_1936 arg0, class_2680 arg1, class_2338 arg2, int arg3)
m_ajscxjlt(C_vdvbsyle arg0, C_txtbiemp arg1, C_hynzadkk arg2, int arg3)
placeAt(WorldAccess world, BlockState state, BlockPos pos, int flags)
placeAt(WorldAccess world, BlockState state, BlockPos pos, int flags)
public static BlockState
b(djd arg0, iu arg1, eah arg2)
copyWaterloggedFrom(LevelReader arg0, BlockPos arg1, BlockState arg2)
method_37458(class_4538 arg0, class_2338 arg1, class_2680 arg2)
m_dwiyveyv(C_eemzphbi arg0, C_hynzadkk arg1, C_txtbiemp arg2)
withWaterloggedState(WorldView world, BlockPos pos, BlockState state)
withWaterloggedState(WorldView world, BlockPos pos, BlockState state)
public BlockState
a(dja arg0, iu arg1, eah arg2, crc arg3)
playerWillDestroy(Level arg0, BlockPos arg1, BlockState arg2, Player arg3)
method_9576(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1657 arg3)
m_tjijvtpb(C_cdctfzbn arg0, C_hynzadkk arg1, C_txtbiemp arg2, C_jzrpycqo arg3)
onBreak(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3)
onBreak(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3)
public void
a(dja arg0, crc arg1, iu arg2, eah arg3, dxf arg4, czd arg5)
playerDestroy(Level arg0, Player arg1, BlockPos arg2, BlockState arg3, BlockEntity arg4, ItemStack arg5)
method_9556(class_1937 arg0, class_1657 arg1, class_2338 arg2, class_2680 arg3, class_2586 arg4, class_1799 arg5)
m_mtdctgjh(C_cdctfzbn arg0, C_jzrpycqo arg1, C_hynzadkk arg2, C_txtbiemp arg3, C_kvegafmh arg4, C_sddaxwyk arg5)
afterBreak(World arg0, PlayerEntity arg1, BlockPos arg2, BlockState arg3, BlockEntity arg4, ItemStack arg5)
afterBreak(World arg0, PlayerEntity arg1, BlockPos arg2, BlockState arg3, BlockEntity arg4, ItemStack arg5)
protected static void
b(dja arg0, iu arg1, eah arg2, crc arg3)
preventDropFromBottomPart(Level arg0, BlockPos arg1, BlockState arg2, Player arg3)
method_30036(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1657 arg3)
m_fylviihb(C_cdctfzbn arg0, C_hynzadkk arg1, C_txtbiemp arg2, C_jzrpycqo arg3)
onBreakInCreative(World world, BlockPos pos, BlockState state, PlayerEntity player)
breakBottomHalf(World world, BlockPos pos, BlockState state, PlayerEntity player)
protected void
a(eai$a<dmf, eah> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
m_yujtcnah(C_ezfeikaq$C_mfnsmxhw<C_mmxmpdoq, C_txtbiemp> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
protected long
a(eah arg0, iu arg1)
getSeed(BlockState arg0, BlockPos arg1)
method_9535(class_2680 arg0, class_2338 arg1)
m_nlgzchux(C_txtbiemp arg0, C_hynzadkk arg1)
getRenderingSeed(BlockState arg0, BlockPos arg1)
getRenderingSeed(BlockState arg0, BlockPos arg1)