History - net.minecraft.client.renderer.RenderGlobal
1.13
Names
buy
ctt
Fields
int: w, field_72773_u
int: A, field_72773_u
Map<Integer, DestroyBlockProgress>: x, field_72738_E
Map<Integer, DestroyBlockProgress>: B, field_72738_E
Map<BlockPosition, ISound>: y, field_147593_P
Map<BlockPosition, ISound>: C, field_147593_P
TextureAtlasSprite[]: z, field_94141_F
TextureAtlasSprite[]: D, field_94141_F
Framebuffer: A, field_175015_z
Framebuffer: E, field_175015_z
ShaderGroup: B, field_174991_A
ShaderGroup: F, field_174991_A
double: C, field_174992_B
double: G, field_174992_B
double: D, field_174993_C
double: H, field_174993_C
double: E, field_174987_D
double: I, field_174987_D
int: F, field_174988_E
int: J, field_174988_E
int: G, field_174989_F
int: K, field_174989_F
int: H, field_174990_G
int: L, field_174990_G
double: I, field_174997_H
double: M, field_174997_H
double: J, field_174998_I
double: N, field_174998_I
double: K, field_174999_J
double: O, field_174999_J
double: L, field_175000_K
double: P, field_175000_K
double: M, field_174994_L
double: Q, field_174994_L
ChunkRenderDispatcher: N, field_174995_M
ChunkRenderDispatcher: W, field_174995_M
ChunkRenderContainer: O, field_174996_N
ChunkRenderContainer: X, field_174996_N
int: P, field_72739_F
int: Y, field_72739_F
int: Q, field_72740_G
int: Z, field_72740_G
int: R, field_72748_H
int: aa, field_72748_H
int: S, field_72749_I
int: ab, field_72749_I
int: T, field_72750_J
int: ac, field_72750_J
boolean: U, field_175002_T
boolean: ad, field_175002_T
ClippingHelper: V, field_175001_U
ClippingHelper: ae, field_175001_U
org.lwjgl.util.vector.Vector4f[]: W, field_175004_V
boolean: Y, field_175005_X
boolean: ah, field_175005_X
IRenderChunkFactory: a, field_175007_a
IRenderChunkFactory: ai, field_175007_a
double: Z, field_147596_f
double: aj, field_147596_f
double: aa, field_147597_g
double: ak, field_147597_g
double: ab, field_147602_h
double: al, field_147602_h
boolean: ac, field_147595_R
boolean: am, field_147595_R
Vector3d: X, field_175003_W
Vector3d: ag, field_175003_W
boolean: ad, field_184386_ad
boolean: an, field_184386_ad
Set<BlockPosition>: ae, field_184387_ae
Set<BlockPosition>: ao, field_184387_ae
EnumDirection[]: a, field_200006_a
int: w, field_204606_x
boolean: x, field_204607_y
int: y, field_204608_z
VertexBuffer: z, field_204601_A
int: R, field_204602_S
int: S, field_204603_T
int: T, field_204604_U
Vec3D: U, field_204605_V
int: V, field_204800_W
Vector4f[]: af, field_175004_V
Constructors
Methods
void (IResourceManager): a, func_110549_a
void (): p, func_174971_n
void (): o, func_174971_n
void (): q, func_174964_o
void (): p, func_174964_o
void (): r, func_174980_p
void (): q, func_174980_p
void (): s, func_174963_q
void (): r, func_174963_q
void (Entity, double, ICamera, int, boolean): a, func_174970_a
org.lwjgl.util.vector.Vector3f (Entity, double): a, func_174962_a
void (): t, func_180448_r
void (): s, func_180448_r
void (float, int): a, func_174976_a
boolean (double, double, double, float): a, func_72721_a
void (): u, func_180443_s
void (): t, func_180443_s
void (): v, func_174969_t
void (): u, func_174969_t
void (int, boolean, double, double, double, double, double, double, int...): a, func_180442_a
void (EnumParticle, double, double, double, double, double, double, int...): a, func_174972_a
void (): o, func_174979_m
void (): n, func_174979_m
int (BlockRenderLayer, double, int, Entity): a, func_174977_a
void (World, BlockPosition, IBlockData, IBlockData, int): a, func_184376_a
boolean (): n, func_184384_n
boolean (): m, func_184384_n
Particle (int, boolean, double, double, double, double, double, double, int...): b, func_174974_b
void (int, boolean, boolean, double, double, double, double, double, double, int...): a, func_190570_a
Particle (int, boolean, boolean, double, double, double, double, double, double, int...): b, func_190571_b
void (float, int, double, double, double): a, func_180447_b
void (float, int, double, double, double): b, func_180445_c
void (): close, close
void (IResourceManager): a, func_195410_a
void (Entity, float, ICamera, int, boolean): a, func_195473_a
Vector3f (Entity, double): a, func_195474_a
int (TextureType, double, Entity): a, func_195464_a
void (float): a, func_195465_a
void (float, double, double, double): a, func_195466_a
void (BufferBuilder, double, double, double, Vec3D): a, func_204600_a
void (VoxelShape, double, double, double, float, float, float, float): a, func_195470_a
void (VoxelShape, double, double, double, float, float, float, float): b, func_195463_b
void (IBlockAccess, BlockPosition, IBlockData, IBlockData, int): a, func_184376_a
void (ParticleParam, boolean, double, double, double, double, double, double): a, func_195461_a
void (ParticleParam, boolean, boolean, double, double, double, double, double, double): a, func_195462_a
<T extends ParticleParam> void (T, double, double, double, double, double, double): a, func_195467_a
Particle (ParticleParam, boolean, double, double, double, double, double, double): b, func_195471_b
Particle (ParticleParam, boolean, boolean, double, double, double, double, double, double): b, func_195469_b
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
buw
buy
Fields
Constructors
Methods
1.12
Names
bqm
buw
Fields
Constructors
Methods
void (VertexBuffer, float, boolean): a, func_174968_a
void (VertexBuffer): a, func_180444_a
void (Tessellator, VertexBuffer, Entity, float): a, func_174981_a
void (VertexBuffer, double, double, double, double, double, double, float, float, float, float): a, func_189698_a
void (VertexBuffer, double, double, double, double, double, double, float, float, float, float): b, func_189693_b
void (BufferBuilder, float, boolean): a, func_174968_a
void (BufferBuilder): a, func_180444_a
void (Tessellator, BufferBuilder, Entity, float): a, func_174981_a
void (BufferBuilder, double, double, double, double, double, double, float, float, float, float): a, func_189698_a
void (BufferBuilder, double, double, double, double, double, double, float, float, float, float): b, func_189693_b
void (World, BlockPosition, boolean): a, func_193054_a
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
bqk
bqm
Fields
Constructors
Methods
void (float, int): b, func_180447_b
void (float, int): c, func_180445_c
void (float, int, double, double, double): a, func_180447_b
void (float, int, double, double, double): b, func_180445_c
1.11
Names
boh
bqk
Fields
Constructors
Methods
void (int, boolean, boolean, double, double, double, double, double, double, int...): a, func_190570_a
Particle (int, boolean, boolean, double, double, double, double, double, double, int...): b, func_190571_b
int (boolean): a, func_190572_a
1.10.2
Names
Fields
Constructors
Methods
1.10
Names
bnl
boh
Fields
Constructors
Methods
void (AxisAlignedBB): a, func_181561_a
void (AxisAlignedBB, int, int, int, int): a, func_181563_a
void (AxisAlignedBB, float, float, float, float): a, func_189697_a
void (double, double, double, double, double, double, float, float, float, float): a, func_189694_a
void (VertexBuffer, double, double, double, double, double, double, float, float, float, float): a, func_189698_a
void (AxisAlignedBB, float, float, float, float): b, func_189696_b
void (double, double, double, double, double, double, float, float, float, float): b, func_189695_b
void (VertexBuffer, double, double, double, double, double, double, float, float, float, float): b, func_189693_b
1.9.4
Names
Fields
Constructors
Methods
EntityFX (int, boolean, double, double, double, double, double, double, int...): b, func_174974_b
Particle (int, boolean, double, double, double, double, double, double, int...): b, func_174974_b
1.9.2
Names
bno
bnl
Fields
Constructors
Methods
1.9
Names
bfr
bno
Fields
Vector3d: X, field_175003_W
Vector3d: X, field_175003_W
boolean: ad, field_184386_ad
Set<BlockPosition>: ae, field_184387_ae
Constructors
Methods
void (): n, func_174971_n
void (): p, func_174971_n
void (): o, func_174964_o
void (): q, func_174964_o
void (): p, func_174980_p
void (): r, func_174980_p
void (WorldRenderer, float, boolean): a, func_174968_a
void (): q, func_174963_q
void (): s, func_174963_q
void (WorldRenderer): a, func_180444_a
String (): g, func_72723_d
String (): h, func_72723_d
boolean (BlockPosition, RenderChunk): a, func_174983_a
Set<EnumDirection> (BlockPosition): c, func_174978_c
Set<EnumDirection> (BlockPosition): b, func_174978_c
RenderChunk (BlockPosition, RenderChunk, EnumDirection): a, func_181562_a
int (EnumWorldBlockLayer, double, int, Entity): a, func_174977_a
void (EnumWorldBlockLayer): a, func_174982_a
void (): j, func_72734_e
void (): k, func_72734_e
void (): r, func_180448_r
void (): t, func_180448_r
void (): s, func_180443_s
void (): u, func_180443_s
void (): t, func_174969_t
void (): v, func_174969_t
void (Tessellator, WorldRenderer, Entity, float): a, func_174981_a
void (int, int, int, int, int, int): b, func_72725_b
void (BlockPosition): a, func_174960_a
void (BlockPosition): b, func_174959_b
void (BlockPosition): a, func_174959_b
void (String, BlockPosition): a, func_174961_a
void (String, double, double, double, float, float): a, func_72704_a
void (EntityHuman, String, double, double, double, float, float): a, func_85102_a
void (): k, func_72728_f
void (): l, func_72728_f
void (): m, func_174979_m
void (): o, func_174979_m
void (VertexBuffer, float, boolean): a, func_174968_a
void (VertexBuffer): a, func_180444_a
boolean (Entity, Entity, ICamera): a, func_184383_a
int (): g, func_184382_g
RenderChunk (BlockPosition, RenderChunk, EnumDirection): a, func_181562_a
int (BlockRenderLayer, double, int, Entity): a, func_174977_a
void (BlockRenderLayer): a, func_174982_a
void (Tessellator, VertexBuffer, Entity, float): a, func_174981_a
void (int, int, int, int, int, int, boolean): a, func_184385_a
void (World, BlockPosition, IBlockData, IBlockData, int): a, func_184376_a
void (SoundEffect, BlockPosition): a, func_184377_a
void (EntityHuman, SoundEffect, SoundCategory, double, double, double, float, float): a, func_184375_a
boolean (): n, func_184384_n
1.8.8
Names
bfr
net.minecraft.client.renderer.RenderGlobal
Fields
org.apache.logging.log4j.Logger: b, field_147599_m
MinecraftKey: c, field_110927_h
MinecraftKey: d, field_110928_i
MinecraftKey: e, field_110925_j
MinecraftKey: f, field_110926_k
MinecraftKey: g, field_175006_g
Minecraft: h, field_72777_q
TextureManager: i, field_72770_i
RenderManager: j, field_175010_j
WorldClient: k, field_72769_h
Set<RenderChunk>: l, field_175009_l
List<RenderGlobal$ContainerLocalRenderInformation>: m, field_72755_R
Set<TileEntity>: n, field_181024_n
ViewFrustum: o, field_175008_n
int: p, field_72772_v
int: q, field_72771_w
int: r, field_72781_x
VertexFormat: s, field_175014_r
VertexBuffer: t, field_175013_s
VertexBuffer: u, field_175012_t
VertexBuffer: v, field_175011_u
int: w, field_72773_u
Map<Integer, DestroyBlockProgress>: x, field_72738_E
Map<BlockPosition, ISound>: y, field_147593_P
TextureAtlasSprite[]: z, field_94141_F
Framebuffer: A, field_175015_z
ShaderGroup: B, field_174991_A
double: C, field_174992_B
double: D, field_174993_C
double: E, field_174987_D
int: F, field_174988_E
int: G, field_174989_F
int: H, field_174990_G
double: I, field_174997_H
double: J, field_174998_I
double: K, field_174999_J
double: L, field_175000_K
double: M, field_174994_L
ChunkRenderDispatcher: N, field_174995_M
ChunkRenderContainer: O, field_174996_N
int: P, field_72739_F
int: Q, field_72740_G
int: R, field_72748_H
int: S, field_72749_I
int: T, field_72750_J
boolean: U, field_175002_T
ClippingHelper: V, field_175001_U
org.lwjgl.util.vector.Vector4f[]: W, field_175004_V
Vector3d: X, field_175003_W
boolean: Y, field_175005_X
IRenderChunkFactory: a, field_175007_a
double: Z, field_147596_f
double: aa, field_147597_g
double: ab, field_147602_h
boolean: ac, field_147595_R
Constructors
Methods
void (IResourceManager): a, func_110549_a
void (): n, func_174971_n
void (): b, func_174966_b
void (): c, func_174975_c
boolean (): d, func_174985_d
void (): o, func_174964_o
void (): p, func_174980_p
void (WorldRenderer, float, boolean): a, func_174968_a
void (): q, func_174963_q
void (WorldRenderer): a, func_180444_a
void (WorldClient): a, func_72732_a
void (): a, func_72712_a
void (): e, func_174986_e
void (int, int): a, func_72720_a
void (Entity, ICamera, float): a, func_180446_a
String (): f, func_72735_c
String (): g, func_72723_d
void (Entity, double, ICamera, int, boolean): a, func_174970_a
boolean (BlockPosition, RenderChunk): a, func_174983_a
Set<EnumDirection> (BlockPosition): c, func_174978_c
RenderChunk (BlockPosition, RenderChunk, EnumDirection): a, func_181562_a
void (double, double, double): a, func_174984_a
org.lwjgl.util.vector.Vector3f (Entity, double): a, func_174962_a
int (EnumWorldBlockLayer, double, int, Entity): a, func_174977_a
void (EnumWorldBlockLayer): a, func_174982_a
void (Iterator<DestroyBlockProgress>): a, func_174965_a
void (): j, func_72734_e
void (): r, func_180448_r
void (float, int): a, func_174976_a
void (float, int): b, func_180447_b
boolean (double, double, double, float): a, func_72721_a
void (float, int): c, func_180445_c
void (long): a, func_174967_a
void (Entity, float): a, func_180449_a
void (): s, func_180443_s
void (): t, func_174969_t
void (Tessellator, WorldRenderer, Entity, float): a, func_174981_a
void (EntityHuman, MovingObjectPosition, int, float): a, func_72731_b
void (AxisAlignedBB): a, func_181561_a
void (AxisAlignedBB, int, int, int, int): a, func_181563_a
void (int, int, int, int, int, int): b, func_72725_b
void (BlockPosition): a, func_174960_a
void (BlockPosition): b, func_174959_b
void (int, int, int, int, int, int): a, func_147585_a
void (String, BlockPosition): a, func_174961_a
void (String, double, double, double, float, float): a, func_72704_a
void (EntityHuman, String, double, double, double, float, float): a, func_85102_a
void (int, boolean, double, double, double, double, double, double, int...): a, func_180442_a
void (EnumParticle, double, double, double, double, double, double, int...): a, func_174972_a
EntityFX (int, boolean, double, double, double, double, double, double, int...): b, func_174974_b
void (Entity): a, func_72703_a
void (Entity): b, func_72709_b
void (): k, func_72728_f
void (int, BlockPosition, int): a, func_180440_a
void (EntityHuman, int, BlockPosition, int): a, func_180439_a
void (int, BlockPosition, int): b, func_180441_b
void (): m, func_174979_m
void (Collection<TileEntity>, Collection<TileEntity>): a, func_181023_a