History - net.minecraft.world.level.block.LightningRodBlock

1.21

Names

djq

dkn

Fields

Constructors

Methods

void (Level, BlockState, BlockHitResult, Projectile): a, onProjectileHit, method_19286, m_wvibjcmf, onProjectileHit, onProjectileHit, m_5581_

1.20.6

Names

djp

djq

net.minecraft.world.level.block.LightBlock

net.minecraft.world.level.block.LightningRodBlock

Fields

Constructors

Methods

1.20.5

Names

dbd

djp

net.minecraft.world.level.block.LightBlock

net.minecraft.world.level.block.LightningRodBlock

net.minecraft.class_6089

net.minecraft.class_5554

net.minecraft.unmapped.C_jgkinuzd

net.minecraft.unmapped.C_vhnebwfj

net.minecraft.block.LightBlock

net.minecraft.block.LightningRodBlock

net.minecraft.block.LightBlock

net.minecraft.block.LightningRodBlock

net.minecraft.src.C_141216_

net.minecraft.src.C_141217_

Fields

int: b, MAX_LEVEL, field_33722, f_tkvbodzb, field_33722, MAX_LIGHT_LEVEL, f_153656_

IntegerProperty: c, LEVEL, field_31187, f_sbnrwnfp, LEVEL_15, LEVEL_15, f_153657_

BooleanProperty: d, WATERLOGGED, field_31188, f_wztligie, WATERLOGGED, WATERLOGGED, f_153658_

BooleanProperty: c, WATERLOGGED, field_29562, f_toddwofi, WATERLOGGED, WATERLOGGED, f_153702_

ToIntFunction<BlockState>: e, LIGHT_EMISSION, field_31189, f_ddgalhuj, STATE_TO_LUMINANCE, STATE_TO_LUMINANCE, f_153659_

com.mojang.serialization.MapCodec<LightBlock>: a, CODEC, field_46388, f_bdetlsct, CODEC, f_302767_

com.mojang.serialization.MapCodec<LightningRodBlock>: b, CODEC, field_46389, f_lmmyrhoz, CODEC, CODEC, f_302838_

BooleanProperty: d, POWERED, field_27193, f_olnffeih, POWERED, POWERED, f_153703_

int: k, ACTIVATION_TICKS, field_31192, f_tkevjefj, SCHEDULED_TICK_DELAY, SCHEDULED_TICK_DELAY, f_153705_

int: e, RANGE, field_31190, f_jtndukyl, MAX_REDIRECT_DISTANCE, MAX_REDIRECT_DISTANCE, f_153704_

int: l, SPARK_CYCLE, field_31191, f_zazxdfev, field_31191, SPARK_CYCLE, f_153706_

Constructors

Methods

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_rocdemyx, onUse, onUse, m_6227_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, m_fqngyjtr, getOutlineShape, getOutlineShape, m_5940_

boolean (BlockState, BlockGetter, BlockPos): a_, propagatesSkylightDown, method_9579, m_ruuottmr, isTransparent, isTranslucent, m_7420_

RenderShape (BlockState): b_, getRenderShape, method_9604, m_mjglzdvu, getRenderType, getRenderType, m_7514_

float (BlockState, BlockGetter, BlockPos): d, getShadeBrightness, method_9575, m_wsjbaund, getAmbientOcclusionLightLevel, getAmbientOcclusionLightLevel, m_7749_

FluidState (BlockState): c_, getFluidState, method_9545, m_nlstkjhl, getFluidState, getFluidState, m_5888_

FluidState (BlockState): b_, getFluidState, method_9545, m_nlstkjhl, getFluidState, getFluidState, m_5888_

ItemStack (ItemStack, int): a, setLightOnStack, method_47377, m_bbmurbjo, addNbtForLevel, appendLevelNbt, m_257398_

ItemStack (LevelReader, BlockPos, BlockState): a, getCloneItemStack, method_9574, m_jsiqlbgd, getPickStack, getPickStack, m_7397_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, getPlacementState, m_5573_

int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, m_bhohbmwk, getWeakRedstonePower, getWeakRedstonePower, m_6378_

int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, m_ydisyayk, getStrongRedstonePower, getStrongRedstonePower, m_6376_

void (BlockState, Level, BlockPos): d, onLightningStrike, method_31648, m_arzxvrdy, setPowered, setPowered, m_153760_

void (BlockState, Level, BlockPos): e, updateNeighbours, method_33627, m_vpdwzdvj, updateNeighbors, updateNeighbors, m_153764_

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, m_bneobcwj, scheduledTick, scheduledTick, m_213897_

void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, m_qdvbqnpt, randomDisplayTick, randomDisplayTick, m_214162_

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, m_rhbsxbgh, onStateReplaced, onStateReplaced, m_6810_

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, m_cojbgxjy, onBlockAdded, onBlockAdded, m_6807_

void (Level, BlockState, BlockHitResult, Projectile): a, onProjectileHit, method_19286, m_wvibjcmf, onProjectileHit, onProjectileHit, m_5581_

boolean (BlockState): e_, isSignalSource, method_9506, m_fjkbizwn, emitsRedstonePower, isRedstonePowerSource, m_7899_

1.20.4

Names

Fields

Constructors

Methods

com.mojang.serialization.MapCodec<LightBlock> (): a, codec, method_53969, m_wrnxumjr, getCodec, m_304657_

com.mojang.serialization.MapCodec<LightBlock> (): a, codec, method_53969, m_wrnxumjr, getCodec, getCodec, m_304657_

1.20.3

Names

cxg

dbd

Fields

int: a, MAX_LEVEL, field_33722, f_tkvbodzb, field_33722, MAX_LIGHT_LEVEL, f_153656_

int: b, MAX_LEVEL, field_33722, f_tkvbodzb, field_33722, MAX_LIGHT_LEVEL, f_153656_

IntegerProperty: b, LEVEL, field_31187, f_sbnrwnfp, LEVEL_15, LEVEL_15, f_153657_

IntegerProperty: c, LEVEL, field_31187, f_sbnrwnfp, LEVEL_15, LEVEL_15, f_153657_

BooleanProperty: c, WATERLOGGED, field_31188, f_wztligie, WATERLOGGED, WATERLOGGED, f_153658_

BooleanProperty: d, WATERLOGGED, field_31188, f_wztligie, WATERLOGGED, WATERLOGGED, f_153658_

ToIntFunction<BlockState>: d, LIGHT_EMISSION, field_31189, f_ddgalhuj, STATE_TO_LUMINANCE, STATE_TO_LUMINANCE, f_153659_

ToIntFunction<BlockState>: e, LIGHT_EMISSION, field_31189, f_ddgalhuj, STATE_TO_LUMINANCE, STATE_TO_LUMINANCE, f_153659_

com.mojang.serialization.MapCodec<LightBlock>: a, CODEC, field_46388, f_bdetlsct, CODEC, f_302767_

Constructors

Methods

boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, m_ruuottmr, isTransparent, isTranslucent, m_7420_

boolean (BlockState, BlockGetter, BlockPos): a_, propagatesSkylightDown, method_9579, m_ruuottmr, isTransparent, isTranslucent, m_7420_

float (BlockState, BlockGetter, BlockPos): b, getShadeBrightness, method_9575, m_wsjbaund, getAmbientOcclusionLightLevel, getAmbientOcclusionLightLevel, m_7749_

float (BlockState, BlockGetter, BlockPos): d, getShadeBrightness, method_9575, m_wsjbaund, getAmbientOcclusionLightLevel, getAmbientOcclusionLightLevel, m_7749_

ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, m_jsiqlbgd, getPickStack, getPickStack, m_7397_

com.mojang.serialization.MapCodec<LightBlock> (): a, codec, method_53969, m_wrnxumjr, getCodec, m_304657_

ItemStack (LevelReader, BlockPos, BlockState): a, getCloneItemStack, method_9574, m_jsiqlbgd, getPickStack, getPickStack, m_7397_

1.20.2

Names

cty

cxg

Fields

Constructors

Methods

1.20.1

Names

Fields

Constructors

Methods

1.20

Names

ctq

cty

Fields

Constructors

Methods

1.19.4

Names

cra

ctq

Fields

Constructors

Methods

boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, m_ruuottmr, isTranslucent, isTranslucent, m_7420_

boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, m_ruuottmr, isTransparent, isTranslucent, m_7420_

1.19.3

Names

cnx

cra

Fields

Constructors

Methods

ItemStack (ItemStack, int): a, setLightOnStack, method_47377, m_bbmurbjo, addNbtForLevel, appendLevelNbt, m_257398_

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

cna

cnx

Fields

Constructors

Methods

1.19

Names

chs

cna

Fields

Constructors

Methods

1.18.2

Names

cha

chs

net.minecraft.block.LightBlock

Fields

int: a, MAX_LEVEL, field_33722, f_tkvbodzb, field_33722, f_153656_

int: a, MAX_LEVEL, field_33722, f_tkvbodzb, field_33722, MAX_LIGHT_LEVEL, f_153656_

IntegerProperty: b, LEVEL, field_31187, f_sbnrwnfp, LEVEL_15, f_153657_

IntegerProperty: b, LEVEL, field_31187, f_sbnrwnfp, LEVEL_15, LEVEL_15, f_153657_

BooleanProperty: c, WATERLOGGED, field_31188, f_wztligie, WATERLOGGED, f_153658_

BooleanProperty: c, WATERLOGGED, field_31188, f_wztligie, WATERLOGGED, WATERLOGGED, f_153658_

ToIntFunction<BlockState>: d, LIGHT_EMISSION, field_31189, f_ddgalhuj, STATE_TO_LUMINANCE, f_153659_

ToIntFunction<BlockState>: d, LIGHT_EMISSION, field_31189, f_ddgalhuj, STATE_TO_LUMINANCE, STATE_TO_LUMINANCE, f_153659_

Constructors

Methods

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, m_yujtcnah, appendProperties, m_7926_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, m_yujtcnah, appendProperties, appendProperties, m_7926_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_rocdemyx, onUse, m_6227_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_rocdemyx, onUse, onUse, m_6227_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, m_fqngyjtr, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, m_fqngyjtr, getOutlineShape, getOutlineShape, m_5940_

boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, m_ruuottmr, isTranslucent, m_7420_

boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, m_ruuottmr, isTranslucent, isTranslucent, m_7420_

RenderShape (BlockState): b_, getRenderShape, method_9604, m_mjglzdvu, getRenderType, m_7514_

RenderShape (BlockState): b_, getRenderShape, method_9604, m_mjglzdvu, getRenderType, getRenderType, m_7514_

float (BlockState, BlockGetter, BlockPos): b, getShadeBrightness, method_9575, m_wsjbaund, getAmbientOcclusionLightLevel, m_7749_

float (BlockState, BlockGetter, BlockPos): b, getShadeBrightness, method_9575, m_wsjbaund, getAmbientOcclusionLightLevel, getAmbientOcclusionLightLevel, m_7749_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, m_7417_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, getStateForNeighborUpdate, m_7417_

FluidState (BlockState): c_, getFluidState, method_9545, m_nlstkjhl, getFluidState, m_5888_

FluidState (BlockState): c_, getFluidState, method_9545, m_nlstkjhl, getFluidState, getFluidState, m_5888_

ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, m_jsiqlbgd, getPickStack, m_7397_

ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, m_jsiqlbgd, getPickStack, getPickStack, m_7397_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

cdr

cha

Fields

Constructors

Methods

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_rocdemyx, onUse, m_6227_, interact

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_rocdemyx, onUse, m_6227_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, m_7417_, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, m_7417_

1.17.1

Names

cdq

cdr

Fields

Constructors

Methods

1.17

Names

cdq

net.minecraft.world.level.block.LightBlock

net.minecraft.class_6089

net.minecraft.unmapped.C_jgkinuzd

net.minecraft.block.LightBlock

net.minecraft.src.C_141216_

net.minecraft.world.level.block.LightBlock

Fields

int: a, MAX_LEVEL, field_33722, f_tkvbodzb, field_33722, f_153656_

IntegerProperty: b, LEVEL, field_31187, f_sbnrwnfp, LEVEL_15, f_153657_

BooleanProperty: c, WATERLOGGED, field_31188, f_wztligie, WATERLOGGED, f_153658_

ToIntFunction<BlockState>: d, LIGHT_EMISSION, field_31189, f_ddgalhuj, STATE_TO_LUMINANCE, f_153659_

Constructors

(BlockBehaviour$Properties)

Methods

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, m_yujtcnah, appendProperties, m_7926_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_rocdemyx, onUse, m_6227_, interact

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, m_fqngyjtr, getOutlineShape, m_5940_

boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, m_ruuottmr, isTranslucent, m_7420_

RenderShape (BlockState): b_, getRenderShape, method_9604, m_mjglzdvu, getRenderType, m_7514_

float (BlockState, BlockGetter, BlockPos): b, getShadeBrightness, method_9575, m_wsjbaund, getAmbientOcclusionLightLevel, m_7749_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, m_7417_, updateState

FluidState (BlockState): c_, getFluidState, method_9545, m_nlstkjhl, getFluidState, m_5888_

ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, m_jsiqlbgd, getPickStack, m_7397_