History - net.minecraft.world.level.block.ChorusPlantBlock
1.21.3
Names
dgg
dlt
net.minecraft.world.level.block.BlockChorusFlower
net.minecraft.world.level.block.BlockChorusFruit
Fields
Constructors
Methods
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, getStateForNeighborUpdate, m_7417_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, m_rwctfady, canPathfindThrough, m_rwctfady, m_7357_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, m_rwctfady, canPathfindThrough, canPathfindThrough, m_7357_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, getStateForNeighborUpdate, m_7417_
1.20.5
Names
cxw
dgg
net.minecraft.world.level.block.BlockChorusFruit
net.minecraft.world.level.block.BlockChorusFlower
Fields
com.mojang.serialization.MapCodec<ChorusPlantBlock>: a, CODEC, field_46314, f_lxmhqhyb, CODEC, f_302948_
com.mojang.serialization.MapCodec<ChorusPlantBlock>: a, CODEC, field_46314, f_lxmhqhyb, CODEC, CODEC, f_302948_
Constructors
Methods
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, m_rwctfady, canPathfindThrough, canPathfindThrough, m_7357_
BlockState (BlockGetter, BlockPos, BlockState): a, getStateWithConnections, method_9759, m_cfzvcixi, withConnectionProperties, m_cfzvcixi, m_51710_
BlockState (BlockGetter, BlockPos, BlockState): a, getStateWithConnections, method_9759, m_cfzvcixi, withConnectionProperties, withConnectionProperties, m_51710_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, m_rwctfady, canPathfindThrough, m_rwctfady, m_7357_
1.20.4
Names
Fields
Constructors
Methods
com.mojang.serialization.MapCodec<ChorusPlantBlock> (): a, codec, method_53969, m_wrnxumjr, getCodec, m_304657_
com.mojang.serialization.MapCodec<ChorusPlantBlock> (): a, codec, method_53969, m_wrnxumjr, getCodec, getCodec, m_304657_
1.20.3
Names
cua
cxw
Fields
com.mojang.serialization.MapCodec<ChorusPlantBlock>: a, CODEC, field_46314, f_lxmhqhyb, CODEC, f_302948_
Constructors
Methods
BlockState (BlockGetter, BlockPos): a, getStateForPlacement, method_9759, m_fldbsjkm, withConnectionProperties, withConnectionProperties, m_51710_
com.mojang.serialization.MapCodec<ChorusPlantBlock> (): a, codec, method_53969, m_wrnxumjr, getCodec, m_304657_
BlockState (BlockGetter, BlockPos, BlockState): a, getStateWithConnections, method_9759, m_cfzvcixi, withConnectionProperties, m_cfzvcixi, m_51710_
1.20.2
Names
cqs
cua
Fields
Constructors
Methods
1.20.1
Names
Fields
Constructors
Methods
1.20
Names
cql
cqs
Fields
Constructors
Methods
1.19.4
Names
cnv
cql
Fields
Constructors
Methods
1.19.3
Names
ckt
cnv
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
cjw
ckt
Fields
Constructors
Methods
1.19
Names
ceq
cjw
Fields
Constructors
Methods
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, m_bneobcwj, scheduledTick, scheduledTick, m_7458_
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, m_bneobcwj, scheduledTick, scheduledTick, m_213897_
1.18.2
Names
cdy
ceq
net.minecraft.block.ChorusPlantBlock
Fields
Constructors
Methods
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, m_5573_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, getPlacementState, m_5573_
BlockState (BlockGetter, BlockPos): a, getStateForPlacement, method_9759, m_fldbsjkm, withConnectionProperties, m_51710_
BlockState (BlockGetter, BlockPos): a, getStateForPlacement, method_9759, m_fldbsjkm, withConnectionProperties, withConnectionProperties, m_51710_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, m_7417_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, getStateForNeighborUpdate, m_7417_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, m_qixajhot, canPlaceAt, m_7898_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, m_qixajhot, canPlaceAt, canPlaceAt, m_7898_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, m_yujtcnah, appendProperties, m_7926_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, m_yujtcnah, appendProperties, appendProperties, m_7926_
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, m_rwctfady, canPathfindThrough, m_7357_
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, m_rwctfady, canPathfindThrough, canPathfindThrough, m_7357_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, m_bneobcwj, scheduledTick, m_7458_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, m_bneobcwj, scheduledTick, scheduledTick, m_7458_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
cap
cdy
Fields
Constructors
Methods
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, m_5573_, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, m_5573_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, m_7417_, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, m_7417_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, m_qixajhot, canPlaceAt, m_7898_, canPlace
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, m_qixajhot, canPlaceAt, m_7898_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, m_bneobcwj, scheduledTick, m_7458_, tickAlways
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, m_bneobcwj, scheduledTick, m_7458_
1.17.1
Names
cao
cap
Fields
Constructors
Methods
1.17
Names
bvg
cao
net.minecraft.block.ChorusPlantBlock
net.minecraft.src.C_1735_
net.minecraft.server.v1_16_R3.BlockChorusFruit
net.minecraft.world.level.block.BlockChorusFruit
Fields
Constructors
Methods
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, func_196258_a, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, m_5573_, getPlacedState
BlockState (BlockGetter, BlockPos): a, getStateForPlacement, method_9759, m_fldbsjkm, withConnectionProperties, func_196497_a
BlockState (BlockGetter, BlockPos): a, getStateForPlacement, method_9759, m_fldbsjkm, withConnectionProperties, m_51710_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, func_196271_a, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, m_7417_, updateState
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, m_qixajhot, canPlaceAt, func_196260_a, canPlace
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, m_qixajhot, canPlaceAt, m_7898_, canPlace
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, m_yujtcnah, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, m_yujtcnah, appendProperties, m_7926_
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, m_rwctfady, canPathfindThrough, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, m_rwctfady, canPathfindThrough, m_7357_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, m_bneobcwj, scheduledTick, func_225534_a_, tickAlways
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, m_bneobcwj, scheduledTick, m_7458_, tickAlways
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
bvd
bvg
net.minecraft.server.v1_16_R2.BlockChorusFruit
net.minecraft.server.v1_16_R3.BlockChorusFruit
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
bwj
bvd
net.minecraft.server.v1_16_R1.BlockChorusFruit
net.minecraft.server.v1_16_R2.BlockChorusFruit
Fields
Constructors
Methods
1.16.1
Names
bpy
bwj
net.minecraft.server.v1_15_R1.BlockChorusFruit
net.minecraft.server.v1_16_R1.BlockChorusFruit
Fields
Constructors
Methods
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_mzeifinm, getStateForNeighborUpdate, func_196271_a, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, func_196271_a, updateState
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, m_avtiglti, canPlaceAt, func_196260_a, canPlace
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, m_qixajhot, canPlaceAt, func_196260_a, canPlace
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, m_jzazquea, canPlaceAtSide, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, m_rwctfady, canPathfindThrough, func_196266_a
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, m_xcolsebt, scheduledTick, func_225534_a_, tick
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, m_bneobcwj, scheduledTick, func_225534_a_, tickAlways
1.15.2
Names
bpv
bpy
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
bnm
bpv
net.minecraft.server.v1_14_R1.BlockChorusFruit
net.minecraft.server.v1_15_R1.BlockChorusFruit
Fields
Constructors
Methods
BlockLayer (): c, getRenderLayer, method_9551, m_ktleeruj, getRenderLayer, func_180664_k
void (BlockState, Level, BlockPos, Random): b, tick, method_9588, m_xcolsebt, onScheduledTick, func_196267_b, tick
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, m_xcolsebt, scheduledTick, func_225534_a_, tick
1.14.4
Names
bnh
bnm
net.minecraft.world.level.block.ChorusPlantBlock
net.minecraft.unmapped.C_iomuckss
Fields
Constructors
Methods
TextureType (): c, method_9551, getRenderLayer, func_180664_k
BlockLayer (): c, getRenderLayer, method_9551, m_ktleeruj, getRenderLayer, func_180664_k
IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, func_196258_a, getPlacedState
IBlockData (IBlockAccess, BlockPosition): a, method_9759, withConnectionProperties, func_196497_a
BlockState (BlockGetter, BlockPos): a, getStateForPlacement, method_9759, m_fldbsjkm, withConnectionProperties, func_196497_a
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_mzeifinm, getStateForNeighborUpdate, func_196271_a, updateState
void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick
void (BlockState, Level, BlockPos, Random): b, tick, method_9588, m_xcolsebt, onScheduledTick, func_196267_b, tick
boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, m_avtiglti, canPlaceAt, func_196260_a, canPlace
void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, m_yujtcnah, appendProperties, func_206840_a
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, canPlaceAtSide, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, m_jzazquea, canPlaceAtSide, func_196266_a
1.14.3
Names
bnd
bnh
net.minecraft.block.ChorusPlantBlock
Fields
Constructors
Methods
TextureType (): c, method_9551, func_180664_k
TextureType (): c, method_9551, getRenderLayer, func_180664_k
IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState
IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState
IBlockData (IBlockAccess, BlockPosition): a, method_9759, func_196497_a
IBlockData (IBlockAccess, BlockPosition): a, method_9759, withConnectionProperties, func_196497_a
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick
void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick
boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace
boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace
void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, func_196266_a
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, canPlaceAtSide, func_196266_a
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
bnc
bnd
Fields
Constructors
Methods
1.14
Names
bdj
bnc
net.minecraft.class_2283
net.minecraft.block.BlockChorusPlant
net.minecraft.block.ChorusPlantBlock
net.minecraft.server.v1_13_R2.BlockChorusFruit
net.minecraft.server.v1_14_R1.BlockChorusFruit
Fields
Constructors
Methods
boolean (IBlockData): a, func_149686_d
TextureType (): c, func_180664_k
TextureType (): c, method_9551, func_180664_k
EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a
IBlockData (BlockActionContext): a, func_196258_a, getPlacedState
IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState
IBlockData (IBlockAccess, BlockPosition): a, func_196497_a
IBlockData (IBlockAccess, BlockPosition): a, method_9759, func_196497_a
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState
void (IBlockData, World, BlockPosition, Random): a, func_196267_b
void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick
IMaterial (IBlockData, World, BlockPosition, int): a, func_199769_a, getDropType
int (IBlockData, Random): a, func_196264_a
boolean (IBlockData, IWorldReader, BlockPosition): a, func_196260_a, canPlace
boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace
void (BlockStateList$a<Block, IBlockData>): a, func_206840_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, func_196266_a
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, func_196266_a
1.13.2
Names
bdi
bdj
Fields
Constructors
Methods
1.13.1
Names
bda
bdi
net.minecraft.server.v1_13_R1.BlockChorusFruit
net.minecraft.server.v1_13_R2.BlockChorusFruit
Fields
Constructors
Methods
1.13
Names
apk
bda
net.minecraft.server.v1_12_R1.BlockChorusFruit
net.minecraft.server.v1_13_R1.BlockChorusFruit
Fields
BlockStateBoolean: a, field_185609_a
BlockStateBoolean: b, field_185610_b
BlockStateBoolean: c, field_185611_c
BlockStateBoolean: d, field_185612_d
BlockStateBoolean: e, field_185613_e
BlockStateBoolean: f, field_185614_f
Constructors
()
Methods
IBlockData (IBlockData, IBlockAccess, BlockPosition): d, func_176221_a, updateState
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a
int (IBlockData): e, func_176201_c, toLegacyData
void (World, BlockPosition, IBlockData, Random): b, func_180650_b
Item (IBlockData, Random, int): a, func_180660_a, getDropType
int (Random): a, func_149745_a
boolean (IBlockData): c, func_149686_d
boolean (IBlockData): a, func_149686_d
boolean (IBlockData): b, func_149662_c
boolean (World, BlockPosition): a, func_176196_c, canPlace
boolean (World, BlockPosition): b, func_185608_b
BlockStateList (): b, func_180661_e, getStateList
boolean (IBlockAccess, BlockPosition): b, func_176205_b
BlockRenderLayer (): f, func_180664_k
TextureType (): c, func_180664_k
boolean (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, func_176225_a
void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a
void (IBlockData, World, BlockPosition, AxisAlignedBB, List<AxisAlignedBB>, Entity, boolean): a, func_185477_a
IBlockData (BlockActionContext): a, func_196258_a, getPlacedState
IBlockData (IBlockAccess, BlockPosition): a, func_196497_a
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState
void (IBlockData, World, BlockPosition, Random): a, func_196267_b
IMaterial (IBlockData, World, BlockPosition, int): a, func_199769_a, getDropType
int (IBlockData, Random): a, func_196264_a
boolean (IBlockData, IWorldReader, BlockPosition): a, func_196260_a, canPlace
void (BlockStateList$a<Block, IBlockData>): a, func_206840_a
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, func_196266_a
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
api
apk
Fields
Constructors
Methods
1.12
Names
ami
api
net.minecraft.server.v1_11_R1.BlockChorusFruit
net.minecraft.server.v1_12_R1.BlockChorusFruit
Fields
Constructors
Methods
IBlockData (IBlockData, IBlockAccess, BlockPosition): c, func_176221_a, updateState
IBlockData (IBlockData, IBlockAccess, BlockPosition): d, func_176221_a, updateState
EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
amg
ami
Fields
Constructors
Methods
void (IBlockData, World, BlockPosition, AxisAlignedBB, List<AxisAlignedBB>, Entity): a, func_185477_a
void (IBlockData, World, BlockPosition, AxisAlignedBB, List<AxisAlignedBB>, Entity, boolean): a, func_185477_a
1.11
Names
akt
amg
net.minecraft.server.v1_10_R1.BlockChorusFruit
net.minecraft.server.v1_11_R1.BlockChorusFruit
Fields
Constructors
Methods
IBlockData (IBlockData, IBlockAccess, BlockPosition): b, func_176221_a, updateState
IBlockData (IBlockData, IBlockAccess, BlockPosition): c, func_176221_a, updateState
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a
void (IBlockData, World, BlockPosition, Block): a, func_189540_a
void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a
1.10.2
Names
Fields
Constructors
Methods
1.10
Names
akg
akt
net.minecraft.server.v1_9_R2.BlockChorusFruit
net.minecraft.server.v1_10_R1.BlockChorusFruit
Fields
Constructors
Methods
1.9.4
Names
net.minecraft.server.v1_9_R1.BlockChorusFruit
net.minecraft.server.v1_9_R2.BlockChorusFruit
Fields
Constructors
Methods
void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics
void (IBlockData, World, BlockPosition, Block): a, func_189540_a
1.9.2
Names
Fields
Constructors
Methods
1.9
Names
akg
net.minecraft.block.BlockChorusPlant
net.minecraft.server.v1_9_R1.BlockChorusFruit
Fields
BlockStateBoolean: a, field_185609_a
BlockStateBoolean: b, field_185610_b
BlockStateBoolean: c, field_185611_c
BlockStateBoolean: d, field_185612_d
BlockStateBoolean: e, field_185613_e
BlockStateBoolean: f, field_185614_f
Constructors
()
Methods
IBlockData (IBlockData, IBlockAccess, BlockPosition): b, func_176221_a, updateState
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a
void (IBlockData, World, BlockPosition, AxisAlignedBB, List<AxisAlignedBB>, Entity): a, func_185477_a
int (IBlockData): e, func_176201_c, toLegacyData
void (World, BlockPosition, IBlockData, Random): b, func_180650_b
Item (IBlockData, Random, int): a, func_180660_a, getDropType
int (Random): a, func_149745_a
boolean (IBlockData): c, func_149686_d
boolean (IBlockData): b, func_149662_c
boolean (World, BlockPosition): a, func_176196_c, canPlace
void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics
boolean (World, BlockPosition): b, func_185608_b
BlockStateList (): b, func_180661_e, getStateList
boolean (IBlockAccess, BlockPosition): b, func_176205_b
BlockRenderLayer (): f, func_180664_k
boolean (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, func_176225_a