History - net.minecraft.world.level.block.RedstoneLampBlock

25w06a

Names

dpv

dsp

Fields

com.mojang.serialization.MapCodec<RedstoneLampBlock>: a, CODEC, field_46423, f_fhltgsqn, CODEC, CODEC, f_303312_

com.mojang.serialization.MapCodec<RedstoneLampBlock>: a, CODEC, field_46423, f_fhltgsqn, CODEC, CODEC

BooleanProperty: b, LIT, field_11413, f_ylzohwzd, LIT, LIT, f_55654_

BooleanProperty: b, LIT, field_11413, f_ylzohwzd, LIT, LIT

Constructors

Methods

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, getPlacementState, m_5573_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, getPlacementState

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, m_yujtcnah, appendProperties, appendProperties, m_7926_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, m_yujtcnah, appendProperties, appendProperties

com.mojang.serialization.MapCodec<RedstoneLampBlock> (): a, codec, method_53969, m_wrnxumjr, getCodec, getCodec, m_304657_

com.mojang.serialization.MapCodec<RedstoneLampBlock> (): a, codec, method_53969, m_wrnxumjr, getCodec, getCodec

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, m_bneobcwj, scheduledTick, scheduledTick, m_213897_

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, m_bneobcwj, scheduledTick, scheduledTick

void (BlockState, Level, BlockPos, Block, Orientation, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, neighborUpdate, m_6861_

void (BlockState, Level, BlockPos, Block, Orientation, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, neighborUpdate

1.21.4

Names

dqs

dpv

Fields

Constructors

Methods

1.21.3

Names

dqr

dqs

net.minecraft.world.level.block.BlockRedstoneWire

net.minecraft.world.level.block.BlockRedstoneLamp

Fields

Constructors

Methods

1.21.2

Names

dmc

dqr

net.minecraft.world.level.block.BlockRedstoneLamp

net.minecraft.world.level.block.BlockRedstoneWire

Fields

Constructors

Methods

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, neighborUpdate, m_6861_

void (BlockState, Level, BlockPos, Block, Orientation, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, neighborUpdate, m_6861_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dle

dmc

Fields

Constructors

Methods

1.20.6

Names

dld

dle

net.minecraft.world.level.block.BlockRedstoneWire

net.minecraft.world.level.block.BlockRedstoneLamp

Fields

Constructors

Methods

1.20.5

Names

dcr

dld

net.minecraft.world.level.block.RedStoneWireBlock

net.minecraft.world.level.block.RedstoneLampBlock

net.minecraft.class_2457

net.minecraft.class_2453

net.minecraft.unmapped.C_hbdlqish

net.minecraft.unmapped.C_bymuzxzo

net.minecraft.block.RedstoneWireBlock

net.minecraft.block.RedstoneLampBlock

net.minecraft.block.RedstoneWireBlock

net.minecraft.block.RedstoneLampBlock

net.minecraft.src.C_1873_

net.minecraft.src.C_1875_

Fields

EnumProperty<RedstoneSide>: b, NORTH, field_11440, f_isurntyc, WIRE_CONNECTION_NORTH, WIRE_CONNECTION_NORTH, f_55496_

EnumProperty<RedstoneSide>: c, EAST, field_11436, f_qomovzle, WIRE_CONNECTION_EAST, WIRE_CONNECTION_EAST, f_55497_

EnumProperty<RedstoneSide>: d, SOUTH, field_11437, f_fyjjmxtv, WIRE_CONNECTION_SOUTH, WIRE_CONNECTION_SOUTH, f_55498_

EnumProperty<RedstoneSide>: e, WEST, field_11439, f_lhkdefum, WIRE_CONNECTION_WEST, WIRE_CONNECTION_WEST, f_55499_

IntegerProperty: f, POWER, field_11432, f_bcvuxzmx, POWER, POWER, f_55500_

boolean: J, shouldSignal, field_11438, f_quuiddba, wiresGivePower, wiresGivePower, f_55508_

Map<Direction, EnumProperty<RedstoneSide>>: g, PROPERTY_BY_DIRECTION, field_11435, f_jjwmffoj, DIRECTION_TO_WIRE_CONNECTION_PROPERTY, DIRECTION_TO_WIRE_CONNECTION_PROPERTY, f_55501_

VoxelShape: m, SHAPE_DOT, field_24413, f_awrxoajc, DOT_SHAPE, DOT_SHAPE, f_55502_

Map<Direction, VoxelShape>: n, SHAPES_FLOOR, field_24414, f_lsmbxxxx, DIRECTION_TO_SIDE_SHAPE, SHAPES_FLOOR, f_55503_

Map<Direction, VoxelShape>: o, SHAPES_UP, field_24415, f_vvlqyglw, DIRECTION_TO_UP_SHAPE, SHAPES_UP, f_55504_

Map<BlockState, VoxelShape>: F, SHAPES_CACHE, field_24416, f_tfkeexfj, SHAPES, SHAPES, f_55505_

BlockState: I, crossState, field_24733, f_ooedtwdp, dotState, dotState, f_55507_

int: h, H, field_31222, f_nakuehnf, field_31222, HEIGHT, f_154304_

int: i, W, field_31223, f_vvxqbtel, field_31223, WEST, f_154305_

int: j, E, field_31224, f_qflzlopt, field_31224, EAST, f_154306_

int: k, N, field_31225, f_arszcewt, field_31225, NORTH, f_154307_

int: l, S, field_31226, f_jbpgiwve, field_31226, SOUTH, f_154308_

Vec3[]: G, COLORS, field_24466, f_laswtpnf, COLORS, COLORS, f_55506_

float: H, PARTICLE_DENSITY, field_31221, f_pwrhpusx, field_31221, PARTICLE_DENSITY, f_154303_

com.mojang.serialization.MapCodec<RedStoneWireBlock>: a, CODEC, field_46422, f_psbskmvz, CODEC, f_302936_

com.mojang.serialization.MapCodec<RedstoneLampBlock>: a, CODEC, field_46423, f_fhltgsqn, CODEC, CODEC, f_303312_

BooleanProperty: b, LIT, field_11413, f_ylzohwzd, LIT, LIT, f_55654_

Constructors

Methods

void (Level, BlockPos): b, checkCornerChangeAt, method_10479, m_brufkqwu, updateNeighbors, updateNeighbors, m_55616_

boolean (BlockState): h, shouldConnectTo, method_10484, m_fpgdlcmq, connectsTo, connectsTo, m_55640_

boolean (BlockState, Direction): a, shouldConnectTo, method_10482, m_dbodizuz, connectsTo, connectsTo, m_55594_

int (int): b, getColorForPower, method_10487, m_kofgxicj, getWireColor, getWireColor, m_55606_

int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, m_ydisyayk, getStrongRedstonePower, getStrongRedstonePower, m_6376_

int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, m_bhohbmwk, getWeakRedstonePower, getWeakRedstonePower, m_6378_

boolean (BlockState): f_, isSignalSource, method_9506, m_fjkbizwn, emitsRedstonePower, isRedstonePowerSource, m_7899_

BlockState (BlockState, Rotation): a, rotate, method_9598, m_umbsjste, rotate, rotate, m_6843_

BlockState (BlockState, Mirror): a, mirror, method_9569, m_ssvaouey, mirror, mirror, m_6943_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, getStateForNeighborUpdate, m_7417_

RedstoneSide (BlockGetter, BlockPos, Direction): a, getConnectingSide, method_10477, m_ycqcmrlz, getRenderConnectionType, getRenderConnectionType, m_55518_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, m_qixajhot, canPlaceAt, canPlaceAt, m_7898_

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, m_rhbsxbgh, onStateReplaced, onStateReplaced, m_6810_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, m_fqngyjtr, getOutlineShape, getOutlineShape, m_5940_

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, m_cojbgxjy, onBlockAdded, onBlockAdded, m_6807_

VoxelShape (BlockState): n, calculateShape, method_27845, m_ooefnwhn, getShapeForState, getShapeForState, m_55642_

BlockState (BlockGetter, BlockState, BlockPos): a, getConnectionState, method_27840, m_gqzevazu, getPlacementState, getPlacementState, m_55514_

BlockState (BlockGetter, BlockState, BlockPos): b, getMissingConnections, method_27843, m_xhxffgip, getDefaultWireState, getMissingConnections, m_55608_

boolean (BlockState): o, isCross, method_27846, m_zwvxalpq, isFullyConnected, isFullyConnected, m_55644_

boolean (BlockState): p, isDot, method_28483, m_umyfwzyt, isNotConnected, isNotConnected, m_55646_

void (BlockState, LevelAccessor, BlockPos, int, int): a, updateIndirectNeighbourShapes, method_9517, m_lcpckfxn, prepare, prepare, m_7742_

RedstoneSide (BlockGetter, BlockPos, Direction, boolean): a, getConnectingSide, method_27841, m_uvclsrei, getRenderConnectionType, getRenderConnectionType, m_55522_

boolean (BlockGetter, BlockPos, BlockState): a, canSurviveOn, method_27937, m_tegvovkt, canRunOnTop, canRunOnTop, m_55612_

void (Level, BlockPos, BlockState): a, updatePowerStrength, method_10485, m_pqfwfeyi, update, update, m_55530_

int (Level, BlockPos): a, calculateTargetStrength, method_27842, m_svuxqkjc, getReceivedRedstonePower, getReceivedRedstonePower, m_55527_

int (BlockState): q, getWireSignal, method_10486, m_vqrnuqhz, increasePower, increasePower, m_55648_

void (Level, BlockPos): c, updateNeighborsOfNeighboringWires, method_27844, m_nxtwfpnw, updateOffsetNeighbors, updateOffsetNeighbors, m_55637_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_rocdemyx, onUse, onUse, m_6227_

void (Level, BlockPos, BlockState, BlockState): a, updatesOnShapeChange, method_28482, m_jsaztxkb, updateForNewState, updateForNewState, m_55534_

void (Level, RandomSource, BlockPos, Vec3, Direction, Direction, float, float): a, spawnParticlesAlongLine, method_27936, m_nmxjtrcu, addPoweredParticles, addPoweredParticles, m_221922_

void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, m_qdvbqnpt, randomDisplayTick, randomDisplayTick, m_214162_

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, m_bneobcwj, scheduledTick, scheduledTick, m_213897_

1.20.4

Names

Fields

Constructors

Methods

com.mojang.serialization.MapCodec<RedStoneWireBlock> (): a, codec, method_53969, m_wrnxumjr, getCodec, m_304657_

com.mojang.serialization.MapCodec<RedStoneWireBlock> (): a, codec, method_53969, m_wrnxumjr, getCodec, getCodec, m_304657_

1.20.3

Names

cyw

dcr

Fields

EnumProperty<RedstoneSide>: a, NORTH, field_11440, f_isurntyc, WIRE_CONNECTION_NORTH, WIRE_CONNECTION_NORTH, f_55496_

EnumProperty<RedstoneSide>: b, NORTH, field_11440, f_isurntyc, WIRE_CONNECTION_NORTH, WIRE_CONNECTION_NORTH, f_55496_

EnumProperty<RedstoneSide>: b, EAST, field_11436, f_qomovzle, WIRE_CONNECTION_EAST, WIRE_CONNECTION_EAST, f_55497_

EnumProperty<RedstoneSide>: c, EAST, field_11436, f_qomovzle, WIRE_CONNECTION_EAST, WIRE_CONNECTION_EAST, f_55497_

EnumProperty<RedstoneSide>: c, SOUTH, field_11437, f_fyjjmxtv, WIRE_CONNECTION_SOUTH, WIRE_CONNECTION_SOUTH, f_55498_

EnumProperty<RedstoneSide>: d, SOUTH, field_11437, f_fyjjmxtv, WIRE_CONNECTION_SOUTH, WIRE_CONNECTION_SOUTH, f_55498_

EnumProperty<RedstoneSide>: d, WEST, field_11439, f_lhkdefum, WIRE_CONNECTION_WEST, WIRE_CONNECTION_WEST, f_55499_

EnumProperty<RedstoneSide>: e, WEST, field_11439, f_lhkdefum, WIRE_CONNECTION_WEST, WIRE_CONNECTION_WEST, f_55499_

IntegerProperty: e, POWER, field_11432, f_bcvuxzmx, POWER, POWER, f_55500_

IntegerProperty: f, POWER, field_11432, f_bcvuxzmx, POWER, POWER, f_55500_

boolean: H, shouldSignal, field_11438, f_quuiddba, wiresGivePower, wiresGivePower, f_55508_

boolean: J, shouldSignal, field_11438, f_quuiddba, wiresGivePower, wiresGivePower, f_55508_

Map<Direction, EnumProperty<RedstoneSide>>: f, PROPERTY_BY_DIRECTION, field_11435, f_jjwmffoj, DIRECTION_TO_WIRE_CONNECTION_PROPERTY, DIRECTION_TO_WIRE_CONNECTION_PROPERTY, f_55501_

Map<Direction, EnumProperty<RedstoneSide>>: g, PROPERTY_BY_DIRECTION, field_11435, f_jjwmffoj, DIRECTION_TO_WIRE_CONNECTION_PROPERTY, DIRECTION_TO_WIRE_CONNECTION_PROPERTY, f_55501_

VoxelShape: l, SHAPE_DOT, field_24413, f_awrxoajc, DOT_SHAPE, DOT_SHAPE, f_55502_

VoxelShape: m, SHAPE_DOT, field_24413, f_awrxoajc, DOT_SHAPE, DOT_SHAPE, f_55502_

Map<Direction, VoxelShape>: m, SHAPES_FLOOR, field_24414, f_lsmbxxxx, DIRECTION_TO_SIDE_SHAPE, SHAPES_FLOOR, f_55503_

Map<Direction, VoxelShape>: n, SHAPES_FLOOR, field_24414, f_lsmbxxxx, DIRECTION_TO_SIDE_SHAPE, SHAPES_FLOOR, f_55503_

Map<Direction, VoxelShape>: n, SHAPES_UP, field_24415, f_vvlqyglw, DIRECTION_TO_UP_SHAPE, SHAPES_UP, f_55504_

Map<Direction, VoxelShape>: o, SHAPES_UP, field_24415, f_vvlqyglw, DIRECTION_TO_UP_SHAPE, SHAPES_UP, f_55504_

Map<BlockState, VoxelShape>: D, SHAPES_CACHE, field_24416, f_tfkeexfj, SHAPES, SHAPES, f_55505_

Map<BlockState, VoxelShape>: F, SHAPES_CACHE, field_24416, f_tfkeexfj, SHAPES, SHAPES, f_55505_

BlockState: G, crossState, field_24733, f_ooedtwdp, dotState, dotState, f_55507_

BlockState: I, crossState, field_24733, f_ooedtwdp, dotState, dotState, f_55507_

int: g, H, field_31222, f_nakuehnf, field_31222, HEIGHT, f_154304_

int: h, H, field_31222, f_nakuehnf, field_31222, HEIGHT, f_154304_

int: h, W, field_31223, f_vvxqbtel, field_31223, WEST, f_154305_

int: i, W, field_31223, f_vvxqbtel, field_31223, WEST, f_154305_

int: i, E, field_31224, f_qflzlopt, field_31224, EAST, f_154306_

int: j, E, field_31224, f_qflzlopt, field_31224, EAST, f_154306_

int: j, N, field_31225, f_arszcewt, field_31225, NORTH, f_154307_

int: k, N, field_31225, f_arszcewt, field_31225, NORTH, f_154307_

int: k, S, field_31226, f_jbpgiwve, field_31226, SOUTH, f_154308_

int: l, S, field_31226, f_jbpgiwve, field_31226, SOUTH, f_154308_

Vec3[]: E, COLORS, field_24466, f_laswtpnf, COLORS, COLORS, f_55506_

Vec3[]: G, COLORS, field_24466, f_laswtpnf, COLORS, COLORS, f_55506_

float: F, PARTICLE_DENSITY, field_31221, f_pwrhpusx, field_31221, PARTICLE_DENSITY, f_154303_

float: H, PARTICLE_DENSITY, field_31221, f_pwrhpusx, field_31221, PARTICLE_DENSITY, f_154303_

com.mojang.serialization.MapCodec<RedStoneWireBlock>: a, CODEC, field_46422, f_psbskmvz, CODEC, f_302936_

Constructors

Methods

boolean (BlockGetter, BlockPos, BlockState): b, canSurviveOn, method_27937, m_tegvovkt, canRunOnTop, canRunOnTop, m_55612_

boolean (BlockGetter, BlockPos, BlockState): a, canSurviveOn, method_27937, m_tegvovkt, canRunOnTop, canRunOnTop, m_55612_

com.mojang.serialization.MapCodec<RedStoneWireBlock> (): a, codec, method_53969, m_wrnxumjr, getCodec, m_304657_

1.20.2

Names

cvo

cyw

Fields

Constructors

Methods

1.20.1

Names

Fields

Constructors

Methods

1.20

Names

cvf

cvo

Fields

boolean: I, shouldSignal, field_11438, f_quuiddba, wiresGivePower, wiresGivePower, f_55508_

boolean: H, shouldSignal, field_11438, f_quuiddba, wiresGivePower, wiresGivePower, f_55508_

Map<BlockState, VoxelShape>: E, SHAPES_CACHE, field_24416, f_tfkeexfj, SHAPES, SHAPES, f_55505_

Map<BlockState, VoxelShape>: D, SHAPES_CACHE, field_24416, f_tfkeexfj, SHAPES, SHAPES, f_55505_

BlockState: H, crossState, field_24733, f_ooedtwdp, dotState, dotState, f_55507_

BlockState: G, crossState, field_24733, f_ooedtwdp, dotState, dotState, f_55507_

Vec3[]: F, COLORS, field_24466, f_laswtpnf, COLORS, COLORS, f_55506_

Vec3[]: E, COLORS, field_24466, f_laswtpnf, COLORS, COLORS, f_55506_

float: G, PARTICLE_DENSITY, field_31221, f_pwrhpusx, field_31221, PARTICLE_DENSITY, f_154303_

float: F, PARTICLE_DENSITY, field_31221, f_pwrhpusx, field_31221, PARTICLE_DENSITY, f_154303_

Constructors

Methods

boolean (BlockState): f_, isSignalSource, method_9506, m_fjkbizwn, emitsRedstonePower, emitsRedstonePower, m_7899_

boolean (BlockState): f_, isSignalSource, method_9506, m_fjkbizwn, emitsRedstonePower, isRedstonePowerSource, m_7899_

1.19.4

Names

cso

cvf

Fields

Constructors

Methods

1.19.3

Names

cpl

cso

Fields

Constructors

Methods

1.19.2

Names

Fields

Map<Direction, VoxelShape>: m, SHAPES_FLOOR, field_24414, f_lsmbxxxx, field_24414, SHAPES_FLOOR, f_55503_

Map<Direction, VoxelShape>: m, SHAPES_FLOOR, field_24414, f_lsmbxxxx, DIRECTION_TO_SIDE_SHAPE, SHAPES_FLOOR, f_55503_

Map<Direction, VoxelShape>: n, SHAPES_UP, field_24415, f_vvlqyglw, field_24415, SHAPES_UP, f_55504_

Map<Direction, VoxelShape>: n, SHAPES_UP, field_24415, f_vvlqyglw, DIRECTION_TO_UP_SHAPE, SHAPES_UP, f_55504_

Constructors

Methods

1.19.1

Names

coo

cpl

Fields

Constructors

Methods

1.19

Names

cjb

coo

Fields

Constructors

Methods

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, m_qdvbqnpt, randomDisplayTick, randomDisplayTick, m_7100_

void (Level, Random, BlockPos, Vec3, Direction, Direction, float, float): a, spawnParticlesAlongLine, method_27936, m_nmxjtrcu, addPoweredParticles, addPoweredParticles, m_154309_

void (Level, RandomSource, BlockPos, Vec3, Direction, Direction, float, float): a, spawnParticlesAlongLine, method_27936, m_nmxjtrcu, addPoweredParticles, addPoweredParticles, m_221922_

void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, m_qdvbqnpt, randomDisplayTick, randomDisplayTick, m_214162_

1.18.2

Names

cij

cjb

net.minecraft.block.RedstoneWireBlock

Fields

EnumProperty<RedstoneSide>: a, NORTH, field_11440, f_isurntyc, WIRE_CONNECTION_NORTH, f_55496_

EnumProperty<RedstoneSide>: a, NORTH, field_11440, f_isurntyc, WIRE_CONNECTION_NORTH, WIRE_CONNECTION_NORTH, f_55496_

EnumProperty<RedstoneSide>: b, EAST, field_11436, f_qomovzle, WIRE_CONNECTION_EAST, f_55497_

EnumProperty<RedstoneSide>: b, EAST, field_11436, f_qomovzle, WIRE_CONNECTION_EAST, WIRE_CONNECTION_EAST, f_55497_

EnumProperty<RedstoneSide>: c, SOUTH, field_11437, f_fyjjmxtv, WIRE_CONNECTION_SOUTH, f_55498_

EnumProperty<RedstoneSide>: c, SOUTH, field_11437, f_fyjjmxtv, WIRE_CONNECTION_SOUTH, WIRE_CONNECTION_SOUTH, f_55498_

EnumProperty<RedstoneSide>: d, WEST, field_11439, f_lhkdefum, WIRE_CONNECTION_WEST, f_55499_

EnumProperty<RedstoneSide>: d, WEST, field_11439, f_lhkdefum, WIRE_CONNECTION_WEST, WIRE_CONNECTION_WEST, f_55499_

IntegerProperty: e, POWER, field_11432, f_bcvuxzmx, POWER, f_55500_

IntegerProperty: e, POWER, field_11432, f_bcvuxzmx, POWER, POWER, f_55500_

boolean: J, shouldSignal, field_11438, f_quuiddba, wiresGivePower, f_55508_

boolean: I, shouldSignal, field_11438, f_quuiddba, wiresGivePower, wiresGivePower, f_55508_

Map<Direction, EnumProperty<RedstoneSide>>: f, PROPERTY_BY_DIRECTION, field_11435, f_jjwmffoj, DIRECTION_TO_WIRE_CONNECTION_PROPERTY, f_55501_

Map<Direction, EnumProperty<RedstoneSide>>: f, PROPERTY_BY_DIRECTION, field_11435, f_jjwmffoj, DIRECTION_TO_WIRE_CONNECTION_PROPERTY, DIRECTION_TO_WIRE_CONNECTION_PROPERTY, f_55501_

VoxelShape: l, SHAPE_DOT, field_24413, f_awrxoajc, DOT_SHAPE, f_55502_

VoxelShape: l, SHAPE_DOT, field_24413, f_awrxoajc, DOT_SHAPE, DOT_SHAPE, f_55502_

Map<Direction, VoxelShape>: m, SHAPES_FLOOR, field_24414, f_lsmbxxxx, field_24414, f_55503_

Map<Direction, VoxelShape>: m, SHAPES_FLOOR, field_24414, f_lsmbxxxx, field_24414, SHAPES_FLOOR, f_55503_

Map<Direction, VoxelShape>: n, SHAPES_UP, field_24415, f_vvlqyglw, field_24415, f_55504_

Map<Direction, VoxelShape>: n, SHAPES_UP, field_24415, f_vvlqyglw, field_24415, SHAPES_UP, f_55504_

Map<BlockState, VoxelShape>: F, SHAPES_CACHE, field_24416, f_tfkeexfj, SHAPES, f_55505_

Map<BlockState, VoxelShape>: E, SHAPES_CACHE, field_24416, f_tfkeexfj, SHAPES, SHAPES, f_55505_

BlockState: I, crossState, field_24733, f_ooedtwdp, dotState, f_55507_

BlockState: H, crossState, field_24733, f_ooedtwdp, dotState, dotState, f_55507_

int: g, H, field_31222, f_nakuehnf, field_31222, f_154304_

int: g, H, field_31222, f_nakuehnf, field_31222, HEIGHT, f_154304_

int: h, W, field_31223, f_vvxqbtel, field_31223, f_154305_

int: h, W, field_31223, f_vvxqbtel, field_31223, WEST, f_154305_

int: i, E, field_31224, f_qflzlopt, field_31224, f_154306_

int: i, E, field_31224, f_qflzlopt, field_31224, EAST, f_154306_

int: j, N, field_31225, f_arszcewt, field_31225, f_154307_

int: j, N, field_31225, f_arszcewt, field_31225, NORTH, f_154307_

int: k, S, field_31226, f_jbpgiwve, field_31226, f_154308_

int: k, S, field_31226, f_jbpgiwve, field_31226, SOUTH, f_154308_

Vec3[]: G, COLORS, field_24466, f_laswtpnf, COLORS, f_55506_

Vec3[]: F, COLORS, field_24466, f_laswtpnf, COLORS, COLORS, f_55506_

float: H, PARTICLE_DENSITY, field_31221, f_pwrhpusx, field_31221, f_154303_

float: G, PARTICLE_DENSITY, field_31221, f_pwrhpusx, field_31221, PARTICLE_DENSITY, f_154303_

Constructors

Methods

void (Level, BlockPos): b, checkCornerChangeAt, method_10479, m_brufkqwu, updateNeighbors, m_55616_

void (Level, BlockPos): b, checkCornerChangeAt, method_10479, m_brufkqwu, updateNeighbors, updateNeighbors, m_55616_

boolean (BlockState): h, shouldConnectTo, method_10484, m_fpgdlcmq, connectsTo, m_55640_

boolean (BlockState): h, shouldConnectTo, method_10484, m_fpgdlcmq, connectsTo, connectsTo, m_55640_

boolean (BlockState, Direction): a, shouldConnectTo, method_10482, m_dbodizuz, connectsTo, m_55594_

boolean (BlockState, Direction): a, shouldConnectTo, method_10482, m_dbodizuz, connectsTo, connectsTo, m_55594_

int (int): b, getColorForPower, method_10487, m_kofgxicj, getWireColor, m_55606_

int (int): b, getColorForPower, method_10487, m_kofgxicj, getWireColor, getWireColor, m_55606_

int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, m_ydisyayk, getStrongRedstonePower, m_6376_

int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, m_ydisyayk, getStrongRedstonePower, getStrongRedstonePower, m_6376_

int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, m_bhohbmwk, getWeakRedstonePower, m_6378_

int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, m_bhohbmwk, getWeakRedstonePower, getWeakRedstonePower, m_6378_

boolean (BlockState): f_, isSignalSource, method_9506, m_fjkbizwn, emitsRedstonePower, m_7899_

boolean (BlockState): f_, isSignalSource, method_9506, m_fjkbizwn, emitsRedstonePower, emitsRedstonePower, m_7899_

BlockState (BlockState, Rotation): a, rotate, method_9598, m_umbsjste, rotate, m_6843_

BlockState (BlockState, Rotation): a, rotate, method_9598, m_umbsjste, rotate, rotate, m_6843_

BlockState (BlockState, Mirror): a, mirror, method_9569, m_ssvaouey, mirror, m_6943_

BlockState (BlockState, Mirror): a, mirror, method_9569, m_ssvaouey, mirror, mirror, m_6943_

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, m_qdvbqnpt, randomDisplayTick, m_7100_

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, m_qdvbqnpt, randomDisplayTick, randomDisplayTick, m_7100_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, m_5573_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, getPlacementState, m_5573_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, m_7417_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, getStateForNeighborUpdate, m_7417_

RedstoneSide (BlockGetter, BlockPos, Direction): a, getConnectingSide, method_10477, m_ycqcmrlz, getRenderConnectionType, m_55518_

RedstoneSide (BlockGetter, BlockPos, Direction): a, getConnectingSide, method_10477, m_ycqcmrlz, getRenderConnectionType, getRenderConnectionType, m_55518_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, m_qixajhot, canPlaceAt, m_7898_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, m_qixajhot, canPlaceAt, canPlaceAt, m_7898_

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, m_rhbsxbgh, onStateReplaced, m_6810_

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, m_rhbsxbgh, onStateReplaced, onStateReplaced, m_6810_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, m_yujtcnah, appendProperties, m_7926_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, m_yujtcnah, appendProperties, appendProperties, m_7926_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, m_fqngyjtr, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, m_fqngyjtr, getOutlineShape, getOutlineShape, m_5940_

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, m_cojbgxjy, onBlockAdded, m_6807_

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, m_cojbgxjy, onBlockAdded, onBlockAdded, m_6807_

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, m_6861_

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, neighborUpdate, m_6861_

VoxelShape (BlockState): n, calculateShape, method_27845, m_ooefnwhn, getShapeForState, m_55642_

VoxelShape (BlockState): n, calculateShape, method_27845, m_ooefnwhn, getShapeForState, getShapeForState, m_55642_

BlockState (BlockGetter, BlockState, BlockPos): a, getConnectionState, method_27840, m_gqzevazu, getPlacementState, m_55514_

BlockState (BlockGetter, BlockState, BlockPos): a, getConnectionState, method_27840, m_gqzevazu, getPlacementState, getPlacementState, m_55514_

BlockState (BlockGetter, BlockState, BlockPos): b, getMissingConnections, method_27843, m_xhxffgip, getDefaultWireState, m_55608_

BlockState (BlockGetter, BlockState, BlockPos): b, getMissingConnections, method_27843, m_xhxffgip, getDefaultWireState, getMissingConnections, m_55608_

boolean (BlockState): o, isCross, method_27846, m_zwvxalpq, isFullyConnected, m_55644_

boolean (BlockState): o, isCross, method_27846, m_zwvxalpq, isFullyConnected, isFullyConnected, m_55644_

boolean (BlockState): p, isDot, method_28483, m_umyfwzyt, isNotConnected, m_55646_

boolean (BlockState): p, isDot, method_28483, m_umyfwzyt, isNotConnected, isNotConnected, m_55646_

void (BlockState, LevelAccessor, BlockPos, int, int): a, updateIndirectNeighbourShapes, method_9517, m_lcpckfxn, prepare, m_7742_

void (BlockState, LevelAccessor, BlockPos, int, int): a, updateIndirectNeighbourShapes, method_9517, m_lcpckfxn, prepare, prepare, m_7742_

RedstoneSide (BlockGetter, BlockPos, Direction, boolean): a, getConnectingSide, method_27841, m_uvclsrei, getRenderConnectionType, m_55522_

RedstoneSide (BlockGetter, BlockPos, Direction, boolean): a, getConnectingSide, method_27841, m_uvclsrei, getRenderConnectionType, getRenderConnectionType, m_55522_

boolean (BlockGetter, BlockPos, BlockState): b, canSurviveOn, method_27937, m_tegvovkt, canRunOnTop, m_55612_

boolean (BlockGetter, BlockPos, BlockState): b, canSurviveOn, method_27937, m_tegvovkt, canRunOnTop, canRunOnTop, m_55612_

void (Level, BlockPos, BlockState): a, updatePowerStrength, method_10485, m_pqfwfeyi, update, m_55530_

void (Level, BlockPos, BlockState): a, updatePowerStrength, method_10485, m_pqfwfeyi, update, update, m_55530_

int (Level, BlockPos): a, calculateTargetStrength, method_27842, m_svuxqkjc, getReceivedRedstonePower, m_55527_

int (Level, BlockPos): a, calculateTargetStrength, method_27842, m_svuxqkjc, getReceivedRedstonePower, getReceivedRedstonePower, m_55527_

int (BlockState): q, getWireSignal, method_10486, m_vqrnuqhz, increasePower, m_55648_

int (BlockState): q, getWireSignal, method_10486, m_vqrnuqhz, increasePower, increasePower, m_55648_

void (Level, BlockPos): c, updateNeighborsOfNeighboringWires, method_27844, m_nxtwfpnw, updateOffsetNeighbors, m_55637_

void (Level, BlockPos): c, updateNeighborsOfNeighboringWires, method_27844, m_nxtwfpnw, updateOffsetNeighbors, updateOffsetNeighbors, m_55637_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_rocdemyx, onUse, m_6227_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_rocdemyx, onUse, onUse, m_6227_

void (Level, BlockPos, BlockState, BlockState): a, updatesOnShapeChange, method_28482, m_jsaztxkb, updateForNewState, m_55534_

void (Level, BlockPos, BlockState, BlockState): a, updatesOnShapeChange, method_28482, m_jsaztxkb, updateForNewState, updateForNewState, m_55534_

void (Level, Random, BlockPos, Vec3, Direction, Direction, float, float): a, spawnParticlesAlongLine, method_27936, m_nmxjtrcu, addPoweredParticles, m_154309_

void (Level, Random, BlockPos, Vec3, Direction, Direction, float, float): a, spawnParticlesAlongLine, method_27936, m_nmxjtrcu, addPoweredParticles, addPoweredParticles, m_154309_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

cfa

cij

Fields

Constructors

Methods

boolean (BlockState): f_, isSignalSource, method_9506, m_fjkbizwn, emitsRedstonePower, m_7899_, isPowerSource

boolean (BlockState): f_, isSignalSource, method_9506, m_fjkbizwn, emitsRedstonePower, m_7899_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, m_5573_, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, m_5573_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, m_7417_, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, m_7417_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, m_qixajhot, canPlaceAt, m_7898_, canPlace

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, m_qixajhot, canPlaceAt, m_7898_

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, m_rhbsxbgh, onStateReplaced, m_6810_, remove

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, m_rhbsxbgh, onStateReplaced, m_6810_

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, m_cojbgxjy, onBlockAdded, m_6807_, onPlace

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, m_cojbgxjy, onBlockAdded, m_6807_

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, m_6861_, doPhysics

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, m_6861_

BlockState (BlockGetter, BlockState, BlockPos): b, getMissingConnections, method_27843, m_xhxffgip, method_27843, m_55608_

BlockState (BlockGetter, BlockState, BlockPos): b, getMissingConnections, method_27843, m_xhxffgip, getDefaultWireState, m_55608_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_rocdemyx, onUse, m_6227_, interact

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_rocdemyx, onUse, m_6227_

1.17.1

Names

cez

cfa

Fields

Constructors

Methods

1.17

Names

bzd

cez

net.minecraft.block.RedstoneWireBlock

net.minecraft.src.C_1873_

net.minecraft.server.v1_16_R3.BlockRedstoneWire

net.minecraft.world.level.block.BlockRedstoneWire

Fields

EnumProperty<RedstoneSide>: a, NORTH, field_11440, f_isurntyc, WIRE_CONNECTION_NORTH, field_176348_a, NORTH

EnumProperty<RedstoneSide>: a, NORTH, field_11440, f_isurntyc, WIRE_CONNECTION_NORTH, f_55496_

EnumProperty<RedstoneSide>: b, EAST, field_11436, f_qomovzle, WIRE_CONNECTION_EAST, field_176347_b, EAST

EnumProperty<RedstoneSide>: b, EAST, field_11436, f_qomovzle, WIRE_CONNECTION_EAST, f_55497_

EnumProperty<RedstoneSide>: c, SOUTH, field_11437, f_fyjjmxtv, WIRE_CONNECTION_SOUTH, field_176349_M, SOUTH

EnumProperty<RedstoneSide>: c, SOUTH, field_11437, f_fyjjmxtv, WIRE_CONNECTION_SOUTH, f_55498_

EnumProperty<RedstoneSide>: d, WEST, field_11439, f_lhkdefum, WIRE_CONNECTION_WEST, field_176350_N, WEST

EnumProperty<RedstoneSide>: d, WEST, field_11439, f_lhkdefum, WIRE_CONNECTION_WEST, f_55499_

IntegerProperty: e, POWER, field_11432, f_bcvuxzmx, POWER, field_176351_O, POWER

IntegerProperty: e, POWER, field_11432, f_bcvuxzmx, POWER, f_55500_

boolean: p, shouldSignal, field_11438, f_quuiddba, wiresGivePower, field_150181_a

boolean: J, shouldSignal, field_11438, f_quuiddba, wiresGivePower, f_55508_

Map<Direction, EnumProperty<RedstoneSide>>: f, PROPERTY_BY_DIRECTION, field_11435, f_jjwmffoj, DIRECTION_TO_WIRE_CONNECTION_PROPERTY, field_196498_A

Map<Direction, EnumProperty<RedstoneSide>>: f, PROPERTY_BY_DIRECTION, field_11435, f_jjwmffoj, DIRECTION_TO_WIRE_CONNECTION_PROPERTY, f_55501_

VoxelShape: g, SHAPE_DOT, field_24413, f_awrxoajc, DOT_SHAPE, field_235538_g_

VoxelShape: l, SHAPE_DOT, field_24413, f_awrxoajc, DOT_SHAPE, f_55502_

Map<Direction, VoxelShape>: h, SHAPES_FLOOR, field_24414, f_lsmbxxxx, field_24414, field_235539_h_

Map<Direction, VoxelShape>: m, SHAPES_FLOOR, field_24414, f_lsmbxxxx, field_24414, f_55503_

Map<Direction, VoxelShape>: i, SHAPES_UP, field_24415, f_vvlqyglw, field_24415, field_235540_i_

Map<Direction, VoxelShape>: n, SHAPES_UP, field_24415, f_vvlqyglw, field_24415, f_55504_

Map<BlockState, VoxelShape>: j, SHAPES_CACHE, field_24416, f_tfkeexfj, field_24416, field_235541_j_

Map<BlockState, VoxelShape>: F, SHAPES_CACHE, field_24416, f_tfkeexfj, SHAPES, f_55505_

Vector3f[]: k, COLORS, field_24466, f_laswtpnf, field_24466, field_235542_k_

BlockState: o, crossState, field_24733, f_ooedtwdp, dotState, field_235543_o_

BlockState: I, crossState, field_24733, f_ooedtwdp, dotState, f_55507_

int: g, H, field_31222, f_nakuehnf, field_31222, f_154304_

int: h, W, field_31223, f_vvxqbtel, field_31223, f_154305_

int: i, E, field_31224, f_qflzlopt, field_31224, f_154306_

int: j, N, field_31225, f_arszcewt, field_31225, f_154307_

int: k, S, field_31226, f_jbpgiwve, field_31226, f_154308_

Vec3[]: G, COLORS, field_24466, f_laswtpnf, COLORS, f_55506_

float: H, PARTICLE_DENSITY, field_31221, f_pwrhpusx, field_31221, f_154303_

Constructors

Methods

void (Level, BlockPos): b, checkCornerChangeAt, method_10479, m_brufkqwu, updateNeighbors, func_176344_d

void (Level, BlockPos): b, checkCornerChangeAt, method_10479, m_brufkqwu, updateNeighbors, m_55616_

boolean (BlockState): h, shouldConnectTo, method_10484, m_fpgdlcmq, connectsTo, func_176346_d

boolean (BlockState): h, shouldConnectTo, method_10484, m_fpgdlcmq, connectsTo, m_55640_

boolean (BlockState, Direction): a, shouldConnectTo, method_10482, m_dbodizuz, connectsTo, func_176343_a

boolean (BlockState, Direction): a, shouldConnectTo, method_10482, m_dbodizuz, connectsTo, m_55594_

int (int): b, getColorForPower, method_10487, m_kofgxicj, getWireColor, func_235550_b_

int (int): b, getColorForPower, method_10487, m_kofgxicj, getWireColor, m_55606_

int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, m_ydisyayk, getStrongRedstonePower, func_176211_b

int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, m_ydisyayk, getStrongRedstonePower, m_6376_

int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, m_bhohbmwk, getWeakRedstonePower, func_180656_a

int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, m_bhohbmwk, getWeakRedstonePower, m_6378_

boolean (BlockState): b_, isSignalSource, method_9506, m_fjkbizwn, emitsRedstonePower, func_149744_f, isPowerSource

boolean (BlockState): f_, isSignalSource, method_9506, m_fjkbizwn, emitsRedstonePower, m_7899_, isPowerSource

BlockState (BlockState, Rotation): a, rotate, method_9598, m_umbsjste, rotate, func_185499_a

BlockState (BlockState, Rotation): a, rotate, method_9598, m_umbsjste, rotate, m_6843_

BlockState (BlockState, Mirror): a, mirror, method_9569, m_ssvaouey, mirror, func_185471_a

BlockState (BlockState, Mirror): a, mirror, method_9569, m_ssvaouey, mirror, m_6943_

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, m_qdvbqnpt, randomDisplayTick, func_180655_c

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, m_qdvbqnpt, randomDisplayTick, m_7100_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, func_196258_a, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, m_5573_, getPlacedState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, func_196271_a, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, m_7417_, updateState

RedstoneSide (BlockGetter, BlockPos, Direction): a, getConnectingSide, method_10477, m_ycqcmrlz, getRenderConnectionType, func_208074_a

RedstoneSide (BlockGetter, BlockPos, Direction): a, getConnectingSide, method_10477, m_ycqcmrlz, getRenderConnectionType, m_55518_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, m_qixajhot, canPlaceAt, func_196260_a, canPlace

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, m_qixajhot, canPlaceAt, m_7898_, canPlace

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, m_rhbsxbgh, onStateReplaced, func_196243_a, remove

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, m_rhbsxbgh, onStateReplaced, m_6810_, remove

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, m_yujtcnah, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, m_yujtcnah, appendProperties, m_7926_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, m_fqngyjtr, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, m_fqngyjtr, getOutlineShape, m_5940_

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, m_cojbgxjy, onBlockAdded, func_220082_b, onPlace

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, m_cojbgxjy, onBlockAdded, m_6807_, onPlace

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, func_220069_a, doPhysics

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, m_6861_, doPhysics

VoxelShape (BlockState): l, calculateShape, method_27845, m_ooefnwhn, getShapeForState, func_235554_l_

VoxelShape (BlockState): n, calculateShape, method_27845, m_ooefnwhn, getShapeForState, m_55642_

BlockState (BlockGetter, BlockState, BlockPos): a, getConnectionState, method_27840, m_gqzevazu, getPlacementState, func_235544_a_

BlockState (BlockGetter, BlockState, BlockPos): a, getConnectionState, method_27840, m_gqzevazu, getPlacementState, m_55514_

BlockState (BlockGetter, BlockState, BlockPos): b, getMissingConnections, method_27843, m_xhxffgip, method_27843, func_235551_b_

BlockState (BlockGetter, BlockState, BlockPos): b, getMissingConnections, method_27843, m_xhxffgip, method_27843, m_55608_

boolean (BlockState): m, isCross, method_27846, m_zwvxalpq, isFullyConnected, func_235555_m_

boolean (BlockState): o, isCross, method_27846, m_zwvxalpq, isFullyConnected, m_55644_

boolean (BlockState): n, isDot, method_28483, m_umyfwzyt, isNotConnected, func_235556_n_

boolean (BlockState): p, isDot, method_28483, m_umyfwzyt, isNotConnected, m_55646_

void (BlockState, LevelAccessor, BlockPos, int, int): a, updateIndirectNeighbourShapes, method_9517, m_lcpckfxn, prepare, func_196248_b

void (BlockState, LevelAccessor, BlockPos, int, int): a, updateIndirectNeighbourShapes, method_9517, m_lcpckfxn, prepare, m_7742_

RedstoneSide (BlockGetter, BlockPos, Direction, boolean): a, getConnectingSide, method_27841, m_uvclsrei, method_27841, func_235545_a_

RedstoneSide (BlockGetter, BlockPos, Direction, boolean): a, getConnectingSide, method_27841, m_uvclsrei, getRenderConnectionType, m_55522_

boolean (BlockGetter, BlockPos, BlockState): b, canSurviveOn, method_27937, m_tegvovkt, canRunOnTop, func_235552_b_

boolean (BlockGetter, BlockPos, BlockState): b, canSurviveOn, method_27937, m_tegvovkt, canRunOnTop, m_55612_

void (Level, BlockPos, BlockState): a, updatePowerStrength, method_10485, m_pqfwfeyi, update, func_235547_a_

void (Level, BlockPos, BlockState): a, updatePowerStrength, method_10485, m_pqfwfeyi, update, m_55530_

int (Level, BlockPos): a, calculateTargetStrength, method_27842, m_svuxqkjc, getReceivedRedstonePower, func_235546_a_

int (Level, BlockPos): a, calculateTargetStrength, method_27842, m_svuxqkjc, getReceivedRedstonePower, m_55527_

int (BlockState): o, getWireSignal, method_10486, m_vqrnuqhz, increasePower, func_235557_o_

int (BlockState): q, getWireSignal, method_10486, m_vqrnuqhz, increasePower, m_55648_

void (Level, BlockPos): d, updateNeighborsOfNeighboringWires, method_27844, m_nxtwfpnw, updateOffsetNeighbors, func_235553_d_

void (Level, BlockPos): c, updateNeighborsOfNeighboringWires, method_27844, m_nxtwfpnw, updateOffsetNeighbors, m_55637_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_rocdemyx, onUse, func_225533_a_, interact

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_rocdemyx, onUse, m_6227_, interact

void (Level, BlockPos, BlockState, BlockState): a, updatesOnShapeChange, method_28482, m_jsaztxkb, updateForNewState, func_235548_a_

void (Level, BlockPos, BlockState, BlockState): a, updatesOnShapeChange, method_28482, m_jsaztxkb, updateForNewState, m_55534_

void (Level, Random, BlockPos, Vector3f, Direction, Direction, float, float): a, spawnParticlesAlongLine, method_27936, m_nmxjtrcu, method_27936, func_235549_a_

void (Level, Random, BlockPos, Vec3, Direction, Direction, float, float): a, spawnParticlesAlongLine, method_27936, m_nmxjtrcu, addPoweredParticles, m_154309_

1.16.5

Names

Fields

Constructors

Methods

VoxelShape (BlockState): l, calculateShape, method_27845, m_ooefnwhn, method_27845, func_235554_l_

VoxelShape (BlockState): l, calculateShape, method_27845, m_ooefnwhn, getShapeForState, func_235554_l_

BlockState (BlockGetter, BlockState, BlockPos): a, getConnectionState, method_27840, m_gqzevazu, method_27840, func_235544_a_

BlockState (BlockGetter, BlockState, BlockPos): a, getConnectionState, method_27840, m_gqzevazu, getPlacementState, func_235544_a_

void (Level, BlockPos): d, updateNeighborsOfNeighboringWires, method_27844, m_nxtwfpnw, method_27844, func_235553_d_

void (Level, BlockPos): d, updateNeighborsOfNeighboringWires, method_27844, m_nxtwfpnw, updateOffsetNeighbors, func_235553_d_

void (Level, BlockPos, BlockState, BlockState): a, updatesOnShapeChange, method_28482, m_jsaztxkb, method_28482, func_235548_a_

void (Level, BlockPos, BlockState, BlockState): a, updatesOnShapeChange, method_28482, m_jsaztxkb, updateForNewState, func_235548_a_

1.16.4

Names

bza

bzd

net.minecraft.server.v1_16_R2.BlockRedstoneWire

net.minecraft.server.v1_16_R3.BlockRedstoneWire

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

cag

bza

net.minecraft.server.v1_16_R1.BlockRedstoneWire

net.minecraft.server.v1_16_R2.BlockRedstoneWire

Fields

VoxelShape: g, SHAPE_DOT, field_24413, f_awrxoajc, field_24413, field_235538_g_

VoxelShape: g, SHAPE_DOT, field_24413, f_awrxoajc, DOT_SHAPE, field_235538_g_

BlockState: o, crossState, field_24733, f_ooedtwdp, dotShape, field_235543_o_

BlockState: o, crossState, field_24733, f_ooedtwdp, dotState, field_235543_o_

Constructors

Methods

int (Level, BlockPos): a, calculateTargetStrength, method_27842, m_svuxqkjc, method_27842, func_235546_a_

int (Level, BlockPos): a, calculateTargetStrength, method_27842, m_svuxqkjc, getReceivedRedstonePower, func_235546_a_

1.16.1

Names

btn

cag

net.minecraft.server.v1_15_R1.BlockRedstoneWire

net.minecraft.server.v1_16_R1.BlockRedstoneWire

Fields

boolean: h, shouldSignal, field_11438, f_quuiddba, wiresGivePower, field_150181_a

boolean: p, shouldSignal, field_11438, f_quuiddba, wiresGivePower, field_150181_a

Set<BlockPos>: i, toUpdate, field_11434, f_otsrunld, affectedNeighbors, field_150179_b

VoxelShape[]: g, SHAPE_BY_INDEX, field_11433, f_plvslurj, WIRE_CONNECTIONS_TO_SHAPE, field_196499_B

VoxelShape: g, SHAPE_DOT, field_24413, f_awrxoajc, field_24413, field_235538_g_

Map<Direction, VoxelShape>: h, SHAPES_FLOOR, field_24414, f_lsmbxxxx, field_24414, field_235539_h_

Map<Direction, VoxelShape>: i, SHAPES_UP, field_24415, f_vvlqyglw, field_24415, field_235540_i_

Map<BlockState, VoxelShape>: j, SHAPES_CACHE, field_24416, f_tfkeexfj, field_24416, field_235541_j_

Vector3f[]: k, COLORS, field_24466, f_laswtpnf, field_24466, field_235542_k_

BlockState: o, crossState, field_24733, f_ooedtwdp, dotShape, field_235543_o_

Constructors

(Block$Properties)

(BlockBehaviour$Properties)

Methods

BlockState (Level, BlockPos, BlockState): a, updatePowerStrength, method_10485, m_pqfwfeyi, update, func_176338_e

void (Level, BlockPos): a, checkCornerChangeAt, method_10479, m_brufkqwu, updateNeighbors, func_176344_d

void (Level, BlockPos): b, checkCornerChangeAt, method_10479, m_brufkqwu, updateNeighbors, func_176344_d

boolean (BlockGetter, BlockPos, Direction): b, isPowerSourceAt, method_10478, m_jznywyfz, couldConnectTo, func_176339_d

boolean (BlockGetter, BlockPos): a, shouldConnectTo, method_10483, m_pkahwhxn, connectsTo, func_176340_e

int (int): b, getColorForData, method_10487, m_tdbtvrpm, getWireColor, func_176337_b

int (int): b, getColorForPower, method_10487, m_kofgxicj, getWireColor, func_235550_b_

int (BlockState): i, getAABBIndex, method_10480, m_dyzjhmpw, getWireConnectionMask, func_185699_x

int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, m_ryrvqnts, getStrongRedstonePower, func_176211_b

int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, m_ydisyayk, getStrongRedstonePower, func_176211_b

int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, m_coomxzmo, getWeakRedstonePower, func_180656_a

int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, m_bhohbmwk, getWeakRedstonePower, func_180656_a

boolean (BlockState): f, isSignalSource, method_9506, m_ltrwlrww, emitsRedstonePower, func_149744_f, isPowerSource

boolean (BlockState): b_, isSignalSource, method_9506, m_fjkbizwn, emitsRedstonePower, func_149744_f, isPowerSource

BlockState (BlockState, Rotation): a, rotate, method_9598, m_hiewxoya, rotate, func_185499_a

BlockState (BlockState, Rotation): a, rotate, method_9598, m_umbsjste, rotate, func_185499_a

BlockState (BlockState, Mirror): a, mirror, method_9569, m_yaqgytid, mirror, func_185471_a

BlockState (BlockState, Mirror): a, mirror, method_9569, m_ssvaouey, mirror, func_185471_a

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_mzeifinm, getStateForNeighborUpdate, func_196271_a, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, func_196271_a, updateState

void (BlockState, LevelAccessor, BlockPos, int): b, updateIndirectNeighbourShapes, method_9517, m_gnzftrcz, method_9517, func_196248_b

RedstoneSide (BlockGetter, BlockPos, Direction): a, getConnectingSide, method_10477, m_gkfyldse, getRenderConnectionType, func_208074_a

RedstoneSide (BlockGetter, BlockPos, Direction): a, getConnectingSide, method_10477, m_ycqcmrlz, getRenderConnectionType, func_208074_a

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, m_avtiglti, canPlaceAt, func_196260_a, canPlace

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, m_qixajhot, canPlaceAt, func_196260_a, canPlace

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, m_hzvqltib, onBlockRemoved, func_196243_a, remove

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, m_rhbsxbgh, onStateReplaced, func_196243_a, remove

BlockState (Level, BlockPos, BlockState): b, updatePowerStrengthImpl, method_10481, m_ttsrvctv, updateLogic, func_212568_b

int (int, BlockState): a, checkTarget, method_10486, m_swbucnzb, increasePower, func_212567_a, getPower

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, m_ijgknxkn, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, m_fqngyjtr, getOutlineShape, func_220053_a

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, m_hirnkowl, onBlockAdded, func_220082_b, onPlace

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, m_cojbgxjy, onBlockAdded, func_220082_b, onPlace

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_wqptvpbk, neighborUpdate, func_220069_a, doPhysics

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, func_220069_a, doPhysics

VoxelShape (BlockState): l, calculateShape, method_27845, m_ooefnwhn, method_27845, func_235554_l_

BlockState (BlockGetter, BlockState, BlockPos): a, getConnectionState, method_27840, m_gqzevazu, method_27840, func_235544_a_

BlockState (BlockGetter, BlockState, BlockPos): b, getMissingConnections, method_27843, m_xhxffgip, method_27843, func_235551_b_

boolean (BlockState): m, isCross, method_27846, m_zwvxalpq, isFullyConnected, func_235555_m_

boolean (BlockState): n, isDot, method_28483, m_umyfwzyt, isNotConnected, func_235556_n_

void (BlockState, LevelAccessor, BlockPos, int, int): a, updateIndirectNeighbourShapes, method_9517, m_lcpckfxn, prepare, func_196248_b

RedstoneSide (BlockGetter, BlockPos, Direction, boolean): a, getConnectingSide, method_27841, m_uvclsrei, method_27841, func_235545_a_

boolean (BlockGetter, BlockPos, BlockState): b, canSurviveOn, method_27937, m_tegvovkt, canRunOnTop, func_235552_b_

void (Level, BlockPos, BlockState): a, updatePowerStrength, method_10485, m_pqfwfeyi, update, func_235547_a_

int (Level, BlockPos): a, calculateTargetStrength, method_27842, m_svuxqkjc, method_27842, func_235546_a_

int (BlockState): o, getWireSignal, method_10486, m_vqrnuqhz, increasePower, func_235557_o_

void (Level, BlockPos): d, updateNeighborsOfNeighboringWires, method_27844, m_nxtwfpnw, method_27844, func_235553_d_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_rocdemyx, onUse, func_225533_a_, interact

void (Level, BlockPos, BlockState, BlockState): a, updatesOnShapeChange, method_28482, m_jsaztxkb, method_28482, func_235548_a_

void (Level, Random, BlockPos, Vector3f, Direction, Direction, float, float): a, spawnParticlesAlongLine, method_27936, m_nmxjtrcu, method_27936, func_235549_a_

1.15.2

Names

btk

btn

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

bqz

btk

net.minecraft.server.v1_14_R1.BlockRedstoneWire

net.minecraft.server.v1_15_R1.BlockRedstoneWire

Fields

Constructors

Methods

boolean (BlockState): j, shouldConnectTo, method_10484, m_fpgdlcmq, connectsTo, func_176346_d

boolean (BlockState): h, shouldConnectTo, method_10484, m_fpgdlcmq, connectsTo, func_176346_d

int (BlockState): q, getAABBIndex, method_10480, m_dyzjhmpw, getWireConnectionMask, func_185699_x

int (BlockState): i, getAABBIndex, method_10480, m_dyzjhmpw, getWireConnectionMask, func_185699_x

boolean (BlockState): h, isSignalSource, method_9506, m_ltrwlrww, emitsRedstonePower, func_149744_f, isPowerSource

boolean (BlockState): f, isSignalSource, method_9506, m_ltrwlrww, emitsRedstonePower, func_149744_f, isPowerSource

BlockLayer (): c, getRenderLayer, method_9551, m_ktleeruj, getRenderLayer, func_180664_k

1.14.4

Names

bqu

bqz

net.minecraft.world.level.block.RedStoneWireBlock

net.minecraft.unmapped.C_hbdlqish

Fields

BlockStateEnum<BlockPropertyRedstoneSide>: a, field_11440, WIRE_CONNECTION_NORTH, field_176348_a, NORTH

EnumProperty<RedstoneSide>: a, NORTH, field_11440, f_isurntyc, WIRE_CONNECTION_NORTH, field_176348_a, NORTH

BlockStateEnum<BlockPropertyRedstoneSide>: b, field_11436, WIRE_CONNECTION_EAST, field_176347_b, EAST

EnumProperty<RedstoneSide>: b, EAST, field_11436, f_qomovzle, WIRE_CONNECTION_EAST, field_176347_b, EAST

BlockStateEnum<BlockPropertyRedstoneSide>: c, field_11437, WIRE_CONNECTION_SOUTH, field_176349_M, SOUTH

EnumProperty<RedstoneSide>: c, SOUTH, field_11437, f_fyjjmxtv, WIRE_CONNECTION_SOUTH, field_176349_M, SOUTH

BlockStateEnum<BlockPropertyRedstoneSide>: d, field_11439, WIRE_CONNECTION_WEST, field_176350_N, WEST

EnumProperty<RedstoneSide>: d, WEST, field_11439, f_lhkdefum, WIRE_CONNECTION_WEST, field_176350_N, WEST

BlockStateInteger: e, field_11432, POWER, field_176351_O, POWER

IntegerProperty: e, POWER, field_11432, f_bcvuxzmx, POWER, field_176351_O, POWER

boolean: h, field_11438, wiresGivePower, field_150181_a

boolean: h, shouldSignal, field_11438, f_quuiddba, wiresGivePower, field_150181_a

Set<BlockPosition>: i, field_11434, affectedNeighbors, field_150179_b

Set<BlockPos>: i, toUpdate, field_11434, f_otsrunld, affectedNeighbors, field_150179_b

Map<EnumDirection, BlockStateEnum<BlockPropertyRedstoneSide>>: f, field_11435, DIRECTION_TO_WIRE_CONNECTION_PROPERTY, field_196498_A

Map<Direction, EnumProperty<RedstoneSide>>: f, PROPERTY_BY_DIRECTION, field_11435, f_jjwmffoj, DIRECTION_TO_WIRE_CONNECTION_PROPERTY, field_196498_A

VoxelShape[]: g, field_11433, WIRE_CONNECTIONS_TO_SHAPE, field_196499_B

VoxelShape[]: g, SHAPE_BY_INDEX, field_11433, f_plvslurj, WIRE_CONNECTIONS_TO_SHAPE, field_196499_B

Constructors

Methods

IBlockData (World, BlockPosition, IBlockData): a, method_10485, update, func_176338_e

BlockState (Level, BlockPos, BlockState): a, updatePowerStrength, method_10485, m_pqfwfeyi, update, func_176338_e

void (World, BlockPosition): a, method_10479, updateNeighbors, func_176344_d

void (Level, BlockPos): a, checkCornerChangeAt, method_10479, m_brufkqwu, updateNeighbors, func_176344_d

boolean (IBlockAccess, BlockPosition, EnumDirection): b, method_10478, method_10478, func_176339_d

boolean (BlockGetter, BlockPos, Direction): b, isPowerSourceAt, method_10478, m_jznywyfz, couldConnectTo, func_176339_d

boolean (IBlockAccess, BlockPosition): a, method_10483, connectsTo, func_176340_e

boolean (BlockGetter, BlockPos): a, shouldConnectTo, method_10483, m_pkahwhxn, connectsTo, func_176340_e

boolean (IBlockData): j, method_10484, connectsTo, func_176346_d

boolean (BlockState): j, shouldConnectTo, method_10484, m_fpgdlcmq, connectsTo, func_176346_d

boolean (IBlockData, EnumDirection): a, method_10482, connectsTo, func_176343_a

boolean (BlockState, Direction): a, shouldConnectTo, method_10482, m_dbodizuz, connectsTo, func_176343_a

int (int): b, method_10487, getWireColor, func_176337_b

int (int): b, getColorForData, method_10487, m_tdbtvrpm, getWireColor, func_176337_b

int (IBlockData): q, method_10480, getWireConnectionMask, func_185699_x

int (BlockState): q, getAABBIndex, method_10480, m_dyzjhmpw, getWireConnectionMask, func_185699_x

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, method_9603, getStrongRedstonePower, func_176211_b

int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, m_ryrvqnts, getStrongRedstonePower, func_176211_b

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, method_9524, getWeakRedstonePower, func_180656_a

int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, m_coomxzmo, getWeakRedstonePower, func_180656_a

boolean (IBlockData): h, method_9506, emitsRedstonePower, func_149744_f, isPowerSource

boolean (BlockState): h, isSignalSource, method_9506, m_ltrwlrww, emitsRedstonePower, func_149744_f, isPowerSource

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a

BlockState (BlockState, Rotation): a, rotate, method_9598, m_hiewxoya, rotate, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, method_9569, mirror, func_185471_a

BlockState (BlockState, Mirror): a, mirror, method_9569, m_yaqgytid, mirror, func_185471_a

void (IBlockData, World, BlockPosition, Random): a, method_9496, randomDisplayTick, func_180655_c

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, m_qdvbqnpt, randomDisplayTick, func_180655_c

TextureType (): c, method_9551, getRenderLayer, func_180664_k

BlockLayer (): c, getRenderLayer, method_9551, m_ktleeruj, getRenderLayer, func_180664_k

IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, func_196258_a, getPlacedState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_mzeifinm, getStateForNeighborUpdate, func_196271_a, updateState

void (IBlockData, GeneratorAccess, BlockPosition, int): b, method_9517, method_9517, func_196248_b

void (BlockState, LevelAccessor, BlockPos, int): b, updateIndirectNeighbourShapes, method_9517, m_gnzftrcz, method_9517, func_196248_b

BlockPropertyRedstoneSide (IBlockAccess, BlockPosition, EnumDirection): a, method_10477, getRenderConnectionType, func_208074_a

RedstoneSide (BlockGetter, BlockPos, Direction): a, getConnectingSide, method_10477, m_gkfyldse, getRenderConnectionType, func_208074_a

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, m_avtiglti, canPlaceAt, func_196260_a, canPlace

void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, onBlockRemoved, func_196243_a, remove

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, m_hzvqltib, onBlockRemoved, func_196243_a, remove

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, m_yujtcnah, appendProperties, func_206840_a

IBlockData (World, BlockPosition, IBlockData): b, method_10481, updateLogic, func_212568_b

BlockState (Level, BlockPos, BlockState): b, updatePowerStrengthImpl, method_10481, m_ttsrvctv, updateLogic, func_212568_b

int (int, IBlockData): a, method_10486, increasePower, func_212567_a, getPower

int (int, BlockState): a, checkTarget, method_10486, m_swbucnzb, increasePower, func_212567_a, getPower

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, m_ijgknxkn, getOutlineShape, func_220053_a

void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, onBlockAdded, func_220082_b, onPlace

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, m_hirnkowl, onBlockAdded, func_220082_b, onPlace

void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, neighborUpdate, func_220069_a, doPhysics

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_wqptvpbk, neighborUpdate, func_220069_a, doPhysics

1.14.3

Names

bqq

bqu

net.minecraft.block.RedstoneWireBlock

Fields

BlockStateEnum<BlockPropertyRedstoneSide>: a, field_11440, field_176348_a, NORTH

BlockStateEnum<BlockPropertyRedstoneSide>: a, field_11440, WIRE_CONNECTION_NORTH, field_176348_a, NORTH

BlockStateEnum<BlockPropertyRedstoneSide>: b, field_11436, field_176347_b, EAST

BlockStateEnum<BlockPropertyRedstoneSide>: b, field_11436, WIRE_CONNECTION_EAST, field_176347_b, EAST

BlockStateEnum<BlockPropertyRedstoneSide>: c, field_11437, field_176349_M, SOUTH

BlockStateEnum<BlockPropertyRedstoneSide>: c, field_11437, WIRE_CONNECTION_SOUTH, field_176349_M, SOUTH

BlockStateEnum<BlockPropertyRedstoneSide>: d, field_11439, field_176350_N, WEST

BlockStateEnum<BlockPropertyRedstoneSide>: d, field_11439, WIRE_CONNECTION_WEST, field_176350_N, WEST

BlockStateInteger: e, field_11432, field_176351_O, POWER

BlockStateInteger: e, field_11432, POWER, field_176351_O, POWER

boolean: h, field_11438, field_150181_a

boolean: h, field_11438, wiresGivePower, field_150181_a

Set<BlockPosition>: i, field_11434, field_150179_b

Set<BlockPosition>: i, field_11434, affectedNeighbors, field_150179_b

Map<EnumDirection, BlockStateEnum<BlockPropertyRedstoneSide>>: f, field_11435, field_196498_A

Map<EnumDirection, BlockStateEnum<BlockPropertyRedstoneSide>>: f, field_11435, DIRECTION_TO_WIRE_CONNECTION_PROPERTY, field_196498_A

VoxelShape[]: g, field_11433, field_196499_B

VoxelShape[]: g, field_11433, WIRE_CONNECTIONS_TO_SHAPE, field_196499_B

Constructors

Methods

IBlockData (World, BlockPosition, IBlockData): a, method_10485, func_176338_e

IBlockData (World, BlockPosition, IBlockData): a, method_10485, update, func_176338_e

void (World, BlockPosition): a, method_10479, func_176344_d

void (World, BlockPosition): a, method_10479, updateNeighbors, func_176344_d

boolean (IBlockAccess, BlockPosition, EnumDirection): b, method_10478, func_176339_d

boolean (IBlockAccess, BlockPosition, EnumDirection): b, method_10478, method_10478, func_176339_d

boolean (IBlockAccess, BlockPosition): a, method_10483, func_176340_e

boolean (IBlockAccess, BlockPosition): a, method_10483, connectsTo, func_176340_e

boolean (IBlockData): j, method_10484, func_176346_d

boolean (IBlockData): j, method_10484, connectsTo, func_176346_d

boolean (IBlockData, EnumDirection): a, method_10482, func_176343_a

boolean (IBlockData, EnumDirection): a, method_10482, connectsTo, func_176343_a

int (int): b, method_10487, func_176337_b

int (int): b, method_10487, getWireColor, func_176337_b

int (IBlockData): q, method_10480, func_185699_x

int (IBlockData): q, method_10480, getWireConnectionMask, func_185699_x

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, method_9603, func_176211_b

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, method_9603, getStrongRedstonePower, func_176211_b

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, method_9524, func_180656_a

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, method_9524, getWeakRedstonePower, func_180656_a

boolean (IBlockData): h, method_9506, func_149744_f, isPowerSource

boolean (IBlockData): h, method_9506, emitsRedstonePower, func_149744_f, isPowerSource

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, method_9569, func_185471_a

IBlockData (IBlockData, EnumBlockMirror): a, method_9569, mirror, func_185471_a

void (IBlockData, World, BlockPosition, Random): a, method_9496, func_180655_c

void (IBlockData, World, BlockPosition, Random): a, method_9496, randomDisplayTick, func_180655_c

TextureType (): c, method_9551, func_180664_k

TextureType (): c, method_9551, getRenderLayer, func_180664_k

IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState

IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

void (IBlockData, GeneratorAccess, BlockPosition, int): b, method_9517, func_196248_b

void (IBlockData, GeneratorAccess, BlockPosition, int): b, method_9517, method_9517, func_196248_b

BlockPropertyRedstoneSide (IBlockAccess, BlockPosition, EnumDirection): a, method_10477, func_208074_a

BlockPropertyRedstoneSide (IBlockAccess, BlockPosition, EnumDirection): a, method_10477, getRenderConnectionType, func_208074_a

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace

void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, func_196243_a, remove

void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, onBlockRemoved, func_196243_a, remove

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

IBlockData (World, BlockPosition, IBlockData): b, method_10481, func_212568_b

IBlockData (World, BlockPosition, IBlockData): b, method_10481, updateLogic, func_212568_b

int (int, IBlockData): a, method_10486, func_212567_a, getPower

int (int, IBlockData): a, method_10486, increasePower, func_212567_a, getPower

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a

void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, func_220082_b, onPlace

void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, onBlockAdded, func_220082_b, onPlace

void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, func_220069_a, doPhysics

void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, neighborUpdate, func_220069_a, doPhysics

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

bqp

bqq

Fields

Constructors

Methods

1.14

Names

bgu

bqp

net.minecraft.class_2457

net.minecraft.block.BlockRedstoneWire

net.minecraft.block.RedstoneWireBlock

net.minecraft.server.v1_13_R2.BlockRedstoneWire

net.minecraft.server.v1_14_R1.BlockRedstoneWire

Fields

BlockStateEnum<BlockPropertyRedstoneSide>: a, field_176348_a, NORTH

BlockStateEnum<BlockPropertyRedstoneSide>: a, field_11440, field_176348_a, NORTH

BlockStateEnum<BlockPropertyRedstoneSide>: b, field_176347_b, EAST

BlockStateEnum<BlockPropertyRedstoneSide>: b, field_11436, field_176347_b, EAST

BlockStateEnum<BlockPropertyRedstoneSide>: c, field_176349_M, SOUTH

BlockStateEnum<BlockPropertyRedstoneSide>: c, field_11437, field_176349_M, SOUTH

BlockStateEnum<BlockPropertyRedstoneSide>: o, field_176350_N, WEST

BlockStateEnum<BlockPropertyRedstoneSide>: d, field_11439, field_176350_N, WEST

BlockStateInteger: p, field_176351_O, POWER

BlockStateInteger: e, field_11432, field_176351_O, POWER

boolean: s, field_150181_a

boolean: h, field_11438, field_150181_a

Set<BlockPosition>: t, field_150179_b

Set<BlockPosition>: i, field_11434, field_150179_b

Map<EnumDirection, BlockStateEnum<BlockPropertyRedstoneSide>>: q, field_196498_A

Map<EnumDirection, BlockStateEnum<BlockPropertyRedstoneSide>>: f, field_11435, field_196498_A

VoxelShape[]: r, field_196499_B

VoxelShape[]: g, field_11433, field_196499_B

Constructors

Methods

IBlockData (World, BlockPosition, IBlockData): a, func_176338_e

IBlockData (World, BlockPosition, IBlockData): a, method_10485, func_176338_e

void (World, BlockPosition): a, func_176344_d

void (World, BlockPosition): a, method_10479, func_176344_d

boolean (IBlockAccess, BlockPosition, EnumDirection): b, func_176339_d

boolean (IBlockAccess, BlockPosition, EnumDirection): b, method_10478, func_176339_d

boolean (IBlockAccess, BlockPosition): a, func_176340_e

boolean (IBlockAccess, BlockPosition): a, method_10483, func_176340_e

boolean (IBlockData): k, func_176346_d

boolean (IBlockData): j, method_10484, func_176346_d

boolean (IBlockData, EnumDirection): a, func_176343_a

boolean (IBlockData, EnumDirection): a, method_10482, func_176343_a

int (int): b, func_176337_b

int (int): b, method_10487, func_176337_b

int (IBlockData): w, func_185699_x

int (IBlockData): q, method_10480, func_185699_x

boolean (IBlockData): a, func_149686_d

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, func_176211_b

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, method_9603, func_176211_b

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, func_180656_a

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, method_9524, func_180656_a

boolean (IBlockData): i, func_149744_f, isPowerSource

boolean (IBlockData): h, method_9506, func_149744_f, isPowerSource

IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a

IBlockData (IBlockData, EnumBlockMirror): a, method_9569, func_185471_a

void (IBlockData, World, BlockPosition, Random): c, func_180655_c

void (IBlockData, World, BlockPosition, Random): a, method_9496, func_180655_c

TextureType (): c, func_180664_k

TextureType (): c, method_9551, func_180664_k

void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a, doPhysics

EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b

IBlockData (BlockActionContext): a, func_196258_a, getPlacedState

IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState

void (IBlockData, GeneratorAccess, BlockPosition, int): b, func_196248_b

void (IBlockData, GeneratorAccess, BlockPosition, int): b, method_9517, func_196248_b

BlockPropertyRedstoneSide (IBlockAccess, BlockPosition, EnumDirection): a, func_208074_a

BlockPropertyRedstoneSide (IBlockAccess, BlockPosition, EnumDirection): a, method_10477, func_208074_a

boolean (IBlockData, IWorldReader, BlockPosition): a, func_196260_a, canPlace

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace

void (IBlockData, World, BlockPosition, IBlockData): a, func_196259_b, onPlace

void (IBlockData, World, BlockPosition, IBlockData, boolean): a, func_196243_a, remove

void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, func_196243_a, remove

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

IBlockData (World, BlockPosition, IBlockData): b, func_212568_b

IBlockData (World, BlockPosition, IBlockData): b, method_10481, func_212568_b

int (int, IBlockData): a, func_212567_a, getPower

int (int, IBlockData): a, method_10486, func_212567_a, getPower

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a

void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, func_220082_b, onPlace

void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, func_220069_a, doPhysics

1.13.2

Names

bgt

bgu

Fields

Constructors

Methods

1.13.1

Names

bgl

bgt

net.minecraft.server.v1_13_R1.BlockRedstoneWire

net.minecraft.server.v1_13_R2.BlockRedstoneWire

Fields

BlockStateEnum<BlockPropertyRedstoneSide>: p, field_176350_N, WEST

BlockStateEnum<BlockPropertyRedstoneSide>: o, field_176350_N, WEST

BlockStateInteger: q, field_176351_O, POWER

BlockStateInteger: p, field_176351_O, POWER

boolean: t, field_150181_a

boolean: s, field_150181_a

Set<BlockPosition>: u, field_150179_b

Set<BlockPosition>: t, field_150179_b

Map<EnumDirection, BlockStateEnum<BlockPropertyRedstoneSide>>: r, field_196498_A

Map<EnumDirection, BlockStateEnum<BlockPropertyRedstoneSide>>: q, field_196498_A

VoxelShape[]: s, field_196499_B

VoxelShape[]: r, field_196499_B

Constructors

Methods

IBlockData (World, BlockPosition, BlockPosition, IBlockData): a, func_176345_a

int (int): c, func_176337_b

int (int): b, func_176337_b

int (IBlockAccess, BlockPosition, int): a, func_176342_a, getPower

IBlockData (World, BlockPosition, IBlockData): b, func_212568_b

int (int, IBlockData): a, func_212567_a, getPower

1.13

Names

atf

bgl

net.minecraft.server.v1_12_R1.BlockRedstoneWire

net.minecraft.server.v1_13_R1.BlockRedstoneWire

Fields

BlockStateEnum<BlockRedstoneWire$EnumRedstoneWireConnection>: d, field_176350_N, WEST

BlockStateEnum<BlockPropertyRedstoneSide>: p, field_176350_N, WEST

BlockStateInteger: e, field_176351_O, POWER

BlockStateInteger: q, field_176351_O, POWER

boolean: g, field_150181_a

boolean: t, field_150181_a

Set<BlockPosition>: B, field_150179_b

Set<BlockPosition>: u, field_150179_b

AxisAlignedBB[]: f, field_185700_f

Map<EnumDirection, BlockStateEnum<BlockPropertyRedstoneSide>>: r, field_196498_A

VoxelShape[]: s, field_196499_B

Constructors

()

(Block$Info)

Methods

IBlockData (IBlockData, IBlockAccess, BlockPosition): d, func_176221_a, updateState

BlockRedstoneWire$EnumRedstoneWireConnection (IBlockAccess, BlockPosition, EnumDirection): a, func_176341_c

boolean (World, BlockPosition): a, func_176196_c, canPlace

IBlockData (World, BlockPosition, IBlockData): e, func_176338_e

IBlockData (World, BlockPosition, IBlockData): a, func_176338_e

void (World, BlockPosition): b, func_176344_d

void (World, BlockPosition): a, func_176344_d

void (World, BlockPosition, IBlockData): c, func_176213_c, onPlace

void (World, BlockPosition, IBlockData): b, func_180663_b, remove

int (World, BlockPosition, int): a, func_176342_a, getPower

Item (IBlockData, Random, int): a, func_180660_a, getDropType

boolean (IBlockAccess, BlockPosition): c, func_176340_e

boolean (IBlockAccess, BlockPosition): a, func_176340_e

boolean (IBlockData): x, func_176346_d

boolean (IBlockData): k, func_176346_d

IBlockData (int): a, func_176203_a, fromLegacyData

int (IBlockData): e, func_176201_c, toLegacyData

BlockStateList (): b, func_180661_e, getStateList

int (int): b, func_176337_b

int (int): c, func_176337_b

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a

int (IBlockData): y, func_185699_x

int (IBlockData): w, func_185699_x

boolean (IBlockData): b, func_149662_c

boolean (IBlockData): c, func_149686_d

boolean (IBlockData): a, func_149686_d

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): c, func_176211_b

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, func_176211_b

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, func_180656_a

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, func_180656_a

boolean (IBlockData): g, func_149744_f, isPowerSource

boolean (IBlockData): i, func_149744_f, isPowerSource

ItemStack (World, BlockPosition, IBlockData): a, func_185473_a

void (IBlockData, World, BlockPosition, Random): a, func_180655_c

void (IBlockData, World, BlockPosition, Random): c, func_180655_c

BlockRenderLayer (): f, func_180664_k

TextureType (): c, func_180664_k

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_180646_a

void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a

void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a, doPhysics

VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b

IBlockData (BlockActionContext): a, func_196258_a, getPlacedState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState

void (IBlockData, GeneratorAccess, BlockPosition, int): b, func_196248_b

BlockPropertyRedstoneSide (IBlockAccess, BlockPosition, EnumDirection): a, func_208074_a

boolean (IBlockData, IWorldReader, BlockPosition): a, func_196260_a, canPlace

void (IBlockData, World, BlockPosition, IBlockData): a, func_196259_b, onPlace

void (IBlockData, World, BlockPosition, IBlockData, boolean): a, func_196243_a, remove

int (IBlockAccess, BlockPosition, int): a, func_176342_a, getPower

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

atd

atf

Fields

Constructors

Methods

1.12

Names

aqb

atd

net.minecraft.server.v1_11_R1.BlockRedstoneWire

net.minecraft.server.v1_12_R1.BlockRedstoneWire

Fields

Constructors

Methods

IBlockData (IBlockData, IBlockAccess, BlockPosition): c, func_176221_a, updateState

IBlockData (IBlockData, IBlockAccess, BlockPosition): d, func_176221_a, updateState

BlockRedstoneWire$EnumRedstoneWireConnection (IBlockAccess, BlockPosition, EnumDirection): b, func_176341_c

BlockRedstoneWire$EnumRedstoneWireConnection (IBlockAccess, BlockPosition, EnumDirection): a, func_176341_c

boolean (IBlockAccess, BlockPosition, EnumDirection): c, func_176339_d

boolean (IBlockAccess, BlockPosition, EnumDirection): b, func_176339_d

boolean (IBlockData): i, func_176346_d

boolean (IBlockData): x, func_176346_d

int (int): e, func_176337_b

int (int): b, func_176337_b

int (IBlockData): z, func_185699_x

int (IBlockData): y, func_185699_x

EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

apz

aqb

Fields

Constructors

Methods

1.11

Names

aol

apz

net.minecraft.server.v1_10_R1.BlockRedstoneWire

net.minecraft.server.v1_11_R1.BlockRedstoneWire

Fields

Constructors

Methods

IBlockData (IBlockData, IBlockAccess, BlockPosition): b, func_176221_a, updateState

IBlockData (IBlockData, IBlockAccess, BlockPosition): c, func_176221_a, updateState

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a

int (IBlockData): x, func_185699_x

int (IBlockData): z, func_185699_x

AxisAlignedBB (IBlockData, World, BlockPosition): a, func_180646_a

void (IBlockData, World, BlockPosition, Block): a, func_189540_a

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_180646_a

void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a

1.10.2

Names

Fields

Constructors

Methods

1.10

Names

anx

aol

net.minecraft.server.v1_9_R2.BlockRedstoneWire

net.minecraft.server.v1_10_R1.BlockRedstoneWire

Fields

Constructors

Methods

1.9.4

Names

net.minecraft.server.v1_9_R1.BlockRedstoneWire

net.minecraft.server.v1_9_R2.BlockRedstoneWire

Fields

Constructors

Methods

void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics

void (IBlockData, World, BlockPosition, Block): a, func_189540_a

1.9.2

Names

Fields

Constructors

Methods

1.9

Names

ajb

anx

net.minecraft.server.v1_8_R3.BlockRedstoneWire

net.minecraft.server.v1_9_R1.BlockRedstoneWire

Fields

BlockStateEnum<BlockRedstoneWire$EnumRedstoneWireConnection>: N, field_176349_M, SOUTH

BlockStateEnum<BlockRedstoneWire$EnumRedstoneWireConnection>: c, field_176349_M, SOUTH

BlockStateEnum<BlockRedstoneWire$EnumRedstoneWireConnection>: O, field_176350_N, WEST

BlockStateEnum<BlockRedstoneWire$EnumRedstoneWireConnection>: d, field_176350_N, WEST

BlockStateInteger: P, field_176351_O, POWER

BlockStateInteger: e, field_176351_O, POWER

boolean: Q, field_150181_a

boolean: g, field_150181_a

Set<BlockPosition>: R, field_150179_b

Set<BlockPosition>: B, field_150179_b

AxisAlignedBB[]: f, field_185700_f

Constructors

Methods

IBlockData (IBlockData, IBlockAccess, BlockPosition): a, func_176221_a, updateState

IBlockData (IBlockData, IBlockAccess, BlockPosition): b, func_176221_a, updateState

BlockRedstoneWire$EnumRedstoneWireConnection (IBlockAccess, BlockPosition, EnumDirection): c, func_176341_c

BlockRedstoneWire$EnumRedstoneWireConnection (IBlockAccess, BlockPosition, EnumDirection): b, func_176341_c

AxisAlignedBB (World, BlockPosition, IBlockData): a, func_180640_a

boolean (): c, func_149662_c

boolean (): d, func_149686_d

boolean (World, BlockPosition): d, func_176196_c, canPlace

boolean (World, BlockPosition): a, func_176196_c, canPlace

void (World, BlockPosition): e, func_176344_d

void (World, BlockPosition): b, func_176344_d

int (IBlockAccess, BlockPosition, IBlockData, EnumDirection): b, func_176211_b

int (IBlockAccess, BlockPosition, IBlockData, EnumDirection): a, func_180656_a

boolean (IBlockAccess, BlockPosition, EnumDirection): d, func_176339_d

boolean (IBlockAccess, BlockPosition, EnumDirection): c, func_176339_d

boolean (IBlockAccess, BlockPosition): e, func_176340_e

boolean (IBlockAccess, BlockPosition): c, func_176340_e

boolean (IBlockData): d, func_176346_d

boolean (IBlockData): i, func_176346_d

boolean (): i, func_149744_f, isPowerSource

int (IBlockData): c, func_176201_c, toLegacyData

int (IBlockData): e, func_176201_c, toLegacyData

BlockStateList (): e, func_180661_e, getStateList

BlockStateList (): b, func_180661_e, getStateList

int (IBlockAccess, BlockPosition, int): a, func_180662_a

int (int): b, func_176337_b

int (int): e, func_176337_b

void (World, BlockPosition, IBlockData, Random): c, func_180655_c

Item (World, BlockPosition): c, func_180665_b

EnumWorldBlockLayer (): m, func_180664_k

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a

int (IBlockData): x, func_185699_x

AxisAlignedBB (IBlockData, World, BlockPosition): a, func_180646_a

boolean (IBlockData): b, func_149662_c

boolean (IBlockData): c, func_149686_d

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): c, func_176211_b

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, func_180656_a

boolean (IBlockData): g, func_149744_f, isPowerSource

ItemStack (World, BlockPosition, IBlockData): a, func_185473_a

IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a

void (IBlockData, World, BlockPosition, Random): a, func_180655_c

BlockRenderLayer (): f, func_180664_k

1.8.8

Names

ajb

net.minecraft.block.BlockRedstoneWire

net.minecraft.server.v1_8_R3.BlockRedstoneWire

Fields

BlockStateEnum<BlockRedstoneWire$EnumRedstoneWireConnection>: a, field_176348_a, NORTH

BlockStateEnum<BlockRedstoneWire$EnumRedstoneWireConnection>: b, field_176347_b, EAST

BlockStateEnum<BlockRedstoneWire$EnumRedstoneWireConnection>: N, field_176349_M, SOUTH

BlockStateEnum<BlockRedstoneWire$EnumRedstoneWireConnection>: O, field_176350_N, WEST

BlockStateInteger: P, field_176351_O, POWER

boolean: Q, field_150181_a

Set<BlockPosition>: R, field_150179_b

Constructors

()

Methods

IBlockData (IBlockData, IBlockAccess, BlockPosition): a, func_176221_a, updateState

BlockRedstoneWire$EnumRedstoneWireConnection (IBlockAccess, BlockPosition, EnumDirection): c, func_176341_c

AxisAlignedBB (World, BlockPosition, IBlockData): a, func_180640_a

boolean (): c, func_149662_c

boolean (): d, func_149686_d

boolean (World, BlockPosition): d, func_176196_c, canPlace

IBlockData (World, BlockPosition, IBlockData): e, func_176338_e

IBlockData (World, BlockPosition, BlockPosition, IBlockData): a, func_176345_a

void (World, BlockPosition): e, func_176344_d

void (World, BlockPosition, IBlockData): c, func_176213_c, onPlace

void (World, BlockPosition, IBlockData): b, func_180663_b, remove

int (World, BlockPosition, int): a, func_176342_a, getPower

void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics

Item (IBlockData, Random, int): a, func_180660_a, getDropType

int (IBlockAccess, BlockPosition, IBlockData, EnumDirection): b, func_176211_b

int (IBlockAccess, BlockPosition, IBlockData, EnumDirection): a, func_180656_a

boolean (IBlockAccess, BlockPosition, EnumDirection): d, func_176339_d

boolean (IBlockAccess, BlockPosition): e, func_176340_e

boolean (IBlockData): d, func_176346_d

boolean (IBlockData, EnumDirection): a, func_176343_a

boolean (): i, func_149744_f, isPowerSource

IBlockData (int): a, func_176203_a, fromLegacyData

int (IBlockData): c, func_176201_c, toLegacyData

BlockStateList (): e, func_180661_e, getStateList

int (IBlockAccess, BlockPosition, int): a, func_180662_a

int (int): b, func_176337_b

void (World, BlockPosition, IBlockData, Random): c, func_180655_c

Item (World, BlockPosition): c, func_180665_b

EnumWorldBlockLayer (): m, func_180664_k