History - net.minecraft.world.level.block.TransparentBlock

1.21.3

Names

net.minecraft.world.level.block.TrapDoorBlock

net.minecraft.world.level.block.TransparentBlock

net.minecraft.class_2533

net.minecraft.class_8923

net.minecraft.unmapped.C_blienibu

net.minecraft.unmapped.C_kopcehfy

net.minecraft.block.TrapdoorBlock

net.minecraft.block.TransparentBlock

net.minecraft.block.TrapdoorBlock

net.minecraft.block.GlassBlock

net.minecraft.src.C_1943_

net.minecraft.src.C_302077_

Fields

BooleanProperty: b, OPEN, field_11631, f_kjzcyrld, OPEN, OPEN, f_57514_

EnumProperty<Half>: c, HALF, field_11625, f_oddlskad, HALF, HALF, f_57515_

BooleanProperty: d, POWERED, field_11629, f_rnnjmefz, POWERED, POWERED, f_57516_

BooleanProperty: e, WATERLOGGED, field_11626, f_texrsxni, WATERLOGGED, WATERLOGGED, f_57517_

VoxelShape: g, EAST_OPEN_AABB, field_11627, f_azcswltj, EAST_SHAPE, EAST_SHAPE, f_57518_

VoxelShape: h, WEST_OPEN_AABB, field_11630, f_uyuzmuqf, WEST_SHAPE, WEST_SHAPE, f_57519_

VoxelShape: i, SOUTH_OPEN_AABB, field_11624, f_iqaddkgj, SOUTH_SHAPE, SOUTH_SHAPE, f_57520_

VoxelShape: j, NORTH_OPEN_AABB, field_11633, f_vvufyizc, NORTH_SHAPE, NORTH_SHAPE, f_57521_

VoxelShape: k, BOTTOM_AABB, field_11632, f_vunwizvf, OPEN_BOTTOM_SHAPE, OPEN_BOTTOM_SHAPE, f_57522_

VoxelShape: l, TOP_AABB, field_11628, f_nxdpltqh, OPEN_TOP_SHAPE, OPEN_TOP_SHAPE, f_57523_

int: f, AABB_THICKNESS, field_31266, f_eewcqaai, field_31266, SHAPE_THICKNESS, f_154832_

BlockSetType: m, type, field_42779, f_oekjcdrj, blockSetType, blockSetType, f_271458_

com.mojang.serialization.MapCodec<TrapDoorBlock>: a, CODEC, field_46478, f_dpypizye, CODEC, CODEC, f_303469_

com.mojang.serialization.MapCodec<TransparentBlock>: b, CODEC, field_47087, f_xvclupny, CODEC, CODEC, f_302611_

Constructors

(BlockBehaviour$Properties)

(BlockSetType, BlockBehaviour$Properties)

Methods

void (Player, Level, BlockPos, boolean): a, playSound, method_10740, m_xyknaeeg, playToggleSound, playToggleSound, m_57527_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, getPlacementState, m_5573_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, m_yujtcnah, appendProperties, appendProperties, m_7926_

FluidState (BlockState): b_, getFluidState, method_9545, m_nlstkjhl, getFluidState, getFluidState, m_5888_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, m_fqngyjtr, getOutlineShape, getOutlineShape, m_5940_

void (BlockState, Level, BlockPos, Player): b, toggle, method_55139, m_ymetcaws, flip, flip, m_305890_

BlockSetType (): q, getType, method_54766, m_ivpnsrmb, getBlockSetType, getBlockSetType, m_306287_

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, m_rwctfady, canPathfindThrough, canPathfindThrough, m_7357_

InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, m_pguoxmgn, onUse, onUse, m_6227_

void (BlockState, ServerLevel, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, m_qjdjbqgu, onExploded, onExplosion, m_304760_

void (BlockState, Level, BlockPos, Block, Orientation, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, neighborUpdate, m_6861_

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, getStateForNeighborUpdate, m_7417_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getVisualShape, method_26159, m_zqsszxeb, getCameraCollisionShape, getCameraCollisionShape, m_5909_

float (BlockState, BlockGetter, BlockPos): c, getShadeBrightness, method_9575, m_wsjbaund, getAmbientOcclusionLightLevel, getAmbientOcclusionLightLevel, m_7749_

boolean (BlockState): e_, propagatesSkylightDown, method_9579, m_flnjgkno, isTransparent, isTransparent, m_49099_

1.21.2

Names

dom

dtb

net.minecraft.world.level.block.BlockTrapdoor

net.minecraft.world.level.block.BlockGlassAbstract

Fields

Constructors

Methods

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, getStateForNeighborUpdate, m_7417_

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, neighborUpdate, m_6861_

void (BlockState, Level, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, m_qjdjbqgu, onExploded, onExplosion, m_304760_

BlockSetType (): m, getType, method_54766, m_ivpnsrmb, getBlockSetType, getBlockSetType, m_306287_

BlockSetType (): q, getType, method_54766, m_ivpnsrmb, getBlockSetType, getBlockSetType, m_306287_

void (BlockState, ServerLevel, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, m_qjdjbqgu, onExploded, onExplosion, m_304760_

void (BlockState, Level, BlockPos, Block, Orientation, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, neighborUpdate, m_6861_

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, getStateForNeighborUpdate, m_7417_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dno

dom

Fields

Constructors

Methods

1.20.6

Names

net.minecraft.world.level.block.TrappedChestBlock

net.minecraft.world.level.block.TrapDoorBlock

net.minecraft.class_2531

net.minecraft.class_2533

net.minecraft.unmapped.C_jbhmdggg

net.minecraft.unmapped.C_blienibu

net.minecraft.block.TrappedChestBlock

net.minecraft.block.TrapdoorBlock

net.minecraft.block.TrappedChestBlock

net.minecraft.block.TrapdoorBlock

net.minecraft.src.C_1945_

net.minecraft.src.C_1943_

Fields

BooleanProperty: b, OPEN, field_11631, f_kjzcyrld, OPEN, OPEN, f_57514_

EnumProperty<Half>: c, HALF, field_11625, f_oddlskad, HALF, HALF, f_57515_

BooleanProperty: d, POWERED, field_11629, f_rnnjmefz, POWERED, POWERED, f_57516_

BooleanProperty: e, WATERLOGGED, field_11626, f_texrsxni, WATERLOGGED, WATERLOGGED, f_57517_

VoxelShape: g, EAST_OPEN_AABB, field_11627, f_azcswltj, EAST_SHAPE, EAST_SHAPE, f_57518_

VoxelShape: h, WEST_OPEN_AABB, field_11630, f_uyuzmuqf, WEST_SHAPE, WEST_SHAPE, f_57519_

VoxelShape: i, SOUTH_OPEN_AABB, field_11624, f_iqaddkgj, SOUTH_SHAPE, SOUTH_SHAPE, f_57520_

VoxelShape: j, NORTH_OPEN_AABB, field_11633, f_vvufyizc, NORTH_SHAPE, NORTH_SHAPE, f_57521_

VoxelShape: k, BOTTOM_AABB, field_11632, f_vunwizvf, OPEN_BOTTOM_SHAPE, OPEN_BOTTOM_SHAPE, f_57522_

VoxelShape: l, TOP_AABB, field_11628, f_nxdpltqh, OPEN_TOP_SHAPE, OPEN_TOP_SHAPE, f_57523_

int: f, AABB_THICKNESS, field_31266, f_eewcqaai, field_31266, SHAPE_THICKNESS, f_154832_

BlockSetType: m, type, field_42779, f_oekjcdrj, blockSetType, blockSetType, f_271458_

com.mojang.serialization.MapCodec<TrappedChestBlock>: n, CODEC, field_46479, f_ziqrwthp, CODEC, CODEC, f_303170_

com.mojang.serialization.MapCodec<TrapDoorBlock>: a, CODEC, field_46478, f_dpypizye, CODEC, CODEC, f_303469_

Constructors

(BlockBehaviour$Properties)

(BlockSetType, BlockBehaviour$Properties)

Methods

void (Player, Level, BlockPos, boolean): a, playSound, method_10740, m_xyknaeeg, playToggleSound, playToggleSound, m_57527_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, getPlacementState, m_5573_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, m_yujtcnah, appendProperties, appendProperties, m_7926_

FluidState (BlockState): b_, getFluidState, method_9545, m_nlstkjhl, getFluidState, getFluidState, m_5888_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, getStateForNeighborUpdate, m_7417_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, m_fqngyjtr, getOutlineShape, getOutlineShape, m_5940_

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, neighborUpdate, m_6861_

void (BlockState, Level, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, m_qjdjbqgu, onExploded, onExplosion, m_304760_

void (BlockState, Level, BlockPos, Player): b, toggle, method_55139, m_ymetcaws, flip, flip, m_305890_

BlockSetType (): m, getType, method_54766, m_ivpnsrmb, getBlockSetType, getBlockSetType, m_306287_

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, m_zupvpdxk, createBlockEntity, createBlockEntity, m_142194_

Stat<ResourceLocation> (): c, getOpenChestStat, method_9755, m_uzotysrx, getOpenStat, getOpenStat, m_7699_

boolean (BlockState): e_, isSignalSource, method_9506, m_fjkbizwn, emitsRedstonePower, isRedstonePowerSource, m_7899_

int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, m_bhohbmwk, getWeakRedstonePower, getWeakRedstonePower, m_6378_

int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, m_ydisyayk, getStrongRedstonePower, getStrongRedstonePower, m_6376_

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, m_rwctfady, canPathfindThrough, canPathfindThrough, m_7357_

InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, m_pguoxmgn, onUse, onUse, m_6227_

1.20.5

Names

dfc

dno

net.minecraft.world.level.block.TrapDoorBlock

net.minecraft.world.level.block.TrappedChestBlock

net.minecraft.class_2533

net.minecraft.class_2531

net.minecraft.unmapped.C_blienibu

net.minecraft.unmapped.C_jbhmdggg

net.minecraft.block.TrapdoorBlock

net.minecraft.block.TrappedChestBlock

net.minecraft.block.TrapdoorBlock

net.minecraft.block.TrappedChestBlock

net.minecraft.src.C_1943_

net.minecraft.src.C_1945_

Fields

BooleanProperty: b, OPEN, field_11631, f_kjzcyrld, OPEN, OPEN, f_57514_

EnumProperty<Half>: c, HALF, field_11625, f_oddlskad, HALF, HALF, f_57515_

BooleanProperty: d, POWERED, field_11629, f_rnnjmefz, POWERED, POWERED, f_57516_

BooleanProperty: e, WATERLOGGED, field_11626, f_texrsxni, WATERLOGGED, WATERLOGGED, f_57517_

VoxelShape: g, EAST_OPEN_AABB, field_11627, f_azcswltj, EAST_SHAPE, EAST_SHAPE, f_57518_

VoxelShape: h, WEST_OPEN_AABB, field_11630, f_uyuzmuqf, WEST_SHAPE, WEST_SHAPE, f_57519_

VoxelShape: i, SOUTH_OPEN_AABB, field_11624, f_iqaddkgj, SOUTH_SHAPE, SOUTH_SHAPE, f_57520_

VoxelShape: j, NORTH_OPEN_AABB, field_11633, f_vvufyizc, NORTH_SHAPE, NORTH_SHAPE, f_57521_

VoxelShape: k, BOTTOM_AABB, field_11632, f_vunwizvf, OPEN_BOTTOM_SHAPE, OPEN_BOTTOM_SHAPE, f_57522_

VoxelShape: l, TOP_AABB, field_11628, f_nxdpltqh, OPEN_TOP_SHAPE, OPEN_TOP_SHAPE, f_57523_

int: f, AABB_THICKNESS, field_31266, f_eewcqaai, field_31266, SHAPE_THICKNESS, f_154832_

BlockSetType: m, type, field_42779, f_oekjcdrj, blockSetType, blockSetType, f_271458_

com.mojang.serialization.MapCodec<TrapDoorBlock>: a, CODEC, field_46478, f_dpypizye, CODEC, f_303469_

com.mojang.serialization.MapCodec<TrappedChestBlock>: n, CODEC, field_46479, f_ziqrwthp, CODEC, CODEC, f_303170_

Constructors

(BlockBehaviour$Properties)

(BlockSetType, BlockBehaviour$Properties)

Methods

void (Player, Level, BlockPos, boolean): a, playSound, method_10740, m_xyknaeeg, playToggleSound, playToggleSound, m_57527_

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, m_rwctfady, canPathfindThrough, canPathfindThrough, m_7357_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, getPlacementState, m_5573_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, m_yujtcnah, appendProperties, appendProperties, m_7926_

FluidState (BlockState): c_, getFluidState, method_9545, m_nlstkjhl, getFluidState, getFluidState, m_5888_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, getStateForNeighborUpdate, m_7417_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, m_fqngyjtr, getOutlineShape, getOutlineShape, m_5940_

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, neighborUpdate, m_6861_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_rocdemyx, onUse, onUse, m_6227_

void (BlockState, Level, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, m_qjdjbqgu, onExploded, m_qjdjbqgu, m_304760_

void (BlockState, Level, BlockPos, Player): b, toggle, method_55139, m_ymetcaws, flip, m_ymetcaws, m_305890_

BlockSetType (): g, getType, method_54766, m_ivpnsrmb, getBlockSetType, m_306287_

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, m_zupvpdxk, createBlockEntity, createBlockEntity, m_142194_

Stat<ResourceLocation> (): c, getOpenChestStat, method_9755, m_uzotysrx, getOpenStat, getOpenStat, m_7699_

boolean (BlockState): e_, isSignalSource, method_9506, m_fjkbizwn, emitsRedstonePower, isRedstonePowerSource, m_7899_

int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, m_bhohbmwk, getWeakRedstonePower, getWeakRedstonePower, m_6378_

int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, m_ydisyayk, getStrongRedstonePower, getStrongRedstonePower, m_6376_

1.20.4

Names

Fields

Constructors

Methods

com.mojang.serialization.MapCodec<? extends TrapDoorBlock> (): a, codec, method_53969, m_wrnxumjr, getCodec, m_304657_

com.mojang.serialization.MapCodec<? extends TrapDoorBlock> (): a, codec, method_53969, m_wrnxumjr, getCodec, getCodec, m_304657_

1.20.3

Names

dbi

dfc

Fields

BooleanProperty: a, OPEN, field_11631, f_kjzcyrld, OPEN, OPEN, f_57514_

BooleanProperty: b, OPEN, field_11631, f_kjzcyrld, OPEN, OPEN, f_57514_

EnumProperty<Half>: b, HALF, field_11625, f_oddlskad, HALF, HALF, f_57515_

EnumProperty<Half>: c, HALF, field_11625, f_oddlskad, HALF, HALF, f_57515_

BooleanProperty: c, POWERED, field_11629, f_rnnjmefz, POWERED, POWERED, f_57516_

BooleanProperty: d, POWERED, field_11629, f_rnnjmefz, POWERED, POWERED, f_57516_

BooleanProperty: d, WATERLOGGED, field_11626, f_texrsxni, WATERLOGGED, WATERLOGGED, f_57517_

BooleanProperty: e, WATERLOGGED, field_11626, f_texrsxni, WATERLOGGED, WATERLOGGED, f_57517_

VoxelShape: f, EAST_OPEN_AABB, field_11627, f_azcswltj, EAST_SHAPE, EAST_SHAPE, f_57518_

VoxelShape: g, EAST_OPEN_AABB, field_11627, f_azcswltj, EAST_SHAPE, EAST_SHAPE, f_57518_

VoxelShape: g, WEST_OPEN_AABB, field_11630, f_uyuzmuqf, WEST_SHAPE, WEST_SHAPE, f_57519_

VoxelShape: h, WEST_OPEN_AABB, field_11630, f_uyuzmuqf, WEST_SHAPE, WEST_SHAPE, f_57519_

VoxelShape: h, SOUTH_OPEN_AABB, field_11624, f_iqaddkgj, SOUTH_SHAPE, SOUTH_SHAPE, f_57520_

VoxelShape: i, SOUTH_OPEN_AABB, field_11624, f_iqaddkgj, SOUTH_SHAPE, SOUTH_SHAPE, f_57520_

VoxelShape: i, NORTH_OPEN_AABB, field_11633, f_vvufyizc, NORTH_SHAPE, NORTH_SHAPE, f_57521_

VoxelShape: j, NORTH_OPEN_AABB, field_11633, f_vvufyizc, NORTH_SHAPE, NORTH_SHAPE, f_57521_

VoxelShape: j, BOTTOM_AABB, field_11632, f_vunwizvf, OPEN_BOTTOM_SHAPE, OPEN_BOTTOM_SHAPE, f_57522_

VoxelShape: k, BOTTOM_AABB, field_11632, f_vunwizvf, OPEN_BOTTOM_SHAPE, OPEN_BOTTOM_SHAPE, f_57522_

VoxelShape: k, TOP_AABB, field_11628, f_nxdpltqh, OPEN_TOP_SHAPE, OPEN_TOP_SHAPE, f_57523_

VoxelShape: l, TOP_AABB, field_11628, f_nxdpltqh, OPEN_TOP_SHAPE, OPEN_TOP_SHAPE, f_57523_

int: e, AABB_THICKNESS, field_31266, f_eewcqaai, field_31266, SHAPE_THICKNESS, f_154832_

int: f, AABB_THICKNESS, field_31266, f_eewcqaai, field_31266, SHAPE_THICKNESS, f_154832_

BlockSetType: l, type, field_42779, f_oekjcdrj, blockSetType, blockSetType, f_271458_

BlockSetType: m, type, field_42779, f_oekjcdrj, blockSetType, blockSetType, f_271458_

com.mojang.serialization.MapCodec<TrapDoorBlock>: a, CODEC, field_46478, f_dpypizye, CODEC, f_303469_

Constructors

(BlockBehaviour$Properties, BlockSetType)

(BlockSetType, BlockBehaviour$Properties)

Methods

com.mojang.serialization.MapCodec<? extends TrapDoorBlock> (): a, codec, method_53969, m_wrnxumjr, getCodec, m_304657_

void (BlockState, Level, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, m_qjdjbqgu, onExploded, m_qjdjbqgu, m_304760_

void (BlockState, Level, BlockPos, Player): b, toggle, method_55139, m_ymetcaws, flip, m_ymetcaws, m_305890_

BlockSetType (): g, getType, method_54766, m_ivpnsrmb, getBlockSetType, m_306287_

1.20.2

Names

cya

dbi

Fields

Constructors

Methods

1.20.1

Names

Fields

Constructors

Methods

1.20

Names

cxr

cya

Fields

Constructors

Methods

1.19.4

Names

cuy

cxr

Fields

SoundEvent: l, closeSound, field_40317, f_qmcngetb, closeSound, closeSound, f_243947_

SoundEvent: m, openSound, field_40318, f_wgkmalvl, openSound, openSound, f_243729_

BlockSetType: l, type, field_42779, f_oekjcdrj, blockSetType, blockSetType, f_271458_

Constructors

(BlockBehaviour$Properties, SoundEvent, SoundEvent)

(BlockBehaviour$Properties, BlockSetType)

Methods

1.19.3

Names

crv

cuy

Fields

SoundEvent: l, closeSound, field_40317, f_qmcngetb, closeSound, closeSound, f_243947_

SoundEvent: m, openSound, field_40318, f_wgkmalvl, openSound, openSound, f_243729_

Constructors

(BlockBehaviour$Properties)

(BlockBehaviour$Properties, SoundEvent, SoundEvent)

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

cqy

crv

Fields

Constructors

Methods

1.19

Names

clf

cqy

Fields

Constructors

Methods

1.18.2

Names

ckn

clf

net.minecraft.block.TrapdoorBlock

Fields

BooleanProperty: a, OPEN, field_11631, f_kjzcyrld, OPEN, f_57514_

BooleanProperty: a, OPEN, field_11631, f_kjzcyrld, OPEN, OPEN, f_57514_

EnumProperty<Half>: b, HALF, field_11625, f_oddlskad, HALF, f_57515_

EnumProperty<Half>: b, HALF, field_11625, f_oddlskad, HALF, HALF, f_57515_

BooleanProperty: c, POWERED, field_11629, f_rnnjmefz, POWERED, f_57516_

BooleanProperty: c, POWERED, field_11629, f_rnnjmefz, POWERED, POWERED, f_57516_

BooleanProperty: d, WATERLOGGED, field_11626, f_texrsxni, WATERLOGGED, f_57517_

BooleanProperty: d, WATERLOGGED, field_11626, f_texrsxni, WATERLOGGED, WATERLOGGED, f_57517_

VoxelShape: f, EAST_OPEN_AABB, field_11627, f_azcswltj, EAST_SHAPE, f_57518_

VoxelShape: f, EAST_OPEN_AABB, field_11627, f_azcswltj, EAST_SHAPE, EAST_SHAPE, f_57518_

VoxelShape: g, WEST_OPEN_AABB, field_11630, f_uyuzmuqf, WEST_SHAPE, f_57519_

VoxelShape: g, WEST_OPEN_AABB, field_11630, f_uyuzmuqf, WEST_SHAPE, WEST_SHAPE, f_57519_

VoxelShape: h, SOUTH_OPEN_AABB, field_11624, f_iqaddkgj, SOUTH_SHAPE, f_57520_

VoxelShape: h, SOUTH_OPEN_AABB, field_11624, f_iqaddkgj, SOUTH_SHAPE, SOUTH_SHAPE, f_57520_

VoxelShape: i, NORTH_OPEN_AABB, field_11633, f_vvufyizc, NORTH_SHAPE, f_57521_

VoxelShape: i, NORTH_OPEN_AABB, field_11633, f_vvufyizc, NORTH_SHAPE, NORTH_SHAPE, f_57521_

VoxelShape: j, BOTTOM_AABB, field_11632, f_vunwizvf, OPEN_BOTTOM_SHAPE, f_57522_

VoxelShape: j, BOTTOM_AABB, field_11632, f_vunwizvf, OPEN_BOTTOM_SHAPE, OPEN_BOTTOM_SHAPE, f_57522_

VoxelShape: k, TOP_AABB, field_11628, f_nxdpltqh, OPEN_TOP_SHAPE, f_57523_

VoxelShape: k, TOP_AABB, field_11628, f_nxdpltqh, OPEN_TOP_SHAPE, OPEN_TOP_SHAPE, f_57523_

int: e, AABB_THICKNESS, field_31266, f_eewcqaai, field_31266, f_154832_

int: e, AABB_THICKNESS, field_31266, f_eewcqaai, field_31266, SHAPE_THICKNESS, f_154832_

Constructors

Methods

void (Player, Level, BlockPos, boolean): a, playSound, method_10740, m_xyknaeeg, playToggleSound, m_57527_

void (Player, Level, BlockPos, boolean): a, playSound, method_10740, m_xyknaeeg, playToggleSound, playToggleSound, m_57527_

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, m_rwctfady, canPathfindThrough, m_7357_

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, m_rwctfady, canPathfindThrough, canPathfindThrough, m_7357_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, m_5573_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, getPlacementState, m_5573_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, m_yujtcnah, appendProperties, m_7926_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, m_yujtcnah, appendProperties, appendProperties, m_7926_

FluidState (BlockState): c_, getFluidState, method_9545, m_nlstkjhl, getFluidState, m_5888_

FluidState (BlockState): c_, getFluidState, method_9545, m_nlstkjhl, getFluidState, getFluidState, m_5888_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, m_7417_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, getStateForNeighborUpdate, m_7417_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, m_fqngyjtr, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, m_fqngyjtr, getOutlineShape, getOutlineShape, m_5940_

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, m_6861_

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, neighborUpdate, m_6861_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_rocdemyx, onUse, m_6227_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_rocdemyx, onUse, onUse, m_6227_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

che

ckn

Fields

Constructors

Methods

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, m_5573_, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, m_5573_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, m_7417_, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, m_7417_

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, m_6861_, doPhysics

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, m_6861_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_rocdemyx, onUse, m_6227_, interact

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_rocdemyx, onUse, m_6227_

1.17.1

Names

chd

che

Fields

Constructors

Methods

1.17

Names

cbb

chd

net.minecraft.block.TrapDoorBlock

net.minecraft.src.C_1943_

net.minecraft.server.v1_16_R3.BlockTrapdoor

net.minecraft.world.level.block.BlockTrapdoor

Fields

BooleanProperty: a, OPEN, field_11631, f_kjzcyrld, OPEN, field_176283_b, OPEN

BooleanProperty: a, OPEN, field_11631, f_kjzcyrld, OPEN, f_57514_

EnumProperty<Half>: b, HALF, field_11625, f_oddlskad, HALF, field_176285_M, HALF

EnumProperty<Half>: b, HALF, field_11625, f_oddlskad, HALF, f_57515_

BooleanProperty: c, POWERED, field_11629, f_rnnjmefz, POWERED, field_196381_c

BooleanProperty: c, POWERED, field_11629, f_rnnjmefz, POWERED, f_57516_

BooleanProperty: d, WATERLOGGED, field_11626, f_texrsxni, WATERLOGGED, field_204614_t

BooleanProperty: d, WATERLOGGED, field_11626, f_texrsxni, WATERLOGGED, f_57517_

VoxelShape: e, EAST_OPEN_AABB, field_11627, f_azcswltj, EAST_SHAPE, field_185734_d

VoxelShape: f, EAST_OPEN_AABB, field_11627, f_azcswltj, EAST_SHAPE, f_57518_

VoxelShape: f, WEST_OPEN_AABB, field_11630, f_uyuzmuqf, WEST_SHAPE, field_185735_e

VoxelShape: g, WEST_OPEN_AABB, field_11630, f_uyuzmuqf, WEST_SHAPE, f_57519_

VoxelShape: g, SOUTH_OPEN_AABB, field_11624, f_iqaddkgj, SOUTH_SHAPE, field_185736_f

VoxelShape: h, SOUTH_OPEN_AABB, field_11624, f_iqaddkgj, SOUTH_SHAPE, f_57520_

VoxelShape: h, NORTH_OPEN_AABB, field_11633, f_vvufyizc, NORTH_SHAPE, field_185737_g

VoxelShape: i, NORTH_OPEN_AABB, field_11633, f_vvufyizc, NORTH_SHAPE, f_57521_

VoxelShape: i, BOTTOM_AABB, field_11632, f_vunwizvf, OPEN_BOTTOM_SHAPE, field_185732_B

VoxelShape: j, BOTTOM_AABB, field_11632, f_vunwizvf, OPEN_BOTTOM_SHAPE, f_57522_

VoxelShape: j, TOP_AABB, field_11628, f_nxdpltqh, OPEN_TOP_SHAPE, field_185733_C

VoxelShape: k, TOP_AABB, field_11628, f_nxdpltqh, OPEN_TOP_SHAPE, f_57523_

int: e, AABB_THICKNESS, field_31266, f_eewcqaai, field_31266, f_154832_

Constructors

Methods

void (Player, Level, BlockPos, boolean): a, playSound, method_10740, m_xyknaeeg, playToggleSound, func_185731_a

void (Player, Level, BlockPos, boolean): a, playSound, method_10740, m_xyknaeeg, playToggleSound, m_57527_

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, m_rwctfady, canPathfindThrough, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, m_rwctfady, canPathfindThrough, m_7357_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, func_196258_a, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, m_5573_, getPlacedState

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, m_yujtcnah, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, m_yujtcnah, appendProperties, m_7926_

FluidState (BlockState): d, getFluidState, method_9545, m_nlstkjhl, getFluidState, func_204507_t

FluidState (BlockState): c_, getFluidState, method_9545, m_nlstkjhl, getFluidState, m_5888_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, func_196271_a, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, m_7417_, updateState

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, m_fqngyjtr, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, m_fqngyjtr, getOutlineShape, m_5940_

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, func_220069_a, doPhysics

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, m_6861_, doPhysics

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_rocdemyx, onUse, func_225533_a_, interact

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_rocdemyx, onUse, m_6227_, interact

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

cay

cbb

net.minecraft.server.v1_16_R2.BlockTrapdoor

net.minecraft.server.v1_16_R3.BlockTrapdoor

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

ccd

cay

net.minecraft.server.v1_16_R1.BlockTrapdoor

net.minecraft.server.v1_16_R2.BlockTrapdoor

Fields

Constructors

Methods

1.16.1

Names

bvh

ccd

net.minecraft.server.v1_15_R1.BlockTrapdoor

net.minecraft.server.v1_16_R1.BlockTrapdoor

Fields

Constructors

(Block$Properties)

(BlockBehaviour$Properties)

Methods

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, m_jzazquea, canPlaceAtSide, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, m_rwctfady, canPathfindThrough, func_196266_a

FluidState (BlockState): a_, getFluidState, method_9545, m_ocjaodok, getFluidState, func_204507_t

FluidState (BlockState): d, getFluidState, method_9545, m_nlstkjhl, getFluidState, func_204507_t

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_mzeifinm, getStateForNeighborUpdate, func_196271_a, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, func_196271_a, updateState

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, m_ijgknxkn, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, m_fqngyjtr, getOutlineShape, func_220053_a

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_wqptvpbk, neighborUpdate, func_220069_a, doPhysics

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, func_220069_a, doPhysics

boolean (BlockState, BlockGetter, BlockPos, EntityType<?>): a, isValidSpawn, method_9523, m_bgfniwsk, allowsSpawning, func_220067_a

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_oynnfzzh, onUse, func_225533_a_, interact

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_rocdemyx, onUse, func_225533_a_, interact

1.15.2

Names

bve

bvh

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

bst

bve

net.minecraft.server.v1_14_R1.BlockTrapdoor

net.minecraft.server.v1_15_R1.BlockTrapdoor

Fields

Constructors

Methods

BlockLayer (): c, getRenderLayer, method_9551, m_ktleeruj, getRenderLayer, func_180664_k

FluidState (BlockState): g, getFluidState, method_9545, m_ocjaodok, getFluidState, func_204507_t

FluidState (BlockState): a_, getFluidState, method_9545, m_ocjaodok, getFluidState, func_204507_t

boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_oynnfzzh, activate, func_220051_a, interact

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_oynnfzzh, onUse, func_225533_a_, interact

1.14.4

Names

bso

bst

net.minecraft.world.level.block.TrapDoorBlock

net.minecraft.unmapped.C_blienibu

Fields

BlockStateBoolean: a, field_11631, OPEN, field_176283_b, OPEN

BooleanProperty: a, OPEN, field_11631, f_kjzcyrld, OPEN, field_176283_b, OPEN

BlockStateEnum<BlockPropertyHalf>: b, field_11625, HALF, field_176285_M, HALF

EnumProperty<Half>: b, HALF, field_11625, f_oddlskad, HALF, field_176285_M, HALF

BlockStateBoolean: c, field_11629, POWERED, field_196381_c

BooleanProperty: c, POWERED, field_11629, f_rnnjmefz, POWERED, field_196381_c

BlockStateBoolean: d, field_11626, WATERLOGGED, field_204614_t

BooleanProperty: d, WATERLOGGED, field_11626, f_texrsxni, WATERLOGGED, field_204614_t

VoxelShape: e, field_11627, EAST_SHAPE, field_185734_d

VoxelShape: e, EAST_OPEN_AABB, field_11627, f_azcswltj, EAST_SHAPE, field_185734_d

VoxelShape: f, field_11630, WEST_SHAPE, field_185735_e

VoxelShape: f, WEST_OPEN_AABB, field_11630, f_uyuzmuqf, WEST_SHAPE, field_185735_e

VoxelShape: g, field_11624, SOUTH_SHAPE, field_185736_f

VoxelShape: g, SOUTH_OPEN_AABB, field_11624, f_iqaddkgj, SOUTH_SHAPE, field_185736_f

VoxelShape: h, field_11633, NORTH_SHAPE, field_185737_g

VoxelShape: h, NORTH_OPEN_AABB, field_11633, f_vvufyizc, NORTH_SHAPE, field_185737_g

VoxelShape: i, field_11632, OPEN_BOTTOM_SHAPE, field_185732_B

VoxelShape: i, BOTTOM_AABB, field_11632, f_vunwizvf, OPEN_BOTTOM_SHAPE, field_185732_B

VoxelShape: j, field_11628, OPEN_TOP_SHAPE, field_185733_C

VoxelShape: j, TOP_AABB, field_11628, f_nxdpltqh, OPEN_TOP_SHAPE, field_185733_C

Constructors

Methods

void (EntityHuman, World, BlockPosition, boolean): a, method_10740, playToggleSound, func_185731_a

void (Player, Level, BlockPos, boolean): a, playSound, method_10740, m_xyknaeeg, playToggleSound, func_185731_a

TextureType (): c, method_9551, getRenderLayer, func_180664_k

BlockLayer (): c, getRenderLayer, method_9551, m_ktleeruj, getRenderLayer, func_180664_k

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, canPlaceAtSide, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, m_jzazquea, canPlaceAtSide, func_196266_a

IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, func_196258_a, getPlacedState

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, m_yujtcnah, appendProperties, func_206840_a

Fluid (IBlockData): g, method_9545, getFluidState, func_204507_t

FluidState (BlockState): g, getFluidState, method_9545, m_ocjaodok, getFluidState, func_204507_t

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_mzeifinm, getStateForNeighborUpdate, func_196271_a, updateState

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, m_ijgknxkn, getOutlineShape, func_220053_a

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, activate, func_220051_a, interact

boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_oynnfzzh, activate, func_220051_a, interact

void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, neighborUpdate, func_220069_a, doPhysics

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_wqptvpbk, neighborUpdate, func_220069_a, doPhysics

boolean (IBlockData, IBlockAccess, BlockPosition, EntityTypes<?>): a, method_9523, allowsSpawning, func_220067_a

boolean (BlockState, BlockGetter, BlockPos, EntityType<?>): a, isValidSpawn, method_9523, m_bgfniwsk, allowsSpawning, func_220067_a

1.14.3

Names

bsk

bso

net.minecraft.block.TrapdoorBlock

Fields

BlockStateBoolean: a, field_11631, field_176283_b, OPEN

BlockStateBoolean: a, field_11631, OPEN, field_176283_b, OPEN

BlockStateEnum<BlockPropertyHalf>: b, field_11625, field_176285_M, HALF

BlockStateEnum<BlockPropertyHalf>: b, field_11625, HALF, field_176285_M, HALF

BlockStateBoolean: c, field_11629, field_196381_c

BlockStateBoolean: c, field_11629, POWERED, field_196381_c

BlockStateBoolean: d, field_11626, field_204614_t

BlockStateBoolean: d, field_11626, WATERLOGGED, field_204614_t

VoxelShape: e, field_11627, field_185734_d

VoxelShape: e, field_11627, EAST_SHAPE, field_185734_d

VoxelShape: f, field_11630, field_185735_e

VoxelShape: f, field_11630, WEST_SHAPE, field_185735_e

VoxelShape: g, field_11624, field_185736_f

VoxelShape: g, field_11624, SOUTH_SHAPE, field_185736_f

VoxelShape: h, field_11633, field_185737_g

VoxelShape: h, field_11633, NORTH_SHAPE, field_185737_g

VoxelShape: i, field_11632, field_185732_B

VoxelShape: i, field_11632, OPEN_BOTTOM_SHAPE, field_185732_B

VoxelShape: j, field_11628, field_185733_C

VoxelShape: j, field_11628, OPEN_TOP_SHAPE, field_185733_C

Constructors

Methods

void (EntityHuman, World, BlockPosition, boolean): a, method_10740, func_185731_a

void (EntityHuman, World, BlockPosition, boolean): a, method_10740, playToggleSound, func_185731_a

TextureType (): c, method_9551, func_180664_k

TextureType (): c, method_9551, getRenderLayer, func_180664_k

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, func_196266_a

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, canPlaceAtSide, func_196266_a

IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState

IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

Fluid (IBlockData): g, method_9545, func_204507_t

Fluid (IBlockData): g, method_9545, getFluidState, func_204507_t

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, func_220051_a, interact

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, activate, func_220051_a, interact

void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, func_220069_a, doPhysics

void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, neighborUpdate, func_220069_a, doPhysics

boolean (IBlockData, IBlockAccess, BlockPosition, EntityTypes<?>): a, method_9523, allowsSpawning, func_220067_a

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

bsj

bsk

Fields

Constructors

Methods

1.14

Names

bil

bsj

net.minecraft.class_2533

net.minecraft.block.BlockTrapDoor

net.minecraft.block.TrapDoorBlock

net.minecraft.server.v1_13_R2.BlockTrapdoor

net.minecraft.server.v1_14_R1.BlockTrapdoor

Fields

BlockStateBoolean: a, field_176283_b, OPEN

BlockStateBoolean: a, field_11631, field_176283_b, OPEN

BlockStateEnum<BlockPropertyHalf>: b, field_176285_M, HALF

BlockStateEnum<BlockPropertyHalf>: b, field_11625, field_176285_M, HALF

BlockStateBoolean: c, field_196381_c

BlockStateBoolean: c, field_11629, field_196381_c

BlockStateBoolean: o, field_204614_t

BlockStateBoolean: d, field_11626, field_204614_t

VoxelShape: p, field_185734_d

VoxelShape: e, field_11627, field_185734_d

VoxelShape: q, field_185735_e

VoxelShape: f, field_11630, field_185735_e

VoxelShape: r, field_185736_f

VoxelShape: g, field_11624, field_185736_f

VoxelShape: s, field_185737_g

VoxelShape: h, field_11633, field_185737_g

VoxelShape: t, field_185732_B

VoxelShape: i, field_11632, field_185732_B

VoxelShape: u, field_185733_C

VoxelShape: j, field_11628, field_185733_C

Constructors

Methods

boolean (IBlockData): a, func_149686_d

void (EntityHuman, World, BlockPosition, boolean): a, func_185731_a

void (EntityHuman, World, BlockPosition, boolean): a, method_10740, func_185731_a

TextureType (): c, func_180664_k

TextureType (): c, method_9551, func_180664_k

void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a, doPhysics

EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, func_196266_a

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, func_196266_a

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_196250_a, interact

IBlockData (BlockActionContext): a, func_196258_a, getPlacedState

IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

FluidType (GeneratorAccess, BlockPosition, IBlockData): a, func_204508_a, removeFluid

Fluid (IBlockData): h, func_204507_t

Fluid (IBlockData): g, method_9545, func_204507_t

boolean (IBlockAccess, BlockPosition, IBlockData, FluidType): a, func_204510_a, canPlace

boolean (GeneratorAccess, BlockPosition, IBlockData, Fluid): a, func_204509_a, place

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, func_220051_a, interact

void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, func_220069_a, doPhysics

1.13.2

Names

bik

bil

Fields

Constructors

Methods

FluidType (GeneratorAccess, BlockPosition, IBlockData): a, func_204508_a

FluidType (GeneratorAccess, BlockPosition, IBlockData): a, func_204508_a, removeFluid

1.13.1

Names

bic

bik

net.minecraft.server.v1_13_R1.BlockTrapdoor

net.minecraft.server.v1_13_R2.BlockTrapdoor

Fields

BlockStateBoolean: p, field_204614_t

BlockStateBoolean: o, field_204614_t

VoxelShape: q, field_185734_d

VoxelShape: p, field_185734_d

VoxelShape: r, field_185735_e

VoxelShape: q, field_185735_e

VoxelShape: s, field_185736_f

VoxelShape: r, field_185736_f

VoxelShape: t, field_185737_g

VoxelShape: s, field_185737_g

VoxelShape: u, field_185732_B

VoxelShape: t, field_185732_B

VoxelShape: v, field_185733_C

VoxelShape: u, field_185733_C

Constructors

Methods

boolean (IBlockAccess, BlockPosition, IBlockData, FluidType): a, func_204510_a

boolean (IBlockAccess, BlockPosition, IBlockData, FluidType): a, func_204510_a, canPlace

boolean (GeneratorAccess, BlockPosition, IBlockData, Fluid): a, func_204509_a

boolean (GeneratorAccess, BlockPosition, IBlockData, Fluid): a, func_204509_a, place

1.13

Names

aur

bic

net.minecraft.server.v1_12_R1.BlockTrapdoor

net.minecraft.server.v1_13_R1.BlockTrapdoor

Fields

BlockStateDirection: a, field_176284_a, FACING

BlockStateBoolean: b, field_176283_b, OPEN

BlockStateBoolean: a, field_176283_b, OPEN

BlockStateEnum<BlockTrapdoor$EnumTrapdoorHalf>: c, field_176285_M, HALF

BlockStateEnum<BlockPropertyHalf>: b, field_176285_M, HALF

AxisAlignedBB: d, field_185734_d

AxisAlignedBB: e, field_185735_e

AxisAlignedBB: f, field_185736_f

AxisAlignedBB: g, field_185737_g

AxisAlignedBB: B, field_185732_B

AxisAlignedBB: C, field_185733_C

BlockStateBoolean: c, field_196381_c

BlockStateBoolean: p, field_204614_t

VoxelShape: q, field_185734_d

VoxelShape: r, field_185735_e

VoxelShape: s, field_185736_f

VoxelShape: t, field_185737_g

VoxelShape: u, field_185732_B

VoxelShape: v, field_185733_C

Constructors

(Material)

(Block$Info)

Methods

boolean (IBlockAccess, BlockPosition): b, func_176205_b

IBlockData (World, BlockPosition, EnumDirection, float, float, float, int, EntityLiving): a, func_180642_a, getPlacedState

boolean (World, BlockPosition, EnumDirection): b, func_176198_a, canPlace

EnumDirection (int): b, func_176281_b

int (EnumDirection): a, func_176282_a

IBlockData (int): a, func_176203_a, fromLegacyData

int (IBlockData): e, func_176201_c, toLegacyData

BlockStateList (): b, func_180661_e, getStateList

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a

boolean (IBlockData): b, func_149662_c

boolean (IBlockData): c, func_149686_d

boolean (IBlockData): a, func_149686_d

IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a

BlockRenderLayer (): f, func_180664_k

TextureType (): c, func_180664_k

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_180639_a, interact

void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a

void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a, doPhysics

VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, func_196266_a

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_196250_a, interact

IBlockData (BlockActionContext): a, func_196258_a, getPlacedState

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

FluidType (GeneratorAccess, BlockPosition, IBlockData): a, func_204508_a

Fluid (IBlockData): h, func_204507_t

boolean (IBlockAccess, BlockPosition, IBlockData, FluidType): a, func_204510_a

boolean (GeneratorAccess, BlockPosition, IBlockData, Fluid): a, func_204509_a

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

aup

aur

Fields

Constructors

Methods

1.12

Names

arm

aup

net.minecraft.server.v1_11_R1.BlockTrapdoor

net.minecraft.server.v1_12_R1.BlockTrapdoor

Fields

Constructors

Methods

EnumDirection (int): e, func_176281_b

EnumDirection (int): b, func_176281_b

EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

ark

arm

Fields

Constructors

Methods

1.11

Names

apv

ark

net.minecraft.server.v1_10_R1.BlockTrapdoor

net.minecraft.server.v1_11_R1.BlockTrapdoor

Fields

Constructors

Methods

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, ItemStack, EnumDirection, float, float, float): a, func_180639_a, interact

void (IBlockData, World, BlockPosition, Block): a, func_189540_a

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_180639_a, interact

void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a

1.10.2

Names

Fields

Constructors

Methods

1.10

Names

apg

apv

net.minecraft.server.v1_9_R2.BlockTrapdoor

net.minecraft.server.v1_10_R1.BlockTrapdoor

Fields

Constructors

Methods

1.9.4

Names

net.minecraft.server.v1_9_R1.BlockTrapdoor

net.minecraft.server.v1_9_R2.BlockTrapdoor

Fields

Constructors

Methods

void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics

void (IBlockData, World, BlockPosition, Block): a, func_189540_a

1.9.2

Names

Fields

Constructors

Methods

1.9

Names

akh

apg

net.minecraft.server.v1_8_R3.BlockTrapdoor

net.minecraft.server.v1_9_R1.BlockTrapdoor

Fields

BlockStateEnum<BlockTrapdoor$EnumTrapdoorHalf>: N, field_176285_M, HALF

BlockStateEnum<BlockTrapdoor$EnumTrapdoorHalf>: c, field_176285_M, HALF

AxisAlignedBB: d, field_185734_d

AxisAlignedBB: e, field_185735_e

AxisAlignedBB: f, field_185736_f

AxisAlignedBB: g, field_185737_g

AxisAlignedBB: B, field_185732_B

AxisAlignedBB: C, field_185733_C

Constructors

Methods

boolean (): c, func_149662_c

boolean (): d, func_149686_d

AxisAlignedBB (World, BlockPosition, IBlockData): a, func_180640_a

void (IBlockAccess, BlockPosition): a, func_180654_a, updateShape

void (): j, func_149683_g

void (IBlockData): d, func_180693_d

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumDirection, float, float, float): a, func_180639_a, interact

MovingObjectPosition (World, BlockPosition, Vec3D, Vec3D): a, func_180636_a

EnumDirection (int): b, func_176281_b

EnumDirection (int): e, func_176281_b

boolean (Block): c, func_150119_a

int (IBlockData): c, func_176201_c, toLegacyData

int (IBlockData): e, func_176201_c, toLegacyData

BlockStateList (): e, func_180661_e, getStateList

BlockStateList (): b, func_180661_e, getStateList

AxisAlignedBB (World, BlockPosition): b, func_180646_a

EnumWorldBlockLayer (): m, func_180664_k

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a

boolean (IBlockData): b, func_149662_c

boolean (IBlockData): c, func_149686_d

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, ItemStack, EnumDirection, float, float, float): a, func_180639_a, interact

void (EntityHuman, World, BlockPosition, boolean): a, func_185731_a

IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a

BlockRenderLayer (): f, func_180664_k

1.8.8

Names

akh

net.minecraft.block.BlockTrapDoor

net.minecraft.server.v1_8_R3.BlockTrapdoor

Fields

BlockStateDirection: a, field_176284_a, FACING

BlockStateBoolean: b, field_176283_b, OPEN

BlockStateEnum<BlockTrapdoor$EnumTrapdoorHalf>: N, field_176285_M, HALF

Constructors

(Material)

Methods

boolean (): c, func_149662_c

boolean (): d, func_149686_d

boolean (IBlockAccess, BlockPosition): b, func_176205_b

AxisAlignedBB (World, BlockPosition, IBlockData): a, func_180640_a

void (IBlockAccess, BlockPosition): a, func_180654_a, updateShape

void (): j, func_149683_g

void (IBlockData): d, func_180693_d

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumDirection, float, float, float): a, func_180639_a, interact

void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics

MovingObjectPosition (World, BlockPosition, Vec3D, Vec3D): a, func_180636_a

IBlockData (World, BlockPosition, EnumDirection, float, float, float, int, EntityLiving): a, func_180642_a, getPlacedState

boolean (World, BlockPosition, EnumDirection): b, func_176198_a, canPlace

EnumDirection (int): b, func_176281_b

int (EnumDirection): a, func_176282_a

boolean (Block): c, func_150119_a

IBlockData (int): a, func_176203_a, fromLegacyData

int (IBlockData): c, func_176201_c, toLegacyData

BlockStateList (): e, func_180661_e, getStateList

AxisAlignedBB (World, BlockPosition): b, func_180646_a

EnumWorldBlockLayer (): m, func_180664_k