History - net.minecraft.server.v1_13_R2.Village

1.13.2

Names

Fields

Constructors

Methods

1.13.1

Names

ajd

ajg

net.minecraft.server.v1_13_R1.Village

net.minecraft.server.v1_13_R2.Village

Fields

Constructors

Methods

1.13

Names

zo

ajd

net.minecraft.server.v1_12_R1.Village

net.minecraft.server.v1_13_R1.Village

Fields

Constructors

Methods

Vec3D (BlockPosition, int, int, int): a, func_179862_a

boolean (BlockPosition, BlockPosition): a, func_179861_a

boolean (BlockPosition): f, func_179860_f

boolean (BlockPosition): g, func_179860_f

Entity (BlockPosition): f, func_208059_f

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

zm

zo

Fields

Constructors

Methods

1.12

Names

wp

zm

net.minecraft.server.v1_11_R1.Village

net.minecraft.server.v1_12_R1.Village

Fields

Constructors

Methods

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

wo

wp

Fields

Constructors

Methods

1.11

Names

vv

wo

net.minecraft.server.v1_10_R1.Village

net.minecraft.server.v1_11_R1.Village

Fields

TreeMap<String, Integer>: j, field_82693_j

Map<String, Integer>: j, field_82693_j

Constructors

Methods

1.10.2

Names

Fields

Constructors

Methods

1.10

Names

vp

vv

net.minecraft.server.v1_9_R2.Village

net.minecraft.server.v1_10_R1.Village

Fields

Constructors

Methods

1.9.4

Names

net.minecraft.server.v1_9_R1.Village

net.minecraft.server.v1_9_R2.Village

Fields

Constructors

Methods

1.9.2

Names

Fields

Constructors

Methods

1.9

Names

tf

vp

net.minecraft.server.v1_8_R3.Village

net.minecraft.server.v1_9_R1.Village

Fields

Constructors

Methods

1.8.8

Names

tf

net.minecraft.village.Village

net.minecraft.server.v1_8_R3.Village

Fields

World: a, field_75586_a

List<VillageDoor>: b, field_75584_b

BlockPosition: c, field_75585_c

BlockPosition: d, field_75582_d

int: e, field_75583_e

int: f, field_75580_f

int: g, field_75581_g

int: h, field_75588_h

int: i, field_82694_i

TreeMap<String, Integer>: j, field_82693_j

List<Village$Aggressor>: k, field_75589_i

int: l, field_75587_j

Constructors

()

(World)

Methods

void (World): a, func_82691_a

void (int): a, func_75560_a

Vec3D (BlockPosition, int, int, int): a, func_179862_a

boolean (BlockPosition, BlockPosition): a, func_179861_a

void (): j, func_75579_h

void (): k, func_75572_i

BlockPosition (): a, func_180608_a

int (): b, func_75568_b

int (): c, func_75567_c

int (): d, func_75561_d

int (): e, func_75562_e

boolean (BlockPosition): a, func_179866_a

List<VillageDoor> (): f, func_75558_f

VillageDoor (BlockPosition): b, func_179865_b

VillageDoor (BlockPosition): c, func_179863_c

VillageDoor (BlockPosition): e, func_179864_e

void (VillageDoor): a, func_75576_a

boolean (): g, func_75566_g

void (EntityLiving): a, func_75575_a

EntityLiving (EntityLiving): b, func_75571_b

EntityHuman (EntityLiving): c, func_82685_c

void (): l, func_75565_j

void (): m, func_75557_k

boolean (BlockPosition): f, func_179860_f

void (): n, func_75573_l

int (String): a, func_82684_a

int (String, int): a, func_82688_a

boolean (String): d, func_82687_d

void (NBTTagCompound): a, func_82690_a

void (NBTTagCompound): b, func_82689_b

void (): h, func_82692_h

boolean (): i, func_82686_i

void (int): b, func_82683_b