History - net.minecraft.world.level.block.TransparentBlock
1.21.3
Names
net.minecraft.world.level.block.TrapDoorBlock
net.minecraft.world.level.block.TransparentBlock
net.minecraft.class_2533
net.minecraft.class_8923
net.minecraft.unmapped.C_blienibu
net.minecraft.unmapped.C_kopcehfy
net.minecraft.block.TrapdoorBlock
net.minecraft.block.TransparentBlock
net.minecraft.block.TrapdoorBlock
net.minecraft.block.GlassBlock
net.minecraft.src.C_1943_
net.minecraft.src.C_302077_
Fields
BooleanProperty: b, OPEN, field_11631, f_kjzcyrld, OPEN, OPEN, f_57514_
EnumProperty<Half>: c, HALF, field_11625, f_oddlskad, HALF, HALF, f_57515_
BooleanProperty: d, POWERED, field_11629, f_rnnjmefz, POWERED, POWERED, f_57516_
BooleanProperty: e, WATERLOGGED, field_11626, f_texrsxni, WATERLOGGED, WATERLOGGED, f_57517_
VoxelShape: g, EAST_OPEN_AABB, field_11627, f_azcswltj, EAST_SHAPE, EAST_SHAPE, f_57518_
VoxelShape: h, WEST_OPEN_AABB, field_11630, f_uyuzmuqf, WEST_SHAPE, WEST_SHAPE, f_57519_
VoxelShape: i, SOUTH_OPEN_AABB, field_11624, f_iqaddkgj, SOUTH_SHAPE, SOUTH_SHAPE, f_57520_
VoxelShape: j, NORTH_OPEN_AABB, field_11633, f_vvufyizc, NORTH_SHAPE, NORTH_SHAPE, f_57521_
VoxelShape: k, BOTTOM_AABB, field_11632, f_vunwizvf, OPEN_BOTTOM_SHAPE, OPEN_BOTTOM_SHAPE, f_57522_
VoxelShape: l, TOP_AABB, field_11628, f_nxdpltqh, OPEN_TOP_SHAPE, OPEN_TOP_SHAPE, f_57523_
int: f, AABB_THICKNESS, field_31266, f_eewcqaai, field_31266, SHAPE_THICKNESS, f_154832_
BlockSetType: m, type, field_42779, f_oekjcdrj, blockSetType, blockSetType, f_271458_
com.mojang.serialization.MapCodec<TrapDoorBlock>: a, CODEC, field_46478, f_dpypizye, CODEC, CODEC, f_303469_
com.mojang.serialization.MapCodec<TransparentBlock>: b, CODEC, field_47087, f_xvclupny, CODEC, CODEC, f_302611_
Constructors
(BlockSetType, BlockBehaviour$Properties)
Methods
void (Player, Level, BlockPos, boolean): a, playSound, method_10740, m_xyknaeeg, playToggleSound, playToggleSound, m_57527_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, getPlacementState, m_5573_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, m_yujtcnah, appendProperties, appendProperties, m_7926_
FluidState (BlockState): b_, getFluidState, method_9545, m_nlstkjhl, getFluidState, getFluidState, m_5888_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, m_fqngyjtr, getOutlineShape, getOutlineShape, m_5940_
void (BlockState, Level, BlockPos, Player): b, toggle, method_55139, m_ymetcaws, flip, flip, m_305890_
BlockSetType (): q, getType, method_54766, m_ivpnsrmb, getBlockSetType, getBlockSetType, m_306287_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, m_rwctfady, canPathfindThrough, canPathfindThrough, m_7357_
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, m_pguoxmgn, onUse, onUse, m_6227_
void (BlockState, ServerLevel, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, m_qjdjbqgu, onExploded, onExplosion, m_304760_
void (BlockState, Level, BlockPos, Block, Orientation, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, neighborUpdate, m_6861_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, getStateForNeighborUpdate, m_7417_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getVisualShape, method_26159, m_zqsszxeb, getCameraCollisionShape, getCameraCollisionShape, m_5909_
float (BlockState, BlockGetter, BlockPos): c, getShadeBrightness, method_9575, m_wsjbaund, getAmbientOcclusionLightLevel, getAmbientOcclusionLightLevel, m_7749_
boolean (BlockState): e_, propagatesSkylightDown, method_9579, m_flnjgkno, isTransparent, isTransparent, m_49099_
1.21.2
Names
dom
dtb
net.minecraft.world.level.block.BlockTrapdoor
net.minecraft.world.level.block.BlockGlassAbstract
Fields
Constructors
Methods
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, getStateForNeighborUpdate, m_7417_
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, neighborUpdate, m_6861_
void (BlockState, Level, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, m_qjdjbqgu, onExploded, onExplosion, m_304760_
BlockSetType (): m, getType, method_54766, m_ivpnsrmb, getBlockSetType, getBlockSetType, m_306287_
BlockSetType (): q, getType, method_54766, m_ivpnsrmb, getBlockSetType, getBlockSetType, m_306287_
void (BlockState, ServerLevel, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, m_qjdjbqgu, onExploded, onExplosion, m_304760_
void (BlockState, Level, BlockPos, Block, Orientation, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, neighborUpdate, m_6861_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, getStateForNeighborUpdate, m_7417_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dno
dom
Fields
Constructors
Methods
1.20.6
Names
net.minecraft.world.level.block.TrappedChestBlock
net.minecraft.world.level.block.TrapDoorBlock
net.minecraft.class_2531
net.minecraft.class_2533
net.minecraft.unmapped.C_jbhmdggg
net.minecraft.unmapped.C_blienibu
net.minecraft.block.TrappedChestBlock
net.minecraft.block.TrapdoorBlock
net.minecraft.block.TrappedChestBlock
net.minecraft.block.TrapdoorBlock
net.minecraft.src.C_1945_
net.minecraft.src.C_1943_
Fields
BooleanProperty: b, OPEN, field_11631, f_kjzcyrld, OPEN, OPEN, f_57514_
EnumProperty<Half>: c, HALF, field_11625, f_oddlskad, HALF, HALF, f_57515_
BooleanProperty: d, POWERED, field_11629, f_rnnjmefz, POWERED, POWERED, f_57516_
BooleanProperty: e, WATERLOGGED, field_11626, f_texrsxni, WATERLOGGED, WATERLOGGED, f_57517_
VoxelShape: g, EAST_OPEN_AABB, field_11627, f_azcswltj, EAST_SHAPE, EAST_SHAPE, f_57518_
VoxelShape: h, WEST_OPEN_AABB, field_11630, f_uyuzmuqf, WEST_SHAPE, WEST_SHAPE, f_57519_
VoxelShape: i, SOUTH_OPEN_AABB, field_11624, f_iqaddkgj, SOUTH_SHAPE, SOUTH_SHAPE, f_57520_
VoxelShape: j, NORTH_OPEN_AABB, field_11633, f_vvufyizc, NORTH_SHAPE, NORTH_SHAPE, f_57521_
VoxelShape: k, BOTTOM_AABB, field_11632, f_vunwizvf, OPEN_BOTTOM_SHAPE, OPEN_BOTTOM_SHAPE, f_57522_
VoxelShape: l, TOP_AABB, field_11628, f_nxdpltqh, OPEN_TOP_SHAPE, OPEN_TOP_SHAPE, f_57523_
int: f, AABB_THICKNESS, field_31266, f_eewcqaai, field_31266, SHAPE_THICKNESS, f_154832_
BlockSetType: m, type, field_42779, f_oekjcdrj, blockSetType, blockSetType, f_271458_
com.mojang.serialization.MapCodec<TrappedChestBlock>: n, CODEC, field_46479, f_ziqrwthp, CODEC, CODEC, f_303170_
com.mojang.serialization.MapCodec<TrapDoorBlock>: a, CODEC, field_46478, f_dpypizye, CODEC, CODEC, f_303469_
Constructors
(BlockSetType, BlockBehaviour$Properties)
Methods
void (Player, Level, BlockPos, boolean): a, playSound, method_10740, m_xyknaeeg, playToggleSound, playToggleSound, m_57527_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, getPlacementState, m_5573_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, m_yujtcnah, appendProperties, appendProperties, m_7926_
FluidState (BlockState): b_, getFluidState, method_9545, m_nlstkjhl, getFluidState, getFluidState, m_5888_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, getStateForNeighborUpdate, m_7417_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, m_fqngyjtr, getOutlineShape, getOutlineShape, m_5940_
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, neighborUpdate, m_6861_
void (BlockState, Level, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, m_qjdjbqgu, onExploded, onExplosion, m_304760_
void (BlockState, Level, BlockPos, Player): b, toggle, method_55139, m_ymetcaws, flip, flip, m_305890_
BlockSetType (): m, getType, method_54766, m_ivpnsrmb, getBlockSetType, getBlockSetType, m_306287_
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, m_zupvpdxk, createBlockEntity, createBlockEntity, m_142194_
Stat<ResourceLocation> (): c, getOpenChestStat, method_9755, m_uzotysrx, getOpenStat, getOpenStat, m_7699_
boolean (BlockState): e_, isSignalSource, method_9506, m_fjkbizwn, emitsRedstonePower, isRedstonePowerSource, m_7899_
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, m_bhohbmwk, getWeakRedstonePower, getWeakRedstonePower, m_6378_
int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, m_ydisyayk, getStrongRedstonePower, getStrongRedstonePower, m_6376_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, m_rwctfady, canPathfindThrough, canPathfindThrough, m_7357_
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, m_pguoxmgn, onUse, onUse, m_6227_
1.20.5
Names
dfc
dno
net.minecraft.world.level.block.TrapDoorBlock
net.minecraft.world.level.block.TrappedChestBlock
net.minecraft.class_2533
net.minecraft.class_2531
net.minecraft.unmapped.C_blienibu
net.minecraft.unmapped.C_jbhmdggg
net.minecraft.block.TrapdoorBlock
net.minecraft.block.TrappedChestBlock
net.minecraft.block.TrapdoorBlock
net.minecraft.block.TrappedChestBlock
net.minecraft.src.C_1943_
net.minecraft.src.C_1945_
Fields
BooleanProperty: b, OPEN, field_11631, f_kjzcyrld, OPEN, OPEN, f_57514_
EnumProperty<Half>: c, HALF, field_11625, f_oddlskad, HALF, HALF, f_57515_
BooleanProperty: d, POWERED, field_11629, f_rnnjmefz, POWERED, POWERED, f_57516_
BooleanProperty: e, WATERLOGGED, field_11626, f_texrsxni, WATERLOGGED, WATERLOGGED, f_57517_
VoxelShape: g, EAST_OPEN_AABB, field_11627, f_azcswltj, EAST_SHAPE, EAST_SHAPE, f_57518_
VoxelShape: h, WEST_OPEN_AABB, field_11630, f_uyuzmuqf, WEST_SHAPE, WEST_SHAPE, f_57519_
VoxelShape: i, SOUTH_OPEN_AABB, field_11624, f_iqaddkgj, SOUTH_SHAPE, SOUTH_SHAPE, f_57520_
VoxelShape: j, NORTH_OPEN_AABB, field_11633, f_vvufyizc, NORTH_SHAPE, NORTH_SHAPE, f_57521_
VoxelShape: k, BOTTOM_AABB, field_11632, f_vunwizvf, OPEN_BOTTOM_SHAPE, OPEN_BOTTOM_SHAPE, f_57522_
VoxelShape: l, TOP_AABB, field_11628, f_nxdpltqh, OPEN_TOP_SHAPE, OPEN_TOP_SHAPE, f_57523_
int: f, AABB_THICKNESS, field_31266, f_eewcqaai, field_31266, SHAPE_THICKNESS, f_154832_
BlockSetType: m, type, field_42779, f_oekjcdrj, blockSetType, blockSetType, f_271458_
com.mojang.serialization.MapCodec<TrapDoorBlock>: a, CODEC, field_46478, f_dpypizye, CODEC, f_303469_
com.mojang.serialization.MapCodec<TrappedChestBlock>: n, CODEC, field_46479, f_ziqrwthp, CODEC, CODEC, f_303170_
Constructors
(BlockSetType, BlockBehaviour$Properties)
Methods
void (Player, Level, BlockPos, boolean): a, playSound, method_10740, m_xyknaeeg, playToggleSound, playToggleSound, m_57527_
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, m_rwctfady, canPathfindThrough, canPathfindThrough, m_7357_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, getPlacementState, m_5573_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, m_yujtcnah, appendProperties, appendProperties, m_7926_
FluidState (BlockState): c_, getFluidState, method_9545, m_nlstkjhl, getFluidState, getFluidState, m_5888_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, getStateForNeighborUpdate, m_7417_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, m_fqngyjtr, getOutlineShape, getOutlineShape, m_5940_
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, neighborUpdate, m_6861_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_rocdemyx, onUse, onUse, m_6227_
void (BlockState, Level, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, m_qjdjbqgu, onExploded, m_qjdjbqgu, m_304760_
void (BlockState, Level, BlockPos, Player): b, toggle, method_55139, m_ymetcaws, flip, m_ymetcaws, m_305890_
BlockSetType (): g, getType, method_54766, m_ivpnsrmb, getBlockSetType, m_306287_
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, m_zupvpdxk, createBlockEntity, createBlockEntity, m_142194_
Stat<ResourceLocation> (): c, getOpenChestStat, method_9755, m_uzotysrx, getOpenStat, getOpenStat, m_7699_
boolean (BlockState): e_, isSignalSource, method_9506, m_fjkbizwn, emitsRedstonePower, isRedstonePowerSource, m_7899_
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, m_bhohbmwk, getWeakRedstonePower, getWeakRedstonePower, m_6378_
int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, m_ydisyayk, getStrongRedstonePower, getStrongRedstonePower, m_6376_
1.20.4
Names
Fields
Constructors
Methods
com.mojang.serialization.MapCodec<? extends TrapDoorBlock> (): a, codec, method_53969, m_wrnxumjr, getCodec, m_304657_
com.mojang.serialization.MapCodec<? extends TrapDoorBlock> (): a, codec, method_53969, m_wrnxumjr, getCodec, getCodec, m_304657_
1.20.3
Names
dbi
dfc
Fields
BooleanProperty: a, OPEN, field_11631, f_kjzcyrld, OPEN, OPEN, f_57514_
BooleanProperty: b, OPEN, field_11631, f_kjzcyrld, OPEN, OPEN, f_57514_
EnumProperty<Half>: b, HALF, field_11625, f_oddlskad, HALF, HALF, f_57515_
EnumProperty<Half>: c, HALF, field_11625, f_oddlskad, HALF, HALF, f_57515_
BooleanProperty: c, POWERED, field_11629, f_rnnjmefz, POWERED, POWERED, f_57516_
BooleanProperty: d, POWERED, field_11629, f_rnnjmefz, POWERED, POWERED, f_57516_
BooleanProperty: d, WATERLOGGED, field_11626, f_texrsxni, WATERLOGGED, WATERLOGGED, f_57517_
BooleanProperty: e, WATERLOGGED, field_11626, f_texrsxni, WATERLOGGED, WATERLOGGED, f_57517_
VoxelShape: f, EAST_OPEN_AABB, field_11627, f_azcswltj, EAST_SHAPE, EAST_SHAPE, f_57518_
VoxelShape: g, EAST_OPEN_AABB, field_11627, f_azcswltj, EAST_SHAPE, EAST_SHAPE, f_57518_
VoxelShape: g, WEST_OPEN_AABB, field_11630, f_uyuzmuqf, WEST_SHAPE, WEST_SHAPE, f_57519_
VoxelShape: h, WEST_OPEN_AABB, field_11630, f_uyuzmuqf, WEST_SHAPE, WEST_SHAPE, f_57519_
VoxelShape: h, SOUTH_OPEN_AABB, field_11624, f_iqaddkgj, SOUTH_SHAPE, SOUTH_SHAPE, f_57520_
VoxelShape: i, SOUTH_OPEN_AABB, field_11624, f_iqaddkgj, SOUTH_SHAPE, SOUTH_SHAPE, f_57520_
VoxelShape: i, NORTH_OPEN_AABB, field_11633, f_vvufyizc, NORTH_SHAPE, NORTH_SHAPE, f_57521_
VoxelShape: j, NORTH_OPEN_AABB, field_11633, f_vvufyizc, NORTH_SHAPE, NORTH_SHAPE, f_57521_
VoxelShape: j, BOTTOM_AABB, field_11632, f_vunwizvf, OPEN_BOTTOM_SHAPE, OPEN_BOTTOM_SHAPE, f_57522_
VoxelShape: k, BOTTOM_AABB, field_11632, f_vunwizvf, OPEN_BOTTOM_SHAPE, OPEN_BOTTOM_SHAPE, f_57522_
VoxelShape: k, TOP_AABB, field_11628, f_nxdpltqh, OPEN_TOP_SHAPE, OPEN_TOP_SHAPE, f_57523_
VoxelShape: l, TOP_AABB, field_11628, f_nxdpltqh, OPEN_TOP_SHAPE, OPEN_TOP_SHAPE, f_57523_
int: e, AABB_THICKNESS, field_31266, f_eewcqaai, field_31266, SHAPE_THICKNESS, f_154832_
int: f, AABB_THICKNESS, field_31266, f_eewcqaai, field_31266, SHAPE_THICKNESS, f_154832_
BlockSetType: l, type, field_42779, f_oekjcdrj, blockSetType, blockSetType, f_271458_
BlockSetType: m, type, field_42779, f_oekjcdrj, blockSetType, blockSetType, f_271458_
com.mojang.serialization.MapCodec<TrapDoorBlock>: a, CODEC, field_46478, f_dpypizye, CODEC, f_303469_
Constructors
(BlockBehaviour$Properties, BlockSetType)
(BlockSetType, BlockBehaviour$Properties)
Methods
com.mojang.serialization.MapCodec<? extends TrapDoorBlock> (): a, codec, method_53969, m_wrnxumjr, getCodec, m_304657_
void (BlockState, Level, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, m_qjdjbqgu, onExploded, m_qjdjbqgu, m_304760_
void (BlockState, Level, BlockPos, Player): b, toggle, method_55139, m_ymetcaws, flip, m_ymetcaws, m_305890_
BlockSetType (): g, getType, method_54766, m_ivpnsrmb, getBlockSetType, m_306287_
1.20.2
Names
cya
dbi
Fields
Constructors
Methods
1.20.1
Names
Fields
Constructors
Methods
1.20
Names
cxr
cya
Fields
Constructors
Methods
1.19.4
Names
cuy
cxr
Fields
SoundEvent: l, closeSound, field_40317, f_qmcngetb, closeSound, closeSound, f_243947_
SoundEvent: m, openSound, field_40318, f_wgkmalvl, openSound, openSound, f_243729_
BlockSetType: l, type, field_42779, f_oekjcdrj, blockSetType, blockSetType, f_271458_
Constructors
(BlockBehaviour$Properties, SoundEvent, SoundEvent)
(BlockBehaviour$Properties, BlockSetType)
Methods
1.19.3
Names
crv
cuy
Fields
SoundEvent: l, closeSound, field_40317, f_qmcngetb, closeSound, closeSound, f_243947_
SoundEvent: m, openSound, field_40318, f_wgkmalvl, openSound, openSound, f_243729_
Constructors
(BlockBehaviour$Properties, SoundEvent, SoundEvent)
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
cqy
crv
Fields
Constructors
Methods
1.19
Names
clf
cqy
Fields
Constructors
Methods
1.18.2
Names
ckn
clf
net.minecraft.block.TrapdoorBlock
Fields
BooleanProperty: a, OPEN, field_11631, f_kjzcyrld, OPEN, f_57514_
BooleanProperty: a, OPEN, field_11631, f_kjzcyrld, OPEN, OPEN, f_57514_
EnumProperty<Half>: b, HALF, field_11625, f_oddlskad, HALF, f_57515_
EnumProperty<Half>: b, HALF, field_11625, f_oddlskad, HALF, HALF, f_57515_
BooleanProperty: c, POWERED, field_11629, f_rnnjmefz, POWERED, f_57516_
BooleanProperty: c, POWERED, field_11629, f_rnnjmefz, POWERED, POWERED, f_57516_
BooleanProperty: d, WATERLOGGED, field_11626, f_texrsxni, WATERLOGGED, f_57517_
BooleanProperty: d, WATERLOGGED, field_11626, f_texrsxni, WATERLOGGED, WATERLOGGED, f_57517_
VoxelShape: f, EAST_OPEN_AABB, field_11627, f_azcswltj, EAST_SHAPE, f_57518_
VoxelShape: f, EAST_OPEN_AABB, field_11627, f_azcswltj, EAST_SHAPE, EAST_SHAPE, f_57518_
VoxelShape: g, WEST_OPEN_AABB, field_11630, f_uyuzmuqf, WEST_SHAPE, f_57519_
VoxelShape: g, WEST_OPEN_AABB, field_11630, f_uyuzmuqf, WEST_SHAPE, WEST_SHAPE, f_57519_
VoxelShape: h, SOUTH_OPEN_AABB, field_11624, f_iqaddkgj, SOUTH_SHAPE, f_57520_
VoxelShape: h, SOUTH_OPEN_AABB, field_11624, f_iqaddkgj, SOUTH_SHAPE, SOUTH_SHAPE, f_57520_
VoxelShape: i, NORTH_OPEN_AABB, field_11633, f_vvufyizc, NORTH_SHAPE, f_57521_
VoxelShape: i, NORTH_OPEN_AABB, field_11633, f_vvufyizc, NORTH_SHAPE, NORTH_SHAPE, f_57521_
VoxelShape: j, BOTTOM_AABB, field_11632, f_vunwizvf, OPEN_BOTTOM_SHAPE, f_57522_
VoxelShape: j, BOTTOM_AABB, field_11632, f_vunwizvf, OPEN_BOTTOM_SHAPE, OPEN_BOTTOM_SHAPE, f_57522_
VoxelShape: k, TOP_AABB, field_11628, f_nxdpltqh, OPEN_TOP_SHAPE, f_57523_
VoxelShape: k, TOP_AABB, field_11628, f_nxdpltqh, OPEN_TOP_SHAPE, OPEN_TOP_SHAPE, f_57523_
int: e, AABB_THICKNESS, field_31266, f_eewcqaai, field_31266, f_154832_
int: e, AABB_THICKNESS, field_31266, f_eewcqaai, field_31266, SHAPE_THICKNESS, f_154832_
Constructors
Methods
void (Player, Level, BlockPos, boolean): a, playSound, method_10740, m_xyknaeeg, playToggleSound, m_57527_
void (Player, Level, BlockPos, boolean): a, playSound, method_10740, m_xyknaeeg, playToggleSound, playToggleSound, m_57527_
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, m_rwctfady, canPathfindThrough, m_7357_
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, m_rwctfady, canPathfindThrough, canPathfindThrough, m_7357_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, m_5573_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, getPlacementState, m_5573_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, m_yujtcnah, appendProperties, m_7926_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, m_yujtcnah, appendProperties, appendProperties, m_7926_
FluidState (BlockState): c_, getFluidState, method_9545, m_nlstkjhl, getFluidState, m_5888_
FluidState (BlockState): c_, getFluidState, method_9545, m_nlstkjhl, getFluidState, getFluidState, m_5888_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, m_7417_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, getStateForNeighborUpdate, m_7417_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, m_fqngyjtr, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, m_fqngyjtr, getOutlineShape, getOutlineShape, m_5940_
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, m_6861_
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, neighborUpdate, m_6861_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_rocdemyx, onUse, m_6227_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_rocdemyx, onUse, onUse, m_6227_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
che
ckn
Fields
Constructors
Methods
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, m_5573_, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, m_5573_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, m_7417_, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, m_7417_
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, m_6861_, doPhysics
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, m_6861_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_rocdemyx, onUse, m_6227_, interact
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_rocdemyx, onUse, m_6227_
1.17.1
Names
chd
che
Fields
Constructors
Methods
1.17
Names
cbb
chd
net.minecraft.block.TrapDoorBlock
net.minecraft.src.C_1943_
net.minecraft.server.v1_16_R3.BlockTrapdoor
net.minecraft.world.level.block.BlockTrapdoor
Fields
BooleanProperty: a, OPEN, field_11631, f_kjzcyrld, OPEN, field_176283_b, OPEN
BooleanProperty: a, OPEN, field_11631, f_kjzcyrld, OPEN, f_57514_
EnumProperty<Half>: b, HALF, field_11625, f_oddlskad, HALF, field_176285_M, HALF
EnumProperty<Half>: b, HALF, field_11625, f_oddlskad, HALF, f_57515_
BooleanProperty: c, POWERED, field_11629, f_rnnjmefz, POWERED, field_196381_c
BooleanProperty: c, POWERED, field_11629, f_rnnjmefz, POWERED, f_57516_
BooleanProperty: d, WATERLOGGED, field_11626, f_texrsxni, WATERLOGGED, field_204614_t
BooleanProperty: d, WATERLOGGED, field_11626, f_texrsxni, WATERLOGGED, f_57517_
VoxelShape: e, EAST_OPEN_AABB, field_11627, f_azcswltj, EAST_SHAPE, field_185734_d
VoxelShape: f, EAST_OPEN_AABB, field_11627, f_azcswltj, EAST_SHAPE, f_57518_
VoxelShape: f, WEST_OPEN_AABB, field_11630, f_uyuzmuqf, WEST_SHAPE, field_185735_e
VoxelShape: g, WEST_OPEN_AABB, field_11630, f_uyuzmuqf, WEST_SHAPE, f_57519_
VoxelShape: g, SOUTH_OPEN_AABB, field_11624, f_iqaddkgj, SOUTH_SHAPE, field_185736_f
VoxelShape: h, SOUTH_OPEN_AABB, field_11624, f_iqaddkgj, SOUTH_SHAPE, f_57520_
VoxelShape: h, NORTH_OPEN_AABB, field_11633, f_vvufyizc, NORTH_SHAPE, field_185737_g
VoxelShape: i, NORTH_OPEN_AABB, field_11633, f_vvufyizc, NORTH_SHAPE, f_57521_
VoxelShape: i, BOTTOM_AABB, field_11632, f_vunwizvf, OPEN_BOTTOM_SHAPE, field_185732_B
VoxelShape: j, BOTTOM_AABB, field_11632, f_vunwizvf, OPEN_BOTTOM_SHAPE, f_57522_
VoxelShape: j, TOP_AABB, field_11628, f_nxdpltqh, OPEN_TOP_SHAPE, field_185733_C
VoxelShape: k, TOP_AABB, field_11628, f_nxdpltqh, OPEN_TOP_SHAPE, f_57523_
int: e, AABB_THICKNESS, field_31266, f_eewcqaai, field_31266, f_154832_
Constructors
Methods
void (Player, Level, BlockPos, boolean): a, playSound, method_10740, m_xyknaeeg, playToggleSound, func_185731_a
void (Player, Level, BlockPos, boolean): a, playSound, method_10740, m_xyknaeeg, playToggleSound, m_57527_
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, m_rwctfady, canPathfindThrough, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, m_rwctfady, canPathfindThrough, m_7357_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, func_196258_a, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, m_5573_, getPlacedState
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, m_yujtcnah, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, m_yujtcnah, appendProperties, m_7926_
FluidState (BlockState): d, getFluidState, method_9545, m_nlstkjhl, getFluidState, func_204507_t
FluidState (BlockState): c_, getFluidState, method_9545, m_nlstkjhl, getFluidState, m_5888_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, func_196271_a, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, m_7417_, updateState
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, m_fqngyjtr, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, m_fqngyjtr, getOutlineShape, m_5940_
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, func_220069_a, doPhysics
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, m_6861_, doPhysics
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_rocdemyx, onUse, func_225533_a_, interact
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_rocdemyx, onUse, m_6227_, interact
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
cay
cbb
net.minecraft.server.v1_16_R2.BlockTrapdoor
net.minecraft.server.v1_16_R3.BlockTrapdoor
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
ccd
cay
net.minecraft.server.v1_16_R1.BlockTrapdoor
net.minecraft.server.v1_16_R2.BlockTrapdoor
Fields
Constructors
Methods
1.16.1
Names
bvh
ccd
net.minecraft.server.v1_15_R1.BlockTrapdoor
net.minecraft.server.v1_16_R1.BlockTrapdoor
Fields
Constructors
Methods
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, m_jzazquea, canPlaceAtSide, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, m_rwctfady, canPathfindThrough, func_196266_a
FluidState (BlockState): a_, getFluidState, method_9545, m_ocjaodok, getFluidState, func_204507_t
FluidState (BlockState): d, getFluidState, method_9545, m_nlstkjhl, getFluidState, func_204507_t
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_mzeifinm, getStateForNeighborUpdate, func_196271_a, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, func_196271_a, updateState
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, m_ijgknxkn, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, m_fqngyjtr, getOutlineShape, func_220053_a
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_wqptvpbk, neighborUpdate, func_220069_a, doPhysics
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, func_220069_a, doPhysics
boolean (BlockState, BlockGetter, BlockPos, EntityType<?>): a, isValidSpawn, method_9523, m_bgfniwsk, allowsSpawning, func_220067_a
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_oynnfzzh, onUse, func_225533_a_, interact
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_rocdemyx, onUse, func_225533_a_, interact
1.15.2
Names
bve
bvh
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
bst
bve
net.minecraft.server.v1_14_R1.BlockTrapdoor
net.minecraft.server.v1_15_R1.BlockTrapdoor
Fields
Constructors
Methods
BlockLayer (): c, getRenderLayer, method_9551, m_ktleeruj, getRenderLayer, func_180664_k
FluidState (BlockState): g, getFluidState, method_9545, m_ocjaodok, getFluidState, func_204507_t
FluidState (BlockState): a_, getFluidState, method_9545, m_ocjaodok, getFluidState, func_204507_t
boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_oynnfzzh, activate, func_220051_a, interact
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_oynnfzzh, onUse, func_225533_a_, interact
1.14.4
Names
bso
bst
net.minecraft.world.level.block.TrapDoorBlock
net.minecraft.unmapped.C_blienibu
Fields
BlockStateBoolean: a, field_11631, OPEN, field_176283_b, OPEN
BooleanProperty: a, OPEN, field_11631, f_kjzcyrld, OPEN, field_176283_b, OPEN
BlockStateEnum<BlockPropertyHalf>: b, field_11625, HALF, field_176285_M, HALF
EnumProperty<Half>: b, HALF, field_11625, f_oddlskad, HALF, field_176285_M, HALF
BlockStateBoolean: c, field_11629, POWERED, field_196381_c
BooleanProperty: c, POWERED, field_11629, f_rnnjmefz, POWERED, field_196381_c
BlockStateBoolean: d, field_11626, WATERLOGGED, field_204614_t
BooleanProperty: d, WATERLOGGED, field_11626, f_texrsxni, WATERLOGGED, field_204614_t
VoxelShape: e, field_11627, EAST_SHAPE, field_185734_d
VoxelShape: e, EAST_OPEN_AABB, field_11627, f_azcswltj, EAST_SHAPE, field_185734_d
VoxelShape: f, field_11630, WEST_SHAPE, field_185735_e
VoxelShape: f, WEST_OPEN_AABB, field_11630, f_uyuzmuqf, WEST_SHAPE, field_185735_e
VoxelShape: g, field_11624, SOUTH_SHAPE, field_185736_f
VoxelShape: g, SOUTH_OPEN_AABB, field_11624, f_iqaddkgj, SOUTH_SHAPE, field_185736_f
VoxelShape: h, field_11633, NORTH_SHAPE, field_185737_g
VoxelShape: h, NORTH_OPEN_AABB, field_11633, f_vvufyizc, NORTH_SHAPE, field_185737_g
VoxelShape: i, field_11632, OPEN_BOTTOM_SHAPE, field_185732_B
VoxelShape: i, BOTTOM_AABB, field_11632, f_vunwizvf, OPEN_BOTTOM_SHAPE, field_185732_B
VoxelShape: j, field_11628, OPEN_TOP_SHAPE, field_185733_C
VoxelShape: j, TOP_AABB, field_11628, f_nxdpltqh, OPEN_TOP_SHAPE, field_185733_C
Constructors
Methods
void (EntityHuman, World, BlockPosition, boolean): a, method_10740, playToggleSound, func_185731_a
void (Player, Level, BlockPos, boolean): a, playSound, method_10740, m_xyknaeeg, playToggleSound, func_185731_a
TextureType (): c, method_9551, getRenderLayer, func_180664_k
BlockLayer (): c, getRenderLayer, method_9551, m_ktleeruj, getRenderLayer, func_180664_k
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, canPlaceAtSide, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, m_jzazquea, canPlaceAtSide, func_196266_a
IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, func_196258_a, getPlacedState
void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, m_yujtcnah, appendProperties, func_206840_a
Fluid (IBlockData): g, method_9545, getFluidState, func_204507_t
FluidState (BlockState): g, getFluidState, method_9545, m_ocjaodok, getFluidState, func_204507_t
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_mzeifinm, getStateForNeighborUpdate, func_196271_a, updateState
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, m_ijgknxkn, getOutlineShape, func_220053_a
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, activate, func_220051_a, interact
boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_oynnfzzh, activate, func_220051_a, interact
void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, neighborUpdate, func_220069_a, doPhysics
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_wqptvpbk, neighborUpdate, func_220069_a, doPhysics
boolean (IBlockData, IBlockAccess, BlockPosition, EntityTypes<?>): a, method_9523, allowsSpawning, func_220067_a
boolean (BlockState, BlockGetter, BlockPos, EntityType<?>): a, isValidSpawn, method_9523, m_bgfniwsk, allowsSpawning, func_220067_a
1.14.3
Names
bsk
bso
net.minecraft.block.TrapdoorBlock
Fields
BlockStateBoolean: a, field_11631, field_176283_b, OPEN
BlockStateBoolean: a, field_11631, OPEN, field_176283_b, OPEN
BlockStateEnum<BlockPropertyHalf>: b, field_11625, field_176285_M, HALF
BlockStateEnum<BlockPropertyHalf>: b, field_11625, HALF, field_176285_M, HALF
BlockStateBoolean: c, field_11629, field_196381_c
BlockStateBoolean: c, field_11629, POWERED, field_196381_c
BlockStateBoolean: d, field_11626, field_204614_t
BlockStateBoolean: d, field_11626, WATERLOGGED, field_204614_t
VoxelShape: e, field_11627, field_185734_d
VoxelShape: e, field_11627, EAST_SHAPE, field_185734_d
VoxelShape: f, field_11630, field_185735_e
VoxelShape: f, field_11630, WEST_SHAPE, field_185735_e
VoxelShape: g, field_11624, field_185736_f
VoxelShape: g, field_11624, SOUTH_SHAPE, field_185736_f
VoxelShape: h, field_11633, field_185737_g
VoxelShape: h, field_11633, NORTH_SHAPE, field_185737_g
VoxelShape: i, field_11632, field_185732_B
VoxelShape: i, field_11632, OPEN_BOTTOM_SHAPE, field_185732_B
VoxelShape: j, field_11628, field_185733_C
VoxelShape: j, field_11628, OPEN_TOP_SHAPE, field_185733_C
Constructors
Methods
void (EntityHuman, World, BlockPosition, boolean): a, method_10740, func_185731_a
void (EntityHuman, World, BlockPosition, boolean): a, method_10740, playToggleSound, func_185731_a
TextureType (): c, method_9551, func_180664_k
TextureType (): c, method_9551, getRenderLayer, func_180664_k
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, func_196266_a
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, canPlaceAtSide, func_196266_a
IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState
IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState
void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a
Fluid (IBlockData): g, method_9545, func_204507_t
Fluid (IBlockData): g, method_9545, getFluidState, func_204507_t
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, func_220051_a, interact
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, activate, func_220051_a, interact
void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, func_220069_a, doPhysics
void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, neighborUpdate, func_220069_a, doPhysics
boolean (IBlockData, IBlockAccess, BlockPosition, EntityTypes<?>): a, method_9523, allowsSpawning, func_220067_a
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
bsj
bsk
Fields
Constructors
Methods
1.14
Names
bil
bsj
net.minecraft.class_2533
net.minecraft.block.BlockTrapDoor
net.minecraft.block.TrapDoorBlock
net.minecraft.server.v1_13_R2.BlockTrapdoor
net.minecraft.server.v1_14_R1.BlockTrapdoor
Fields
BlockStateBoolean: a, field_176283_b, OPEN
BlockStateBoolean: a, field_11631, field_176283_b, OPEN
BlockStateEnum<BlockPropertyHalf>: b, field_176285_M, HALF
BlockStateEnum<BlockPropertyHalf>: b, field_11625, field_176285_M, HALF
BlockStateBoolean: c, field_196381_c
BlockStateBoolean: c, field_11629, field_196381_c
BlockStateBoolean: o, field_204614_t
BlockStateBoolean: d, field_11626, field_204614_t
VoxelShape: p, field_185734_d
VoxelShape: e, field_11627, field_185734_d
VoxelShape: q, field_185735_e
VoxelShape: f, field_11630, field_185735_e
VoxelShape: r, field_185736_f
VoxelShape: g, field_11624, field_185736_f
VoxelShape: s, field_185737_g
VoxelShape: h, field_11633, field_185737_g
VoxelShape: t, field_185732_B
VoxelShape: i, field_11632, field_185732_B
VoxelShape: u, field_185733_C
VoxelShape: j, field_11628, field_185733_C
Constructors
Methods
boolean (IBlockData): a, func_149686_d
void (EntityHuman, World, BlockPosition, boolean): a, func_185731_a
void (EntityHuman, World, BlockPosition, boolean): a, method_10740, func_185731_a
TextureType (): c, func_180664_k
TextureType (): c, method_9551, func_180664_k
void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a, doPhysics
EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, func_196266_a
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, func_196266_a
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_196250_a, interact
IBlockData (BlockActionContext): a, func_196258_a, getPlacedState
IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState
void (BlockStateList$a<Block, IBlockData>): a, func_206840_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a
FluidType (GeneratorAccess, BlockPosition, IBlockData): a, func_204508_a, removeFluid
Fluid (IBlockData): h, func_204507_t
Fluid (IBlockData): g, method_9545, func_204507_t
boolean (IBlockAccess, BlockPosition, IBlockData, FluidType): a, func_204510_a, canPlace
boolean (GeneratorAccess, BlockPosition, IBlockData, Fluid): a, func_204509_a, place
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, func_220051_a, interact
void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, func_220069_a, doPhysics
1.13.2
Names
bik
bil
Fields
Constructors
Methods
FluidType (GeneratorAccess, BlockPosition, IBlockData): a, func_204508_a
FluidType (GeneratorAccess, BlockPosition, IBlockData): a, func_204508_a, removeFluid
1.13.1
Names
bic
bik
net.minecraft.server.v1_13_R1.BlockTrapdoor
net.minecraft.server.v1_13_R2.BlockTrapdoor
Fields
BlockStateBoolean: p, field_204614_t
BlockStateBoolean: o, field_204614_t
VoxelShape: q, field_185734_d
VoxelShape: p, field_185734_d
VoxelShape: r, field_185735_e
VoxelShape: q, field_185735_e
VoxelShape: s, field_185736_f
VoxelShape: r, field_185736_f
VoxelShape: t, field_185737_g
VoxelShape: s, field_185737_g
VoxelShape: u, field_185732_B
VoxelShape: t, field_185732_B
VoxelShape: v, field_185733_C
VoxelShape: u, field_185733_C
Constructors
Methods
boolean (IBlockAccess, BlockPosition, IBlockData, FluidType): a, func_204510_a
boolean (IBlockAccess, BlockPosition, IBlockData, FluidType): a, func_204510_a, canPlace
boolean (GeneratorAccess, BlockPosition, IBlockData, Fluid): a, func_204509_a
boolean (GeneratorAccess, BlockPosition, IBlockData, Fluid): a, func_204509_a, place
1.13
Names
aur
bic
net.minecraft.server.v1_12_R1.BlockTrapdoor
net.minecraft.server.v1_13_R1.BlockTrapdoor
Fields
BlockStateDirection: a, field_176284_a, FACING
BlockStateBoolean: b, field_176283_b, OPEN
BlockStateBoolean: a, field_176283_b, OPEN
BlockStateEnum<BlockTrapdoor$EnumTrapdoorHalf>: c, field_176285_M, HALF
BlockStateEnum<BlockPropertyHalf>: b, field_176285_M, HALF
AxisAlignedBB: d, field_185734_d
AxisAlignedBB: e, field_185735_e
AxisAlignedBB: f, field_185736_f
AxisAlignedBB: g, field_185737_g
AxisAlignedBB: B, field_185732_B
AxisAlignedBB: C, field_185733_C
BlockStateBoolean: c, field_196381_c
BlockStateBoolean: p, field_204614_t
VoxelShape: q, field_185734_d
VoxelShape: r, field_185735_e
VoxelShape: s, field_185736_f
VoxelShape: t, field_185737_g
VoxelShape: u, field_185732_B
VoxelShape: v, field_185733_C
Constructors
(Material)
Methods
boolean (IBlockAccess, BlockPosition): b, func_176205_b
IBlockData (World, BlockPosition, EnumDirection, float, float, float, int, EntityLiving): a, func_180642_a, getPlacedState
boolean (World, BlockPosition, EnumDirection): b, func_176198_a, canPlace
EnumDirection (int): b, func_176281_b
int (EnumDirection): a, func_176282_a
IBlockData (int): a, func_176203_a, fromLegacyData
int (IBlockData): e, func_176201_c, toLegacyData
BlockStateList (): b, func_180661_e, getStateList
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a
boolean (IBlockData): b, func_149662_c
boolean (IBlockData): c, func_149686_d
boolean (IBlockData): a, func_149686_d
IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a
BlockRenderLayer (): f, func_180664_k
TextureType (): c, func_180664_k
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_180639_a, interact
void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a
void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a, doPhysics
VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, func_196266_a
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_196250_a, interact
IBlockData (BlockActionContext): a, func_196258_a, getPlacedState
void (BlockStateList$a<Block, IBlockData>): a, func_206840_a
FluidType (GeneratorAccess, BlockPosition, IBlockData): a, func_204508_a
Fluid (IBlockData): h, func_204507_t
boolean (IBlockAccess, BlockPosition, IBlockData, FluidType): a, func_204510_a
boolean (GeneratorAccess, BlockPosition, IBlockData, Fluid): a, func_204509_a
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
aup
aur
Fields
Constructors
Methods
1.12
Names
arm
aup
net.minecraft.server.v1_11_R1.BlockTrapdoor
net.minecraft.server.v1_12_R1.BlockTrapdoor
Fields
Constructors
Methods
EnumDirection (int): e, func_176281_b
EnumDirection (int): b, func_176281_b
EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
ark
arm
Fields
Constructors
Methods
1.11
Names
apv
ark
net.minecraft.server.v1_10_R1.BlockTrapdoor
net.minecraft.server.v1_11_R1.BlockTrapdoor
Fields
Constructors
Methods
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, ItemStack, EnumDirection, float, float, float): a, func_180639_a, interact
void (IBlockData, World, BlockPosition, Block): a, func_189540_a
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_180639_a, interact
void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a
1.10.2
Names
Fields
Constructors
Methods
1.10
Names
apg
apv
net.minecraft.server.v1_9_R2.BlockTrapdoor
net.minecraft.server.v1_10_R1.BlockTrapdoor
Fields
Constructors
Methods
1.9.4
Names
net.minecraft.server.v1_9_R1.BlockTrapdoor
net.minecraft.server.v1_9_R2.BlockTrapdoor
Fields
Constructors
Methods
void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics
void (IBlockData, World, BlockPosition, Block): a, func_189540_a
1.9.2
Names
Fields
Constructors
Methods
1.9
Names
akh
apg
net.minecraft.server.v1_8_R3.BlockTrapdoor
net.minecraft.server.v1_9_R1.BlockTrapdoor
Fields
BlockStateEnum<BlockTrapdoor$EnumTrapdoorHalf>: N, field_176285_M, HALF
BlockStateEnum<BlockTrapdoor$EnumTrapdoorHalf>: c, field_176285_M, HALF
AxisAlignedBB: d, field_185734_d
AxisAlignedBB: e, field_185735_e
AxisAlignedBB: f, field_185736_f
AxisAlignedBB: g, field_185737_g
AxisAlignedBB: B, field_185732_B
AxisAlignedBB: C, field_185733_C
Constructors
Methods
boolean (): c, func_149662_c
boolean (): d, func_149686_d
AxisAlignedBB (World, BlockPosition, IBlockData): a, func_180640_a
void (IBlockAccess, BlockPosition): a, func_180654_a, updateShape
void (): j, func_149683_g
void (IBlockData): d, func_180693_d
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumDirection, float, float, float): a, func_180639_a, interact
MovingObjectPosition (World, BlockPosition, Vec3D, Vec3D): a, func_180636_a
EnumDirection (int): b, func_176281_b
EnumDirection (int): e, func_176281_b
boolean (Block): c, func_150119_a
int (IBlockData): c, func_176201_c, toLegacyData
int (IBlockData): e, func_176201_c, toLegacyData
BlockStateList (): e, func_180661_e, getStateList
BlockStateList (): b, func_180661_e, getStateList
AxisAlignedBB (World, BlockPosition): b, func_180646_a
EnumWorldBlockLayer (): m, func_180664_k
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a
boolean (IBlockData): b, func_149662_c
boolean (IBlockData): c, func_149686_d
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, ItemStack, EnumDirection, float, float, float): a, func_180639_a, interact
void (EntityHuman, World, BlockPosition, boolean): a, func_185731_a
IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a
BlockRenderLayer (): f, func_180664_k
1.8.8
Names
akh
net.minecraft.block.BlockTrapDoor
net.minecraft.server.v1_8_R3.BlockTrapdoor
Fields
BlockStateDirection: a, field_176284_a, FACING
BlockStateBoolean: b, field_176283_b, OPEN
BlockStateEnum<BlockTrapdoor$EnumTrapdoorHalf>: N, field_176285_M, HALF
Constructors
(Material)
Methods
boolean (): c, func_149662_c
boolean (): d, func_149686_d
boolean (IBlockAccess, BlockPosition): b, func_176205_b
AxisAlignedBB (World, BlockPosition, IBlockData): a, func_180640_a
void (IBlockAccess, BlockPosition): a, func_180654_a, updateShape
void (): j, func_149683_g
void (IBlockData): d, func_180693_d
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumDirection, float, float, float): a, func_180639_a, interact
void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics
MovingObjectPosition (World, BlockPosition, Vec3D, Vec3D): a, func_180636_a
IBlockData (World, BlockPosition, EnumDirection, float, float, float, int, EntityLiving): a, func_180642_a, getPlacedState
boolean (World, BlockPosition, EnumDirection): b, func_176198_a, canPlace
EnumDirection (int): b, func_176281_b
int (EnumDirection): a, func_176282_a
boolean (Block): c, func_150119_a
IBlockData (int): a, func_176203_a, fromLegacyData
int (IBlockData): c, func_176201_c, toLegacyData
BlockStateList (): e, func_180661_e, getStateList
AxisAlignedBB (World, BlockPosition): b, func_180646_a
EnumWorldBlockLayer (): m, func_180664_k