History - net.minecraft.world.level.block.RedstoneLampBlock
25w06a
Names
dpv
dsp
Fields
com.mojang.serialization.MapCodec<RedstoneLampBlock>: a, CODEC, field_46423, f_fhltgsqn, CODEC, CODEC, f_303312_
com.mojang.serialization.MapCodec<RedstoneLampBlock>: a, CODEC, field_46423, f_fhltgsqn, CODEC, CODEC
BooleanProperty: b, LIT, field_11413, f_ylzohwzd, LIT, LIT, f_55654_
BooleanProperty: b, LIT, field_11413, f_ylzohwzd, LIT, LIT
Constructors
Methods
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, getPlacementState, m_5573_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, getPlacementState
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, m_yujtcnah, appendProperties, appendProperties, m_7926_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, m_yujtcnah, appendProperties, appendProperties
com.mojang.serialization.MapCodec<RedstoneLampBlock> (): a, codec, method_53969, m_wrnxumjr, getCodec, getCodec, m_304657_
com.mojang.serialization.MapCodec<RedstoneLampBlock> (): a, codec, method_53969, m_wrnxumjr, getCodec, getCodec
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, m_bneobcwj, scheduledTick, scheduledTick, m_213897_
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, m_bneobcwj, scheduledTick, scheduledTick
void (BlockState, Level, BlockPos, Block, Orientation, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, neighborUpdate, m_6861_
void (BlockState, Level, BlockPos, Block, Orientation, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, neighborUpdate
1.21.4
Names
dqs
dpv
Fields
Constructors
Methods
1.21.3
Names
dqr
dqs
net.minecraft.world.level.block.BlockRedstoneWire
net.minecraft.world.level.block.BlockRedstoneLamp
Fields
Constructors
Methods
1.21.2
Names
dmc
dqr
net.minecraft.world.level.block.BlockRedstoneLamp
net.minecraft.world.level.block.BlockRedstoneWire
Fields
Constructors
Methods
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, neighborUpdate, m_6861_
void (BlockState, Level, BlockPos, Block, Orientation, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, neighborUpdate, m_6861_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dle
dmc
Fields
Constructors
Methods
1.20.6
Names
dld
dle
net.minecraft.world.level.block.BlockRedstoneWire
net.minecraft.world.level.block.BlockRedstoneLamp
Fields
Constructors
Methods
1.20.5
Names
dcr
dld
net.minecraft.world.level.block.RedStoneWireBlock
net.minecraft.world.level.block.RedstoneLampBlock
net.minecraft.class_2457
net.minecraft.class_2453
net.minecraft.unmapped.C_hbdlqish
net.minecraft.unmapped.C_bymuzxzo
net.minecraft.block.RedstoneWireBlock
net.minecraft.block.RedstoneLampBlock
net.minecraft.block.RedstoneWireBlock
net.minecraft.block.RedstoneLampBlock
net.minecraft.src.C_1873_
net.minecraft.src.C_1875_
Fields
EnumProperty<RedstoneSide>: b, NORTH, field_11440, f_isurntyc, WIRE_CONNECTION_NORTH, WIRE_CONNECTION_NORTH, f_55496_
EnumProperty<RedstoneSide>: c, EAST, field_11436, f_qomovzle, WIRE_CONNECTION_EAST, WIRE_CONNECTION_EAST, f_55497_
EnumProperty<RedstoneSide>: d, SOUTH, field_11437, f_fyjjmxtv, WIRE_CONNECTION_SOUTH, WIRE_CONNECTION_SOUTH, f_55498_
EnumProperty<RedstoneSide>: e, WEST, field_11439, f_lhkdefum, WIRE_CONNECTION_WEST, WIRE_CONNECTION_WEST, f_55499_
IntegerProperty: f, POWER, field_11432, f_bcvuxzmx, POWER, POWER, f_55500_
boolean: J, shouldSignal, field_11438, f_quuiddba, wiresGivePower, wiresGivePower, f_55508_
Map<Direction, EnumProperty<RedstoneSide>>: g, PROPERTY_BY_DIRECTION, field_11435, f_jjwmffoj, DIRECTION_TO_WIRE_CONNECTION_PROPERTY, DIRECTION_TO_WIRE_CONNECTION_PROPERTY, f_55501_
VoxelShape: m, SHAPE_DOT, field_24413, f_awrxoajc, DOT_SHAPE, DOT_SHAPE, f_55502_
Map<Direction, VoxelShape>: n, SHAPES_FLOOR, field_24414, f_lsmbxxxx, DIRECTION_TO_SIDE_SHAPE, SHAPES_FLOOR, f_55503_
Map<Direction, VoxelShape>: o, SHAPES_UP, field_24415, f_vvlqyglw, DIRECTION_TO_UP_SHAPE, SHAPES_UP, f_55504_
Map<BlockState, VoxelShape>: F, SHAPES_CACHE, field_24416, f_tfkeexfj, SHAPES, SHAPES, f_55505_
BlockState: I, crossState, field_24733, f_ooedtwdp, dotState, dotState, f_55507_
int: h, H, field_31222, f_nakuehnf, field_31222, HEIGHT, f_154304_
int: i, W, field_31223, f_vvxqbtel, field_31223, WEST, f_154305_
int: j, E, field_31224, f_qflzlopt, field_31224, EAST, f_154306_
int: k, N, field_31225, f_arszcewt, field_31225, NORTH, f_154307_
int: l, S, field_31226, f_jbpgiwve, field_31226, SOUTH, f_154308_
Vec3[]: G, COLORS, field_24466, f_laswtpnf, COLORS, COLORS, f_55506_
float: H, PARTICLE_DENSITY, field_31221, f_pwrhpusx, field_31221, PARTICLE_DENSITY, f_154303_
com.mojang.serialization.MapCodec<RedStoneWireBlock>: a, CODEC, field_46422, f_psbskmvz, CODEC, f_302936_
com.mojang.serialization.MapCodec<RedstoneLampBlock>: a, CODEC, field_46423, f_fhltgsqn, CODEC, CODEC, f_303312_
BooleanProperty: b, LIT, field_11413, f_ylzohwzd, LIT, LIT, f_55654_
Constructors
Methods
void (Level, BlockPos): b, checkCornerChangeAt, method_10479, m_brufkqwu, updateNeighbors, updateNeighbors, m_55616_
boolean (BlockState): h, shouldConnectTo, method_10484, m_fpgdlcmq, connectsTo, connectsTo, m_55640_
boolean (BlockState, Direction): a, shouldConnectTo, method_10482, m_dbodizuz, connectsTo, connectsTo, m_55594_
int (int): b, getColorForPower, method_10487, m_kofgxicj, getWireColor, getWireColor, m_55606_
int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, m_ydisyayk, getStrongRedstonePower, getStrongRedstonePower, m_6376_
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, m_bhohbmwk, getWeakRedstonePower, getWeakRedstonePower, m_6378_
boolean (BlockState): f_, isSignalSource, method_9506, m_fjkbizwn, emitsRedstonePower, isRedstonePowerSource, m_7899_
BlockState (BlockState, Rotation): a, rotate, method_9598, m_umbsjste, rotate, rotate, m_6843_
BlockState (BlockState, Mirror): a, mirror, method_9569, m_ssvaouey, mirror, mirror, m_6943_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, getStateForNeighborUpdate, m_7417_
RedstoneSide (BlockGetter, BlockPos, Direction): a, getConnectingSide, method_10477, m_ycqcmrlz, getRenderConnectionType, getRenderConnectionType, m_55518_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, m_qixajhot, canPlaceAt, canPlaceAt, m_7898_
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, m_rhbsxbgh, onStateReplaced, onStateReplaced, m_6810_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, m_fqngyjtr, getOutlineShape, getOutlineShape, m_5940_
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, m_cojbgxjy, onBlockAdded, onBlockAdded, m_6807_
VoxelShape (BlockState): n, calculateShape, method_27845, m_ooefnwhn, getShapeForState, getShapeForState, m_55642_
BlockState (BlockGetter, BlockState, BlockPos): a, getConnectionState, method_27840, m_gqzevazu, getPlacementState, getPlacementState, m_55514_
BlockState (BlockGetter, BlockState, BlockPos): b, getMissingConnections, method_27843, m_xhxffgip, getDefaultWireState, getMissingConnections, m_55608_
boolean (BlockState): o, isCross, method_27846, m_zwvxalpq, isFullyConnected, isFullyConnected, m_55644_
boolean (BlockState): p, isDot, method_28483, m_umyfwzyt, isNotConnected, isNotConnected, m_55646_
void (BlockState, LevelAccessor, BlockPos, int, int): a, updateIndirectNeighbourShapes, method_9517, m_lcpckfxn, prepare, prepare, m_7742_
RedstoneSide (BlockGetter, BlockPos, Direction, boolean): a, getConnectingSide, method_27841, m_uvclsrei, getRenderConnectionType, getRenderConnectionType, m_55522_
boolean (BlockGetter, BlockPos, BlockState): a, canSurviveOn, method_27937, m_tegvovkt, canRunOnTop, canRunOnTop, m_55612_
void (Level, BlockPos, BlockState): a, updatePowerStrength, method_10485, m_pqfwfeyi, update, update, m_55530_
int (Level, BlockPos): a, calculateTargetStrength, method_27842, m_svuxqkjc, getReceivedRedstonePower, getReceivedRedstonePower, m_55527_
int (BlockState): q, getWireSignal, method_10486, m_vqrnuqhz, increasePower, increasePower, m_55648_
void (Level, BlockPos): c, updateNeighborsOfNeighboringWires, method_27844, m_nxtwfpnw, updateOffsetNeighbors, updateOffsetNeighbors, m_55637_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_rocdemyx, onUse, onUse, m_6227_
void (Level, BlockPos, BlockState, BlockState): a, updatesOnShapeChange, method_28482, m_jsaztxkb, updateForNewState, updateForNewState, m_55534_
void (Level, RandomSource, BlockPos, Vec3, Direction, Direction, float, float): a, spawnParticlesAlongLine, method_27936, m_nmxjtrcu, addPoweredParticles, addPoweredParticles, m_221922_
void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, m_qdvbqnpt, randomDisplayTick, randomDisplayTick, m_214162_
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, m_bneobcwj, scheduledTick, scheduledTick, m_213897_
1.20.4
Names
Fields
Constructors
Methods
com.mojang.serialization.MapCodec<RedStoneWireBlock> (): a, codec, method_53969, m_wrnxumjr, getCodec, m_304657_
com.mojang.serialization.MapCodec<RedStoneWireBlock> (): a, codec, method_53969, m_wrnxumjr, getCodec, getCodec, m_304657_
1.20.3
Names
cyw
dcr
Fields
EnumProperty<RedstoneSide>: a, NORTH, field_11440, f_isurntyc, WIRE_CONNECTION_NORTH, WIRE_CONNECTION_NORTH, f_55496_
EnumProperty<RedstoneSide>: b, NORTH, field_11440, f_isurntyc, WIRE_CONNECTION_NORTH, WIRE_CONNECTION_NORTH, f_55496_
EnumProperty<RedstoneSide>: b, EAST, field_11436, f_qomovzle, WIRE_CONNECTION_EAST, WIRE_CONNECTION_EAST, f_55497_
EnumProperty<RedstoneSide>: c, EAST, field_11436, f_qomovzle, WIRE_CONNECTION_EAST, WIRE_CONNECTION_EAST, f_55497_
EnumProperty<RedstoneSide>: c, SOUTH, field_11437, f_fyjjmxtv, WIRE_CONNECTION_SOUTH, WIRE_CONNECTION_SOUTH, f_55498_
EnumProperty<RedstoneSide>: d, SOUTH, field_11437, f_fyjjmxtv, WIRE_CONNECTION_SOUTH, WIRE_CONNECTION_SOUTH, f_55498_
EnumProperty<RedstoneSide>: d, WEST, field_11439, f_lhkdefum, WIRE_CONNECTION_WEST, WIRE_CONNECTION_WEST, f_55499_
EnumProperty<RedstoneSide>: e, WEST, field_11439, f_lhkdefum, WIRE_CONNECTION_WEST, WIRE_CONNECTION_WEST, f_55499_
IntegerProperty: e, POWER, field_11432, f_bcvuxzmx, POWER, POWER, f_55500_
IntegerProperty: f, POWER, field_11432, f_bcvuxzmx, POWER, POWER, f_55500_
boolean: H, shouldSignal, field_11438, f_quuiddba, wiresGivePower, wiresGivePower, f_55508_
boolean: J, shouldSignal, field_11438, f_quuiddba, wiresGivePower, wiresGivePower, f_55508_
Map<Direction, EnumProperty<RedstoneSide>>: f, PROPERTY_BY_DIRECTION, field_11435, f_jjwmffoj, DIRECTION_TO_WIRE_CONNECTION_PROPERTY, DIRECTION_TO_WIRE_CONNECTION_PROPERTY, f_55501_
Map<Direction, EnumProperty<RedstoneSide>>: g, PROPERTY_BY_DIRECTION, field_11435, f_jjwmffoj, DIRECTION_TO_WIRE_CONNECTION_PROPERTY, DIRECTION_TO_WIRE_CONNECTION_PROPERTY, f_55501_
VoxelShape: l, SHAPE_DOT, field_24413, f_awrxoajc, DOT_SHAPE, DOT_SHAPE, f_55502_
VoxelShape: m, SHAPE_DOT, field_24413, f_awrxoajc, DOT_SHAPE, DOT_SHAPE, f_55502_
Map<Direction, VoxelShape>: m, SHAPES_FLOOR, field_24414, f_lsmbxxxx, DIRECTION_TO_SIDE_SHAPE, SHAPES_FLOOR, f_55503_
Map<Direction, VoxelShape>: n, SHAPES_FLOOR, field_24414, f_lsmbxxxx, DIRECTION_TO_SIDE_SHAPE, SHAPES_FLOOR, f_55503_
Map<Direction, VoxelShape>: n, SHAPES_UP, field_24415, f_vvlqyglw, DIRECTION_TO_UP_SHAPE, SHAPES_UP, f_55504_
Map<Direction, VoxelShape>: o, SHAPES_UP, field_24415, f_vvlqyglw, DIRECTION_TO_UP_SHAPE, SHAPES_UP, f_55504_
Map<BlockState, VoxelShape>: D, SHAPES_CACHE, field_24416, f_tfkeexfj, SHAPES, SHAPES, f_55505_
Map<BlockState, VoxelShape>: F, SHAPES_CACHE, field_24416, f_tfkeexfj, SHAPES, SHAPES, f_55505_
BlockState: G, crossState, field_24733, f_ooedtwdp, dotState, dotState, f_55507_
BlockState: I, crossState, field_24733, f_ooedtwdp, dotState, dotState, f_55507_
int: g, H, field_31222, f_nakuehnf, field_31222, HEIGHT, f_154304_
int: h, H, field_31222, f_nakuehnf, field_31222, HEIGHT, f_154304_
int: h, W, field_31223, f_vvxqbtel, field_31223, WEST, f_154305_
int: i, W, field_31223, f_vvxqbtel, field_31223, WEST, f_154305_
int: i, E, field_31224, f_qflzlopt, field_31224, EAST, f_154306_
int: j, E, field_31224, f_qflzlopt, field_31224, EAST, f_154306_
int: j, N, field_31225, f_arszcewt, field_31225, NORTH, f_154307_
int: k, N, field_31225, f_arszcewt, field_31225, NORTH, f_154307_
int: k, S, field_31226, f_jbpgiwve, field_31226, SOUTH, f_154308_
int: l, S, field_31226, f_jbpgiwve, field_31226, SOUTH, f_154308_
Vec3[]: E, COLORS, field_24466, f_laswtpnf, COLORS, COLORS, f_55506_
Vec3[]: G, COLORS, field_24466, f_laswtpnf, COLORS, COLORS, f_55506_
float: F, PARTICLE_DENSITY, field_31221, f_pwrhpusx, field_31221, PARTICLE_DENSITY, f_154303_
float: H, PARTICLE_DENSITY, field_31221, f_pwrhpusx, field_31221, PARTICLE_DENSITY, f_154303_
com.mojang.serialization.MapCodec<RedStoneWireBlock>: a, CODEC, field_46422, f_psbskmvz, CODEC, f_302936_
Constructors
Methods
boolean (BlockGetter, BlockPos, BlockState): b, canSurviveOn, method_27937, m_tegvovkt, canRunOnTop, canRunOnTop, m_55612_
boolean (BlockGetter, BlockPos, BlockState): a, canSurviveOn, method_27937, m_tegvovkt, canRunOnTop, canRunOnTop, m_55612_
com.mojang.serialization.MapCodec<RedStoneWireBlock> (): a, codec, method_53969, m_wrnxumjr, getCodec, m_304657_
1.20.2
Names
cvo
cyw
Fields
Constructors
Methods
1.20.1
Names
Fields
Constructors
Methods
1.20
Names
cvf
cvo
Fields
boolean: I, shouldSignal, field_11438, f_quuiddba, wiresGivePower, wiresGivePower, f_55508_
boolean: H, shouldSignal, field_11438, f_quuiddba, wiresGivePower, wiresGivePower, f_55508_
Map<BlockState, VoxelShape>: E, SHAPES_CACHE, field_24416, f_tfkeexfj, SHAPES, SHAPES, f_55505_
Map<BlockState, VoxelShape>: D, SHAPES_CACHE, field_24416, f_tfkeexfj, SHAPES, SHAPES, f_55505_
BlockState: H, crossState, field_24733, f_ooedtwdp, dotState, dotState, f_55507_
BlockState: G, crossState, field_24733, f_ooedtwdp, dotState, dotState, f_55507_
Vec3[]: F, COLORS, field_24466, f_laswtpnf, COLORS, COLORS, f_55506_
Vec3[]: E, COLORS, field_24466, f_laswtpnf, COLORS, COLORS, f_55506_
float: G, PARTICLE_DENSITY, field_31221, f_pwrhpusx, field_31221, PARTICLE_DENSITY, f_154303_
float: F, PARTICLE_DENSITY, field_31221, f_pwrhpusx, field_31221, PARTICLE_DENSITY, f_154303_
Constructors
Methods
boolean (BlockState): f_, isSignalSource, method_9506, m_fjkbizwn, emitsRedstonePower, emitsRedstonePower, m_7899_
boolean (BlockState): f_, isSignalSource, method_9506, m_fjkbizwn, emitsRedstonePower, isRedstonePowerSource, m_7899_
1.19.4
Names
cso
cvf
Fields
Constructors
Methods
1.19.3
Names
cpl
cso
Fields
Constructors
Methods
1.19.2
Names
Fields
Map<Direction, VoxelShape>: m, SHAPES_FLOOR, field_24414, f_lsmbxxxx, field_24414, SHAPES_FLOOR, f_55503_
Map<Direction, VoxelShape>: m, SHAPES_FLOOR, field_24414, f_lsmbxxxx, DIRECTION_TO_SIDE_SHAPE, SHAPES_FLOOR, f_55503_
Map<Direction, VoxelShape>: n, SHAPES_UP, field_24415, f_vvlqyglw, field_24415, SHAPES_UP, f_55504_
Map<Direction, VoxelShape>: n, SHAPES_UP, field_24415, f_vvlqyglw, DIRECTION_TO_UP_SHAPE, SHAPES_UP, f_55504_
Constructors
Methods
1.19.1
Names
coo
cpl
Fields
Constructors
Methods
1.19
Names
cjb
coo
Fields
Constructors
Methods
void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, m_qdvbqnpt, randomDisplayTick, randomDisplayTick, m_7100_
void (Level, Random, BlockPos, Vec3, Direction, Direction, float, float): a, spawnParticlesAlongLine, method_27936, m_nmxjtrcu, addPoweredParticles, addPoweredParticles, m_154309_
void (Level, RandomSource, BlockPos, Vec3, Direction, Direction, float, float): a, spawnParticlesAlongLine, method_27936, m_nmxjtrcu, addPoweredParticles, addPoweredParticles, m_221922_
void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, m_qdvbqnpt, randomDisplayTick, randomDisplayTick, m_214162_
1.18.2
Names
cij
cjb
net.minecraft.block.RedstoneWireBlock
Fields
EnumProperty<RedstoneSide>: a, NORTH, field_11440, f_isurntyc, WIRE_CONNECTION_NORTH, f_55496_
EnumProperty<RedstoneSide>: a, NORTH, field_11440, f_isurntyc, WIRE_CONNECTION_NORTH, WIRE_CONNECTION_NORTH, f_55496_
EnumProperty<RedstoneSide>: b, EAST, field_11436, f_qomovzle, WIRE_CONNECTION_EAST, f_55497_
EnumProperty<RedstoneSide>: b, EAST, field_11436, f_qomovzle, WIRE_CONNECTION_EAST, WIRE_CONNECTION_EAST, f_55497_
EnumProperty<RedstoneSide>: c, SOUTH, field_11437, f_fyjjmxtv, WIRE_CONNECTION_SOUTH, f_55498_
EnumProperty<RedstoneSide>: c, SOUTH, field_11437, f_fyjjmxtv, WIRE_CONNECTION_SOUTH, WIRE_CONNECTION_SOUTH, f_55498_
EnumProperty<RedstoneSide>: d, WEST, field_11439, f_lhkdefum, WIRE_CONNECTION_WEST, f_55499_
EnumProperty<RedstoneSide>: d, WEST, field_11439, f_lhkdefum, WIRE_CONNECTION_WEST, WIRE_CONNECTION_WEST, f_55499_
IntegerProperty: e, POWER, field_11432, f_bcvuxzmx, POWER, f_55500_
IntegerProperty: e, POWER, field_11432, f_bcvuxzmx, POWER, POWER, f_55500_
boolean: J, shouldSignal, field_11438, f_quuiddba, wiresGivePower, f_55508_
boolean: I, shouldSignal, field_11438, f_quuiddba, wiresGivePower, wiresGivePower, f_55508_
Map<Direction, EnumProperty<RedstoneSide>>: f, PROPERTY_BY_DIRECTION, field_11435, f_jjwmffoj, DIRECTION_TO_WIRE_CONNECTION_PROPERTY, f_55501_
Map<Direction, EnumProperty<RedstoneSide>>: f, PROPERTY_BY_DIRECTION, field_11435, f_jjwmffoj, DIRECTION_TO_WIRE_CONNECTION_PROPERTY, DIRECTION_TO_WIRE_CONNECTION_PROPERTY, f_55501_
VoxelShape: l, SHAPE_DOT, field_24413, f_awrxoajc, DOT_SHAPE, f_55502_
VoxelShape: l, SHAPE_DOT, field_24413, f_awrxoajc, DOT_SHAPE, DOT_SHAPE, f_55502_
Map<Direction, VoxelShape>: m, SHAPES_FLOOR, field_24414, f_lsmbxxxx, field_24414, f_55503_
Map<Direction, VoxelShape>: m, SHAPES_FLOOR, field_24414, f_lsmbxxxx, field_24414, SHAPES_FLOOR, f_55503_
Map<Direction, VoxelShape>: n, SHAPES_UP, field_24415, f_vvlqyglw, field_24415, f_55504_
Map<Direction, VoxelShape>: n, SHAPES_UP, field_24415, f_vvlqyglw, field_24415, SHAPES_UP, f_55504_
Map<BlockState, VoxelShape>: F, SHAPES_CACHE, field_24416, f_tfkeexfj, SHAPES, f_55505_
Map<BlockState, VoxelShape>: E, SHAPES_CACHE, field_24416, f_tfkeexfj, SHAPES, SHAPES, f_55505_
BlockState: I, crossState, field_24733, f_ooedtwdp, dotState, f_55507_
BlockState: H, crossState, field_24733, f_ooedtwdp, dotState, dotState, f_55507_
int: g, H, field_31222, f_nakuehnf, field_31222, f_154304_
int: g, H, field_31222, f_nakuehnf, field_31222, HEIGHT, f_154304_
int: h, W, field_31223, f_vvxqbtel, field_31223, f_154305_
int: h, W, field_31223, f_vvxqbtel, field_31223, WEST, f_154305_
int: i, E, field_31224, f_qflzlopt, field_31224, f_154306_
int: i, E, field_31224, f_qflzlopt, field_31224, EAST, f_154306_
int: j, N, field_31225, f_arszcewt, field_31225, f_154307_
int: j, N, field_31225, f_arszcewt, field_31225, NORTH, f_154307_
int: k, S, field_31226, f_jbpgiwve, field_31226, f_154308_
int: k, S, field_31226, f_jbpgiwve, field_31226, SOUTH, f_154308_
Vec3[]: G, COLORS, field_24466, f_laswtpnf, COLORS, f_55506_
Vec3[]: F, COLORS, field_24466, f_laswtpnf, COLORS, COLORS, f_55506_
float: H, PARTICLE_DENSITY, field_31221, f_pwrhpusx, field_31221, f_154303_
float: G, PARTICLE_DENSITY, field_31221, f_pwrhpusx, field_31221, PARTICLE_DENSITY, f_154303_
Constructors
Methods
void (Level, BlockPos): b, checkCornerChangeAt, method_10479, m_brufkqwu, updateNeighbors, m_55616_
void (Level, BlockPos): b, checkCornerChangeAt, method_10479, m_brufkqwu, updateNeighbors, updateNeighbors, m_55616_
boolean (BlockState): h, shouldConnectTo, method_10484, m_fpgdlcmq, connectsTo, m_55640_
boolean (BlockState): h, shouldConnectTo, method_10484, m_fpgdlcmq, connectsTo, connectsTo, m_55640_
boolean (BlockState, Direction): a, shouldConnectTo, method_10482, m_dbodizuz, connectsTo, m_55594_
boolean (BlockState, Direction): a, shouldConnectTo, method_10482, m_dbodizuz, connectsTo, connectsTo, m_55594_
int (int): b, getColorForPower, method_10487, m_kofgxicj, getWireColor, m_55606_
int (int): b, getColorForPower, method_10487, m_kofgxicj, getWireColor, getWireColor, m_55606_
int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, m_ydisyayk, getStrongRedstonePower, m_6376_
int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, m_ydisyayk, getStrongRedstonePower, getStrongRedstonePower, m_6376_
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, m_bhohbmwk, getWeakRedstonePower, m_6378_
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, m_bhohbmwk, getWeakRedstonePower, getWeakRedstonePower, m_6378_
boolean (BlockState): f_, isSignalSource, method_9506, m_fjkbizwn, emitsRedstonePower, m_7899_
boolean (BlockState): f_, isSignalSource, method_9506, m_fjkbizwn, emitsRedstonePower, emitsRedstonePower, m_7899_
BlockState (BlockState, Rotation): a, rotate, method_9598, m_umbsjste, rotate, m_6843_
BlockState (BlockState, Rotation): a, rotate, method_9598, m_umbsjste, rotate, rotate, m_6843_
BlockState (BlockState, Mirror): a, mirror, method_9569, m_ssvaouey, mirror, m_6943_
BlockState (BlockState, Mirror): a, mirror, method_9569, m_ssvaouey, mirror, mirror, m_6943_
void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, m_qdvbqnpt, randomDisplayTick, m_7100_
void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, m_qdvbqnpt, randomDisplayTick, randomDisplayTick, m_7100_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, m_5573_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, getPlacementState, m_5573_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, m_7417_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, getStateForNeighborUpdate, m_7417_
RedstoneSide (BlockGetter, BlockPos, Direction): a, getConnectingSide, method_10477, m_ycqcmrlz, getRenderConnectionType, m_55518_
RedstoneSide (BlockGetter, BlockPos, Direction): a, getConnectingSide, method_10477, m_ycqcmrlz, getRenderConnectionType, getRenderConnectionType, m_55518_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, m_qixajhot, canPlaceAt, m_7898_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, m_qixajhot, canPlaceAt, canPlaceAt, m_7898_
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, m_rhbsxbgh, onStateReplaced, m_6810_
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, m_rhbsxbgh, onStateReplaced, onStateReplaced, m_6810_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, m_yujtcnah, appendProperties, m_7926_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, m_yujtcnah, appendProperties, appendProperties, m_7926_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, m_fqngyjtr, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, m_fqngyjtr, getOutlineShape, getOutlineShape, m_5940_
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, m_cojbgxjy, onBlockAdded, m_6807_
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, m_cojbgxjy, onBlockAdded, onBlockAdded, m_6807_
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, m_6861_
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, neighborUpdate, m_6861_
VoxelShape (BlockState): n, calculateShape, method_27845, m_ooefnwhn, getShapeForState, m_55642_
VoxelShape (BlockState): n, calculateShape, method_27845, m_ooefnwhn, getShapeForState, getShapeForState, m_55642_
BlockState (BlockGetter, BlockState, BlockPos): a, getConnectionState, method_27840, m_gqzevazu, getPlacementState, m_55514_
BlockState (BlockGetter, BlockState, BlockPos): a, getConnectionState, method_27840, m_gqzevazu, getPlacementState, getPlacementState, m_55514_
BlockState (BlockGetter, BlockState, BlockPos): b, getMissingConnections, method_27843, m_xhxffgip, getDefaultWireState, m_55608_
BlockState (BlockGetter, BlockState, BlockPos): b, getMissingConnections, method_27843, m_xhxffgip, getDefaultWireState, getMissingConnections, m_55608_
boolean (BlockState): o, isCross, method_27846, m_zwvxalpq, isFullyConnected, m_55644_
boolean (BlockState): o, isCross, method_27846, m_zwvxalpq, isFullyConnected, isFullyConnected, m_55644_
boolean (BlockState): p, isDot, method_28483, m_umyfwzyt, isNotConnected, m_55646_
boolean (BlockState): p, isDot, method_28483, m_umyfwzyt, isNotConnected, isNotConnected, m_55646_
void (BlockState, LevelAccessor, BlockPos, int, int): a, updateIndirectNeighbourShapes, method_9517, m_lcpckfxn, prepare, m_7742_
void (BlockState, LevelAccessor, BlockPos, int, int): a, updateIndirectNeighbourShapes, method_9517, m_lcpckfxn, prepare, prepare, m_7742_
RedstoneSide (BlockGetter, BlockPos, Direction, boolean): a, getConnectingSide, method_27841, m_uvclsrei, getRenderConnectionType, m_55522_
RedstoneSide (BlockGetter, BlockPos, Direction, boolean): a, getConnectingSide, method_27841, m_uvclsrei, getRenderConnectionType, getRenderConnectionType, m_55522_
boolean (BlockGetter, BlockPos, BlockState): b, canSurviveOn, method_27937, m_tegvovkt, canRunOnTop, m_55612_
boolean (BlockGetter, BlockPos, BlockState): b, canSurviveOn, method_27937, m_tegvovkt, canRunOnTop, canRunOnTop, m_55612_
void (Level, BlockPos, BlockState): a, updatePowerStrength, method_10485, m_pqfwfeyi, update, m_55530_
void (Level, BlockPos, BlockState): a, updatePowerStrength, method_10485, m_pqfwfeyi, update, update, m_55530_
int (Level, BlockPos): a, calculateTargetStrength, method_27842, m_svuxqkjc, getReceivedRedstonePower, m_55527_
int (Level, BlockPos): a, calculateTargetStrength, method_27842, m_svuxqkjc, getReceivedRedstonePower, getReceivedRedstonePower, m_55527_
int (BlockState): q, getWireSignal, method_10486, m_vqrnuqhz, increasePower, m_55648_
int (BlockState): q, getWireSignal, method_10486, m_vqrnuqhz, increasePower, increasePower, m_55648_
void (Level, BlockPos): c, updateNeighborsOfNeighboringWires, method_27844, m_nxtwfpnw, updateOffsetNeighbors, m_55637_
void (Level, BlockPos): c, updateNeighborsOfNeighboringWires, method_27844, m_nxtwfpnw, updateOffsetNeighbors, updateOffsetNeighbors, m_55637_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_rocdemyx, onUse, m_6227_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_rocdemyx, onUse, onUse, m_6227_
void (Level, BlockPos, BlockState, BlockState): a, updatesOnShapeChange, method_28482, m_jsaztxkb, updateForNewState, m_55534_
void (Level, BlockPos, BlockState, BlockState): a, updatesOnShapeChange, method_28482, m_jsaztxkb, updateForNewState, updateForNewState, m_55534_
void (Level, Random, BlockPos, Vec3, Direction, Direction, float, float): a, spawnParticlesAlongLine, method_27936, m_nmxjtrcu, addPoweredParticles, m_154309_
void (Level, Random, BlockPos, Vec3, Direction, Direction, float, float): a, spawnParticlesAlongLine, method_27936, m_nmxjtrcu, addPoweredParticles, addPoweredParticles, m_154309_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
cfa
cij
Fields
Constructors
Methods
boolean (BlockState): f_, isSignalSource, method_9506, m_fjkbizwn, emitsRedstonePower, m_7899_, isPowerSource
boolean (BlockState): f_, isSignalSource, method_9506, m_fjkbizwn, emitsRedstonePower, m_7899_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, m_5573_, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, m_5573_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, m_7417_, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, m_7417_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, m_qixajhot, canPlaceAt, m_7898_, canPlace
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, m_qixajhot, canPlaceAt, m_7898_
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, m_rhbsxbgh, onStateReplaced, m_6810_, remove
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, m_rhbsxbgh, onStateReplaced, m_6810_
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, m_cojbgxjy, onBlockAdded, m_6807_, onPlace
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, m_cojbgxjy, onBlockAdded, m_6807_
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, m_6861_, doPhysics
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, m_6861_
BlockState (BlockGetter, BlockState, BlockPos): b, getMissingConnections, method_27843, m_xhxffgip, method_27843, m_55608_
BlockState (BlockGetter, BlockState, BlockPos): b, getMissingConnections, method_27843, m_xhxffgip, getDefaultWireState, m_55608_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_rocdemyx, onUse, m_6227_, interact
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_rocdemyx, onUse, m_6227_
1.17.1
Names
cez
cfa
Fields
Constructors
Methods
1.17
Names
bzd
cez
net.minecraft.block.RedstoneWireBlock
net.minecraft.src.C_1873_
net.minecraft.server.v1_16_R3.BlockRedstoneWire
net.minecraft.world.level.block.BlockRedstoneWire
Fields
EnumProperty<RedstoneSide>: a, NORTH, field_11440, f_isurntyc, WIRE_CONNECTION_NORTH, field_176348_a, NORTH
EnumProperty<RedstoneSide>: a, NORTH, field_11440, f_isurntyc, WIRE_CONNECTION_NORTH, f_55496_
EnumProperty<RedstoneSide>: b, EAST, field_11436, f_qomovzle, WIRE_CONNECTION_EAST, field_176347_b, EAST
EnumProperty<RedstoneSide>: b, EAST, field_11436, f_qomovzle, WIRE_CONNECTION_EAST, f_55497_
EnumProperty<RedstoneSide>: c, SOUTH, field_11437, f_fyjjmxtv, WIRE_CONNECTION_SOUTH, field_176349_M, SOUTH
EnumProperty<RedstoneSide>: c, SOUTH, field_11437, f_fyjjmxtv, WIRE_CONNECTION_SOUTH, f_55498_
EnumProperty<RedstoneSide>: d, WEST, field_11439, f_lhkdefum, WIRE_CONNECTION_WEST, field_176350_N, WEST
EnumProperty<RedstoneSide>: d, WEST, field_11439, f_lhkdefum, WIRE_CONNECTION_WEST, f_55499_
IntegerProperty: e, POWER, field_11432, f_bcvuxzmx, POWER, field_176351_O, POWER
IntegerProperty: e, POWER, field_11432, f_bcvuxzmx, POWER, f_55500_
boolean: p, shouldSignal, field_11438, f_quuiddba, wiresGivePower, field_150181_a
boolean: J, shouldSignal, field_11438, f_quuiddba, wiresGivePower, f_55508_
Map<Direction, EnumProperty<RedstoneSide>>: f, PROPERTY_BY_DIRECTION, field_11435, f_jjwmffoj, DIRECTION_TO_WIRE_CONNECTION_PROPERTY, field_196498_A
Map<Direction, EnumProperty<RedstoneSide>>: f, PROPERTY_BY_DIRECTION, field_11435, f_jjwmffoj, DIRECTION_TO_WIRE_CONNECTION_PROPERTY, f_55501_
VoxelShape: g, SHAPE_DOT, field_24413, f_awrxoajc, DOT_SHAPE, field_235538_g_
VoxelShape: l, SHAPE_DOT, field_24413, f_awrxoajc, DOT_SHAPE, f_55502_
Map<Direction, VoxelShape>: h, SHAPES_FLOOR, field_24414, f_lsmbxxxx, field_24414, field_235539_h_
Map<Direction, VoxelShape>: m, SHAPES_FLOOR, field_24414, f_lsmbxxxx, field_24414, f_55503_
Map<Direction, VoxelShape>: i, SHAPES_UP, field_24415, f_vvlqyglw, field_24415, field_235540_i_
Map<Direction, VoxelShape>: n, SHAPES_UP, field_24415, f_vvlqyglw, field_24415, f_55504_
Map<BlockState, VoxelShape>: j, SHAPES_CACHE, field_24416, f_tfkeexfj, field_24416, field_235541_j_
Map<BlockState, VoxelShape>: F, SHAPES_CACHE, field_24416, f_tfkeexfj, SHAPES, f_55505_
Vector3f[]: k, COLORS, field_24466, f_laswtpnf, field_24466, field_235542_k_
BlockState: o, crossState, field_24733, f_ooedtwdp, dotState, field_235543_o_
BlockState: I, crossState, field_24733, f_ooedtwdp, dotState, f_55507_
int: g, H, field_31222, f_nakuehnf, field_31222, f_154304_
int: h, W, field_31223, f_vvxqbtel, field_31223, f_154305_
int: i, E, field_31224, f_qflzlopt, field_31224, f_154306_
int: j, N, field_31225, f_arszcewt, field_31225, f_154307_
int: k, S, field_31226, f_jbpgiwve, field_31226, f_154308_
Vec3[]: G, COLORS, field_24466, f_laswtpnf, COLORS, f_55506_
float: H, PARTICLE_DENSITY, field_31221, f_pwrhpusx, field_31221, f_154303_
Constructors
Methods
void (Level, BlockPos): b, checkCornerChangeAt, method_10479, m_brufkqwu, updateNeighbors, func_176344_d
void (Level, BlockPos): b, checkCornerChangeAt, method_10479, m_brufkqwu, updateNeighbors, m_55616_
boolean (BlockState): h, shouldConnectTo, method_10484, m_fpgdlcmq, connectsTo, func_176346_d
boolean (BlockState): h, shouldConnectTo, method_10484, m_fpgdlcmq, connectsTo, m_55640_
boolean (BlockState, Direction): a, shouldConnectTo, method_10482, m_dbodizuz, connectsTo, func_176343_a
boolean (BlockState, Direction): a, shouldConnectTo, method_10482, m_dbodizuz, connectsTo, m_55594_
int (int): b, getColorForPower, method_10487, m_kofgxicj, getWireColor, func_235550_b_
int (int): b, getColorForPower, method_10487, m_kofgxicj, getWireColor, m_55606_
int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, m_ydisyayk, getStrongRedstonePower, func_176211_b
int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, m_ydisyayk, getStrongRedstonePower, m_6376_
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, m_bhohbmwk, getWeakRedstonePower, func_180656_a
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, m_bhohbmwk, getWeakRedstonePower, m_6378_
boolean (BlockState): b_, isSignalSource, method_9506, m_fjkbizwn, emitsRedstonePower, func_149744_f, isPowerSource
boolean (BlockState): f_, isSignalSource, method_9506, m_fjkbizwn, emitsRedstonePower, m_7899_, isPowerSource
BlockState (BlockState, Rotation): a, rotate, method_9598, m_umbsjste, rotate, func_185499_a
BlockState (BlockState, Rotation): a, rotate, method_9598, m_umbsjste, rotate, m_6843_
BlockState (BlockState, Mirror): a, mirror, method_9569, m_ssvaouey, mirror, func_185471_a
BlockState (BlockState, Mirror): a, mirror, method_9569, m_ssvaouey, mirror, m_6943_
void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, m_qdvbqnpt, randomDisplayTick, func_180655_c
void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, m_qdvbqnpt, randomDisplayTick, m_7100_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, func_196258_a, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, m_5573_, getPlacedState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, func_196271_a, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, m_7417_, updateState
RedstoneSide (BlockGetter, BlockPos, Direction): a, getConnectingSide, method_10477, m_ycqcmrlz, getRenderConnectionType, func_208074_a
RedstoneSide (BlockGetter, BlockPos, Direction): a, getConnectingSide, method_10477, m_ycqcmrlz, getRenderConnectionType, m_55518_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, m_qixajhot, canPlaceAt, func_196260_a, canPlace
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, m_qixajhot, canPlaceAt, m_7898_, canPlace
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, m_rhbsxbgh, onStateReplaced, func_196243_a, remove
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, m_rhbsxbgh, onStateReplaced, m_6810_, remove
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, m_yujtcnah, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, m_yujtcnah, appendProperties, m_7926_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, m_fqngyjtr, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, m_fqngyjtr, getOutlineShape, m_5940_
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, m_cojbgxjy, onBlockAdded, func_220082_b, onPlace
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, m_cojbgxjy, onBlockAdded, m_6807_, onPlace
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, func_220069_a, doPhysics
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, m_6861_, doPhysics
VoxelShape (BlockState): l, calculateShape, method_27845, m_ooefnwhn, getShapeForState, func_235554_l_
VoxelShape (BlockState): n, calculateShape, method_27845, m_ooefnwhn, getShapeForState, m_55642_
BlockState (BlockGetter, BlockState, BlockPos): a, getConnectionState, method_27840, m_gqzevazu, getPlacementState, func_235544_a_
BlockState (BlockGetter, BlockState, BlockPos): a, getConnectionState, method_27840, m_gqzevazu, getPlacementState, m_55514_
BlockState (BlockGetter, BlockState, BlockPos): b, getMissingConnections, method_27843, m_xhxffgip, method_27843, func_235551_b_
BlockState (BlockGetter, BlockState, BlockPos): b, getMissingConnections, method_27843, m_xhxffgip, method_27843, m_55608_
boolean (BlockState): m, isCross, method_27846, m_zwvxalpq, isFullyConnected, func_235555_m_
boolean (BlockState): o, isCross, method_27846, m_zwvxalpq, isFullyConnected, m_55644_
boolean (BlockState): n, isDot, method_28483, m_umyfwzyt, isNotConnected, func_235556_n_
boolean (BlockState): p, isDot, method_28483, m_umyfwzyt, isNotConnected, m_55646_
void (BlockState, LevelAccessor, BlockPos, int, int): a, updateIndirectNeighbourShapes, method_9517, m_lcpckfxn, prepare, func_196248_b
void (BlockState, LevelAccessor, BlockPos, int, int): a, updateIndirectNeighbourShapes, method_9517, m_lcpckfxn, prepare, m_7742_
RedstoneSide (BlockGetter, BlockPos, Direction, boolean): a, getConnectingSide, method_27841, m_uvclsrei, method_27841, func_235545_a_
RedstoneSide (BlockGetter, BlockPos, Direction, boolean): a, getConnectingSide, method_27841, m_uvclsrei, getRenderConnectionType, m_55522_
boolean (BlockGetter, BlockPos, BlockState): b, canSurviveOn, method_27937, m_tegvovkt, canRunOnTop, func_235552_b_
boolean (BlockGetter, BlockPos, BlockState): b, canSurviveOn, method_27937, m_tegvovkt, canRunOnTop, m_55612_
void (Level, BlockPos, BlockState): a, updatePowerStrength, method_10485, m_pqfwfeyi, update, func_235547_a_
void (Level, BlockPos, BlockState): a, updatePowerStrength, method_10485, m_pqfwfeyi, update, m_55530_
int (Level, BlockPos): a, calculateTargetStrength, method_27842, m_svuxqkjc, getReceivedRedstonePower, func_235546_a_
int (Level, BlockPos): a, calculateTargetStrength, method_27842, m_svuxqkjc, getReceivedRedstonePower, m_55527_
int (BlockState): o, getWireSignal, method_10486, m_vqrnuqhz, increasePower, func_235557_o_
int (BlockState): q, getWireSignal, method_10486, m_vqrnuqhz, increasePower, m_55648_
void (Level, BlockPos): d, updateNeighborsOfNeighboringWires, method_27844, m_nxtwfpnw, updateOffsetNeighbors, func_235553_d_
void (Level, BlockPos): c, updateNeighborsOfNeighboringWires, method_27844, m_nxtwfpnw, updateOffsetNeighbors, m_55637_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_rocdemyx, onUse, func_225533_a_, interact
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_rocdemyx, onUse, m_6227_, interact
void (Level, BlockPos, BlockState, BlockState): a, updatesOnShapeChange, method_28482, m_jsaztxkb, updateForNewState, func_235548_a_
void (Level, BlockPos, BlockState, BlockState): a, updatesOnShapeChange, method_28482, m_jsaztxkb, updateForNewState, m_55534_
void (Level, Random, BlockPos, Vector3f, Direction, Direction, float, float): a, spawnParticlesAlongLine, method_27936, m_nmxjtrcu, method_27936, func_235549_a_
void (Level, Random, BlockPos, Vec3, Direction, Direction, float, float): a, spawnParticlesAlongLine, method_27936, m_nmxjtrcu, addPoweredParticles, m_154309_
1.16.5
Names
Fields
Constructors
Methods
VoxelShape (BlockState): l, calculateShape, method_27845, m_ooefnwhn, method_27845, func_235554_l_
VoxelShape (BlockState): l, calculateShape, method_27845, m_ooefnwhn, getShapeForState, func_235554_l_
BlockState (BlockGetter, BlockState, BlockPos): a, getConnectionState, method_27840, m_gqzevazu, method_27840, func_235544_a_
BlockState (BlockGetter, BlockState, BlockPos): a, getConnectionState, method_27840, m_gqzevazu, getPlacementState, func_235544_a_
void (Level, BlockPos): d, updateNeighborsOfNeighboringWires, method_27844, m_nxtwfpnw, method_27844, func_235553_d_
void (Level, BlockPos): d, updateNeighborsOfNeighboringWires, method_27844, m_nxtwfpnw, updateOffsetNeighbors, func_235553_d_
void (Level, BlockPos, BlockState, BlockState): a, updatesOnShapeChange, method_28482, m_jsaztxkb, method_28482, func_235548_a_
void (Level, BlockPos, BlockState, BlockState): a, updatesOnShapeChange, method_28482, m_jsaztxkb, updateForNewState, func_235548_a_
1.16.4
Names
bza
bzd
net.minecraft.server.v1_16_R2.BlockRedstoneWire
net.minecraft.server.v1_16_R3.BlockRedstoneWire
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
cag
bza
net.minecraft.server.v1_16_R1.BlockRedstoneWire
net.minecraft.server.v1_16_R2.BlockRedstoneWire
Fields
VoxelShape: g, SHAPE_DOT, field_24413, f_awrxoajc, field_24413, field_235538_g_
VoxelShape: g, SHAPE_DOT, field_24413, f_awrxoajc, DOT_SHAPE, field_235538_g_
BlockState: o, crossState, field_24733, f_ooedtwdp, dotShape, field_235543_o_
BlockState: o, crossState, field_24733, f_ooedtwdp, dotState, field_235543_o_
Constructors
Methods
int (Level, BlockPos): a, calculateTargetStrength, method_27842, m_svuxqkjc, method_27842, func_235546_a_
int (Level, BlockPos): a, calculateTargetStrength, method_27842, m_svuxqkjc, getReceivedRedstonePower, func_235546_a_
1.16.1
Names
btn
cag
net.minecraft.server.v1_15_R1.BlockRedstoneWire
net.minecraft.server.v1_16_R1.BlockRedstoneWire
Fields
boolean: h, shouldSignal, field_11438, f_quuiddba, wiresGivePower, field_150181_a
boolean: p, shouldSignal, field_11438, f_quuiddba, wiresGivePower, field_150181_a
Set<BlockPos>: i, toUpdate, field_11434, f_otsrunld, affectedNeighbors, field_150179_b
VoxelShape[]: g, SHAPE_BY_INDEX, field_11433, f_plvslurj, WIRE_CONNECTIONS_TO_SHAPE, field_196499_B
VoxelShape: g, SHAPE_DOT, field_24413, f_awrxoajc, field_24413, field_235538_g_
Map<Direction, VoxelShape>: h, SHAPES_FLOOR, field_24414, f_lsmbxxxx, field_24414, field_235539_h_
Map<Direction, VoxelShape>: i, SHAPES_UP, field_24415, f_vvlqyglw, field_24415, field_235540_i_
Map<BlockState, VoxelShape>: j, SHAPES_CACHE, field_24416, f_tfkeexfj, field_24416, field_235541_j_
Vector3f[]: k, COLORS, field_24466, f_laswtpnf, field_24466, field_235542_k_
BlockState: o, crossState, field_24733, f_ooedtwdp, dotShape, field_235543_o_
Constructors
Methods
BlockState (Level, BlockPos, BlockState): a, updatePowerStrength, method_10485, m_pqfwfeyi, update, func_176338_e
void (Level, BlockPos): a, checkCornerChangeAt, method_10479, m_brufkqwu, updateNeighbors, func_176344_d
void (Level, BlockPos): b, checkCornerChangeAt, method_10479, m_brufkqwu, updateNeighbors, func_176344_d
boolean (BlockGetter, BlockPos, Direction): b, isPowerSourceAt, method_10478, m_jznywyfz, couldConnectTo, func_176339_d
boolean (BlockGetter, BlockPos): a, shouldConnectTo, method_10483, m_pkahwhxn, connectsTo, func_176340_e
int (int): b, getColorForData, method_10487, m_tdbtvrpm, getWireColor, func_176337_b
int (int): b, getColorForPower, method_10487, m_kofgxicj, getWireColor, func_235550_b_
int (BlockState): i, getAABBIndex, method_10480, m_dyzjhmpw, getWireConnectionMask, func_185699_x
int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, m_ryrvqnts, getStrongRedstonePower, func_176211_b
int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, m_ydisyayk, getStrongRedstonePower, func_176211_b
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, m_coomxzmo, getWeakRedstonePower, func_180656_a
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, m_bhohbmwk, getWeakRedstonePower, func_180656_a
boolean (BlockState): f, isSignalSource, method_9506, m_ltrwlrww, emitsRedstonePower, func_149744_f, isPowerSource
boolean (BlockState): b_, isSignalSource, method_9506, m_fjkbizwn, emitsRedstonePower, func_149744_f, isPowerSource
BlockState (BlockState, Rotation): a, rotate, method_9598, m_hiewxoya, rotate, func_185499_a
BlockState (BlockState, Rotation): a, rotate, method_9598, m_umbsjste, rotate, func_185499_a
BlockState (BlockState, Mirror): a, mirror, method_9569, m_yaqgytid, mirror, func_185471_a
BlockState (BlockState, Mirror): a, mirror, method_9569, m_ssvaouey, mirror, func_185471_a
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_mzeifinm, getStateForNeighborUpdate, func_196271_a, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, func_196271_a, updateState
void (BlockState, LevelAccessor, BlockPos, int): b, updateIndirectNeighbourShapes, method_9517, m_gnzftrcz, method_9517, func_196248_b
RedstoneSide (BlockGetter, BlockPos, Direction): a, getConnectingSide, method_10477, m_gkfyldse, getRenderConnectionType, func_208074_a
RedstoneSide (BlockGetter, BlockPos, Direction): a, getConnectingSide, method_10477, m_ycqcmrlz, getRenderConnectionType, func_208074_a
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, m_avtiglti, canPlaceAt, func_196260_a, canPlace
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, m_qixajhot, canPlaceAt, func_196260_a, canPlace
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, m_hzvqltib, onBlockRemoved, func_196243_a, remove
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, m_rhbsxbgh, onStateReplaced, func_196243_a, remove
BlockState (Level, BlockPos, BlockState): b, updatePowerStrengthImpl, method_10481, m_ttsrvctv, updateLogic, func_212568_b
int (int, BlockState): a, checkTarget, method_10486, m_swbucnzb, increasePower, func_212567_a, getPower
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, m_ijgknxkn, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, m_fqngyjtr, getOutlineShape, func_220053_a
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, m_hirnkowl, onBlockAdded, func_220082_b, onPlace
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, m_cojbgxjy, onBlockAdded, func_220082_b, onPlace
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_wqptvpbk, neighborUpdate, func_220069_a, doPhysics
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, func_220069_a, doPhysics
VoxelShape (BlockState): l, calculateShape, method_27845, m_ooefnwhn, method_27845, func_235554_l_
BlockState (BlockGetter, BlockState, BlockPos): a, getConnectionState, method_27840, m_gqzevazu, method_27840, func_235544_a_
BlockState (BlockGetter, BlockState, BlockPos): b, getMissingConnections, method_27843, m_xhxffgip, method_27843, func_235551_b_
boolean (BlockState): m, isCross, method_27846, m_zwvxalpq, isFullyConnected, func_235555_m_
boolean (BlockState): n, isDot, method_28483, m_umyfwzyt, isNotConnected, func_235556_n_
void (BlockState, LevelAccessor, BlockPos, int, int): a, updateIndirectNeighbourShapes, method_9517, m_lcpckfxn, prepare, func_196248_b
RedstoneSide (BlockGetter, BlockPos, Direction, boolean): a, getConnectingSide, method_27841, m_uvclsrei, method_27841, func_235545_a_
boolean (BlockGetter, BlockPos, BlockState): b, canSurviveOn, method_27937, m_tegvovkt, canRunOnTop, func_235552_b_
void (Level, BlockPos, BlockState): a, updatePowerStrength, method_10485, m_pqfwfeyi, update, func_235547_a_
int (Level, BlockPos): a, calculateTargetStrength, method_27842, m_svuxqkjc, method_27842, func_235546_a_
int (BlockState): o, getWireSignal, method_10486, m_vqrnuqhz, increasePower, func_235557_o_
void (Level, BlockPos): d, updateNeighborsOfNeighboringWires, method_27844, m_nxtwfpnw, method_27844, func_235553_d_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_rocdemyx, onUse, func_225533_a_, interact
void (Level, BlockPos, BlockState, BlockState): a, updatesOnShapeChange, method_28482, m_jsaztxkb, method_28482, func_235548_a_
void (Level, Random, BlockPos, Vector3f, Direction, Direction, float, float): a, spawnParticlesAlongLine, method_27936, m_nmxjtrcu, method_27936, func_235549_a_
1.15.2
Names
btk
btn
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
bqz
btk
net.minecraft.server.v1_14_R1.BlockRedstoneWire
net.minecraft.server.v1_15_R1.BlockRedstoneWire
Fields
Constructors
Methods
boolean (BlockState): j, shouldConnectTo, method_10484, m_fpgdlcmq, connectsTo, func_176346_d
boolean (BlockState): h, shouldConnectTo, method_10484, m_fpgdlcmq, connectsTo, func_176346_d
int (BlockState): q, getAABBIndex, method_10480, m_dyzjhmpw, getWireConnectionMask, func_185699_x
int (BlockState): i, getAABBIndex, method_10480, m_dyzjhmpw, getWireConnectionMask, func_185699_x
boolean (BlockState): h, isSignalSource, method_9506, m_ltrwlrww, emitsRedstonePower, func_149744_f, isPowerSource
boolean (BlockState): f, isSignalSource, method_9506, m_ltrwlrww, emitsRedstonePower, func_149744_f, isPowerSource
BlockLayer (): c, getRenderLayer, method_9551, m_ktleeruj, getRenderLayer, func_180664_k
1.14.4
Names
bqu
bqz
net.minecraft.world.level.block.RedStoneWireBlock
net.minecraft.unmapped.C_hbdlqish
Fields
BlockStateEnum<BlockPropertyRedstoneSide>: a, field_11440, WIRE_CONNECTION_NORTH, field_176348_a, NORTH
EnumProperty<RedstoneSide>: a, NORTH, field_11440, f_isurntyc, WIRE_CONNECTION_NORTH, field_176348_a, NORTH
BlockStateEnum<BlockPropertyRedstoneSide>: b, field_11436, WIRE_CONNECTION_EAST, field_176347_b, EAST
EnumProperty<RedstoneSide>: b, EAST, field_11436, f_qomovzle, WIRE_CONNECTION_EAST, field_176347_b, EAST
BlockStateEnum<BlockPropertyRedstoneSide>: c, field_11437, WIRE_CONNECTION_SOUTH, field_176349_M, SOUTH
EnumProperty<RedstoneSide>: c, SOUTH, field_11437, f_fyjjmxtv, WIRE_CONNECTION_SOUTH, field_176349_M, SOUTH
BlockStateEnum<BlockPropertyRedstoneSide>: d, field_11439, WIRE_CONNECTION_WEST, field_176350_N, WEST
EnumProperty<RedstoneSide>: d, WEST, field_11439, f_lhkdefum, WIRE_CONNECTION_WEST, field_176350_N, WEST
BlockStateInteger: e, field_11432, POWER, field_176351_O, POWER
IntegerProperty: e, POWER, field_11432, f_bcvuxzmx, POWER, field_176351_O, POWER
boolean: h, field_11438, wiresGivePower, field_150181_a
boolean: h, shouldSignal, field_11438, f_quuiddba, wiresGivePower, field_150181_a
Set<BlockPosition>: i, field_11434, affectedNeighbors, field_150179_b
Set<BlockPos>: i, toUpdate, field_11434, f_otsrunld, affectedNeighbors, field_150179_b
Map<EnumDirection, BlockStateEnum<BlockPropertyRedstoneSide>>: f, field_11435, DIRECTION_TO_WIRE_CONNECTION_PROPERTY, field_196498_A
Map<Direction, EnumProperty<RedstoneSide>>: f, PROPERTY_BY_DIRECTION, field_11435, f_jjwmffoj, DIRECTION_TO_WIRE_CONNECTION_PROPERTY, field_196498_A
VoxelShape[]: g, field_11433, WIRE_CONNECTIONS_TO_SHAPE, field_196499_B
VoxelShape[]: g, SHAPE_BY_INDEX, field_11433, f_plvslurj, WIRE_CONNECTIONS_TO_SHAPE, field_196499_B
Constructors
Methods
IBlockData (World, BlockPosition, IBlockData): a, method_10485, update, func_176338_e
BlockState (Level, BlockPos, BlockState): a, updatePowerStrength, method_10485, m_pqfwfeyi, update, func_176338_e
void (World, BlockPosition): a, method_10479, updateNeighbors, func_176344_d
void (Level, BlockPos): a, checkCornerChangeAt, method_10479, m_brufkqwu, updateNeighbors, func_176344_d
boolean (IBlockAccess, BlockPosition, EnumDirection): b, method_10478, method_10478, func_176339_d
boolean (BlockGetter, BlockPos, Direction): b, isPowerSourceAt, method_10478, m_jznywyfz, couldConnectTo, func_176339_d
boolean (IBlockAccess, BlockPosition): a, method_10483, connectsTo, func_176340_e
boolean (BlockGetter, BlockPos): a, shouldConnectTo, method_10483, m_pkahwhxn, connectsTo, func_176340_e
boolean (IBlockData): j, method_10484, connectsTo, func_176346_d
boolean (BlockState): j, shouldConnectTo, method_10484, m_fpgdlcmq, connectsTo, func_176346_d
boolean (IBlockData, EnumDirection): a, method_10482, connectsTo, func_176343_a
boolean (BlockState, Direction): a, shouldConnectTo, method_10482, m_dbodizuz, connectsTo, func_176343_a
int (int): b, method_10487, getWireColor, func_176337_b
int (int): b, getColorForData, method_10487, m_tdbtvrpm, getWireColor, func_176337_b
int (IBlockData): q, method_10480, getWireConnectionMask, func_185699_x
int (BlockState): q, getAABBIndex, method_10480, m_dyzjhmpw, getWireConnectionMask, func_185699_x
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, method_9603, getStrongRedstonePower, func_176211_b
int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, m_ryrvqnts, getStrongRedstonePower, func_176211_b
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, method_9524, getWeakRedstonePower, func_180656_a
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, m_coomxzmo, getWeakRedstonePower, func_180656_a
boolean (IBlockData): h, method_9506, emitsRedstonePower, func_149744_f, isPowerSource
boolean (BlockState): h, isSignalSource, method_9506, m_ltrwlrww, emitsRedstonePower, func_149744_f, isPowerSource
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a
BlockState (BlockState, Rotation): a, rotate, method_9598, m_hiewxoya, rotate, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, method_9569, mirror, func_185471_a
BlockState (BlockState, Mirror): a, mirror, method_9569, m_yaqgytid, mirror, func_185471_a
void (IBlockData, World, BlockPosition, Random): a, method_9496, randomDisplayTick, func_180655_c
void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, m_qdvbqnpt, randomDisplayTick, func_180655_c
TextureType (): c, method_9551, getRenderLayer, func_180664_k
BlockLayer (): c, getRenderLayer, method_9551, m_ktleeruj, getRenderLayer, func_180664_k
IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, func_196258_a, getPlacedState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_mzeifinm, getStateForNeighborUpdate, func_196271_a, updateState
void (IBlockData, GeneratorAccess, BlockPosition, int): b, method_9517, method_9517, func_196248_b
void (BlockState, LevelAccessor, BlockPos, int): b, updateIndirectNeighbourShapes, method_9517, m_gnzftrcz, method_9517, func_196248_b
BlockPropertyRedstoneSide (IBlockAccess, BlockPosition, EnumDirection): a, method_10477, getRenderConnectionType, func_208074_a
RedstoneSide (BlockGetter, BlockPos, Direction): a, getConnectingSide, method_10477, m_gkfyldse, getRenderConnectionType, func_208074_a
boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, m_avtiglti, canPlaceAt, func_196260_a, canPlace
void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, onBlockRemoved, func_196243_a, remove
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, m_hzvqltib, onBlockRemoved, func_196243_a, remove
void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, m_yujtcnah, appendProperties, func_206840_a
IBlockData (World, BlockPosition, IBlockData): b, method_10481, updateLogic, func_212568_b
BlockState (Level, BlockPos, BlockState): b, updatePowerStrengthImpl, method_10481, m_ttsrvctv, updateLogic, func_212568_b
int (int, IBlockData): a, method_10486, increasePower, func_212567_a, getPower
int (int, BlockState): a, checkTarget, method_10486, m_swbucnzb, increasePower, func_212567_a, getPower
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, m_ijgknxkn, getOutlineShape, func_220053_a
void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, onBlockAdded, func_220082_b, onPlace
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, m_hirnkowl, onBlockAdded, func_220082_b, onPlace
void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, neighborUpdate, func_220069_a, doPhysics
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_wqptvpbk, neighborUpdate, func_220069_a, doPhysics
1.14.3
Names
bqq
bqu
net.minecraft.block.RedstoneWireBlock
Fields
BlockStateEnum<BlockPropertyRedstoneSide>: a, field_11440, field_176348_a, NORTH
BlockStateEnum<BlockPropertyRedstoneSide>: a, field_11440, WIRE_CONNECTION_NORTH, field_176348_a, NORTH
BlockStateEnum<BlockPropertyRedstoneSide>: b, field_11436, field_176347_b, EAST
BlockStateEnum<BlockPropertyRedstoneSide>: b, field_11436, WIRE_CONNECTION_EAST, field_176347_b, EAST
BlockStateEnum<BlockPropertyRedstoneSide>: c, field_11437, field_176349_M, SOUTH
BlockStateEnum<BlockPropertyRedstoneSide>: c, field_11437, WIRE_CONNECTION_SOUTH, field_176349_M, SOUTH
BlockStateEnum<BlockPropertyRedstoneSide>: d, field_11439, field_176350_N, WEST
BlockStateEnum<BlockPropertyRedstoneSide>: d, field_11439, WIRE_CONNECTION_WEST, field_176350_N, WEST
BlockStateInteger: e, field_11432, field_176351_O, POWER
BlockStateInteger: e, field_11432, POWER, field_176351_O, POWER
boolean: h, field_11438, field_150181_a
boolean: h, field_11438, wiresGivePower, field_150181_a
Set<BlockPosition>: i, field_11434, field_150179_b
Set<BlockPosition>: i, field_11434, affectedNeighbors, field_150179_b
Map<EnumDirection, BlockStateEnum<BlockPropertyRedstoneSide>>: f, field_11435, field_196498_A
Map<EnumDirection, BlockStateEnum<BlockPropertyRedstoneSide>>: f, field_11435, DIRECTION_TO_WIRE_CONNECTION_PROPERTY, field_196498_A
VoxelShape[]: g, field_11433, field_196499_B
VoxelShape[]: g, field_11433, WIRE_CONNECTIONS_TO_SHAPE, field_196499_B
Constructors
Methods
IBlockData (World, BlockPosition, IBlockData): a, method_10485, func_176338_e
IBlockData (World, BlockPosition, IBlockData): a, method_10485, update, func_176338_e
void (World, BlockPosition): a, method_10479, func_176344_d
void (World, BlockPosition): a, method_10479, updateNeighbors, func_176344_d
boolean (IBlockAccess, BlockPosition, EnumDirection): b, method_10478, func_176339_d
boolean (IBlockAccess, BlockPosition, EnumDirection): b, method_10478, method_10478, func_176339_d
boolean (IBlockAccess, BlockPosition): a, method_10483, func_176340_e
boolean (IBlockAccess, BlockPosition): a, method_10483, connectsTo, func_176340_e
boolean (IBlockData): j, method_10484, func_176346_d
boolean (IBlockData): j, method_10484, connectsTo, func_176346_d
boolean (IBlockData, EnumDirection): a, method_10482, func_176343_a
boolean (IBlockData, EnumDirection): a, method_10482, connectsTo, func_176343_a
int (int): b, method_10487, func_176337_b
int (int): b, method_10487, getWireColor, func_176337_b
int (IBlockData): q, method_10480, func_185699_x
int (IBlockData): q, method_10480, getWireConnectionMask, func_185699_x
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, method_9603, func_176211_b
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, method_9603, getStrongRedstonePower, func_176211_b
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, method_9524, func_180656_a
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, method_9524, getWeakRedstonePower, func_180656_a
boolean (IBlockData): h, method_9506, func_149744_f, isPowerSource
boolean (IBlockData): h, method_9506, emitsRedstonePower, func_149744_f, isPowerSource
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, method_9569, func_185471_a
IBlockData (IBlockData, EnumBlockMirror): a, method_9569, mirror, func_185471_a
void (IBlockData, World, BlockPosition, Random): a, method_9496, func_180655_c
void (IBlockData, World, BlockPosition, Random): a, method_9496, randomDisplayTick, func_180655_c
TextureType (): c, method_9551, func_180664_k
TextureType (): c, method_9551, getRenderLayer, func_180664_k
IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState
IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
void (IBlockData, GeneratorAccess, BlockPosition, int): b, method_9517, func_196248_b
void (IBlockData, GeneratorAccess, BlockPosition, int): b, method_9517, method_9517, func_196248_b
BlockPropertyRedstoneSide (IBlockAccess, BlockPosition, EnumDirection): a, method_10477, func_208074_a
BlockPropertyRedstoneSide (IBlockAccess, BlockPosition, EnumDirection): a, method_10477, getRenderConnectionType, func_208074_a
boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace
boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace
void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, func_196243_a, remove
void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, onBlockRemoved, func_196243_a, remove
void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a
IBlockData (World, BlockPosition, IBlockData): b, method_10481, func_212568_b
IBlockData (World, BlockPosition, IBlockData): b, method_10481, updateLogic, func_212568_b
int (int, IBlockData): a, method_10486, func_212567_a, getPower
int (int, IBlockData): a, method_10486, increasePower, func_212567_a, getPower
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a
void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, func_220082_b, onPlace
void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, onBlockAdded, func_220082_b, onPlace
void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, func_220069_a, doPhysics
void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, neighborUpdate, func_220069_a, doPhysics
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
bqp
bqq
Fields
Constructors
Methods
1.14
Names
bgu
bqp
net.minecraft.class_2457
net.minecraft.block.BlockRedstoneWire
net.minecraft.block.RedstoneWireBlock
net.minecraft.server.v1_13_R2.BlockRedstoneWire
net.minecraft.server.v1_14_R1.BlockRedstoneWire
Fields
BlockStateEnum<BlockPropertyRedstoneSide>: a, field_176348_a, NORTH
BlockStateEnum<BlockPropertyRedstoneSide>: a, field_11440, field_176348_a, NORTH
BlockStateEnum<BlockPropertyRedstoneSide>: b, field_176347_b, EAST
BlockStateEnum<BlockPropertyRedstoneSide>: b, field_11436, field_176347_b, EAST
BlockStateEnum<BlockPropertyRedstoneSide>: c, field_176349_M, SOUTH
BlockStateEnum<BlockPropertyRedstoneSide>: c, field_11437, field_176349_M, SOUTH
BlockStateEnum<BlockPropertyRedstoneSide>: o, field_176350_N, WEST
BlockStateEnum<BlockPropertyRedstoneSide>: d, field_11439, field_176350_N, WEST
BlockStateInteger: p, field_176351_O, POWER
BlockStateInteger: e, field_11432, field_176351_O, POWER
boolean: s, field_150181_a
boolean: h, field_11438, field_150181_a
Set<BlockPosition>: t, field_150179_b
Set<BlockPosition>: i, field_11434, field_150179_b
Map<EnumDirection, BlockStateEnum<BlockPropertyRedstoneSide>>: q, field_196498_A
Map<EnumDirection, BlockStateEnum<BlockPropertyRedstoneSide>>: f, field_11435, field_196498_A
VoxelShape[]: r, field_196499_B
VoxelShape[]: g, field_11433, field_196499_B
Constructors
Methods
IBlockData (World, BlockPosition, IBlockData): a, func_176338_e
IBlockData (World, BlockPosition, IBlockData): a, method_10485, func_176338_e
void (World, BlockPosition): a, func_176344_d
void (World, BlockPosition): a, method_10479, func_176344_d
boolean (IBlockAccess, BlockPosition, EnumDirection): b, func_176339_d
boolean (IBlockAccess, BlockPosition, EnumDirection): b, method_10478, func_176339_d
boolean (IBlockAccess, BlockPosition): a, func_176340_e
boolean (IBlockAccess, BlockPosition): a, method_10483, func_176340_e
boolean (IBlockData): k, func_176346_d
boolean (IBlockData): j, method_10484, func_176346_d
boolean (IBlockData, EnumDirection): a, func_176343_a
boolean (IBlockData, EnumDirection): a, method_10482, func_176343_a
int (int): b, func_176337_b
int (int): b, method_10487, func_176337_b
int (IBlockData): w, func_185699_x
int (IBlockData): q, method_10480, func_185699_x
boolean (IBlockData): a, func_149686_d
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, func_176211_b
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, method_9603, func_176211_b
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, func_180656_a
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, method_9524, func_180656_a
boolean (IBlockData): i, func_149744_f, isPowerSource
boolean (IBlockData): h, method_9506, func_149744_f, isPowerSource
IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a
IBlockData (IBlockData, EnumBlockMirror): a, method_9569, func_185471_a
void (IBlockData, World, BlockPosition, Random): c, func_180655_c
void (IBlockData, World, BlockPosition, Random): a, method_9496, func_180655_c
TextureType (): c, func_180664_k
TextureType (): c, method_9551, func_180664_k
void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a, doPhysics
EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b
IBlockData (BlockActionContext): a, func_196258_a, getPlacedState
IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState
void (IBlockData, GeneratorAccess, BlockPosition, int): b, func_196248_b
void (IBlockData, GeneratorAccess, BlockPosition, int): b, method_9517, func_196248_b
BlockPropertyRedstoneSide (IBlockAccess, BlockPosition, EnumDirection): a, func_208074_a
BlockPropertyRedstoneSide (IBlockAccess, BlockPosition, EnumDirection): a, method_10477, func_208074_a
boolean (IBlockData, IWorldReader, BlockPosition): a, func_196260_a, canPlace
boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace
void (IBlockData, World, BlockPosition, IBlockData): a, func_196259_b, onPlace
void (IBlockData, World, BlockPosition, IBlockData, boolean): a, func_196243_a, remove
void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, func_196243_a, remove
void (BlockStateList$a<Block, IBlockData>): a, func_206840_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a
IBlockData (World, BlockPosition, IBlockData): b, func_212568_b
IBlockData (World, BlockPosition, IBlockData): b, method_10481, func_212568_b
int (int, IBlockData): a, func_212567_a, getPower
int (int, IBlockData): a, method_10486, func_212567_a, getPower
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a
void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, func_220082_b, onPlace
void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, func_220069_a, doPhysics
1.13.2
Names
bgt
bgu
Fields
Constructors
Methods
1.13.1
Names
bgl
bgt
net.minecraft.server.v1_13_R1.BlockRedstoneWire
net.minecraft.server.v1_13_R2.BlockRedstoneWire
Fields
BlockStateEnum<BlockPropertyRedstoneSide>: p, field_176350_N, WEST
BlockStateEnum<BlockPropertyRedstoneSide>: o, field_176350_N, WEST
BlockStateInteger: q, field_176351_O, POWER
BlockStateInteger: p, field_176351_O, POWER
boolean: t, field_150181_a
boolean: s, field_150181_a
Set<BlockPosition>: u, field_150179_b
Set<BlockPosition>: t, field_150179_b
Map<EnumDirection, BlockStateEnum<BlockPropertyRedstoneSide>>: r, field_196498_A
Map<EnumDirection, BlockStateEnum<BlockPropertyRedstoneSide>>: q, field_196498_A
VoxelShape[]: s, field_196499_B
VoxelShape[]: r, field_196499_B
Constructors
Methods
IBlockData (World, BlockPosition, BlockPosition, IBlockData): a, func_176345_a
int (int): c, func_176337_b
int (int): b, func_176337_b
int (IBlockAccess, BlockPosition, int): a, func_176342_a, getPower
IBlockData (World, BlockPosition, IBlockData): b, func_212568_b
int (int, IBlockData): a, func_212567_a, getPower
1.13
Names
atf
bgl
net.minecraft.server.v1_12_R1.BlockRedstoneWire
net.minecraft.server.v1_13_R1.BlockRedstoneWire
Fields
BlockStateEnum<BlockRedstoneWire$EnumRedstoneWireConnection>: d, field_176350_N, WEST
BlockStateEnum<BlockPropertyRedstoneSide>: p, field_176350_N, WEST
BlockStateInteger: e, field_176351_O, POWER
BlockStateInteger: q, field_176351_O, POWER
boolean: g, field_150181_a
boolean: t, field_150181_a
Set<BlockPosition>: B, field_150179_b
Set<BlockPosition>: u, field_150179_b
AxisAlignedBB[]: f, field_185700_f
Map<EnumDirection, BlockStateEnum<BlockPropertyRedstoneSide>>: r, field_196498_A
VoxelShape[]: s, field_196499_B
Constructors
()
Methods
IBlockData (IBlockData, IBlockAccess, BlockPosition): d, func_176221_a, updateState
BlockRedstoneWire$EnumRedstoneWireConnection (IBlockAccess, BlockPosition, EnumDirection): a, func_176341_c
boolean (World, BlockPosition): a, func_176196_c, canPlace
IBlockData (World, BlockPosition, IBlockData): e, func_176338_e
IBlockData (World, BlockPosition, IBlockData): a, func_176338_e
void (World, BlockPosition): b, func_176344_d
void (World, BlockPosition): a, func_176344_d
void (World, BlockPosition, IBlockData): c, func_176213_c, onPlace
void (World, BlockPosition, IBlockData): b, func_180663_b, remove
int (World, BlockPosition, int): a, func_176342_a, getPower
Item (IBlockData, Random, int): a, func_180660_a, getDropType
boolean (IBlockAccess, BlockPosition): c, func_176340_e
boolean (IBlockAccess, BlockPosition): a, func_176340_e
boolean (IBlockData): x, func_176346_d
boolean (IBlockData): k, func_176346_d
IBlockData (int): a, func_176203_a, fromLegacyData
int (IBlockData): e, func_176201_c, toLegacyData
BlockStateList (): b, func_180661_e, getStateList
int (int): b, func_176337_b
int (int): c, func_176337_b
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a
int (IBlockData): y, func_185699_x
int (IBlockData): w, func_185699_x
boolean (IBlockData): b, func_149662_c
boolean (IBlockData): c, func_149686_d
boolean (IBlockData): a, func_149686_d
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): c, func_176211_b
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, func_176211_b
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, func_180656_a
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, func_180656_a
boolean (IBlockData): g, func_149744_f, isPowerSource
boolean (IBlockData): i, func_149744_f, isPowerSource
ItemStack (World, BlockPosition, IBlockData): a, func_185473_a
void (IBlockData, World, BlockPosition, Random): a, func_180655_c
void (IBlockData, World, BlockPosition, Random): c, func_180655_c
BlockRenderLayer (): f, func_180664_k
TextureType (): c, func_180664_k
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_180646_a
void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a
void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a, doPhysics
VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b
IBlockData (BlockActionContext): a, func_196258_a, getPlacedState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState
void (IBlockData, GeneratorAccess, BlockPosition, int): b, func_196248_b
BlockPropertyRedstoneSide (IBlockAccess, BlockPosition, EnumDirection): a, func_208074_a
boolean (IBlockData, IWorldReader, BlockPosition): a, func_196260_a, canPlace
void (IBlockData, World, BlockPosition, IBlockData): a, func_196259_b, onPlace
void (IBlockData, World, BlockPosition, IBlockData, boolean): a, func_196243_a, remove
int (IBlockAccess, BlockPosition, int): a, func_176342_a, getPower
void (BlockStateList$a<Block, IBlockData>): a, func_206840_a
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
atd
atf
Fields
Constructors
Methods
1.12
Names
aqb
atd
net.minecraft.server.v1_11_R1.BlockRedstoneWire
net.minecraft.server.v1_12_R1.BlockRedstoneWire
Fields
Constructors
Methods
IBlockData (IBlockData, IBlockAccess, BlockPosition): c, func_176221_a, updateState
IBlockData (IBlockData, IBlockAccess, BlockPosition): d, func_176221_a, updateState
BlockRedstoneWire$EnumRedstoneWireConnection (IBlockAccess, BlockPosition, EnumDirection): b, func_176341_c
BlockRedstoneWire$EnumRedstoneWireConnection (IBlockAccess, BlockPosition, EnumDirection): a, func_176341_c
boolean (IBlockAccess, BlockPosition, EnumDirection): c, func_176339_d
boolean (IBlockAccess, BlockPosition, EnumDirection): b, func_176339_d
boolean (IBlockData): i, func_176346_d
boolean (IBlockData): x, func_176346_d
int (int): e, func_176337_b
int (int): b, func_176337_b
int (IBlockData): z, func_185699_x
int (IBlockData): y, func_185699_x
EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
apz
aqb
Fields
Constructors
Methods
1.11
Names
aol
apz
net.minecraft.server.v1_10_R1.BlockRedstoneWire
net.minecraft.server.v1_11_R1.BlockRedstoneWire
Fields
Constructors
Methods
IBlockData (IBlockData, IBlockAccess, BlockPosition): b, func_176221_a, updateState
IBlockData (IBlockData, IBlockAccess, BlockPosition): c, func_176221_a, updateState
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a
int (IBlockData): x, func_185699_x
int (IBlockData): z, func_185699_x
AxisAlignedBB (IBlockData, World, BlockPosition): a, func_180646_a
void (IBlockData, World, BlockPosition, Block): a, func_189540_a
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_180646_a
void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a
1.10.2
Names
Fields
Constructors
Methods
1.10
Names
anx
aol
net.minecraft.server.v1_9_R2.BlockRedstoneWire
net.minecraft.server.v1_10_R1.BlockRedstoneWire
Fields
Constructors
Methods
1.9.4
Names
net.minecraft.server.v1_9_R1.BlockRedstoneWire
net.minecraft.server.v1_9_R2.BlockRedstoneWire
Fields
Constructors
Methods
void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics
void (IBlockData, World, BlockPosition, Block): a, func_189540_a
1.9.2
Names
Fields
Constructors
Methods
1.9
Names
ajb
anx
net.minecraft.server.v1_8_R3.BlockRedstoneWire
net.minecraft.server.v1_9_R1.BlockRedstoneWire
Fields
BlockStateEnum<BlockRedstoneWire$EnumRedstoneWireConnection>: N, field_176349_M, SOUTH
BlockStateEnum<BlockRedstoneWire$EnumRedstoneWireConnection>: c, field_176349_M, SOUTH
BlockStateEnum<BlockRedstoneWire$EnumRedstoneWireConnection>: O, field_176350_N, WEST
BlockStateEnum<BlockRedstoneWire$EnumRedstoneWireConnection>: d, field_176350_N, WEST
BlockStateInteger: P, field_176351_O, POWER
BlockStateInteger: e, field_176351_O, POWER
boolean: Q, field_150181_a
boolean: g, field_150181_a
Set<BlockPosition>: R, field_150179_b
Set<BlockPosition>: B, field_150179_b
AxisAlignedBB[]: f, field_185700_f
Constructors
Methods
IBlockData (IBlockData, IBlockAccess, BlockPosition): a, func_176221_a, updateState
IBlockData (IBlockData, IBlockAccess, BlockPosition): b, func_176221_a, updateState
BlockRedstoneWire$EnumRedstoneWireConnection (IBlockAccess, BlockPosition, EnumDirection): c, func_176341_c
BlockRedstoneWire$EnumRedstoneWireConnection (IBlockAccess, BlockPosition, EnumDirection): b, func_176341_c
AxisAlignedBB (World, BlockPosition, IBlockData): a, func_180640_a
boolean (): c, func_149662_c
boolean (): d, func_149686_d
boolean (World, BlockPosition): d, func_176196_c, canPlace
boolean (World, BlockPosition): a, func_176196_c, canPlace
void (World, BlockPosition): e, func_176344_d
void (World, BlockPosition): b, func_176344_d
int (IBlockAccess, BlockPosition, IBlockData, EnumDirection): b, func_176211_b
int (IBlockAccess, BlockPosition, IBlockData, EnumDirection): a, func_180656_a
boolean (IBlockAccess, BlockPosition, EnumDirection): d, func_176339_d
boolean (IBlockAccess, BlockPosition, EnumDirection): c, func_176339_d
boolean (IBlockAccess, BlockPosition): e, func_176340_e
boolean (IBlockAccess, BlockPosition): c, func_176340_e
boolean (IBlockData): d, func_176346_d
boolean (IBlockData): i, func_176346_d
boolean (): i, func_149744_f, isPowerSource
int (IBlockData): c, func_176201_c, toLegacyData
int (IBlockData): e, func_176201_c, toLegacyData
BlockStateList (): e, func_180661_e, getStateList
BlockStateList (): b, func_180661_e, getStateList
int (IBlockAccess, BlockPosition, int): a, func_180662_a
int (int): b, func_176337_b
int (int): e, func_176337_b
void (World, BlockPosition, IBlockData, Random): c, func_180655_c
Item (World, BlockPosition): c, func_180665_b
EnumWorldBlockLayer (): m, func_180664_k
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a
int (IBlockData): x, func_185699_x
AxisAlignedBB (IBlockData, World, BlockPosition): a, func_180646_a
boolean (IBlockData): b, func_149662_c
boolean (IBlockData): c, func_149686_d
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): c, func_176211_b
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, func_180656_a
boolean (IBlockData): g, func_149744_f, isPowerSource
ItemStack (World, BlockPosition, IBlockData): a, func_185473_a
IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a
void (IBlockData, World, BlockPosition, Random): a, func_180655_c
BlockRenderLayer (): f, func_180664_k
1.8.8
Names
ajb
net.minecraft.block.BlockRedstoneWire
net.minecraft.server.v1_8_R3.BlockRedstoneWire
Fields
BlockStateEnum<BlockRedstoneWire$EnumRedstoneWireConnection>: a, field_176348_a, NORTH
BlockStateEnum<BlockRedstoneWire$EnumRedstoneWireConnection>: b, field_176347_b, EAST
BlockStateEnum<BlockRedstoneWire$EnumRedstoneWireConnection>: N, field_176349_M, SOUTH
BlockStateEnum<BlockRedstoneWire$EnumRedstoneWireConnection>: O, field_176350_N, WEST
BlockStateInteger: P, field_176351_O, POWER
boolean: Q, field_150181_a
Set<BlockPosition>: R, field_150179_b
Constructors
()
Methods
IBlockData (IBlockData, IBlockAccess, BlockPosition): a, func_176221_a, updateState
BlockRedstoneWire$EnumRedstoneWireConnection (IBlockAccess, BlockPosition, EnumDirection): c, func_176341_c
AxisAlignedBB (World, BlockPosition, IBlockData): a, func_180640_a
boolean (): c, func_149662_c
boolean (): d, func_149686_d
boolean (World, BlockPosition): d, func_176196_c, canPlace
IBlockData (World, BlockPosition, IBlockData): e, func_176338_e
IBlockData (World, BlockPosition, BlockPosition, IBlockData): a, func_176345_a
void (World, BlockPosition): e, func_176344_d
void (World, BlockPosition, IBlockData): c, func_176213_c, onPlace
void (World, BlockPosition, IBlockData): b, func_180663_b, remove
int (World, BlockPosition, int): a, func_176342_a, getPower
void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics
Item (IBlockData, Random, int): a, func_180660_a, getDropType
int (IBlockAccess, BlockPosition, IBlockData, EnumDirection): b, func_176211_b
int (IBlockAccess, BlockPosition, IBlockData, EnumDirection): a, func_180656_a
boolean (IBlockAccess, BlockPosition, EnumDirection): d, func_176339_d
boolean (IBlockAccess, BlockPosition): e, func_176340_e
boolean (IBlockData): d, func_176346_d
boolean (IBlockData, EnumDirection): a, func_176343_a
boolean (): i, func_149744_f, isPowerSource
IBlockData (int): a, func_176203_a, fromLegacyData
int (IBlockData): c, func_176201_c, toLegacyData
BlockStateList (): e, func_180661_e, getStateList
int (IBlockAccess, BlockPosition, int): a, func_180662_a
int (int): b, func_176337_b
void (World, BlockPosition, IBlockData, Random): c, func_180655_c
Item (World, BlockPosition): c, func_180665_b
EnumWorldBlockLayer (): m, func_180664_k