net.minecraft.world.level.block

public class RespawnAnchorBlock

extends Block

All mapped superinterfaces:

FeatureElement, ItemLike

dsu
net.minecraft.world.level.block.RespawnAnchorBlock
net.minecraft.class_4969
net.minecraft.unmapped.C_vokhdpnl
net.minecraft.block.RespawnAnchorBlock
net.minecraft.block.RespawnAnchorBlock

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<RespawnAnchorBlock>
a
CODEC
field_46427
f_isgiafee
CODEC
CODEC
public static final int
b
MIN_CHARGES
field_31231
f_oysgtfxp
NO_CHARGES
NO_CHARGES
public static final int
c
MAX_CHARGES
field_31232
f_qwzftmbg
MAX_CHARGES
MAX_CHARGES
public static final IntegerProperty
d
CHARGE
field_23153
f_ssrcsind
CHARGES
CHARGES
private static final com.google.common.collect.ImmutableList<Vec3i>
e
RESPAWN_HORIZONTAL_OFFSETS
field_26442
f_uuqntrbn
VALID_HORIZONTAL_SPAWN_OFFSETS
VALID_HORIZONTAL_SPAWN_OFFSETS
private static final com.google.common.collect.ImmutableList<Vec3i>
f
RESPAWN_OFFSETS
field_26443
f_gbhhqldn
VALID_SPAWN_OFFSETS
VALID_SPAWN_OFFSETS

Constructor summary

ModifierConstructor
public (BlockBehaviour$Properties settings)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<RespawnAnchorBlock>
a()
codec()
method_53969()
m_wrnxumjr()
getCodec()
getCodec()
protected InteractionResult
a(czd arg0, eah arg1, dja arg2, iu arg3, crc arg4, buc arg5, fem arg6)
useItemOn(ItemStack arg0, BlockState arg1, Level arg2, BlockPos arg3, Player arg4, InteractionHand arg5, BlockHitResult arg6)
method_55765(class_1799 arg0, class_2680 arg1, class_1937 arg2, class_2338 arg3, class_1657 arg4, class_1268 arg5, class_3965 arg6)
m_jzhgkbwu(C_sddaxwyk arg0, C_txtbiemp arg1, C_cdctfzbn arg2, C_hynzadkk arg3, C_jzrpycqo arg4, C_laxmzoqs arg5, C_jdakttms arg6)
onUseWithItem(ItemStack arg0, BlockState arg1, World arg2, BlockPos arg3, PlayerEntity arg4, Hand arg5, BlockHitResult arg6)
onInteract(ItemStack arg0, BlockState arg1, World arg2, BlockPos arg3, PlayerEntity arg4, Hand arg5, BlockHitResult arg6)
protected InteractionResult
a(eah arg0, dja arg1, iu arg2, crc arg3, fem arg4)
useWithoutItem(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, BlockHitResult arg4)
method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4)
m_pguoxmgn(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_jzrpycqo arg3, C_jdakttms arg4)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4)
private static boolean
a(czd arg0)
isRespawnFuel(ItemStack arg0)
method_29289(class_1799 arg0)
m_wlyncxcb(C_sddaxwyk arg0)
isChargeItem(ItemStack stack)
isChargeItem(ItemStack stack)
private static boolean
o(eah arg0)
canBeCharged(BlockState arg0)
method_29290(class_2680 arg0)
m_ctpynrpo(C_txtbiemp arg0)
canCharge(BlockState state)
canCharge(BlockState state)
private static boolean
a(iu arg0, dja arg1)
isWaterThatWouldFlow(BlockPos arg0, Level arg1)
method_29560(class_2338 arg0, class_1937 arg1)
m_iqfgpnwk(C_hynzadkk arg0, C_cdctfzbn arg1)
hasStillWater(BlockPos pos, World world)
hasStillWater(BlockPos pos, World world)
private void
d(eah arg0, dja arg1, iu arg2)
explode(BlockState arg0, Level arg1, BlockPos arg2)
method_29561(class_2680 arg0, class_1937 arg1, class_2338 arg2)
m_enejqhex(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2)
explode(BlockState state, World world, BlockPos explodedPos)
explode(BlockState state, World world, BlockPos explodedPos)
public static boolean
a(dja arg0)
canSetSpawn(Level arg0)
method_27353(class_1937 arg0)
m_eocpbcbk(C_cdctfzbn arg0)
isNether(World world)
isNether(World world)
public static void
a(bwf arg0, dja arg1, iu arg2, eah arg3)
charge(Entity arg0, Level arg1, BlockPos arg2, BlockState arg3)
method_26382(class_1297 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3)
m_ajpgpnor(C_astfners arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_txtbiemp arg3)
charge(Entity charger, World world, BlockPos pos, BlockState state)
charge(Entity entity, World world, BlockPos pos, BlockState state)
public void
a(eah arg0, dja arg1, iu arg2, azv arg3)
animateTick(BlockState arg0, Level arg1, BlockPos arg2, RandomSource arg3)
method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_5819 arg3)
m_qdvbqnpt(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_rlomrsco arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, RandomGenerator arg3)
protected void
a(eai$a<dmf, eah> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
m_yujtcnah(C_ezfeikaq$C_mfnsmxhw<C_mmxmpdoq, C_txtbiemp> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
protected boolean
c_(eah arg0)
hasAnalogOutputSignal(BlockState arg0)
method_9498(class_2680 arg0)
m_upxjoscw(C_txtbiemp arg0)
hasComparatorOutput(BlockState arg0)
hasComparatorOutput(BlockState arg0)
public static int
a(eah arg0, int arg1)
getScaledChargeLevel(BlockState arg0, int arg1)
method_26157(class_2680 arg0, int arg1)
m_hvaxdcxz(C_txtbiemp arg0, int arg1)
getLightLevel(BlockState state, int maxLevel)
getLightLevel(BlockState state, int maxLevel)
protected int
a(eah arg0, dja arg1, iu arg2)
getAnalogOutputSignal(BlockState arg0, Level arg1, BlockPos arg2)
method_9572(class_2680 arg0, class_1937 arg1, class_2338 arg2)
m_wtutwlcg(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2)
getComparatorOutput(BlockState arg0, World arg1, BlockPos arg2)
getComparatorOutput(BlockState arg0, World arg1, BlockPos arg2)
public static Optional<Vec3>
a(bwo<?> arg0, dik arg1, iu arg2)
findStandUpPosition(EntityType<?> arg0, CollisionGetter arg1, BlockPos arg2)
method_26156(class_1299<?> arg0, class_1941 arg1, class_2338 arg2)
m_hmhyrgxt(C_ogavsvbr<?> arg0, C_vxzrjtdu arg1, C_hynzadkk arg2)
findRespawnPosition(EntityType<?> entity, CollisionView world, BlockPos pos)
findRespawnPosition(EntityType<?> entity, CollisionView world, BlockPos pos)
private static Optional<Vec3>
a(bwo<?> arg0, dik arg1, iu arg2, boolean arg3)
findStandUpPosition(EntityType<?> arg0, CollisionGetter arg1, BlockPos arg2, boolean arg3)
method_30842(class_1299<?> arg0, class_1941 arg1, class_2338 arg2, boolean arg3)
m_txupvrmd(C_ogavsvbr<?> arg0, C_vxzrjtdu arg1, C_hynzadkk arg2, boolean arg3)
findRespawnPosition(EntityType<?> entity, CollisionView world, BlockPos pos, boolean ignoreInvalidPos)
findRespawnPosition(EntityType<?> entity, CollisionView world, BlockPos pos, boolean ignoreInvalidPos)
protected boolean
a(eah arg0, exd arg1)
isPathfindable(BlockState arg0, PathComputationType arg1)
method_9516(class_2680 arg0, class_10 arg1)
m_rwctfady(C_txtbiemp arg0, C_kjwlgpfr arg1)
canPathfindThrough(BlockState arg0, NavigationType arg1)
canPathfindThrough(BlockState arg0, NavigationType arg1)