History - net.minecraft.world.entity.monster.AbstractSkeleton

1.21.3

Names

cme

cmf

net.minecraft.world.entity.monster.EntityIllagerAbstract

net.minecraft.world.entity.monster.EntitySkeletonAbstract

Fields

Constructors

Methods

1.21.2

Names

cme

net.minecraft.world.entity.monster.AbstractSkeleton

net.minecraft.class_1547

net.minecraft.unmapped.C_ilzbrevm

net.minecraft.entity.mob.AbstractSkeletonEntity

net.minecraft.entity.mob.AbstractSkeletonEntity

net.minecraft.src.C_981_

net.minecraft.world.entity.monster.EntityIllagerAbstract

Fields

int: a, HARD_ATTACK_INTERVAL, field_49149, f_npspjwxb, HARD_ATTACK_INTERVAL, HARD_ATTACK_INTERVAL, f_316055_

int: b, NORMAL_ATTACK_INTERVAL, field_49150, f_aujzetue, REGULAR_ATTACK_INTERVAL, NORMAL_ATTACK_INTERVAL, f_316823_

RangedBowAttackGoal<AbstractSkeleton>: c, bowGoal, field_7220, f_dlnculql, bowAttackGoal, bowAttackGoal, f_32130_

MeleeAttackGoal: d, meleeGoal, field_7221, f_vcnullwp, meleeAttackGoal, meleeAttackGoal, f_32131_

Constructors

(EntityType<? extends AbstractSkeleton>, Level)

Methods

void (): B, registerGoals, method_5959, m_itjttsuo, initGoals, initGoals, m_8099_

AttributeSupplier$Builder (): m, createAttributes, method_26905, m_vifqpyeq, createAbstractSkeletonAttributes, createAttributes, m_32166_

void (BlockPos, BlockState): b, playStepSound, method_5712, m_rnleirmb, playStepSound, playStepSound, m_7355_

SoundEvent (): p, getStepSound, method_6998, m_lxumqeoa, getStepSound, getStepSound, m_7878_

void (): d_, aiStep, method_6007, m_alyudxll, tickMovement, tickMovement, m_8107_

void (): r, rideTick, method_5842, m_qchceppc, tickRiding, tickRiding, m_6083_

void (RandomSource, DifficultyInstance): a, populateDefaultEquipmentSlots, method_5964, m_bafwglvj, initEquipment, initEquipment, m_213945_

SpawnGroupData (ServerLevelAccessor, DifficultyInstance, EntitySpawnReason, SpawnGroupData): a, finalizeSpawn, method_5943, m_oxrxxqyz, initialize, initialize, m_6518_

void (): t, reassessWeaponGoal, method_6997, m_yqeucehw, updateAttackType, updateAttackType, m_32164_

int (): x, getHardAttackInterval, method_57078, m_dwhijquw, getHardAttackInterval, getHardAttackInterval, m_320361_

int (): go, getAttackInterval, method_57079, m_ofwaslul, getRegularAttackInterval, getAttackInterval, m_324015_

void (LivingEntity, float): a, performRangedAttack, method_7105, m_tmonasak, shootAt, attack, m_6504_

AbstractArrow (ItemStack, float, ItemStack): a, getArrow, method_6996, m_cezloghr, createArrowProjectile, createArrowProjectile, m_7932_

boolean (ProjectileWeaponItem): a, canFireProjectileWeapon, method_25938, m_tjejbxzp, canUseRangedWeapon, canUseRangedWeapon, m_5886_

void (CompoundTag): a, readAdditionalSaveData, method_5749, m_obkzfysl, readCustomDataFromNbt, readCustomDataFromNbt, m_7378_

void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, m_udqbhpxg, equipStack, equipStack, m_21035_

boolean (): gp, isShaking, method_35191, m_dwuesuhg, isShaking, isShaking, m_142548_