History - net.minecraft.world.level.levelgen.TheEndLevelSource
1.15.2
Names
ccb
cce
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
bzj
ccb
net.minecraft.server.v1_14_R1.ChunkProviderTheEnd
net.minecraft.server.v1_15_R1.ChunkProviderTheEnd
Fields
Constructors
Methods
1.14.4
Names
bze
bzj
net.minecraft.world.level.levelgen.TheEndLevelSource
net.minecraft.unmapped.C_uxzfnnrz
Fields
BlockPosition: h, field_13268, center, field_191061_n
BlockPos: h, dimensionSpawnPosition, field_13268, f_aqkwpcmx, center, field_191061_n
Constructors
Methods
int (): b, method_12100, getSpawnHeight, func_205470_d, getSpawnHeight
int (): b, getSpawnHeight, method_12100, m_yhwflvjc, getSpawnHeight, func_205470_d, getSpawnHeight
void (double[], int, int): a, method_16405, sampleNoiseColumn, func_222548_a
void (double[], int, int): a, fillNoiseColumn, method_16405, m_pceuqvdo, sampleNoiseColumn, func_222548_a
double[] (int, int): a, method_12090, computeNoiseRange, func_222549_a
double[] (int, int): a, getDepthAndScale, method_12090, m_fhhqfmbk, computeNoiseRange, func_222549_a
double (double, double, int): a, method_16404, computeNoiseFalloff, func_222545_a
double (double, double, int): a, getYOffset, method_16404, m_hhyljghr, computeNoiseFalloff, func_222545_a
double (): g, method_16409, method_16409, func_222551_g
double (): g, getTopSlideStart, method_16409, m_mxjihexx, func_222551_g
double (): h, method_16410, method_16410, func_222553_h
double (): h, getBottomSlideStart, method_16410, m_cwdxvvqh, func_222553_h
int (): f, method_16398, getSeaLevel, func_222530_f, getSeaLevel
int (): f, getSeaLevel, method_16398, m_taborzul, getSeaLevel, func_222530_f, getSeaLevel
1.14.3
Names
bza
bze
net.minecraft.world.gen.chunk.FloatingIslandsChunkGenerator
Fields
BlockPosition: h, field_13268, field_191061_n
BlockPosition: h, field_13268, center, field_191061_n
Constructors
Methods
int (): b, method_12100, func_205470_d, getSpawnHeight
int (): b, method_12100, getSpawnHeight, func_205470_d, getSpawnHeight
void (double[], int, int): a, method_16405, func_222548_a
void (double[], int, int): a, method_16405, sampleNoiseColumn, func_222548_a
double[] (int, int): a, method_12090, func_222549_a
double[] (int, int): a, method_12090, computeNoiseRange, func_222549_a
double (double, double, int): a, method_16404, func_222545_a
double (double, double, int): a, method_16404, computeNoiseFalloff, func_222545_a
double (): g, method_16409, func_222551_g
double (): g, method_16409, method_16409, func_222551_g
double (): h, method_16410, func_222553_h
double (): h, method_16410, method_16410, func_222553_h
int (): f, method_16398, func_222530_f, getSeaLevel
int (): f, method_16398, getSeaLevel, func_222530_f, getSeaLevel
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
byz
bza
Fields
Constructors
Methods
1.14
Names
boy
byz
net.minecraft.class_2914
net.minecraft.world.gen.ChunkGeneratorEnd
net.minecraft.world.gen.EndChunkGenerator
net.minecraft.server.v1_13_R2.ChunkProviderTheEnd
net.minecraft.server.v1_14_R1.ChunkProviderTheEnd
Fields
IBlockData: f, field_185965_b
NoiseGeneratorOctaves: g, field_185969_i
NoiseGeneratorOctaves: h, field_185970_j
NoiseGeneratorOctaves: i, field_185971_k
NoiseGeneratorOctaves: j, field_73214_a
NoiseGeneratorOctaves: k, field_73212_b
BlockPosition: m, field_191061_n
BlockPosition: h, field_13268, field_191061_n
NoiseGenerator3: l, field_205478_l
GeneratorSettingsEnd: n, field_202116_l
IBlockData: o, field_205479_o
IBlockData: p, field_205477_p
Constructors
Methods
List<BiomeBase$BiomeMeta> (EnumCreatureType, BlockPosition): a, func_177458_a, getMobsFor
void (int, int, IChunkAccess): a, func_202114_a
void (IChunkAccess): a, func_202088_a, createChunk
double[] (int, int, int, int, int, int): a, func_202113_a
void (RegionLimitedWorldAccess): b, func_202093_c, addMobs
BlockPosition (): f, func_202112_d
int (World, boolean, boolean): a, func_203222_a
GeneratorSettingsEnd (): g, func_201496_a_, getSettings
double[] (int, int): a, func_205473_a
int (): d, func_205470_d, getSpawnHeight
int (): b, method_12100, func_205470_d, getSpawnHeight
void (double[], int, int): a, method_16405, func_222548_a
double[] (int, int): a, method_12090, func_222549_a
double (double, double, int): a, method_16404, func_222545_a
double (): g, method_16409, func_222551_g
double (): h, method_16410, func_222553_h
int (): f, method_16398, func_222530_f, getSeaLevel
1.13.2
Names
box
boy
Fields
Constructors
Methods
1.13.1
Names
bop
box
net.minecraft.server.v1_13_R1.ChunkProviderTheEnd
net.minecraft.server.v1_13_R2.ChunkProviderTheEnd
Fields
Constructors
Methods
1.13
Names
azf
bop
net.minecraft.server.v1_12_R1.ChunkProviderTheEnd
net.minecraft.server.v1_13_R1.ChunkProviderTheEnd
Fields
Random: h, field_73220_k
IBlockData: a, field_185964_a
IBlockData: b, field_185965_b
IBlockData: f, field_185965_b
NoiseGeneratorOctaves: i, field_185969_i
NoiseGeneratorOctaves: g, field_185969_i
NoiseGeneratorOctaves: j, field_185970_j
NoiseGeneratorOctaves: h, field_185970_j
NoiseGeneratorOctaves: k, field_185971_k
NoiseGeneratorOctaves: i, field_185971_k
NoiseGeneratorOctaves: c, field_73214_a
NoiseGeneratorOctaves: j, field_73214_a
NoiseGeneratorOctaves: d, field_73212_b
NoiseGeneratorOctaves: k, field_73212_b
World: l, field_73230_p
boolean: m, field_73229_q
WorldGenEndCity: o, field_185972_n
NoiseGenerator3Handler: p, field_185973_o
double[]: q, field_185974_p
BiomeBase[]: r, field_73231_z
double[]: e, field_185966_e
double[]: f, field_185967_f
double[]: g, field_185968_g
WorldGenEndIsland: s, field_185975_r
BlockPosition: n, field_191061_n
BlockPosition: m, field_191061_n
NoiseGenerator3: l, field_205478_l
GeneratorSettingsEnd: n, field_202116_l
IBlockData: o, field_205479_o
IBlockData: p, field_205477_p
Constructors
(World, boolean, long, BlockPosition)
(GeneratorAccess, WorldChunkManager, GeneratorSettingsEnd)
Methods
Chunk (int, int): a, func_185932_a, getOrCreateChunk
void (Chunk, int, int): b, func_180514_a, recreateStructures
void (int, int, ChunkSnapshot): a, func_180518_a
void (ChunkSnapshot): a, func_185962_a
float (int, int, int, int): a, func_185960_a
boolean (int, int): c, func_185961_c
double[] (double[], int, int, int, int, int, int): a, func_185963_a
void (int, int): b, func_185931_b, recreateStructures
boolean (Chunk, int, int): a, func_185933_a
BlockPosition (World, String, BlockPosition, boolean): a, func_180513_a, findNearestMapFeature
boolean (World, String, BlockPosition): a, func_193414_a
void (int, int, IChunkAccess): a, func_202114_a
void (IChunkAccess): a, func_202088_a, createChunk
double[] (int, int, int, int, int, int): a, func_202113_a
void (RegionLimitedWorldAccess): b, func_202093_c, addMobs
BlockPosition (): f, func_202112_d
int (World, boolean, boolean): a, func_203222_a
GeneratorSettingsEnd (): g, func_201496_a_, getSettings
double[] (int, int): a, func_205473_a
int (): d, func_205470_d, getSpawnHeight
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
azd
azf
Fields
Constructors
Methods
1.12
Names
avy
azd
net.minecraft.world.gen.ChunkProviderEnd
net.minecraft.world.gen.ChunkGeneratorEnd
net.minecraft.server.v1_11_R1.ChunkProviderTheEnd
net.minecraft.server.v1_12_R1.ChunkProviderTheEnd
Fields
Constructors
Methods
boolean (World, String, BlockPosition): a, func_193414_a
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
avw
avy
Fields
Constructors
Methods
1.11
Names
aue
avw
net.minecraft.server.v1_10_R1.ChunkProviderTheEnd
net.minecraft.server.v1_11_R1.ChunkProviderTheEnd
Fields
WorldGenEndCity: n, field_185972_n
WorldGenEndCity: o, field_185972_n
NoiseGenerator3Handler: o, field_185973_o
NoiseGenerator3Handler: p, field_185973_o
double[]: p, field_185974_p
double[]: q, field_185974_p
BiomeBase[]: q, field_73231_z
BiomeBase[]: r, field_73231_z
WorldGenEndIsland: r, field_185975_r
WorldGenEndIsland: s, field_185975_r
BlockPosition: n, field_191061_n
Constructors
(World, boolean, long)
(World, boolean, long, BlockPosition)
Methods
BlockPosition (World, String, BlockPosition): a, func_180513_a, findNearestMapFeature
BlockPosition (World, String, BlockPosition, boolean): a, func_180513_a, findNearestMapFeature
1.10.2
Names
Fields
Constructors
Methods
1.10
Names
ato
aue
net.minecraft.server.v1_9_R2.ChunkProviderTheEnd
net.minecraft.server.v1_10_R1.ChunkProviderTheEnd
Fields
Constructors
Methods
1.9.4
Names
atn
ato
net.minecraft.server.v1_9_R1.ChunkProviderTheEnd
net.minecraft.server.v1_9_R2.ChunkProviderTheEnd
Fields
Constructors
Methods
1.9.2
Names
ato
atn
Fields
Constructors
Methods
1.9
Names
aob
ato
net.minecraft.server.v1_8_R3.ChunkProviderTheEnd
net.minecraft.server.v1_9_R1.ChunkProviderTheEnd
Fields
Random: h, field_73204_i
NoiseGeneratorOctaves: i, field_73201_j
NoiseGeneratorOctaves: j, field_73202_k
NoiseGeneratorOctaves: k, field_73199_l
NoiseGeneratorOctaves: a, field_73196_a
NoiseGeneratorOctaves: b, field_73194_b
World: l, field_73200_m
double[]: m, field_73197_n
BiomeBase[]: n, field_73198_o
double[]: c, field_73195_c
double[]: d, field_73192_d
double[]: e, field_73193_e
double[]: f, field_73190_f
double[]: g, field_73191_g
Random: h, field_73220_k
IBlockData: a, field_185964_a
IBlockData: b, field_185965_b
NoiseGeneratorOctaves: i, field_185969_i
NoiseGeneratorOctaves: j, field_185970_j
NoiseGeneratorOctaves: k, field_185971_k
NoiseGeneratorOctaves: c, field_73214_a
NoiseGeneratorOctaves: d, field_73212_b
World: l, field_73230_p
boolean: m, field_73229_q
WorldGenEndCity: n, field_185972_n
NoiseGenerator3Handler: o, field_185973_o
double[]: p, field_185974_p
BiomeBase[]: q, field_73231_z
double[]: e, field_185966_e
double[]: f, field_185967_f
double[]: g, field_185968_g
WorldGenEndIsland: r, field_185975_r
Constructors
(World, long)
(World, boolean, long)
Methods
void (int, int, ChunkSnapshot): a, func_180520_a
void (ChunkSnapshot): a, func_180519_a
Chunk (int, int): d, func_73154_d, getOrCreateChunk
Chunk (int, int): a, func_185932_a, getOrCreateChunk
double[] (double[], int, int, int, int, int, int): a, func_73187_a
boolean (int, int): a, func_73149_a, isChunkLoaded
void (IChunkProvider, int, int): a, func_73153_a, getChunkAt
boolean (IChunkProvider, Chunk, int, int): a, func_177460_a
boolean (boolean, IProgressUpdate): a, func_73151_a, saveChunks
void (): c, func_104112_b
boolean (): d, func_73156_b, unloadChunks
boolean (): e, func_73157_c, canSave
String (): f, func_73148_d, getName
int (): g, func_73152_e, getLoadedChunks
void (Chunk, int, int): a, func_180514_a, recreateStructures
void (Chunk, int, int): b, func_180514_a, recreateStructures
Chunk (BlockPosition): a, func_177459_a, getChunkAt
void (int, int, ChunkSnapshot): a, func_180518_a
void (ChunkSnapshot): a, func_185962_a
float (int, int, int, int): a, func_185960_a
boolean (int, int): c, func_185961_c
double[] (double[], int, int, int, int, int, int): a, func_185963_a
void (int, int): b, func_185931_b, recreateStructures
boolean (Chunk, int, int): a, func_185933_a
1.8.8
Names
aob
net.minecraft.world.gen.ChunkProviderEnd
net.minecraft.server.v1_8_R3.ChunkProviderTheEnd
Fields
Random: h, field_73204_i
NoiseGeneratorOctaves: i, field_73201_j
NoiseGeneratorOctaves: j, field_73202_k
NoiseGeneratorOctaves: k, field_73199_l
NoiseGeneratorOctaves: a, field_73196_a
NoiseGeneratorOctaves: b, field_73194_b
World: l, field_73200_m
double[]: m, field_73197_n
BiomeBase[]: n, field_73198_o
double[]: c, field_73195_c
double[]: d, field_73192_d
double[]: e, field_73193_e
double[]: f, field_73190_f
double[]: g, field_73191_g
Constructors
(World, long)
Methods
void (int, int, ChunkSnapshot): a, func_180520_a
void (ChunkSnapshot): a, func_180519_a
Chunk (int, int): d, func_73154_d, getOrCreateChunk
double[] (double[], int, int, int, int, int, int): a, func_73187_a
boolean (int, int): a, func_73149_a, isChunkLoaded
void (IChunkProvider, int, int): a, func_73153_a, getChunkAt
boolean (IChunkProvider, Chunk, int, int): a, func_177460_a
boolean (boolean, IProgressUpdate): a, func_73151_a, saveChunks
void (): c, func_104112_b
boolean (): d, func_73156_b, unloadChunks
boolean (): e, func_73157_c, canSave
String (): f, func_73148_d, getName
List<BiomeBase$BiomeMeta> (EnumCreatureType, BlockPosition): a, func_177458_a, getMobsFor
BlockPosition (World, String, BlockPosition): a, func_180513_a, findNearestMapFeature
int (): g, func_73152_e, getLoadedChunks
void (Chunk, int, int): a, func_180514_a, recreateStructures
Chunk (BlockPosition): a, func_177459_a, getChunkAt