net.minecraft.server.v1_13_R2

public class BlockTrapdoor

extends BlockFacingHorizontal implements IFluidSource, IFluidContainer

All mapped superinterfaces:

IMaterial, IFluidSource, IFluidContainer

bil
net.minecraft.block.BlockTrapDoor
net.minecraft.server.v1_13_R2.BlockTrapdoor

Field summary

Modifier and TypeField
public static final BlockStateBoolean
a
field_176283_b
OPEN
public static final BlockStateEnum<BlockPropertyHalf>
b
field_176285_M
HALF
public static final BlockStateBoolean
c
field_196381_c
public static final BlockStateBoolean
o
field_204614_t
protected static final VoxelShape
p
field_185734_d
protected static final VoxelShape
q
field_185735_e
protected static final VoxelShape
r
field_185736_f
protected static final VoxelShape
s
field_185737_g
protected static final VoxelShape
t
field_185732_B
protected static final VoxelShape
u
field_185733_C

Constructor summary

ModifierConstructor
protected (Block$Info arg0)

Method summary

Modifier and TypeMethod
public VoxelShape
a(blc arg0, axk arg1, el arg2)
func_196244_b(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public boolean
a(blc arg0)
func_149686_d(IBlockState arg0)
public boolean
a(blc arg0, axk arg1, el arg2, cbf arg3)
func_196266_a(IBlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)
public boolean
a(blc arg0, axy arg1, el arg2, aog arg3, adk arg4, eq arg5, float arg6, float arg7, float arg8)
func_196250_a(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8)
interact(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3, EnumHand arg4, EnumDirection arg5, float arg6, float arg7, float arg8)
protected void
a(aog arg0, axy arg1, el arg2, boolean arg3)
func_185731_a(EntityPlayer arg0, World arg1, BlockPos arg2, boolean arg3)
public void
a(blc arg0, axy arg1, el arg2, bcs arg3, el arg4)
func_189540_a(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
doPhysics(IBlockData arg0, World arg1, BlockPosition arg2, Block arg3, BlockPosition arg4)
public IBlockData
a(ark arg0)
func_196258_a(BlockItemUseContext arg0)
getPlacedState(BlockActionContext arg0)
public TextureType
c()
func_180664_k()
protected void
a(ble$a<bcs, blc> arg0)
func_206840_a(StateContainer$Builder<Block, IBlockState> arg0)
public EnumBlockFaceShape
a(axk arg0, blc arg1, el arg2, eq arg3)
func_193383_a(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)
public FluidType
a(axz arg0, el arg1, blc arg2)
func_204508_a(IWorld arg0, BlockPos arg1, IBlockState arg2)
removeFluid(GeneratorAccess arg0, BlockPosition arg1, IBlockData arg2)
public Fluid
h(blc arg0)
func_204507_t(IBlockState arg0)
public boolean
a(axk arg0, el arg1, blc arg2, byv arg3)
func_204510_a(IBlockReader arg0, BlockPos arg1, IBlockState arg2, Fluid arg3)
canPlace(IBlockAccess arg0, BlockPosition arg1, IBlockData arg2, FluidType arg3)
public boolean
a(axz arg0, el arg1, blc arg2, byw arg3)
func_204509_a(IWorld arg0, BlockPos arg1, IBlockState arg2, IFluidState arg3)
place(GeneratorAccess arg0, BlockPosition arg1, IBlockData arg2, Fluid arg3)
public IBlockData
a(blc arg0, eq arg1, blc arg2, axz arg3, el arg4, el arg5)
func_196271_a(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5)