net.minecraft.world.level.block

public class LecternBlock

extends BaseEntityBlock

All mapped superinterfaces:

FeatureElement, ItemLike, EntityBlock

dqw
net.minecraft.world.level.block.LecternBlock
net.minecraft.class_3715
net.minecraft.unmapped.C_ksjrzgfh
net.minecraft.block.LecternBlock
net.minecraft.block.LecternBlock

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<LecternBlock>
a
CODEC
field_46386
f_hahlrcbv
CODEC
CODEC
public static final EnumProperty<Direction>
b
FACING
field_16404
f_qwsoybcb
FACING
FACING
public static final BooleanProperty
c
POWERED
field_17365
f_skgkzcxn
POWERED
POWERED
public static final BooleanProperty
d
HAS_BOOK
field_17366
f_akdeicpm
HAS_BOOK
HAS_BOOK
private static final VoxelShape
e
SHAPE_COLLISION
field_55774
f_wkugapry
BASE_SHAPE
COLLISION_SHAPE
private static final Map<Direction, VoxelShape>
f
SHAPES
field_55775
f_zvmpljkm
OUTLINE_SHAPES_BY_DIRECTION
private static final int
g
PAGE_CHANGE_IMPULSE_TICKS
field_31113
f_xjamdfmq
SCHEDULED_TICK_DELAY
SCHEDULED_TICK_DELAY

Constructor summary

ModifierConstructor
protected (BlockBehaviour$Properties settings)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<LecternBlock>
a()
codec()
method_53969()
m_wrnxumjr()
getCodec()
getCodec()
protected VoxelShape
d_(eah arg0)
getOcclusionShape(BlockState arg0)
method_9571(class_2680 arg0)
m_fsimvkxt(C_txtbiemp arg0)
getCullingShape(BlockState arg0)
getCullingShape(BlockState arg0)
protected boolean
g_(eah arg0)
useShapeForLightOcclusion(BlockState arg0)
method_9526(class_2680 arg0)
m_mfmohedo(C_txtbiemp arg0)
hasSidedTransparency(BlockState arg0)
hasSidedTransparency(BlockState arg0)
public BlockState
a(dcw arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
m_iwedynhy(C_aiootljq arg0)
getPlacementState(ItemPlacementContext arg0)
getPlacementState(ItemPlacementContext arg0)
protected VoxelShape
b(eah arg0, dig arg1, iu arg2, fev arg3)
getCollisionShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9549(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
m_phzfypqf(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_pbfjvesm arg3)
getCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
getCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
protected VoxelShape
a(eah arg0, dig arg1, iu arg2, fev arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
m_fqngyjtr(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_pbfjvesm arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
protected BlockState
a(eah arg0, dsz arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
m_umbsjste(C_txtbiemp arg0, C_mboglirk arg1)
rotate(BlockState arg0, BlockRotation arg1)
rotate(BlockState arg0, BlockRotation arg1)
protected BlockState
a(eah arg0, dri arg1)
mirror(BlockState arg0, Mirror arg1)
method_9569(class_2680 arg0, class_2415 arg1)
m_ssvaouey(C_txtbiemp arg0, C_qomzaqud arg1)
mirror(BlockState arg0, BlockMirror arg1)
mirror(BlockState arg0, BlockMirror arg1)
protected void
a(eai$a<dmf, eah> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
m_yujtcnah(C_ezfeikaq$C_mfnsmxhw<C_mmxmpdoq, C_txtbiemp> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
public BlockEntity
a(iu arg0, eah arg1)
newBlockEntity(BlockPos arg0, BlockState arg1)
method_10123(class_2338 arg0, class_2680 arg1)
m_zupvpdxk(C_hynzadkk arg0, C_txtbiemp arg1)
createBlockEntity(BlockPos arg0, BlockState arg1)
createBlockEntity(BlockPos arg0, BlockState arg1)
public static boolean
a(bxe arg0, dja arg1, iu arg2, eah arg3, czd arg4)
tryPlaceBook(LivingEntity arg0, Level arg1, BlockPos arg2, BlockState arg3, ItemStack arg4)
method_17472(class_1309 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, class_1799 arg4)
m_kkgqosaq(C_usxaxydn arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_txtbiemp arg3, C_sddaxwyk arg4)
putBookIfAbsent(LivingEntity user, World world, BlockPos pos, BlockState state, ItemStack stack)
putBookIfAbsent(LivingEntity entity, World world, BlockPos pos, BlockState state, ItemStack stack)
private static void
b(bxe arg0, dja arg1, iu arg2, eah arg3, czd arg4)
placeBook(LivingEntity arg0, Level arg1, BlockPos arg2, BlockState arg3, ItemStack arg4)
method_17475(class_1309 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, class_1799 arg4)
m_pjyxggqg(C_usxaxydn arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_txtbiemp arg3, C_sddaxwyk arg4)
putBook(LivingEntity user, World world, BlockPos pos, BlockState state, ItemStack stack)
putBook(LivingEntity entity, World world, BlockPos pos, BlockState state, ItemStack stack)
public static void
a(bwf arg0, dja arg1, iu arg2, eah arg3, boolean arg4)
resetBookState(Entity arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4)
method_17473(class_1297 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
m_ohsjealo(C_astfners arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_txtbiemp arg3, boolean arg4)
setHasBook(Entity user, World world, BlockPos pos, BlockState state, boolean hasBook)
setHasBook(Entity entity, World world, BlockPos pos, BlockState state, boolean hasBook)
public static void
a(dja arg0, iu arg1, eah arg2)
signalPageChange(Level arg0, BlockPos arg1, BlockState arg2)
method_17471(class_1937 arg0, class_2338 arg1, class_2680 arg2)
m_zxqhglte(C_cdctfzbn arg0, C_hynzadkk arg1, C_txtbiemp arg2)
setPowered(World world, BlockPos pos, BlockState state)
setPowered(World world, BlockPos pos, BlockState state)
private static void
a(dja arg0, iu arg1, eah arg2, boolean arg3)
changePowered(Level arg0, BlockPos arg1, BlockState arg2, boolean arg3)
method_17476(class_1937 arg0, class_2338 arg1, class_2680 arg2, boolean arg3)
m_ufiwgggz(C_cdctfzbn arg0, C_hynzadkk arg1, C_txtbiemp arg2, boolean arg3)
setPowered(World world, BlockPos pos, BlockState state, boolean powered)
setPowered(World world, BlockPos pos, BlockState state, boolean powered)
private static void
b(dja arg0, iu arg1, eah arg2)
updateBelow(Level arg0, BlockPos arg1, BlockState arg2)
method_17474(class_1937 arg0, class_2338 arg1, class_2680 arg2)
m_prllyoro(C_cdctfzbn arg0, C_hynzadkk arg1, C_txtbiemp arg2)
updateNeighborAlways(World world, BlockPos pos, BlockState state)
updateNeighborAlways(World world, BlockPos pos, BlockState state)
protected void
a(eah arg0, arq arg1, iu arg2, azv arg3)
tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, RandomSource arg3)
method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3)
m_bneobcwj(C_txtbiemp arg0, C_bdwnwhiu arg1, C_hynzadkk arg2, C_rlomrsco arg3)
scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, RandomGenerator arg3)
protected void
a(eah arg0, arq arg1, iu arg2, boolean arg3)
affectNeighborsAfterRemoval(BlockState arg0, ServerLevel arg1, BlockPos arg2, boolean arg3)
method_66388(class_2680 arg0, class_3218 arg1, class_2338 arg2, boolean arg3)
m_twpfvvna(C_txtbiemp arg0, C_bdwnwhiu arg1, C_hynzadkk arg2, boolean arg3)
onStateReplaced(BlockState arg0, ServerWorld arg1, BlockPos arg2, boolean arg3)
m_twpfvvna(BlockState arg0, ServerWorld arg1, BlockPos arg2, boolean arg3)
protected boolean
f_(eah arg0)
isSignalSource(BlockState arg0)
method_9506(class_2680 arg0)
m_fjkbizwn(C_txtbiemp arg0)
emitsRedstonePower(BlockState arg0)
isRedstonePowerSource(BlockState arg0)
protected int
a(eah arg0, dig arg1, iu arg2, ja arg3)
getSignal(BlockState arg0, BlockGetter arg1, BlockPos arg2, Direction arg3)
method_9524(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
m_bhohbmwk(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_xpuuihxf arg3)
getWeakRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
getWeakRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
protected int
b(eah arg0, dig arg1, iu arg2, ja arg3)
getDirectSignal(BlockState arg0, BlockGetter arg1, BlockPos arg2, Direction arg3)
method_9603(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
m_ydisyayk(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_xpuuihxf arg3)
getStrongRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
getStrongRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
protected boolean
c_(eah arg0)
hasAnalogOutputSignal(BlockState arg0)
method_9498(class_2680 arg0)
m_upxjoscw(C_txtbiemp arg0)
hasComparatorOutput(BlockState arg0)
hasComparatorOutput(BlockState arg0)
protected int
a(eah arg0, dja arg1, iu arg2)
getAnalogOutputSignal(BlockState arg0, Level arg1, BlockPos arg2)
method_9572(class_2680 arg0, class_1937 arg1, class_2338 arg2)
m_wtutwlcg(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2)
getComparatorOutput(BlockState arg0, World arg1, BlockPos arg2)
getComparatorOutput(BlockState arg0, World arg1, BlockPos arg2)
protected InteractionResult
a(czd arg0, eah arg1, dja arg2, iu arg3, crc arg4, buc arg5, fem arg6)
useItemOn(ItemStack arg0, BlockState arg1, Level arg2, BlockPos arg3, Player arg4, InteractionHand arg5, BlockHitResult arg6)
method_55765(class_1799 arg0, class_2680 arg1, class_1937 arg2, class_2338 arg3, class_1657 arg4, class_1268 arg5, class_3965 arg6)
m_jzhgkbwu(C_sddaxwyk arg0, C_txtbiemp arg1, C_cdctfzbn arg2, C_hynzadkk arg3, C_jzrpycqo arg4, C_laxmzoqs arg5, C_jdakttms arg6)
onUseWithItem(ItemStack arg0, BlockState arg1, World arg2, BlockPos arg3, PlayerEntity arg4, Hand arg5, BlockHitResult arg6)
onInteract(ItemStack arg0, BlockState arg1, World arg2, BlockPos arg3, PlayerEntity arg4, Hand arg5, BlockHitResult arg6)
protected InteractionResult
a(eah arg0, dja arg1, iu arg2, crc arg3, fem arg4)
useWithoutItem(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, BlockHitResult arg4)
method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4)
m_pguoxmgn(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_jzrpycqo arg3, C_jdakttms arg4)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4)
protected MenuProvider
b(eah arg0, dja arg1, iu arg2)
getMenuProvider(BlockState arg0, Level arg1, BlockPos arg2)
method_17454(class_2680 arg0, class_1937 arg1, class_2338 arg2)
m_gzvkqagj(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2)
createScreenHandlerFactory(BlockState arg0, World arg1, BlockPos arg2)
createScreenHandlerFactory(BlockState arg0, World arg1, BlockPos arg2)
private void
a(dja arg0, iu arg1, crc arg2)
openScreen(Level arg0, BlockPos arg1, Player arg2)
method_17470(class_1937 arg0, class_2338 arg1, class_1657 arg2)
m_vdtwfqje(C_cdctfzbn arg0, C_hynzadkk arg1, C_jzrpycqo arg2)
openScreen(World world, BlockPos pos, PlayerEntity player)
openScreen(World world, BlockPos pos, PlayerEntity player)
protected boolean
a(eah arg0, exd arg1)
isPathfindable(BlockState arg0, PathComputationType arg1)
method_9516(class_2680 arg0, class_10 arg1)
m_rwctfady(C_txtbiemp arg0, C_kjwlgpfr arg1)
canPathfindThrough(BlockState arg0, NavigationType arg1)
canPathfindThrough(BlockState arg0, NavigationType arg1)