History - net.minecraft.world.level.levelgen.structure.structures.WoodlandMansionPieces
1.21.4
Names
erg
eqj
Fields
Constructors
Methods
1.21.3
Names
net.minecraft.world.level.levelgen.structure.structures.WoodlandMansionStructure
net.minecraft.world.level.levelgen.structure.structures.WoodlandMansionPieces
net.minecraft.class_3223
net.minecraft.class_3471
net.minecraft.unmapped.C_rvsbwlmp
net.minecraft.unmapped.C_dizzctht
net.minecraft.world.gen.structure.WoodlandMansionStructure
net.minecraft.structure.WoodlandMansionGenerator
net.minecraft.world.gen.feature.WoodlandMansionFeature
net.minecraft.structure.WoodlandMansionGenerator
net.minecraft.src.C_213303_
net.minecraft.src.C_213293_
Fields
com.mojang.serialization.MapCodec<WoodlandMansionStructure>: d, CODEC, field_37819, f_vpcnfqrz, CODEC, CODEC, f_230222_
Constructors
()
Methods
Optional<Structure$GenerationStub> (Structure$GenerationContext): a, findGenerationPoint, method_38676, m_tgkjthyd, getStructurePosition, findGenerationPos, m_214086_
void (StructurePiecesBuilder, Structure$GenerationContext, BlockPos, Rotation): a, generatePieces, method_41696, m_lbuuncgx, addPieces, addPieces, m_230241_
void (WorldGenLevel, StructureManager, ChunkGenerator, RandomSource, BoundingBox, ChunkPos, PiecesContainer): a, afterPlace, method_38694, m_xicdrobb, postPlace, postPlace, m_214110_
StructureType<?> (): e, type, method_41618, m_dckijrrf, getType, getType, m_213658_
void (StructureTemplateManager, BlockPos, Rotation, List<WoodlandMansionPieces$WoodlandMansionPiece>, RandomSource): a, generateMansion, method_15029, m_cesjrelu, addPieces, addPieces, m_229985_
1.21.2
Names
emn
erg
net.minecraft.world.level.levelgen.structure.structures.WoodlandMansionPieces
net.minecraft.world.level.levelgen.structure.structures.WoodlandMansionStructure
net.minecraft.class_3471
net.minecraft.class_3223
net.minecraft.unmapped.C_dizzctht
net.minecraft.unmapped.C_rvsbwlmp
net.minecraft.structure.WoodlandMansionGenerator
net.minecraft.world.gen.structure.WoodlandMansionStructure
net.minecraft.structure.WoodlandMansionGenerator
net.minecraft.world.gen.feature.WoodlandMansionFeature
net.minecraft.src.C_213293_
net.minecraft.src.C_213303_
Fields
com.mojang.serialization.MapCodec<WoodlandMansionStructure>: d, CODEC, field_37819, f_vpcnfqrz, CODEC, CODEC, f_230222_
Constructors
()
Methods
Optional<Structure$GenerationStub> (Structure$GenerationContext): a, findGenerationPoint, method_38676, m_tgkjthyd, getStructurePosition, findGenerationPos, m_214086_
void (StructurePiecesBuilder, Structure$GenerationContext, BlockPos, Rotation): a, generatePieces, method_41696, m_lbuuncgx, addPieces, addPieces, m_230241_
void (WorldGenLevel, StructureManager, ChunkGenerator, RandomSource, BoundingBox, ChunkPos, PiecesContainer): a, afterPlace, method_38694, m_xicdrobb, postPlace, postPlace, m_214110_
StructureType<?> (): e, type, method_41618, m_dckijrrf, getType, getType, m_213658_
void (StructureTemplateManager, BlockPos, Rotation, List<WoodlandMansionPieces$WoodlandMansionPiece>, RandomSource): a, generateMansion, method_15029, m_cesjrelu, addPieces, addPieces, m_229985_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
elh
emn
Fields
Constructors
Methods
1.20.6
Names
net.minecraft.world.level.levelgen.structure.structures.WoodlandMansionStructure
net.minecraft.world.level.levelgen.structure.structures.WoodlandMansionPieces
net.minecraft.class_3223
net.minecraft.class_3471
net.minecraft.unmapped.C_rvsbwlmp
net.minecraft.unmapped.C_dizzctht
net.minecraft.world.gen.structure.WoodlandMansionStructure
net.minecraft.structure.WoodlandMansionGenerator
net.minecraft.world.gen.feature.WoodlandMansionFeature
net.minecraft.structure.WoodlandMansionGenerator
net.minecraft.src.C_213303_
net.minecraft.src.C_213293_
Fields
com.mojang.serialization.MapCodec<WoodlandMansionStructure>: d, CODEC, field_37819, f_vpcnfqrz, CODEC, CODEC, f_230222_
Constructors
()
Methods
Optional<Structure$GenerationStub> (Structure$GenerationContext): a, findGenerationPoint, method_38676, m_tgkjthyd, getStructurePosition, findGenerationPos, m_214086_
void (StructurePiecesBuilder, Structure$GenerationContext, BlockPos, Rotation): a, generatePieces, method_41696, m_lbuuncgx, addPieces, addPieces, m_230241_
void (WorldGenLevel, StructureManager, ChunkGenerator, RandomSource, BoundingBox, ChunkPos, PiecesContainer): a, afterPlace, method_38694, m_xicdrobb, postPlace, postPlace, m_214110_
StructureType<?> (): e, type, method_41618, m_dckijrrf, getType, getType, m_213658_
void (StructureTemplateManager, BlockPos, Rotation, List<WoodlandMansionPieces$WoodlandMansionPiece>, RandomSource): a, generateMansion, method_15029, m_cesjrelu, addPieces, addPieces, m_229985_
1.20.5
Names
ecc
elh
net.minecraft.world.level.levelgen.structure.structures.WoodlandMansionStructure
net.minecraft.world.level.levelgen.structure.structures.WoodlandMansionPieces
Fields
com.mojang.serialization.Codec<WoodlandMansionStructure>: d, CODEC, field_37819, f_vpcnfqrz, CODEC, CODEC, f_230222_
com.mojang.serialization.MapCodec<WoodlandMansionStructure>: d, CODEC, field_37819, f_vpcnfqrz, CODEC, CODEC, f_230222_
Constructors
Methods
1.20.4
Names
Fields
Constructors
Methods
1.20.3
Names
dxx
ecc
Fields
Constructors
Methods
1.20.2
Names
dup
dxx
Fields
Constructors
Methods
1.20.1
Names
Fields
Constructors
Methods
1.20
Names
due
dup
Fields
Constructors
Methods
1.19.4
Names
dre
due
Fields
Constructors
Methods
1.19.3
Names
dnq
dre
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
dmt
dnq
Fields
Constructors
Methods
1.19
Names
czp
dmt
net.minecraft.world.level.levelgen.feature.WoodlandMansionFeature
net.minecraft.world.level.levelgen.structure.structures.WoodlandMansionStructure
net.minecraft.unmapped.C_zfzmombh
net.minecraft.unmapped.C_rvsbwlmp
net.minecraft.world.gen.feature.WoodlandMansionFeature
net.minecraft.world.gen.structure.WoodlandMansionStructure
net.minecraft.src.C_2316_
net.minecraft.src.C_213303_
net.minecraft.world.level.levelgen.feature.WorldGenWoodlandMansion
net.minecraft.world.level.levelgen.structure.structures.WoodlandMansionStructure
Fields
com.mojang.serialization.Codec<WoodlandMansionStructure>: d, CODEC, field_37819, f_vpcnfqrz, CODEC, CODEC, f_230222_
Constructors
(com.mojang.serialization.Codec<NoneFeatureConfiguration>)
Methods
Optional<PieceGenerator<NoneFeatureConfiguration>> (PieceGeneratorSupplier$Context<NoneFeatureConfiguration>): a, pieceGeneratorSupplier, method_38695, m_fenqaijn, addPieces, createPiecesGenerator, m_197186_
void (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, PiecesContainer): a, afterPlace, method_38694, m_mvbsoena, postPlace, postPlacement, m_191194_
Optional<Structure$GenerationStub> (Structure$GenerationContext): a, findGenerationPoint, method_38676, m_tgkjthyd, getStructurePosition, findGenerationPos, m_214086_
void (StructurePiecesBuilder, Structure$GenerationContext, BlockPos, Rotation): a, generatePieces, method_41696, m_lbuuncgx, addPieces, addPieces, m_230241_
void (WorldGenLevel, StructureManager, ChunkGenerator, RandomSource, BoundingBox, ChunkPos, PiecesContainer): a, afterPlace, method_38694, m_xicdrobb, postPlace, postPlace, m_214110_
StructureType<?> (): e, type, method_41618, m_dckijrrf, getType, getType, m_213658_
1.18.2
Names
cyv
czp
net.minecraft.world.gen.feature.WoodlandMansionFeature
Fields
Constructors
Methods
boolean (): a, linearSeparation, method_27219, m_kwghhryf, isUniformDistribution, m_5910_
Optional<PieceGenerator<NoneFeatureConfiguration>> (PieceGeneratorSupplier$Context<NoneFeatureConfiguration>): a, pieceGeneratorSupplier, method_38695, m_fenqaijn, addPieces, m_197186_
Optional<PieceGenerator<NoneFeatureConfiguration>> (PieceGeneratorSupplier$Context<NoneFeatureConfiguration>): a, pieceGeneratorSupplier, method_38695, m_fenqaijn, addPieces, createPiecesGenerator, m_197186_
void (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, PiecesContainer): a, afterPlace, method_38694, m_mvbsoena, postPlace, m_191194_
void (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, PiecesContainer): a, afterPlace, method_38694, m_mvbsoena, postPlace, postPlacement, m_191194_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
cuq
cyv
Fields
Constructors
Methods
StructureFeature$StructureStartFactory<NoneFeatureConfiguration> (): a, getStartFactory, method_14016, m_ypyprcms, getStructureStartFactory, m_6258_
boolean (): b, linearSeparation, method_27219, m_kwghhryf, isUniformDistribution, m_5910_
boolean (): a, linearSeparation, method_27219, m_kwghhryf, isUniformDistribution, m_5910_
boolean (ChunkGenerator, BiomeSource, long, WorldgenRandom, ChunkPos, Biome, ChunkPos, NoneFeatureConfiguration, LevelHeightAccessor): a, isFeatureChunk, method_28671, m_zdevtlrd, shouldStartAt, m_142290_
Optional<PieceGenerator<NoneFeatureConfiguration>> (PieceGeneratorSupplier$Context<NoneFeatureConfiguration>): a, pieceGeneratorSupplier, method_38695, m_fenqaijn, addPieces, m_197186_
void (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, PiecesContainer): a, afterPlace, method_38694, m_mvbsoena, postPlace, m_191194_
1.17.1
Names
cup
cuq
Fields
Constructors
Methods
1.17
Names
clk
cup
net.minecraft.world.gen.feature.structure.WoodlandMansionStructure
net.minecraft.src.C_2316_
net.minecraft.server.v1_16_R3.WorldGenWoodlandMansion
net.minecraft.world.level.levelgen.feature.WorldGenWoodlandMansion
Fields
Constructors
Methods
StructureFeature$StructureStartFactory<NoneFeatureConfiguration> (): a, getStartFactory, method_14016, m_ypyprcms, getStructureStartFactory, func_214557_a
StructureFeature$StructureStartFactory<NoneFeatureConfiguration> (): a, getStartFactory, method_14016, m_ypyprcms, getStructureStartFactory, m_6258_
boolean (): b, linearSeparation, method_27219, m_kwghhryf, isUniformDistribution, func_230365_b_
boolean (): b, linearSeparation, method_27219, m_kwghhryf, isUniformDistribution, m_5910_
boolean (ChunkGenerator, BiomeSource, long, WorldgenRandom, int, int, Biome, ChunkPos, NoneFeatureConfiguration): a, isFeatureChunk, method_28671, m_avzogdtq, shouldStartAt, func_230363_a_
boolean (ChunkGenerator, BiomeSource, long, WorldgenRandom, ChunkPos, Biome, ChunkPos, NoneFeatureConfiguration, LevelHeightAccessor): a, isFeatureChunk, method_28671, m_zdevtlrd, shouldStartAt, m_142290_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
clh
clk
net.minecraft.server.v1_16_R2.WorldGenWoodlandMansion
net.minecraft.server.v1_16_R3.WorldGenWoodlandMansion
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
cmx
clh
net.minecraft.server.v1_16_R1.WorldGenWoodlandMansion
net.minecraft.server.v1_16_R2.WorldGenWoodlandMansion
Fields
Constructors
Methods
boolean (): b, linearSeparation, method_27219, m_kwghhryf, method_27219, func_230365_b_
boolean (): b, linearSeparation, method_27219, m_kwghhryf, isUniformDistribution, func_230365_b_
1.16.1
Names
cfv
cmx
net.minecraft.server.v1_15_R1.WorldGenWoodlandMansion
net.minecraft.server.v1_16_R1.WorldGenWoodlandMansion
Fields
Constructors
(Function<com.mojang.datafixers.Dynamic<?>, ? extends NoneFeatureConfiguration>)
(com.mojang.serialization.Codec<NoneFeatureConfiguration>)
Methods
String (): b, getFeatureName, method_14019, m_naklggtc, getName, func_143025_a
ChunkPos (ChunkGenerator<?>, Random, int, int, int, int): a, getPotentialFeatureChunkFromLocationWithOffset, method_14018, m_pedjrukk, getStart, func_211744_a
int (): c, getLookupRange, method_14021, m_prushtuw, getRadius, func_202367_b
boolean (BiomeManager, ChunkGenerator<?>, Random, int, int, Biome): a, isFeatureChunk, method_14026, m_kaddcnjf, shouldStartAt, func_225558_a_
boolean (): b, linearSeparation, method_27219, m_kwghhryf, method_27219, func_230365_b_
boolean (ChunkGenerator, BiomeSource, long, WorldgenRandom, int, int, Biome, ChunkPos, NoneFeatureConfiguration): a, isFeatureChunk, method_28671, m_avzogdtq, shouldStartAt, func_230363_a_
1.15.2
Names
cfs
cfv
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
cfj
cfs
net.minecraft.server.v1_14_R1.WorldGenWoodlandMansion
net.minecraft.server.v1_15_R1.WorldGenWoodlandMansion
Fields
Constructors
Methods
boolean (ChunkGenerator<?>, Random, int, int): a, isFeatureChunk, method_14026, m_kaddcnjf, shouldStartAt, func_202372_a
boolean (BiomeManager, ChunkGenerator<?>, Random, int, int, Biome): a, isFeatureChunk, method_14026, m_kaddcnjf, shouldStartAt, func_225558_a_
1.14.4
Names
cfe
cfj
net.minecraft.world.level.levelgen.feature.WoodlandMansionFeature
net.minecraft.unmapped.C_zfzmombh
Fields
Constructors
Methods
String (): b, method_14019, getName, func_143025_a
String (): b, getFeatureName, method_14019, m_naklggtc, getName, func_143025_a
ChunkCoordIntPair (ChunkGenerator<?>, Random, int, int, int, int): a, method_14018, getStart, func_211744_a
ChunkPos (ChunkGenerator<?>, Random, int, int, int, int): a, getPotentialFeatureChunkFromLocationWithOffset, method_14018, m_pedjrukk, getStart, func_211744_a
boolean (ChunkGenerator<?>, Random, int, int): a, method_14026, shouldStartAt, func_202372_a
boolean (ChunkGenerator<?>, Random, int, int): a, isFeatureChunk, method_14026, m_kaddcnjf, shouldStartAt, func_202372_a
int (): c, method_14021, getRadius, func_202367_b
int (): c, getLookupRange, method_14021, m_prushtuw, getRadius, func_202367_b
StructureGenerator$a (): a, method_14016, getStructureStartFactory, func_214557_a
StructureFeature$StructureStartFactory (): a, getStartFactory, method_14016, m_ypyprcms, getStructureStartFactory, func_214557_a
1.14.3
Names
cfa
cfe
net.minecraft.world.gen.feature.WoodlandMansionFeature
Fields
Constructors
Methods
String (): b, method_14019, func_143025_a
String (): b, method_14019, getName, func_143025_a
ChunkCoordIntPair (ChunkGenerator<?>, Random, int, int, int, int): a, method_14018, func_211744_a
ChunkCoordIntPair (ChunkGenerator<?>, Random, int, int, int, int): a, method_14018, getStart, func_211744_a
boolean (ChunkGenerator<?>, Random, int, int): a, method_14026, func_202372_a
boolean (ChunkGenerator<?>, Random, int, int): a, method_14026, shouldStartAt, func_202372_a
int (): c, method_14021, func_202367_b
int (): c, method_14021, getRadius, func_202367_b
StructureGenerator$a (): a, method_14016, func_214557_a
StructureGenerator$a (): a, method_14016, getStructureStartFactory, func_214557_a
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
cey
cfa
Fields
Constructors
Methods
1.14
Names
bua
cey
net.minecraft.class_3223
net.minecraft.server.v1_13_R2.WorldGenWoodlandMansion
net.minecraft.server.v1_14_R1.WorldGenWoodlandMansion
Fields
Constructors
()
(Function<com.mojang.datafixers.Dynamic<?>, ? extends WorldGenFeatureEmptyConfiguration>)
Methods
String (): a, func_143025_a
String (): b, method_14019, func_143025_a
ChunkCoordIntPair (ChunkGenerator<?>, Random, int, int, int, int): a, func_211744_a
ChunkCoordIntPair (ChunkGenerator<?>, Random, int, int, int, int): a, method_14018, func_211744_a
boolean (ChunkGenerator<?>, Random, int, int): a, func_202372_a
boolean (ChunkGenerator<?>, Random, int, int): a, method_14026, func_202372_a
boolean (GeneratorAccess): a, func_202365_a
StructureStart (GeneratorAccess, ChunkGenerator<?>, SeededRandom, int, int): a, func_202369_a
int (): b, func_202367_b
int (): c, method_14021, func_202367_b
StructureGenerator$a (): a, method_14016, func_214557_a
1.13.2
Names
btz
bua
Fields
Constructors
Methods
1.13.1
Names
btr
btz
net.minecraft.server.v1_13_R1.WorldGenWoodlandMansion
net.minecraft.server.v1_13_R2.WorldGenWoodlandMansion
Fields
Constructors
Methods
1.13
Names
bcc
btr
net.minecraft.world.gen.structure.WoodlandMansion
net.minecraft.world.gen.feature.structure.WoodlandMansionStructure
net.minecraft.server.v1_12_R1.WorldGenWoodlandMansion
net.minecraft.server.v1_13_R1.WorldGenWoodlandMansion
Fields
int: b, field_191073_b
int: d, field_191074_d
List<BiomeBase>: a, field_191072_a
ChunkProviderGenerate: h, field_191075_h
Constructors
()
Methods
boolean (int, int): a, func_75047_a
BlockPosition (World, BlockPosition, boolean): a, func_180706_b, getNearestGeneratedFeature
StructureStart (int, int): b, func_75049_b
ChunkCoordIntPair (ChunkGenerator<?>, Random, int, int, int, int): a, func_211744_a
boolean (ChunkGenerator<?>, Random, int, int): a, func_202372_a
boolean (GeneratorAccess): a, func_202365_a
StructureStart (GeneratorAccess, ChunkGenerator<?>, SeededRandom, int, int): a, func_202369_a
int (): b, func_202367_b
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
bca
bcc
Fields
Constructors
Methods
1.12
Names
ayv
bca
net.minecraft.server.v1_11_R1.WorldGenWoodlandMansion
net.minecraft.server.v1_12_R1.WorldGenWoodlandMansion
Fields
Constructors
Methods
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
ayt
ayv
Fields
Constructors
Methods
1.11
Names
ayt
net.minecraft.world.gen.structure.WoodlandMansion
net.minecraft.server.v1_11_R1.WorldGenWoodlandMansion
Fields
int: b, field_191073_b
int: d, field_191074_d
List<BiomeBase>: a, field_191072_a
ChunkProviderGenerate: h, field_191075_h
Constructors
Methods
String (): a, func_143025_a
boolean (int, int): a, func_75047_a
BlockPosition (World, BlockPosition, boolean): a, func_180706_b, getNearestGeneratedFeature
StructureStart (int, int): b, func_75049_b