History - net.minecraft.world.level.levelgen.OverworldLevelSource
1.15.2
Names
cbx
cca
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
bzf
cbx
net.minecraft.server.v1_14_R1.ChunkProviderGenerate
net.minecraft.server.v1_15_R1.ChunkProviderGenerate
Fields
Constructors
Methods
1.14.4
Names
bza
bzf
net.minecraft.world.level.levelgen.OverworldLevelSource
net.minecraft.unmapped.C_pwodifiu
Fields
NoiseGeneratorOctaves: i, field_16583, noiseSampler, field_185984_c
PerlinNoise: i, depthNoise, field_16583, f_gtttjycd, noiseSampler, field_185984_c
MobSpawnerPhantom: k, field_13245, phantomSpawner, field_203230_r
PhantomSpawner: k, phantomSpawner, field_13245, f_nhdiitjy, phantomSpawner, field_203230_r
float[]: h, field_13254, BIOME_WEIGHT_TABLE, field_222576_h
float[]: h, BIOME_WEIGHTS, field_13254, f_mtfyxoyi, BIOME_WEIGHT_TABLE, field_222576_h
boolean: j, field_16582, amplified, field_222577_j
boolean: j, isAmplified, field_16582, f_yqbmswhr, amplified, field_222577_j
MobSpawnerPatrol: l, field_16650, pillagerSpawner, field_222578_l
PatrolSpawner: l, patrolSpawner, field_16650, f_yffgvdys, pillagerSpawner, field_222578_l
MobSpawnerCat: m, field_19181, field_19181, field_222579_m
CatSpawner: m, catSpawner, field_19181, f_lfbcpujo, catSpawner, field_222579_m
VillageSiege: n, villageSiege, field_19430, f_velgpzji, zombieSiegeManager, field_225495_n
Constructors
Methods
List<BiomeBase$BiomeMeta> (EnumCreatureType, BlockPosition): a, method_12113, getEntitySpawnList, func_177458_a, getMobsFor
List<Biome$SpawnerData> (MobCategory, BlockPos): a, getMobsAt, method_12113, m_puoyodgd, getEntitySpawnList, func_177458_a, getMobsFor
void (RegionLimitedWorldAccess): b, method_12107, populateEntities, func_202093_c, addMobs
void (WorldGenRegion): b, spawnOriginalMobs, method_12107, m_xoblypwv, populateEntities, func_202093_c, addMobs
int (): b, method_12100, getSpawnHeight, func_205470_d, getSpawnHeight
int (): b, getSpawnHeight, method_12100, m_yhwflvjc, getSpawnHeight, func_205470_d, getSpawnHeight
void (double[], int, int): a, method_16405, sampleNoiseColumn, func_222548_a
void (double[], int, int): a, fillNoiseColumn, method_16405, m_pceuqvdo, sampleNoiseColumn, func_222548_a
double (double, double, int): a, method_16404, computeNoiseFalloff, func_222545_a
double (double, double, int): a, getYOffset, method_16404, m_hhyljghr, computeNoiseFalloff, func_222545_a
double[] (int, int): a, method_12090, computeNoiseRange, func_222549_a
double[] (int, int): a, getDepthAndScale, method_12090, m_fhhqfmbk, computeNoiseRange, func_222549_a
double (int, int): c, method_16414, method_16414, func_222574_c
double (int, int): c, getRdepth, method_16414, m_vhwqdsae, sampleNoise, func_222574_c
void (WorldServer, boolean, boolean): a, method_12099, spawnEntities, func_203222_a, doMobSpawning
void (ServerLevel, boolean, boolean): a, tickCustomSpawners, method_12099, m_boiocyel, spawnEntities, func_203222_a, doMobSpawning
int (): f, method_16398, getSeaLevel, func_222530_f, getSeaLevel
int (): f, getSeaLevel, method_16398, m_taborzul, getSeaLevel, func_222530_f, getSeaLevel
1.14.3
Names
byw
bza
net.minecraft.world.gen.chunk.OverworldChunkGenerator
Fields
NoiseGeneratorOctaves: i, field_16583, field_185984_c
NoiseGeneratorOctaves: i, field_16583, noiseSampler, field_185984_c
MobSpawnerPhantom: k, field_13245, field_203230_r
MobSpawnerPhantom: k, field_13245, phantomSpawner, field_203230_r
float[]: h, field_13254, field_222576_h
float[]: h, field_13254, BIOME_WEIGHT_TABLE, field_222576_h
boolean: j, field_16582, field_222577_j
boolean: j, field_16582, amplified, field_222577_j
MobSpawnerPatrol: l, field_16650, field_222578_l
MobSpawnerPatrol: l, field_16650, pillagerSpawner, field_222578_l
MobSpawnerCat: m, field_19181, field_222579_m
MobSpawnerCat: m, field_19181, field_19181, field_222579_m
Constructors
Methods
List<BiomeBase$BiomeMeta> (EnumCreatureType, BlockPosition): a, method_12113, func_177458_a, getMobsFor
List<BiomeBase$BiomeMeta> (EnumCreatureType, BlockPosition): a, method_12113, getEntitySpawnList, func_177458_a, getMobsFor
void (RegionLimitedWorldAccess): b, method_12107, func_202093_c, addMobs
void (RegionLimitedWorldAccess): b, method_12107, populateEntities, func_202093_c, addMobs
int (): b, method_12100, func_205470_d, getSpawnHeight
int (): b, method_12100, getSpawnHeight, func_205470_d, getSpawnHeight
void (double[], int, int): a, method_16405, func_222548_a
void (double[], int, int): a, method_16405, sampleNoiseColumn, func_222548_a
double (double, double, int): a, method_16404, func_222545_a
double (double, double, int): a, method_16404, computeNoiseFalloff, func_222545_a
double[] (int, int): a, method_12090, func_222549_a
double[] (int, int): a, method_12090, computeNoiseRange, func_222549_a
double (int, int): c, method_16414, func_222574_c
double (int, int): c, method_16414, method_16414, func_222574_c
void (WorldServer, boolean, boolean): a, method_12099, func_203222_a, doMobSpawning
void (WorldServer, boolean, boolean): a, method_12099, spawnEntities, func_203222_a, doMobSpawning
int (): f, method_16398, func_222530_f, getSeaLevel
int (): f, method_16398, getSeaLevel, func_222530_f, getSeaLevel
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
byv
byw
Fields
Constructors
Methods
1.14
Names
bov
byv
net.minecraft.class_2912
net.minecraft.world.gen.ChunkGeneratorOverworld
net.minecraft.world.gen.OverworldChunkGenerator
net.minecraft.server.v1_13_R2.ChunkProviderGenerate
net.minecraft.server.v1_14_R1.ChunkProviderGenerate
Fields
NoiseGeneratorOctaves: g, field_185991_j
NoiseGeneratorOctaves: h, field_185992_k
NoiseGeneratorOctaves: i, field_185993_l
NoiseGenerator3: j, field_185994_m
NoiseGeneratorOctaves: l, field_185983_b
NoiseGeneratorOctaves: m, field_185984_c
NoiseGeneratorOctaves: i, field_16583, field_185984_c
WorldType: n, field_185997_p
float[]: o, field_185999_r
org.apache.logging.log4j.Logger: f, field_202111_e
GeneratorSettingsOverworld: k, field_186000_s
MobSpawnerPhantom: p, field_203230_r
MobSpawnerPhantom: k, field_13245, field_203230_r
IBlockData: q, field_205475_r
IBlockData: r, field_205476_s
float[]: h, field_13254, field_222576_h
boolean: j, field_16582, field_222577_j
MobSpawnerPatrol: l, field_16650, field_222578_l
MobSpawnerCat: m, field_19181, field_222579_m
Constructors
Methods
List<BiomeBase$BiomeMeta> (EnumCreatureType, BlockPosition): a, func_177458_a, getMobsFor
List<BiomeBase$BiomeMeta> (EnumCreatureType, BlockPosition): a, method_12113, func_177458_a, getMobsFor
void (IChunkAccess): a, func_202088_a, createChunk
void (RegionLimitedWorldAccess): b, func_202093_c, addMobs
void (RegionLimitedWorldAccess): b, method_12107, func_202093_c, addMobs
void (int, int, IChunkAccess): a, func_185976_a
void (BiomeBase[], int, int, int, double[]): a, func_202108_a
int (World, boolean, boolean): a, func_203222_a
GeneratorSettingsOverworld (): f, func_201496_a_, getSettings
double[] (int, int): a, func_205473_a
int (): d, func_205470_d, getSpawnHeight
int (): b, method_12100, func_205470_d, getSpawnHeight
void (double[], int, int): a, method_16405, func_222548_a
double (double, double, int): a, method_16404, func_222545_a
double[] (int, int): a, method_12090, func_222549_a
double (int, int): c, method_16414, func_222574_c
void (WorldServer, boolean, boolean): a, method_12099, func_203222_a, doMobSpawning
int (): f, method_16398, func_222530_f, getSeaLevel
1.13.2
Names
bou
bov
Fields
Constructors
Methods
1.13.1
Names
bom
bou
net.minecraft.server.v1_13_R1.ChunkProviderGenerate
net.minecraft.server.v1_13_R2.ChunkProviderGenerate
Fields
Constructors
Methods
1.13
Names
aze
bom
net.minecraft.server.v1_12_R1.ChunkProviderGenerate
net.minecraft.server.v1_13_R1.ChunkProviderGenerate
Fields
IBlockData: a, field_185982_a
Random: i, field_185990_i
NoiseGeneratorOctaves: j, field_185991_j
NoiseGeneratorOctaves: g, field_185991_j
NoiseGeneratorOctaves: k, field_185992_k
NoiseGeneratorOctaves: h, field_185992_k
NoiseGeneratorOctaves: l, field_185993_l
NoiseGeneratorOctaves: i, field_185993_l
NoiseGenerator3: m, field_185994_m
NoiseGenerator3: j, field_185994_m
NoiseGeneratorOctaves: b, field_185983_b
NoiseGeneratorOctaves: l, field_185983_b
NoiseGeneratorOctaves: c, field_185984_c
NoiseGeneratorOctaves: m, field_185984_c
NoiseGeneratorOctaves: d, field_185985_d
World: n, field_185995_n
boolean: o, field_185996_o
WorldType: p, field_185997_p
WorldType: n, field_185997_p
double[]: q, field_185998_q
float[]: r, field_185999_r
float[]: o, field_185999_r
CustomWorldSettingsFinal: s, field_186000_s
IBlockData: t, field_186001_t
double[]: u, field_186002_u
WorldGenBase: v, field_186003_v
WorldGenStronghold: w, field_186004_w
WorldGenVillage: x, field_186005_x
WorldGenMineshaft: y, field_186006_y
WorldGenLargeFeature: z, field_186007_z
WorldGenBase: A, field_185979_A
WorldGenMonument: B, field_185980_B
BiomeBase[]: D, field_185981_C
double[]: e, field_185986_e
double[]: f, field_185987_f
double[]: g, field_185988_g
double[]: h, field_185989_h
WorldGenWoodlandMansion: C, field_191060_C
org.apache.logging.log4j.Logger: f, field_202111_e
GeneratorSettingsOverworld: k, field_186000_s
MobSpawnerPhantom: p, field_203230_r
IBlockData: q, field_205475_r
IBlockData: r, field_205476_s
Constructors
(World, long, boolean, String)
(GeneratorAccess, WorldChunkManager, GeneratorSettingsOverworld)
Methods
Chunk (int, int): a, func_185932_a, getOrCreateChunk
void (Chunk, int, int): b, func_180514_a, recreateStructures
void (int, int, ChunkSnapshot): a, func_185976_a
void (int, int, ChunkSnapshot, BiomeBase[]): a, func_185977_a
void (int, int, int): a, func_185978_a
void (int, int): b, func_185931_b, recreateStructures
boolean (Chunk, int, int): a, func_185933_a
BlockPosition (World, String, BlockPosition, boolean): a, func_180513_a, findNearestMapFeature
boolean (World, String, BlockPosition): a, func_193414_a
void (IChunkAccess): a, func_202088_a, createChunk
void (RegionLimitedWorldAccess): b, func_202093_c, addMobs
void (int, int, IChunkAccess): a, func_185976_a
void (BiomeBase[], int, int, int, double[]): a, func_202108_a
int (World, boolean, boolean): a, func_203222_a
GeneratorSettingsOverworld (): f, func_201496_a_, getSettings
double[] (int, int): a, func_205473_a
int (): d, func_205470_d, getSpawnHeight
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
azc
aze
Fields
Constructors
Methods
1.12
Names
avx
azc
net.minecraft.world.gen.ChunkProviderOverworld
net.minecraft.world.gen.ChunkGeneratorOverworld
net.minecraft.server.v1_11_R1.ChunkProviderGenerate
net.minecraft.server.v1_12_R1.ChunkProviderGenerate
Fields
Constructors
Methods
boolean (World, String, BlockPosition): a, func_193414_a
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
avv
avx
Fields
Constructors
Methods
1.11
Names
aud
avv
net.minecraft.server.v1_10_R1.ChunkProviderGenerate
net.minecraft.server.v1_11_R1.ChunkProviderGenerate
Fields
BiomeBase[]: C, field_185981_C
BiomeBase[]: D, field_185981_C
WorldGenWoodlandMansion: C, field_191060_C
Constructors
Methods
BlockPosition (World, String, BlockPosition): a, func_180513_a, findNearestMapFeature
BlockPosition (World, String, BlockPosition, boolean): a, func_180513_a, findNearestMapFeature
1.10.2
Names
Fields
Constructors
Methods
1.10
Names
atn
aud
net.minecraft.server.v1_9_R2.ChunkProviderGenerate
net.minecraft.server.v1_10_R1.ChunkProviderGenerate
Fields
Constructors
Methods
1.9.4
Names
atm
atn
net.minecraft.server.v1_9_R1.ChunkProviderGenerate
net.minecraft.server.v1_9_R2.ChunkProviderGenerate
Fields
Constructors
Methods
1.9.2
Names
atn
atm
Fields
Constructors
Methods
1.9
Names
aoa
atn
net.minecraft.world.gen.ChunkProviderGenerate
net.minecraft.world.gen.ChunkProviderOverworld
net.minecraft.server.v1_8_R3.ChunkProviderGenerate
net.minecraft.server.v1_9_R1.ChunkProviderGenerate
Fields
Random: h, field_73220_k
NoiseGeneratorOctaves: i, field_147431_j
NoiseGeneratorOctaves: j, field_147432_k
NoiseGeneratorOctaves: k, field_147429_l
NoiseGenerator3: l, field_147430_m
NoiseGeneratorOctaves: a, field_73214_a
NoiseGeneratorOctaves: b, field_73212_b
NoiseGeneratorOctaves: c, field_73213_c
World: m, field_73230_p
boolean: n, field_73229_q
WorldType: o, field_177475_o
double[]: p, field_147434_q
float[]: q, field_147433_r
CustomWorldSettingsFinal: r, field_177477_r
Block: s, field_177476_s
double[]: t, field_73227_s
WorldGenBase: u, field_73226_t
WorldGenStronghold: v, field_73225_u
WorldGenVillage: w, field_73224_v
WorldGenMineshaft: x, field_73223_w
WorldGenLargeFeature: y, field_73233_x
WorldGenBase: z, field_73232_y
WorldGenMonument: A, field_177474_A
BiomeBase[]: B, field_73231_z
double[]: d, field_147427_d
double[]: e, field_147428_e
double[]: f, field_147425_f
double[]: g, field_147426_g
IBlockData: a, field_185982_a
Random: i, field_185990_i
NoiseGeneratorOctaves: j, field_185991_j
NoiseGeneratorOctaves: k, field_185992_k
NoiseGeneratorOctaves: l, field_185993_l
NoiseGenerator3: m, field_185994_m
NoiseGeneratorOctaves: b, field_185983_b
NoiseGeneratorOctaves: c, field_185984_c
NoiseGeneratorOctaves: d, field_185985_d
World: n, field_185995_n
boolean: o, field_185996_o
WorldType: p, field_185997_p
double[]: q, field_185998_q
float[]: r, field_185999_r
CustomWorldSettingsFinal: s, field_186000_s
IBlockData: t, field_186001_t
double[]: u, field_186002_u
WorldGenBase: v, field_186003_v
WorldGenStronghold: w, field_186004_w
WorldGenVillage: x, field_186005_x
WorldGenMineshaft: y, field_186006_y
WorldGenLargeFeature: z, field_186007_z
WorldGenBase: A, field_185979_A
WorldGenMonument: B, field_185980_B
BiomeBase[]: C, field_185981_C
double[]: e, field_185986_e
double[]: f, field_185987_f
double[]: g, field_185988_g
double[]: h, field_185989_h
Constructors
Methods
void (int, int, ChunkSnapshot): a, func_180518_a
void (int, int, ChunkSnapshot, BiomeBase[]): a, func_180517_a
Chunk (int, int): d, func_73154_d, getOrCreateChunk
Chunk (int, int): a, func_185932_a, getOrCreateChunk
void (int, int, int): a, func_147423_a
boolean (int, int): a, func_73149_a, isChunkLoaded
void (IChunkProvider, int, int): a, func_73153_a, getChunkAt
boolean (IChunkProvider, Chunk, int, int): a, func_177460_a
boolean (boolean, IProgressUpdate): a, func_73151_a, saveChunks
void (): c, func_104112_b
boolean (): d, func_73156_b, unloadChunks
boolean (): e, func_73157_c, canSave
String (): f, func_73148_d, getName
int (): g, func_73152_e, getLoadedChunks
void (Chunk, int, int): a, func_180514_a, recreateStructures
void (Chunk, int, int): b, func_180514_a, recreateStructures
Chunk (BlockPosition): a, func_177459_a, getChunkAt
void (int, int, ChunkSnapshot): a, func_185976_a
void (int, int, ChunkSnapshot, BiomeBase[]): a, func_185977_a
void (int, int, int): a, func_185978_a
void (int, int): b, func_185931_b, recreateStructures
boolean (Chunk, int, int): a, func_185933_a
1.8.8
Names
aoa
net.minecraft.world.gen.ChunkProviderGenerate
net.minecraft.server.v1_8_R3.ChunkProviderGenerate
Fields
Random: h, field_73220_k
NoiseGeneratorOctaves: i, field_147431_j
NoiseGeneratorOctaves: j, field_147432_k
NoiseGeneratorOctaves: k, field_147429_l
NoiseGenerator3: l, field_147430_m
NoiseGeneratorOctaves: a, field_73214_a
NoiseGeneratorOctaves: b, field_73212_b
NoiseGeneratorOctaves: c, field_73213_c
World: m, field_73230_p
boolean: n, field_73229_q
WorldType: o, field_177475_o
double[]: p, field_147434_q
float[]: q, field_147433_r
CustomWorldSettingsFinal: r, field_177477_r
Block: s, field_177476_s
double[]: t, field_73227_s
WorldGenBase: u, field_73226_t
WorldGenStronghold: v, field_73225_u
WorldGenVillage: w, field_73224_v
WorldGenMineshaft: x, field_73223_w
WorldGenLargeFeature: y, field_73233_x
WorldGenBase: z, field_73232_y
WorldGenMonument: A, field_177474_A
BiomeBase[]: B, field_73231_z
double[]: d, field_147427_d
double[]: e, field_147428_e
double[]: f, field_147425_f
double[]: g, field_147426_g
Constructors
(World, long, boolean, String)
Methods
void (int, int, ChunkSnapshot): a, func_180518_a
void (int, int, ChunkSnapshot, BiomeBase[]): a, func_180517_a
Chunk (int, int): d, func_73154_d, getOrCreateChunk
void (int, int, int): a, func_147423_a
boolean (int, int): a, func_73149_a, isChunkLoaded
void (IChunkProvider, int, int): a, func_73153_a, getChunkAt
boolean (IChunkProvider, Chunk, int, int): a, func_177460_a
boolean (boolean, IProgressUpdate): a, func_73151_a, saveChunks
void (): c, func_104112_b
boolean (): d, func_73156_b, unloadChunks
boolean (): e, func_73157_c, canSave
String (): f, func_73148_d, getName
List<BiomeBase$BiomeMeta> (EnumCreatureType, BlockPosition): a, func_177458_a, getMobsFor
BlockPosition (World, String, BlockPosition): a, func_180513_a, findNearestMapFeature
int (): g, func_73152_e, getLoadedChunks
void (Chunk, int, int): a, func_180514_a, recreateStructures
Chunk (BlockPosition): a, func_177459_a, getChunkAt