History - net.minecraft.world.level.block.LiquidBlock
25w06a
Names
dof
drb
Fields
com.mojang.serialization.Codec<FlowingFluid>: f, FLOWING_FLUID, field_46391, f_htzdkhfn, FLUID_CODEC, FLUID_CODEC, f_303447_
com.mojang.serialization.Codec<FlowingFluid>: f, FLOWING_FLUID, field_46391, f_htzdkhfn, FLUID_CODEC, FLUID_CODEC
com.mojang.serialization.MapCodec<LiquidBlock>: a, CODEC, field_46390, f_llasnfwf, CODEC, CODEC, f_303698_
com.mojang.serialization.MapCodec<LiquidBlock>: a, CODEC, field_46390, f_llasnfwf, CODEC, CODEC
IntegerProperty: b, LEVEL, field_11278, f_udqymsuo, LEVEL, LEVEL, f_54688_
IntegerProperty: b, LEVEL, field_11278, f_udqymsuo, LEVEL, LEVEL
FlowingFluid: c, fluid, field_11279, f_pbeellxw, fluid, fluid, f_54689_
FlowingFluid: c, fluid, field_11279, f_pbeellxw, fluid, fluid
List<FluidState>: g, stateCache, field_11276, f_zzgryjzt, statesByLevel, statesByLevel, f_54691_
List<FluidState>: g, stateCache, field_11276, f_zzgryjzt, statesByLevel, statesByLevel
VoxelShape: d, STABLE_SHAPE, field_24412, f_fsaltaqg, COLLISION_SHAPE, COLLISION_SHAPE, f_54690_
VoxelShape: d, SHAPE_STABLE, field_24412, f_xhreluuv, COLLISION_SHAPE
com.google.common.collect.ImmutableList<Direction>: e, POSSIBLE_FLOW_DIRECTIONS, field_34006, f_juhqbaok, FLOW_DIRECTIONS, FLOW_DIRECTIONS, f_181233_
com.google.common.collect.ImmutableList<Direction>: e, POSSIBLE_FLOW_DIRECTIONS, field_34006, f_juhqbaok, FLOW_DIRECTIONS, FLOW_DIRECTIONS
Constructors
Methods
com.mojang.serialization.MapCodec<LiquidBlock> (): a, codec, method_53969, m_wrnxumjr, getCodec, getCodec, m_304657_
com.mojang.serialization.MapCodec<LiquidBlock> (): a, codec, method_53969, m_wrnxumjr, getCodec, getCodec
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, m_phzfypqf, getCollisionShape, getCollisionShape, m_5939_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, m_phzfypqf, getCollisionShape, getCollisionShape
boolean (BlockState): f, isRandomlyTicking, method_9542, m_rmjjhoiz, hasRandomTicks, getRandomTicks, m_51695_
boolean (BlockState): f, isRandomlyTicking, method_9542, m_rmjjhoiz, hasRandomTicks, getRandomTicks
void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514, m_sdymngiw, randomTick, randomTick, m_213898_
void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514, m_sdymngiw, randomTick, randomTick
boolean (BlockState): e_, propagatesSkylightDown, method_9579, m_flnjgkno, isTransparent, isTransparent, m_49099_
boolean (BlockState): e_, propagatesSkylightDown, method_9579, m_flnjgkno, isTransparent, isTransparent
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, m_rwctfady, canPathfindThrough, canPathfindThrough, m_7357_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, m_rwctfady, canPathfindThrough, canPathfindThrough
FluidState (BlockState): b_, getFluidState, method_9545, m_nlstkjhl, getFluidState, getFluidState, m_5888_
FluidState (BlockState): b_, getFluidState, method_9545, m_nlstkjhl, getFluidState, getFluidState
boolean (BlockState, BlockState, Direction): b, skipRendering, method_9522, m_nphexmxe, isSideInvisible, isSideInvisible, m_6104_
boolean (BlockState, BlockState, Direction): b, skipRendering, method_9522, m_nphexmxe, isSideInvisible, isSideInvisible
RenderShape (BlockState): a_, getRenderShape, method_9604, m_mjglzdvu, getRenderType, getRenderType, m_7514_
RenderShape (BlockState): a_, getRenderShape, method_9604, m_mjglzdvu, getRenderType, getRenderType
List<ItemStack> (BlockState, LootParams$Builder): a, getDrops, method_9560, m_tgwcmyam, getDroppedStacks, getDroppedStacks, m_49635_
List<ItemStack> (BlockState, LootParams$Builder): a, getDrops, method_9560, m_tgwcmyam, getDroppedStacks, getDroppedStacks
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, m_fqngyjtr, getOutlineShape, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, m_fqngyjtr, getOutlineShape, getOutlineShape
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, m_cojbgxjy, onBlockAdded, onBlockAdded, m_6807_
void (BlockState, Level, BlockPos, BlockState, boolean): a, onPlace, method_9615, m_cojbgxjy, onBlockAdded, onBlockAdded
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, getStateForNeighborUpdate, m_7417_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, getStateForNeighborUpdate
void (BlockState, Level, BlockPos, Block, Orientation, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, neighborUpdate, m_6861_
void (BlockState, Level, BlockPos, Block, Orientation, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, neighborUpdate
boolean (Level, BlockPos, BlockState): a, shouldSpreadLiquid, method_10316, m_jbmcokcl, receiveNeighborFluids, receiveNeighborFluids, m_54696_
boolean (Level, BlockPos, BlockState): a, shouldSpreadLiquid, method_10316, m_jbmcokcl, receiveNeighborFluids, receiveNeighborFluids
void (LevelAccessor, BlockPos): a, fizz, method_10318, m_mmjvfxne, playExtinguishSound, playExtinguishSound, m_54700_
void (LevelAccessor, BlockPos): a, fizz, method_10318, m_mmjvfxne, playExtinguishSound, playExtinguishSound
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, m_yujtcnah, appendProperties, appendProperties, m_7926_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, m_yujtcnah, appendProperties, appendProperties
ItemStack (Player, LevelAccessor, BlockPos, BlockState): a, pickupBlock, method_9700, m_rdqcopzd, tryDrainFluid, tryDrainFluid, m_142598_
Optional<SoundEvent> (): as_, getPickupSound, method_32351, m_nyaebcye, getBucketFillSound, getBucketFillSound, m_142298_
Optional<SoundEvent> (): ap_, getPickupSound, method_32351, m_nyaebcye, getBucketFillSound, getBucketFillSound
ItemStack (LivingEntity, LevelAccessor, BlockPos, BlockState): a, pickupBlock, method_9700, m_rdqcopzd, tryDrainFluid, tryDrainFluid
1.21.4
Names
dpe
dof
Fields
Constructors
Methods
Optional<SoundEvent> (): at_, getPickupSound, method_32351, m_nyaebcye, getBucketFillSound, getBucketFillSound, m_142298_
Optional<SoundEvent> (): as_, getPickupSound, method_32351, m_nyaebcye, getBucketFillSound, getBucketFillSound, m_142298_
1.21.3
Names
dpe
net.minecraft.world.level.block.LiquidBlock
net.minecraft.class_2404
net.minecraft.unmapped.C_vxkgppzz
net.minecraft.block.FluidBlock
net.minecraft.block.FluidBlock
net.minecraft.src.C_1833_
net.minecraft.world.level.block.BlockFluids
Fields
com.mojang.serialization.Codec<FlowingFluid>: f, FLOWING_FLUID, field_46391, f_htzdkhfn, FLUID_CODEC, FLUID_CODEC, f_303447_
com.mojang.serialization.MapCodec<LiquidBlock>: a, CODEC, field_46390, f_llasnfwf, CODEC, CODEC, f_303698_
IntegerProperty: b, LEVEL, field_11278, f_udqymsuo, LEVEL, LEVEL, f_54688_
FlowingFluid: c, fluid, field_11279, f_pbeellxw, fluid, fluid, f_54689_
List<FluidState>: g, stateCache, field_11276, f_zzgryjzt, statesByLevel, statesByLevel, f_54691_
VoxelShape: d, STABLE_SHAPE, field_24412, f_fsaltaqg, COLLISION_SHAPE, COLLISION_SHAPE, f_54690_
com.google.common.collect.ImmutableList<Direction>: e, POSSIBLE_FLOW_DIRECTIONS, field_34006, f_juhqbaok, FLOW_DIRECTIONS, FLOW_DIRECTIONS, f_181233_
Constructors
(FlowingFluid, BlockBehaviour$Properties)
Methods
com.mojang.serialization.MapCodec<LiquidBlock> (): a, codec, method_53969, m_wrnxumjr, getCodec, getCodec, m_304657_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, m_phzfypqf, getCollisionShape, getCollisionShape, m_5939_
boolean (BlockState): f, isRandomlyTicking, method_9542, m_rmjjhoiz, hasRandomTicks, getRandomTicks, m_51695_
void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514, m_sdymngiw, randomTick, randomTick, m_213898_
boolean (BlockState): e_, propagatesSkylightDown, method_9579, m_flnjgkno, isTransparent, isTransparent, m_49099_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, m_rwctfady, canPathfindThrough, canPathfindThrough, m_7357_
FluidState (BlockState): b_, getFluidState, method_9545, m_nlstkjhl, getFluidState, getFluidState, m_5888_
boolean (BlockState, BlockState, Direction): b, skipRendering, method_9522, m_nphexmxe, isSideInvisible, isSideInvisible, m_6104_
RenderShape (BlockState): a_, getRenderShape, method_9604, m_mjglzdvu, getRenderType, getRenderType, m_7514_
List<ItemStack> (BlockState, LootParams$Builder): a, getDrops, method_9560, m_tgwcmyam, getDroppedStacks, getDroppedStacks, m_49635_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, m_fqngyjtr, getOutlineShape, getOutlineShape, m_5940_
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, m_cojbgxjy, onBlockAdded, onBlockAdded, m_6807_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, getStateForNeighborUpdate, m_7417_
void (BlockState, Level, BlockPos, Block, Orientation, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, neighborUpdate, m_6861_
boolean (Level, BlockPos, BlockState): a, shouldSpreadLiquid, method_10316, m_jbmcokcl, receiveNeighborFluids, receiveNeighborFluids, m_54696_
void (LevelAccessor, BlockPos): a, fizz, method_10318, m_mmjvfxne, playExtinguishSound, playExtinguishSound, m_54700_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, m_yujtcnah, appendProperties, appendProperties, m_7926_
ItemStack (Player, LevelAccessor, BlockPos, BlockState): a, pickupBlock, method_9700, m_rdqcopzd, tryDrainFluid, tryDrainFluid, m_142598_
Optional<SoundEvent> (): at_, getPickupSound, method_32351, m_nyaebcye, getBucketFillSound, getBucketFillSound, m_142298_