public void | | a(int arg0, int arg1, bmx arg2) | | func_202114_a(int arg0, int arg1, IChunk arg2) |
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public void | |
private double[] | | a(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5) | | func_202113_a(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5) |
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public void | |
public List<BiomeBase$BiomeMeta> | |
public BlockPosition | |
public int | | a(axy arg0, boolean arg1, boolean arg2) | | func_203222_a(World arg0, boolean arg1, boolean arg2) |
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public GeneratorSettingsEnd | | g() | | func_201496_a_() | | getSettings() |
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public double[] | | a(int arg0, int arg1) | | func_205473_a(int arg0, int arg1) |
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public int | | d() | | func_205470_d() | | getSpawnHeight() |
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