protected void | | D() | | registerGoals() | | method_5959() | | m_itjttsuo() | | initGoals() | | initGoals() |
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public static AttributeSupplier$Builder | | m() | | createAttributes() | | method_26919() | | m_fimxqtpo() | | createPillagerAttributes() | | createAttributes() |
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protected void | |
public boolean | |
public boolean | | q() | | isChargingCrossbow() | | method_7108() | | m_tcyrhcfm() | | isCharging() | | isCharging() |
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public void | | b(boolean arg0) | | setChargingCrossbow(boolean arg0) | | method_7110(boolean arg0) | | m_yindccvg(boolean arg0) | | setCharging(boolean arg0) | | setCharging(boolean arg0) |
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public void | | a() | | onCrossbowAttackPerformed() | | method_24651() | | m_kuohphtl() | | postShoot() | | postShoot() |
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public TagKey<Item> | | Y() | | getPreferredWeaponType() | | method_65345() | | m_zqkovfvg() | | getPreferredWeapons() |
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public void | |
public AbstractIllager$IllagerArmPose | | j() | | getArmPose() | | method_6990() | | m_qxqxzkuc() | | getState() | | getState() |
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public void | |
public float | |
public int | | ai() | | getMaxSpawnClusterSize() | | method_5945() | | m_ywtdditi() | | getLimitPerChunk() | | getLimitPerChunk() |
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public SpawnGroupData | | a(djr arg0, bub arg1, bwn arg2, bxw arg3) | | finalizeSpawn(ServerLevelAccessor arg0, DifficultyInstance arg1, EntitySpawnReason arg2, SpawnGroupData arg3) | | method_5943(class_5425 arg0, class_1266 arg1, class_3730 arg2, class_1315 arg3) | | m_oxrxxqyz(C_jmnzlycd arg0, C_jiailwzt arg1, C_bhyaesep arg2, C_lsmqixfx arg3) | | initialize(ServerWorldAccess arg0, LocalDifficulty arg1, SpawnReason arg2, EntityData arg3) | | initialize(ServerWorldAccess arg0, LocalDifficulty arg1, SpawnReason arg2, EntityData arg3) |
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protected void | |
protected void | | b(djr arg0, azv arg1, bub arg2) | | enchantSpawnedWeapon(ServerLevelAccessor arg0, RandomSource arg1, DifficultyInstance arg2) | | method_30759(class_5425 arg0, class_5819 arg1, class_1266 arg2) | | m_kqnvykqn(C_jmnzlycd arg0, C_rlomrsco arg1, C_jiailwzt arg2) | | enchantMainHandItem(ServerWorldAccess arg0, Random arg1, LocalDifficulty arg2) | | enchantMainHandItem(ServerWorldAccess arg0, RandomGenerator arg1, LocalDifficulty arg2) |
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protected SoundEvent | | u() | | getAmbientSound() | | method_5994() | | m_jjefzxbm() | | getAmbientSound() | | getAmbientSound() |
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protected SoundEvent | | l_() | | getDeathSound() | | method_6002() | | m_axkhmdzu() | | getDeathSound() | | getDeathSound() |
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protected SoundEvent | |
public void | |
public SimpleContainer | | n() | | getInventory() | | method_35199() | | m_jezpqywh() | | getInventory() | | getInventory() |
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protected void | |
private boolean | |
public SlotAccess | | a_(int arg0) | | getSlot(int arg0) | | method_32318(int arg0) | | m_owvpveuv(int arg0) | | getStackReference(int arg0) | | getStackReference(int arg0) |
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public void | | a(arq arg0, int arg1, boolean arg2) | | applyRaidBuffs(ServerLevel arg0, int arg1, boolean arg2) | | method_16484(class_3218 arg0, int arg1, boolean arg2) | | m_onpzsxkg(C_bdwnwhiu arg0, int arg1, boolean arg2) | | addBonusForWave(ServerWorld arg0, int arg1, boolean arg2) | | addBonusForWave(ServerWorld arg0, int arg1, boolean arg2) |
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public SoundEvent | | ae_() | | getCelebrateSound() | | method_20033() | | m_gdfkmvgz() | | getCelebratingSound() | | getCelebratingSound() |
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