net.minecraft.world.level.block

public class TripWireBlock

extends Block

All mapped superinterfaces:

FeatureElement, ItemLike

dtf
net.minecraft.world.level.block.TripWireBlock
net.minecraft.class_2538
net.minecraft.unmapped.C_jioxkxuh
net.minecraft.block.TripwireBlock
net.minecraft.block.TripwireBlock
net.minecraft.src.C_1946_
net.minecraft.world.level.block.BlockTripwire

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<TripWireBlock>
a
CODEC
field_46480
f_bdgzbexp
CODEC
CODEC
f_303472_
public static final BooleanProperty
b
POWERED
field_11680
f_fejqsxzk
POWERED
POWERED
f_57590_
public static final BooleanProperty
c
ATTACHED
field_11683
f_brquvkhj
ATTACHED
ATTACHED
f_57591_
public static final BooleanProperty
d
DISARMED
field_11679
f_aaxhzyim
DISARMED
DISARMED
f_57592_
public static final BooleanProperty
e
NORTH
field_11675
f_ygoevwny
NORTH
NORTH
f_57593_
public static final BooleanProperty
f
EAST
field_11673
f_zlnaiupe
EAST
EAST
f_57594_
public static final BooleanProperty
g
SOUTH
field_11678
f_fzlcqibs
SOUTH
SOUTH
f_57595_
public static final BooleanProperty
h
WEST
field_11674
f_umgfotgd
WEST
WEST
f_57596_
private static final Map<Direction, BooleanProperty>
k
PROPERTY_BY_DIRECTION
field_11676
f_niwtbdvo
FACING_PROPERTIES
FACING_PROPERTIES
f_57599_
protected static final VoxelShape
i
AABB
field_11682
f_fpjbrzjx
ATTACHED_SHAPE
ATTACHED_SHAPE
f_57597_
protected static final VoxelShape
j
NOT_ATTACHED_AABB
field_11681
f_kntmypqy
DETACHED_SHAPE
DETACHED_SHAPE
f_57598_
private static final int
l
RECHECK_PERIOD
field_31267
f_bvmghuqu
SCHEDULED_TICK_DELAY
SCHEDULED_TICK_DELAY
f_154836_
private final Block
m
hook
field_11677
f_vixybtxv
hookBlock
hookBlock
f_57600_

Constructor summary

ModifierConstructor
public (Block hookBlock, BlockBehaviour$Properties settings)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<TripWireBlock>
a()
codec()
method_53969()
m_wrnxumjr()
getCodec()
getCodec()
m_304657_()
protected VoxelShape
a(dxv arg0, dgn arg1, jh arg2, fcd arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
m_fqngyjtr(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_pbfjvesm arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
m_5940_(C_2064_ p_57655_, C_1559_ p_57656_, C_4675_ p_57657_, C_3051_ arg3)
public BlockState
a(dbg arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
m_iwedynhy(C_aiootljq arg0)
getPlacementState(ItemPlacementContext arg0)
getPlacementState(ItemPlacementContext arg0)
m_5573_(C_1445_ arg0)
protected BlockState
a(dxv arg0, dhl arg1, dhx arg2, jh arg3, jm arg4, jh arg5, dxv arg6, bam arg7)
updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
m_yvunqpeq(C_txtbiemp arg0, C_eemzphbi arg1, C_adoatlrf arg2, C_hynzadkk arg3, C_xpuuihxf arg4, C_hynzadkk arg5, C_txtbiemp arg6, C_rlomrsco arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, TickSchedulerAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomGenerator arg7)
m_7417_(C_2064_ p_366467_, C_1599_ p_366611_, C_346056_ p_57649_, C_4675_ p_57646_, C_4687_ p_57650_, C_4675_ p_57647_, C_2064_ p_369813_, C_212974_ arg7)
protected void
b(dxv arg0, dhi arg1, jh arg2, dxv arg3, boolean arg4)
onPlace(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4)
method_9615(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
m_cojbgxjy(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_txtbiemp arg3, boolean arg4)
onBlockAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
onBlockAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
m_6807_(C_2064_ p_57660_, C_1596_ p_57661_, C_4675_ p_57662_, C_2064_ p_57663_, boolean arg4)
protected void
a(dxv arg0, dhi arg1, jh arg2, dxv arg3, boolean arg4)
onRemove(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4)
method_9536(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
m_rhbsxbgh(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_txtbiemp arg3, boolean arg4)
onStateReplaced(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
onStateReplaced(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
m_6810_(C_2064_ p_57631_, C_1596_ p_57632_, C_4675_ p_57633_, C_2064_ p_57634_, boolean arg4)
public BlockState
a(dhi arg0, jh arg1, dxv arg2, cpx arg3)
playerWillDestroy(Level arg0, BlockPos arg1, BlockState arg2, Player arg3)
method_9576(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1657 arg3)
m_tjijvtpb(C_cdctfzbn arg0, C_hynzadkk arg1, C_txtbiemp arg2, C_jzrpycqo arg3)
onBreak(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3)
onBreak(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3)
m_5707_(C_1596_ p_57616_, C_4675_ p_57617_, C_2064_ p_57618_, C_1141_ arg3)
private void
a(dhi arg0, jh arg1, dxv arg2)
updateSource(Level arg0, BlockPos arg1, BlockState arg2)
method_10779(class_1937 arg0, class_2338 arg1, class_2680 arg2)
m_ujwatwhc(C_cdctfzbn arg0, C_hynzadkk arg1, C_txtbiemp arg2)
update(World world, BlockPos pos, BlockState state)
update(World world, BlockPos pos, BlockState state)
m_57610_(C_1596_ p_57612_, C_4675_ p_57613_, C_2064_ arg2)
protected VoxelShape
a_(dxv arg0, dhi arg1, jh arg2)
getEntityInsideCollisionShape(BlockState arg0, Level arg1, BlockPos arg2)
method_64022(class_2680 arg0, class_1937 arg1, class_2338 arg2)
m_fwpxnldx(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2)
getInsideCollisionShape(BlockState arg0, World arg1, BlockPos arg2)
m_fwpxnldx(BlockState arg0, World arg1, BlockPos arg2)
m_352072_(C_2064_ p_364645_, C_1596_ p_366199_, C_4675_ arg2)
protected void
a(dxv arg0, dhi arg1, jh arg2, bvk arg3)
entityInside(BlockState arg0, Level arg1, BlockPos arg2, Entity arg3)
method_9548(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1297 arg3)
m_lmjnycyw(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_astfners arg3)
onEntityCollision(BlockState arg0, World arg1, BlockPos arg2, Entity arg3)
onEntityCollision(BlockState arg0, World arg1, BlockPos arg2, Entity arg3)
m_7892_(C_2064_ p_57626_, C_1596_ p_57627_, C_4675_ p_57628_, C_507_ arg3)
protected void
a(dxv arg0, ash arg1, jh arg2, bam arg3)
tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, RandomSource arg3)
method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3)
m_bneobcwj(C_txtbiemp arg0, C_bdwnwhiu arg1, C_hynzadkk arg2, C_rlomrsco arg3)
scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, RandomGenerator arg3)
m_213897_(C_2064_ p_222599_, C_12_ p_222600_, C_4675_ p_222601_, C_212974_ arg3)
private void
a(dhi arg0, jh arg1)
checkPressed(Level arg0, BlockPos arg1)
method_64024(class_1937 arg0, class_2338 arg1)
m_lnqdcleo(C_cdctfzbn arg0, C_hynzadkk arg1)
updatePowered(World world, BlockPos pos)
m_lnqdcleo(World world, BlockPos pos)
m_57607_(C_1596_ p_57609_, C_4675_ arg1)
private void
a(dhi arg0, jh arg1, List<? extends bvk> arg2)
checkPressed(Level arg0, BlockPos arg1, List<? extends Entity> arg2)
method_10780(class_1937 arg0, class_2338 arg1, List<? extends class_1297> arg2)
m_usfuznjy(C_cdctfzbn arg0, C_hynzadkk arg1, List<? extends C_astfners> arg2)
updatePowered(World world, BlockPos pos, List<? extends Entity> entities)
m_usfuznjy(World world, BlockPos pos, List<? extends Entity> arg2)
m_354354_(C_1596_ p_365869_, C_4675_ p_360972_, List<? extends C_507_> arg2)
public boolean
a(dxv arg0, jm arg1)
shouldConnectTo(BlockState arg0, Direction arg1)
method_10778(class_2680 arg0, class_2350 arg1)
m_zzwomknz(C_txtbiemp arg0, C_xpuuihxf arg1)
shouldConnectTo(BlockState state, Direction facing)
shouldConnectTo(BlockState state, Direction facing)
m_57641_(C_2064_ p_57643_, C_4687_ arg1)
protected BlockState
a(dxv arg0, drc arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
m_umbsjste(C_txtbiemp arg0, C_mboglirk arg1)
rotate(BlockState arg0, BlockRotation arg1)
rotate(BlockState arg0, BlockRotation arg1)
m_6843_(C_2064_ p_57640_, C_1886_ arg1)
protected BlockState
a(dxv arg0, dpl arg1)
mirror(BlockState arg0, Mirror arg1)
method_9569(class_2680 arg0, class_2415 arg1)
m_ssvaouey(C_txtbiemp arg0, C_qomzaqud arg1)
mirror(BlockState arg0, BlockMirror arg1)
mirror(BlockState arg0, BlockMirror arg1)
m_6943_(C_2064_ p_57637_, C_1838_ arg1)
protected void
a(dxw$a<dkm, dxv> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
m_yujtcnah(C_ezfeikaq$C_mfnsmxhw<C_mmxmpdoq, C_txtbiemp> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
m_7926_(C_2065_$C_2066_<C_1706_, C_2064_> arg0)