History - net.minecraft.world.level.block.FletchingTableBlock
1.21.4
Names
dno
dmp
Fields
Constructors
Methods
1.21.3
Names
dnn
dno
net.minecraft.world.level.block.BlockFire
net.minecraft.world.level.block.BlockFletchingTable
Fields
Constructors
Methods
1.21.2
Names
diy
dnn
net.minecraft.world.level.block.FireBlock
net.minecraft.world.level.block.FletchingTableBlock
net.minecraft.class_2358
net.minecraft.class_3712
net.minecraft.unmapped.C_dwizkkyd
net.minecraft.unmapped.C_lplthlef
net.minecraft.block.FireBlock
net.minecraft.block.FletchingTableBlock
net.minecraft.block.FireBlock
net.minecraft.block.FletchingTableBlock
net.minecraft.src.C_1790_
net.minecraft.src.C_1791_
Fields
com.mojang.serialization.MapCodec<FireBlock>: c, CODEC, field_46352, f_puannqbh, CODEC, CODEC, f_303491_
com.mojang.serialization.MapCodec<FletchingTableBlock>: b, CODEC, field_46353, f_wviujqex, CODEC, CODEC, f_303095_
int: d, MAX_AGE, field_31093, f_wbptisiq, field_31093, MAX_AGE, f_153264_
IntegerProperty: e, AGE, field_11092, f_svelzwuv, AGE, AGE, f_53408_
BooleanProperty: f, NORTH, field_11096, f_mwpvhcwj, NORTH, NORTH, f_53409_
BooleanProperty: g, EAST, field_11094, f_iaontxon, EAST, EAST, f_53410_
BooleanProperty: h, SOUTH, field_11089, f_gqdwyhky, SOUTH, SOUTH, f_53411_
BooleanProperty: i, WEST, field_11088, f_jwxrxajt, WEST, WEST, f_53412_
BooleanProperty: j, UP, field_11093, f_srslweeg, UP, UP, f_53413_
Map<Direction, BooleanProperty>: k, PROPERTY_BY_DIRECTION, field_11090, f_celowrja, DIRECTION_PROPERTIES, DIRECTION_PROPERTIES, f_53414_
VoxelShape: l, UP_AABB, field_26653, f_sqmqgoyb, UP_SHAPE, UP_SHAPE, f_53415_
VoxelShape: m, WEST_AABB, field_26654, f_krpxfgto, WEST_SHAPE, WEST_SHAPE, f_53416_
VoxelShape: n, EAST_AABB, field_26655, f_isgnsdwi, EAST_SHAPE, EAST_SHAPE, f_53417_
VoxelShape: o, NORTH_AABB, field_26656, f_endlwine, NORTH_SHAPE, NORTH_SHAPE, f_53418_
VoxelShape: F, SOUTH_AABB, field_26657, f_zgfzayyx, SOUTH_SHAPE, SOUTH_SHAPE, f_53419_
Map<BlockState, VoxelShape>: G, shapesCache, field_26658, f_lwlfetlw, shapesByState, shapesByState, f_53420_
int: H, IGNITE_INSTANT, field_31085, f_csooizba, field_31085, IGNITE_INSTANT, f_221143_
int: I, IGNITE_EASY, field_31086, f_ooajyaij, field_31086, IGNITE_EASY, f_221144_
int: J, IGNITE_MEDIUM, field_31087, f_xqmgdwic, field_31087, IGNITE_MEDIUM, f_221145_
int: K, IGNITE_HARD, field_31088, f_iqiemzab, field_31088, IGNITE_HARD, f_221146_
int: L, BURN_INSTANT, field_31089, f_eqafjjjm, field_31089, BURN_INSTANT, f_153260_
int: M, BURN_EASY, field_31090, f_rsvukdbh, field_31090, BURN_EASY, f_153261_
int: N, BURN_MEDIUM, field_31091, f_qmrmxpke, field_31091, BURN_MEDIUM, f_153262_
int: O, BURN_HARD, field_31092, f_jtmytify, field_31092, BURN_HARD, f_153263_
it.unimi.dsi.fastutil.objects.Object2IntMap<Block>: P, igniteOdds, field_11095, f_lkjukwrn, burnChances, burnChances, f_221147_
it.unimi.dsi.fastutil.objects.Object2IntMap<Block>: Q, burnOdds, field_11091, f_yzlrjreh, spreadChances, spreadChances, f_53422_
Constructors
Methods
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, getStateForNeighborUpdate, m_7417_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, getPlacementState, m_5573_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, m_yujtcnah, appendProperties, appendProperties, m_7926_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, m_fqngyjtr, getOutlineShape, getOutlineShape, m_5940_
VoxelShape (BlockState): m, calculateShape, method_31016, m_vlncxipt, getShapeForState, getShapeForState, m_53490_
BlockState (BlockGetter, BlockPos): b, getStateForPlacement, method_10198, m_wuxtsubw, getStateForPosition, getStateForPosition, m_53470_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, m_qixajhot, canPlaceAt, canPlaceAt, m_7898_
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, m_bneobcwj, scheduledTick, scheduledTick, m_213897_
boolean (Level, BlockPos): a, isNearRain, method_10192, m_fwrilbhn, isRainingAround, isRainingAround, m_53428_
int (BlockState): n, getBurnOdds, method_10190, m_mvglfnpv, getSpreadChance, getSpreadChance, m_221164_
int (BlockState): o, getIgniteOdds, method_10191, m_tmuiemru, getBurnChance, getBurnChance, m_221166_
void (Level, BlockPos, int, RandomSource, int): a, checkBurnOut, method_10196, m_ocnocwfu, trySpreadingFire, trySpreadingFire, m_221150_
BlockState (LevelAccessor, BlockPos, int): a, getStateWithAge, method_24855, m_hpnacxxx, getStateWithAge, getStateWithAge, m_53437_
boolean (BlockGetter, BlockPos): d, isValidFireLocation, method_10193, m_xndzdxxk, areBlocksAroundFlammable, areBlocksAroundFlammable, m_53485_
int (LevelReader, BlockPos): a, getIgniteOdds, method_10194, m_wswbseas, getBurnChance, getBurnChances, m_221156_
boolean (BlockState): f, canBurn, method_10195, m_vsetrugb, isFlammable, isFlammable, m_7599_
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, m_cojbgxjy, onBlockAdded, onBlockAdded, m_6807_
int (RandomSource): a, getFireTickDelay, method_26155, m_akvpjafv, getFireTickDelay, getFireTickDelay, m_221148_
void (Block, int, int): a, setFlammable, method_10189, m_abchxolg, registerFlammableBlock, registerFlammableBlock, m_53444_
void (): b, bootStrap, method_10199, m_wfhplran, registerDefaultFlammables, registerDefaultFlammables, m_53484_
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, m_pguoxmgn, onUse, onUse, m_6227_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dib
diy
Fields
Constructors
Methods
1.20.6
Names
dia
dib
net.minecraft.world.level.block.BlockFenceGate
net.minecraft.world.level.block.BlockFire
Fields
Constructors
Methods
1.20.5
Names
czp
dia
net.minecraft.world.level.block.FenceGateBlock
net.minecraft.world.level.block.FireBlock
net.minecraft.class_2349
net.minecraft.class_2358
net.minecraft.unmapped.C_nfehypbw
net.minecraft.unmapped.C_dwizkkyd
net.minecraft.block.FenceGateBlock
net.minecraft.block.FireBlock
net.minecraft.block.FenceGateBlock
net.minecraft.block.FireBlock
net.minecraft.src.C_1788_
net.minecraft.src.C_1790_
Fields
BooleanProperty: b, OPEN, field_11026, f_miphehdo, OPEN, OPEN, f_53341_
BooleanProperty: c, POWERED, field_11021, f_xlluklyn, POWERED, POWERED, f_53342_
BooleanProperty: d, IN_WALL, field_11024, f_ewlswtam, IN_WALL, IN_WALL, f_53343_
VoxelShape: e, Z_SHAPE, field_11022, f_tvxvemyh, Z_AXIS_SHAPE, Z_AXIS_SHAPE, f_53344_
VoxelShape: f, X_SHAPE, field_11017, f_iulrdpdi, X_AXIS_SHAPE, X_AXIS_SHAPE, f_53345_
VoxelShape: g, Z_SHAPE_LOW, field_11025, f_ckuryjrx, IN_WALL_Z_AXIS_SHAPE, IN_WALL_Z_AXIS_SHAPE, f_53346_
VoxelShape: h, X_SHAPE_LOW, field_11016, f_dvjduicq, IN_WALL_X_AXIS_SHAPE, IN_WALL_X_AXIS_SHAPE, f_53347_
VoxelShape: i, Z_COLLISION_SHAPE, field_11028, f_bttqxoda, Z_AXIS_COLLISION_SHAPE, Z_AXIS_COLLISION_SHAPE, f_53348_
VoxelShape: j, X_COLLISION_SHAPE, field_11019, f_drdtxvfs, X_AXIS_COLLISION_SHAPE, X_AXIS_COLLISION_SHAPE, f_53349_
VoxelShape: m, Z_OCCLUSION_SHAPE, field_11018, f_qjqnelii, Z_AXIS_CULL_SHAPE, Z_AXIS_CULL_SHAPE, f_53350_
VoxelShape: n, X_OCCLUSION_SHAPE, field_11023, f_vlxovatu, X_AXIS_CULL_SHAPE, X_AXIS_CULL_SHAPE, f_53351_
VoxelShape: o, Z_OCCLUSION_SHAPE_LOW, field_11020, f_ylzkjbmu, IN_WALL_Z_AXIS_CULL_SHAPE, IN_WALL_Z_AXIS_CULL_SHAPE, f_53352_
VoxelShape: F, X_OCCLUSION_SHAPE_LOW, field_11027, f_cdtwwfik, IN_WALL_X_AXIS_CULL_SHAPE, IN_WALL_X_AXIS_CULL_SHAPE, f_53353_
VoxelShape: k, Z_SUPPORT_SHAPE, field_40744, f_pmihuvjy, Z_AXIS_SIDES_SHAPE, Z_AXIS_SUPPORT_SHAPE, f_252518_
VoxelShape: l, X_SUPPORT_SHAPE, field_40745, f_xxffonzu, X_AXIS_SIDES_SHAPE, X_AXIS_SUPPORT_SHAPE, f_252514_
WoodType: G, type, field_42758, f_whecgsjr, type, signType, f_271446_
com.mojang.serialization.MapCodec<FenceGateBlock>: a, CODEC, field_46351, f_dxajkrni, CODEC, f_303151_
com.mojang.serialization.MapCodec<FireBlock>: c, CODEC, field_46352, f_puannqbh, CODEC, CODEC, f_303491_
int: d, MAX_AGE, field_31093, f_wbptisiq, field_31093, MAX_AGE, f_153264_
IntegerProperty: e, AGE, field_11092, f_svelzwuv, AGE, AGE, f_53408_
BooleanProperty: f, NORTH, field_11096, f_mwpvhcwj, NORTH, NORTH, f_53409_
BooleanProperty: g, EAST, field_11094, f_iaontxon, EAST, EAST, f_53410_
BooleanProperty: h, SOUTH, field_11089, f_gqdwyhky, SOUTH, SOUTH, f_53411_
BooleanProperty: i, WEST, field_11088, f_jwxrxajt, WEST, WEST, f_53412_
BooleanProperty: j, UP, field_11093, f_srslweeg, UP, UP, f_53413_
Map<Direction, BooleanProperty>: k, PROPERTY_BY_DIRECTION, field_11090, f_celowrja, DIRECTION_PROPERTIES, DIRECTION_PROPERTIES, f_53414_
VoxelShape: l, UP_AABB, field_26653, f_sqmqgoyb, UP_SHAPE, UP_SHAPE, f_53415_
VoxelShape: m, WEST_AABB, field_26654, f_krpxfgto, WEST_SHAPE, WEST_SHAPE, f_53416_
VoxelShape: n, EAST_AABB, field_26655, f_isgnsdwi, EAST_SHAPE, EAST_SHAPE, f_53417_
VoxelShape: o, NORTH_AABB, field_26656, f_endlwine, NORTH_SHAPE, NORTH_SHAPE, f_53418_
VoxelShape: F, SOUTH_AABB, field_26657, f_zgfzayyx, SOUTH_SHAPE, SOUTH_SHAPE, f_53419_
Map<BlockState, VoxelShape>: G, shapesCache, field_26658, f_lwlfetlw, shapesByState, shapesByState, f_53420_
int: H, IGNITE_INSTANT, field_31085, f_csooizba, field_31085, IGNITE_INSTANT, f_221143_
int: I, IGNITE_EASY, field_31086, f_ooajyaij, field_31086, IGNITE_EASY, f_221144_
int: J, IGNITE_MEDIUM, field_31087, f_xqmgdwic, field_31087, IGNITE_MEDIUM, f_221145_
int: K, IGNITE_HARD, field_31088, f_iqiemzab, field_31088, IGNITE_HARD, f_221146_
int: L, BURN_INSTANT, field_31089, f_eqafjjjm, field_31089, BURN_INSTANT, f_153260_
int: M, BURN_EASY, field_31090, f_rsvukdbh, field_31090, BURN_EASY, f_153261_
int: N, BURN_MEDIUM, field_31091, f_qmrmxpke, field_31091, BURN_MEDIUM, f_153262_
int: O, BURN_HARD, field_31092, f_jtmytify, field_31092, BURN_HARD, f_153263_
it.unimi.dsi.fastutil.objects.Object2IntMap<Block>: P, igniteOdds, field_11095, f_lkjukwrn, burnChances, burnChances, f_221147_
it.unimi.dsi.fastutil.objects.Object2IntMap<Block>: Q, burnOdds, field_11091, f_yzlrjreh, spreadChances, spreadChances, f_53422_
Constructors
(WoodType, BlockBehaviour$Properties)
Methods
VoxelShape (BlockState, BlockGetter, BlockPos): f, getOcclusionShape, method_9571, m_fsimvkxt, getCullingShape, getCullingShape, m_7952_
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, m_rwctfady, canPathfindThrough, canPathfindThrough, m_7357_
boolean (BlockState): h, isWall, method_10138, m_hhkaskkq, isWall, isWall, m_53404_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, m_phzfypqf, getCollisionShape, getCollisionShape, m_5939_
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, neighborUpdate, m_6861_
boolean (BlockState, Direction): a, connectsToDirection, method_16703, m_evukuidt, canWallConnect, canWallConnect, m_53378_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_rocdemyx, onUse, onUse, m_6227_
VoxelShape (BlockState, BlockGetter, BlockPos): b_, getBlockSupportShape, method_25959, m_wnvttjnv, getSidesShape, getSidesShape, m_7947_
void (BlockState, Level, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, m_qjdjbqgu, onExploded, m_qjdjbqgu, m_304760_
VoxelShape (BlockState): m, calculateShape, method_31016, m_vlncxipt, getShapeForState, getShapeForState, m_53490_
BlockState (BlockGetter, BlockPos): b, getStateForPlacement, method_10198, m_wuxtsubw, getStateForPosition, getStateForPosition, m_53470_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, m_qixajhot, canPlaceAt, canPlaceAt, m_7898_
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, m_bneobcwj, scheduledTick, scheduledTick, m_213897_
boolean (Level, BlockPos): a, isNearRain, method_10192, m_fwrilbhn, isRainingAround, isRainingAround, m_53428_
int (BlockState): n, getBurnOdds, method_10190, m_mvglfnpv, getSpreadChance, getSpreadChance, m_221164_
int (BlockState): o, getIgniteOdds, method_10191, m_tmuiemru, getBurnChance, getBurnChance, m_221166_
void (Level, BlockPos, int, RandomSource, int): a, checkBurnOut, method_10196, m_ocnocwfu, trySpreadingFire, trySpreadingFire, m_221150_
BlockState (LevelAccessor, BlockPos, int): a, getStateWithAge, method_24855, m_hpnacxxx, getStateWithAge, getStateWithAge, m_53437_
boolean (BlockGetter, BlockPos): d, isValidFireLocation, method_10193, m_xndzdxxk, areBlocksAroundFlammable, areBlocksAroundFlammable, m_53485_
int (LevelReader, BlockPos): a, getIgniteOdds, method_10194, m_wswbseas, getBurnChance, getBurnChances, m_221156_
boolean (BlockState): f, canBurn, method_10195, m_vsetrugb, isFlammable, isFlammable, m_7599_
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, m_cojbgxjy, onBlockAdded, onBlockAdded, m_6807_
int (RandomSource): a, getFireTickDelay, method_26155, m_akvpjafv, getFireTickDelay, getFireTickDelay, m_221148_
void (Block, int, int): a, setFlammable, method_10189, m_abchxolg, registerFlammableBlock, registerFlammableBlock, m_53444_
void (): b, bootStrap, method_10199, m_wfhplran, registerDefaultFlammables, registerDefaultFlammables, m_53484_
1.20.4
Names
Fields
Constructors
Methods
com.mojang.serialization.MapCodec<FenceGateBlock> (): a, codec, method_53969, m_wrnxumjr, getCodec, m_304657_
com.mojang.serialization.MapCodec<FenceGateBlock> (): a, codec, method_53969, m_wrnxumjr, getCodec, getCodec, m_304657_
1.20.3
Names
cvq
czp
Fields
BooleanProperty: a, OPEN, field_11026, f_miphehdo, OPEN, OPEN, f_53341_
BooleanProperty: b, OPEN, field_11026, f_miphehdo, OPEN, OPEN, f_53341_
BooleanProperty: b, POWERED, field_11021, f_xlluklyn, POWERED, POWERED, f_53342_
BooleanProperty: c, POWERED, field_11021, f_xlluklyn, POWERED, POWERED, f_53342_
BooleanProperty: c, IN_WALL, field_11024, f_ewlswtam, IN_WALL, IN_WALL, f_53343_
BooleanProperty: d, IN_WALL, field_11024, f_ewlswtam, IN_WALL, IN_WALL, f_53343_
VoxelShape: d, Z_SHAPE, field_11022, f_tvxvemyh, Z_AXIS_SHAPE, Z_AXIS_SHAPE, f_53344_
VoxelShape: e, Z_SHAPE, field_11022, f_tvxvemyh, Z_AXIS_SHAPE, Z_AXIS_SHAPE, f_53344_
VoxelShape: e, X_SHAPE, field_11017, f_iulrdpdi, X_AXIS_SHAPE, X_AXIS_SHAPE, f_53345_
VoxelShape: f, X_SHAPE, field_11017, f_iulrdpdi, X_AXIS_SHAPE, X_AXIS_SHAPE, f_53345_
VoxelShape: f, Z_SHAPE_LOW, field_11025, f_ckuryjrx, IN_WALL_Z_AXIS_SHAPE, IN_WALL_Z_AXIS_SHAPE, f_53346_
VoxelShape: g, Z_SHAPE_LOW, field_11025, f_ckuryjrx, IN_WALL_Z_AXIS_SHAPE, IN_WALL_Z_AXIS_SHAPE, f_53346_
VoxelShape: g, X_SHAPE_LOW, field_11016, f_dvjduicq, IN_WALL_X_AXIS_SHAPE, IN_WALL_X_AXIS_SHAPE, f_53347_
VoxelShape: h, X_SHAPE_LOW, field_11016, f_dvjduicq, IN_WALL_X_AXIS_SHAPE, IN_WALL_X_AXIS_SHAPE, f_53347_
VoxelShape: h, Z_COLLISION_SHAPE, field_11028, f_bttqxoda, Z_AXIS_COLLISION_SHAPE, Z_AXIS_COLLISION_SHAPE, f_53348_
VoxelShape: i, Z_COLLISION_SHAPE, field_11028, f_bttqxoda, Z_AXIS_COLLISION_SHAPE, Z_AXIS_COLLISION_SHAPE, f_53348_
VoxelShape: i, X_COLLISION_SHAPE, field_11019, f_drdtxvfs, X_AXIS_COLLISION_SHAPE, X_AXIS_COLLISION_SHAPE, f_53349_
VoxelShape: j, X_COLLISION_SHAPE, field_11019, f_drdtxvfs, X_AXIS_COLLISION_SHAPE, X_AXIS_COLLISION_SHAPE, f_53349_
VoxelShape: l, Z_OCCLUSION_SHAPE, field_11018, f_qjqnelii, Z_AXIS_CULL_SHAPE, Z_AXIS_CULL_SHAPE, f_53350_
VoxelShape: m, Z_OCCLUSION_SHAPE, field_11018, f_qjqnelii, Z_AXIS_CULL_SHAPE, Z_AXIS_CULL_SHAPE, f_53350_
VoxelShape: m, X_OCCLUSION_SHAPE, field_11023, f_vlxovatu, X_AXIS_CULL_SHAPE, X_AXIS_CULL_SHAPE, f_53351_
VoxelShape: n, X_OCCLUSION_SHAPE, field_11023, f_vlxovatu, X_AXIS_CULL_SHAPE, X_AXIS_CULL_SHAPE, f_53351_
VoxelShape: n, Z_OCCLUSION_SHAPE_LOW, field_11020, f_ylzkjbmu, IN_WALL_Z_AXIS_CULL_SHAPE, IN_WALL_Z_AXIS_CULL_SHAPE, f_53352_
VoxelShape: o, Z_OCCLUSION_SHAPE_LOW, field_11020, f_ylzkjbmu, IN_WALL_Z_AXIS_CULL_SHAPE, IN_WALL_Z_AXIS_CULL_SHAPE, f_53352_
VoxelShape: D, X_OCCLUSION_SHAPE_LOW, field_11027, f_cdtwwfik, IN_WALL_X_AXIS_CULL_SHAPE, IN_WALL_X_AXIS_CULL_SHAPE, f_53353_
VoxelShape: F, X_OCCLUSION_SHAPE_LOW, field_11027, f_cdtwwfik, IN_WALL_X_AXIS_CULL_SHAPE, IN_WALL_X_AXIS_CULL_SHAPE, f_53353_
VoxelShape: j, Z_SUPPORT_SHAPE, field_40744, f_pmihuvjy, Z_AXIS_SIDES_SHAPE, Z_AXIS_SUPPORT_SHAPE, f_252518_
VoxelShape: k, Z_SUPPORT_SHAPE, field_40744, f_pmihuvjy, Z_AXIS_SIDES_SHAPE, Z_AXIS_SUPPORT_SHAPE, f_252518_
VoxelShape: k, X_SUPPORT_SHAPE, field_40745, f_xxffonzu, X_AXIS_SIDES_SHAPE, X_AXIS_SUPPORT_SHAPE, f_252514_
VoxelShape: l, X_SUPPORT_SHAPE, field_40745, f_xxffonzu, X_AXIS_SIDES_SHAPE, X_AXIS_SUPPORT_SHAPE, f_252514_
WoodType: E, type, field_42758, f_whecgsjr, type, signType, f_271446_
WoodType: G, type, field_42758, f_whecgsjr, type, signType, f_271446_
com.mojang.serialization.MapCodec<FenceGateBlock>: a, CODEC, field_46351, f_dxajkrni, CODEC, f_303151_
Constructors
(BlockBehaviour$Properties, WoodType)
(WoodType, BlockBehaviour$Properties)
Methods
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, m_phzfypqf, getCollisionShape, getCollisionShape, m_5939_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, m_phzfypqf, getCollisionShape, getCollisionShape, m_5939_
com.mojang.serialization.MapCodec<FenceGateBlock> (): a, codec, method_53969, m_wrnxumjr, getCodec, m_304657_
void (BlockState, Level, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, m_qjdjbqgu, onExploded, m_qjdjbqgu, m_304760_
1.20.2
Names
csi
cvq
Fields
Constructors
Methods
1.20.1
Names
Fields
Constructors
Methods
1.20
Names
csa
csi
Fields
VoxelShape: E, X_OCCLUSION_SHAPE_LOW, field_11027, f_cdtwwfik, IN_WALL_X_AXIS_CULL_SHAPE, IN_WALL_X_AXIS_CULL_SHAPE, f_53353_
VoxelShape: D, X_OCCLUSION_SHAPE_LOW, field_11027, f_cdtwwfik, IN_WALL_X_AXIS_CULL_SHAPE, IN_WALL_X_AXIS_CULL_SHAPE, f_53353_
VoxelShape: j, Z_SUPPORT_SHAPE, field_40744, f_pmihuvjy, Z_AXIS_SIDES_SHAPE, f_252518_
VoxelShape: j, Z_SUPPORT_SHAPE, field_40744, f_pmihuvjy, Z_AXIS_SIDES_SHAPE, Z_AXIS_SUPPORT_SHAPE, f_252518_
VoxelShape: k, X_SUPPORT_SHAPE, field_40745, f_xxffonzu, X_AXIS_SIDES_SHAPE, f_252514_
VoxelShape: k, X_SUPPORT_SHAPE, field_40745, f_xxffonzu, X_AXIS_SIDES_SHAPE, X_AXIS_SUPPORT_SHAPE, f_252514_
WoodType: F, type, field_42758, f_whecgsjr, type, f_271446_
WoodType: E, type, field_42758, f_whecgsjr, type, signType, f_271446_
Constructors
Methods
1.19.4
Names
cpk
csa
Fields
SoundEvent: F, closeSound, field_40310, f_jhgxwppe, closeSound, closeSound, f_244555_
SoundEvent: G, openSound, field_40309, f_oydkirdc, openSound, openSound, f_244514_
WoodType: F, type, field_42758, f_whecgsjr, type, f_271446_
Constructors
(BlockBehaviour$Properties, SoundEvent, SoundEvent)
(BlockBehaviour$Properties, WoodType)
Methods
1.19.3
Names
cmh
cpk
Fields
VoxelShape: j, Z_OCCLUSION_SHAPE, field_11018, f_qjqnelii, Z_AXIS_CULL_SHAPE, Z_AXIS_CULL_SHAPE, f_53350_
VoxelShape: l, Z_OCCLUSION_SHAPE, field_11018, f_qjqnelii, Z_AXIS_CULL_SHAPE, Z_AXIS_CULL_SHAPE, f_53350_
VoxelShape: k, X_OCCLUSION_SHAPE, field_11023, f_vlxovatu, X_AXIS_CULL_SHAPE, X_AXIS_CULL_SHAPE, f_53351_
VoxelShape: m, X_OCCLUSION_SHAPE, field_11023, f_vlxovatu, X_AXIS_CULL_SHAPE, X_AXIS_CULL_SHAPE, f_53351_
VoxelShape: l, Z_OCCLUSION_SHAPE_LOW, field_11020, f_ylzkjbmu, IN_WALL_Z_AXIS_CULL_SHAPE, IN_WALL_Z_AXIS_CULL_SHAPE, f_53352_
VoxelShape: n, Z_OCCLUSION_SHAPE_LOW, field_11020, f_ylzkjbmu, IN_WALL_Z_AXIS_CULL_SHAPE, IN_WALL_Z_AXIS_CULL_SHAPE, f_53352_
VoxelShape: m, X_OCCLUSION_SHAPE_LOW, field_11027, f_cdtwwfik, IN_WALL_X_AXIS_CULL_SHAPE, IN_WALL_X_AXIS_CULL_SHAPE, f_53353_
VoxelShape: E, X_OCCLUSION_SHAPE_LOW, field_11027, f_cdtwwfik, IN_WALL_X_AXIS_CULL_SHAPE, IN_WALL_X_AXIS_CULL_SHAPE, f_53353_
VoxelShape: j, Z_SUPPORT_SHAPE, field_40744, f_pmihuvjy, Z_AXIS_SIDES_SHAPE, f_252518_
VoxelShape: k, X_SUPPORT_SHAPE, field_40745, f_xxffonzu, X_AXIS_SIDES_SHAPE, f_252514_
SoundEvent: F, closeSound, field_40310, f_jhgxwppe, closeSound, closeSound, f_244555_
SoundEvent: G, openSound, field_40309, f_oydkirdc, openSound, openSound, f_244514_
Constructors
(BlockBehaviour$Properties, SoundEvent, SoundEvent)
Methods
VoxelShape (BlockState, BlockGetter, BlockPos): b_, getOcclusionShape, method_9571, m_fsimvkxt, getCullingShape, getCullingShape, m_7952_
VoxelShape (BlockState, BlockGetter, BlockPos): f, getOcclusionShape, method_9571, m_fsimvkxt, getCullingShape, getCullingShape, m_7952_
VoxelShape (BlockState, BlockGetter, BlockPos): b_, getBlockSupportShape, method_25959, m_wnvttjnv, getSidesShape, getSidesShape, m_7947_
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
clk
cmh
Fields
Constructors
Methods
1.19
Names
cgd
clk
Fields
Constructors
Methods
1.18.2
Names
cfl
cgd
net.minecraft.block.FenceGateBlock
Fields
BooleanProperty: a, OPEN, field_11026, f_miphehdo, OPEN, f_53341_
BooleanProperty: a, OPEN, field_11026, f_miphehdo, OPEN, OPEN, f_53341_
BooleanProperty: b, POWERED, field_11021, f_xlluklyn, POWERED, f_53342_
BooleanProperty: b, POWERED, field_11021, f_xlluklyn, POWERED, POWERED, f_53342_
BooleanProperty: c, IN_WALL, field_11024, f_ewlswtam, IN_WALL, f_53343_
BooleanProperty: c, IN_WALL, field_11024, f_ewlswtam, IN_WALL, IN_WALL, f_53343_
VoxelShape: d, Z_SHAPE, field_11022, f_tvxvemyh, Z_AXIS_SHAPE, f_53344_
VoxelShape: d, Z_SHAPE, field_11022, f_tvxvemyh, Z_AXIS_SHAPE, Z_AXIS_SHAPE, f_53344_
VoxelShape: e, X_SHAPE, field_11017, f_iulrdpdi, X_AXIS_SHAPE, f_53345_
VoxelShape: e, X_SHAPE, field_11017, f_iulrdpdi, X_AXIS_SHAPE, X_AXIS_SHAPE, f_53345_
VoxelShape: f, Z_SHAPE_LOW, field_11025, f_ckuryjrx, IN_WALL_Z_AXIS_SHAPE, f_53346_
VoxelShape: f, Z_SHAPE_LOW, field_11025, f_ckuryjrx, IN_WALL_Z_AXIS_SHAPE, IN_WALL_Z_AXIS_SHAPE, f_53346_
VoxelShape: g, X_SHAPE_LOW, field_11016, f_dvjduicq, IN_WALL_X_AXIS_SHAPE, f_53347_
VoxelShape: g, X_SHAPE_LOW, field_11016, f_dvjduicq, IN_WALL_X_AXIS_SHAPE, IN_WALL_X_AXIS_SHAPE, f_53347_
VoxelShape: h, Z_COLLISION_SHAPE, field_11028, f_bttqxoda, Z_AXIS_COLLISION_SHAPE, f_53348_
VoxelShape: h, Z_COLLISION_SHAPE, field_11028, f_bttqxoda, Z_AXIS_COLLISION_SHAPE, Z_AXIS_COLLISION_SHAPE, f_53348_
VoxelShape: i, X_COLLISION_SHAPE, field_11019, f_drdtxvfs, X_AXIS_COLLISION_SHAPE, f_53349_
VoxelShape: i, X_COLLISION_SHAPE, field_11019, f_drdtxvfs, X_AXIS_COLLISION_SHAPE, X_AXIS_COLLISION_SHAPE, f_53349_
VoxelShape: j, Z_OCCLUSION_SHAPE, field_11018, f_qjqnelii, Z_AXIS_CULL_SHAPE, f_53350_
VoxelShape: j, Z_OCCLUSION_SHAPE, field_11018, f_qjqnelii, Z_AXIS_CULL_SHAPE, Z_AXIS_CULL_SHAPE, f_53350_
VoxelShape: k, X_OCCLUSION_SHAPE, field_11023, f_vlxovatu, X_AXIS_CULL_SHAPE, f_53351_
VoxelShape: k, X_OCCLUSION_SHAPE, field_11023, f_vlxovatu, X_AXIS_CULL_SHAPE, X_AXIS_CULL_SHAPE, f_53351_
VoxelShape: l, Z_OCCLUSION_SHAPE_LOW, field_11020, f_ylzkjbmu, IN_WALL_Z_AXIS_CULL_SHAPE, f_53352_
VoxelShape: l, Z_OCCLUSION_SHAPE_LOW, field_11020, f_ylzkjbmu, IN_WALL_Z_AXIS_CULL_SHAPE, IN_WALL_Z_AXIS_CULL_SHAPE, f_53352_
VoxelShape: m, X_OCCLUSION_SHAPE_LOW, field_11027, f_cdtwwfik, IN_WALL_X_AXIS_CULL_SHAPE, f_53353_
VoxelShape: m, X_OCCLUSION_SHAPE_LOW, field_11027, f_cdtwwfik, IN_WALL_X_AXIS_CULL_SHAPE, IN_WALL_X_AXIS_CULL_SHAPE, f_53353_
Constructors
Methods
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, m_7417_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, getStateForNeighborUpdate, m_7417_
VoxelShape (BlockState, BlockGetter, BlockPos): b_, getOcclusionShape, method_9571, m_fsimvkxt, getCullingShape, m_7952_
VoxelShape (BlockState, BlockGetter, BlockPos): b_, getOcclusionShape, method_9571, m_fsimvkxt, getCullingShape, getCullingShape, m_7952_
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, m_rwctfady, canPathfindThrough, m_7357_
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, m_rwctfady, canPathfindThrough, canPathfindThrough, m_7357_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, m_5573_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, getPlacementState, m_5573_
boolean (BlockState): h, isWall, method_10138, m_hhkaskkq, isWall, m_53404_
boolean (BlockState): h, isWall, method_10138, m_hhkaskkq, isWall, isWall, m_53404_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, m_yujtcnah, appendProperties, m_7926_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, m_yujtcnah, appendProperties, appendProperties, m_7926_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, m_fqngyjtr, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, m_fqngyjtr, getOutlineShape, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, m_phzfypqf, getCollisionShape, m_5939_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, m_phzfypqf, getCollisionShape, getCollisionShape, m_5939_
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, m_6861_
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, neighborUpdate, m_6861_
boolean (BlockState, Direction): a, connectsToDirection, method_16703, m_evukuidt, canWallConnect, m_53378_
boolean (BlockState, Direction): a, connectsToDirection, method_16703, m_evukuidt, canWallConnect, canWallConnect, m_53378_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_rocdemyx, onUse, m_6227_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_rocdemyx, onUse, onUse, m_6227_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
ccc
cfl
Fields
Constructors
Methods
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, m_7417_, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, m_7417_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, m_5573_, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, m_5573_
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, m_6861_, doPhysics
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, m_6861_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_rocdemyx, onUse, m_6227_, interact
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_rocdemyx, onUse, m_6227_
1.17.1
Names
ccb
ccc
Fields
Constructors
Methods
1.17
Names
bwr
ccb
net.minecraft.block.FenceGateBlock
net.minecraft.src.C_1788_
net.minecraft.server.v1_16_R3.BlockFenceGate
net.minecraft.world.level.block.BlockFenceGate
Fields
BooleanProperty: a, OPEN, field_11026, f_miphehdo, OPEN, field_176466_a, OPEN
BooleanProperty: a, OPEN, field_11026, f_miphehdo, OPEN, f_53341_
BooleanProperty: b, POWERED, field_11021, f_xlluklyn, POWERED, field_176465_b, POWERED
BooleanProperty: b, POWERED, field_11021, f_xlluklyn, POWERED, f_53342_
BooleanProperty: c, IN_WALL, field_11024, f_ewlswtam, IN_WALL, field_176467_M, IN_WALL
BooleanProperty: c, IN_WALL, field_11024, f_ewlswtam, IN_WALL, f_53343_
VoxelShape: d, Z_SHAPE, field_11022, f_tvxvemyh, Z_AXIS_SHAPE, field_185541_d
VoxelShape: d, Z_SHAPE, field_11022, f_tvxvemyh, Z_AXIS_SHAPE, f_53344_
VoxelShape: e, X_SHAPE, field_11017, f_iulrdpdi, X_AXIS_SHAPE, field_185542_e
VoxelShape: e, X_SHAPE, field_11017, f_iulrdpdi, X_AXIS_SHAPE, f_53345_
VoxelShape: f, Z_SHAPE_LOW, field_11025, f_ckuryjrx, IN_WALL_Z_AXIS_SHAPE, field_185543_f
VoxelShape: f, Z_SHAPE_LOW, field_11025, f_ckuryjrx, IN_WALL_Z_AXIS_SHAPE, f_53346_
VoxelShape: g, X_SHAPE_LOW, field_11016, f_dvjduicq, IN_WALL_X_AXIS_SHAPE, field_185544_g
VoxelShape: g, X_SHAPE_LOW, field_11016, f_dvjduicq, IN_WALL_X_AXIS_SHAPE, f_53347_
VoxelShape: h, Z_COLLISION_SHAPE, field_11028, f_bttqxoda, Z_AXIS_COLLISION_SHAPE, field_208068_x
VoxelShape: h, Z_COLLISION_SHAPE, field_11028, f_bttqxoda, Z_AXIS_COLLISION_SHAPE, f_53348_
VoxelShape: i, X_COLLISION_SHAPE, field_11019, f_drdtxvfs, X_AXIS_COLLISION_SHAPE, field_185540_C
VoxelShape: i, X_COLLISION_SHAPE, field_11019, f_drdtxvfs, X_AXIS_COLLISION_SHAPE, f_53349_
VoxelShape: j, Z_OCCLUSION_SHAPE, field_11018, f_qjqnelii, Z_AXIS_CULL_SHAPE, field_208069_z
VoxelShape: j, Z_OCCLUSION_SHAPE, field_11018, f_qjqnelii, Z_AXIS_CULL_SHAPE, f_53350_
VoxelShape: k, X_OCCLUSION_SHAPE, field_11023, f_vlxovatu, X_AXIS_CULL_SHAPE, field_185539_B
VoxelShape: k, X_OCCLUSION_SHAPE, field_11023, f_vlxovatu, X_AXIS_CULL_SHAPE, f_53351_
VoxelShape: o, Z_OCCLUSION_SHAPE_LOW, field_11020, f_ylzkjbmu, IN_WALL_Z_AXIS_CULL_SHAPE, field_208066_B
VoxelShape: l, Z_OCCLUSION_SHAPE_LOW, field_11020, f_ylzkjbmu, IN_WALL_Z_AXIS_CULL_SHAPE, f_53352_
VoxelShape: p, X_OCCLUSION_SHAPE_LOW, field_11027, f_cdtwwfik, IN_WALL_X_AXIS_CULL_SHAPE, field_208067_C
VoxelShape: m, X_OCCLUSION_SHAPE_LOW, field_11027, f_cdtwwfik, IN_WALL_X_AXIS_CULL_SHAPE, f_53353_
Constructors
Methods
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, func_196271_a, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, m_7417_, updateState
VoxelShape (BlockState, BlockGetter, BlockPos): d, getOcclusionShape, method_9571, m_fsimvkxt, getCullingShape, func_196247_c
VoxelShape (BlockState, BlockGetter, BlockPos): b_, getOcclusionShape, method_9571, m_fsimvkxt, getCullingShape, m_7952_
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, m_rwctfady, canPathfindThrough, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, m_rwctfady, canPathfindThrough, m_7357_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, func_196258_a, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, m_5573_, getPlacedState
boolean (BlockState): h, isWall, method_10138, m_hhkaskkq, isWall, func_196380_i
boolean (BlockState): h, isWall, method_10138, m_hhkaskkq, isWall, m_53404_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, m_yujtcnah, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, m_yujtcnah, appendProperties, m_7926_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, m_fqngyjtr, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, m_fqngyjtr, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, m_phzfypqf, getCollisionShape, func_220071_b
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, m_phzfypqf, getCollisionShape, m_5939_
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, func_220069_a, doPhysics
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, m_6861_, doPhysics
boolean (BlockState, Direction): a, connectsToDirection, method_16703, m_evukuidt, canWallConnect, func_220253_a
boolean (BlockState, Direction): a, connectsToDirection, method_16703, m_evukuidt, canWallConnect, m_53378_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_rocdemyx, onUse, func_225533_a_, interact
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_rocdemyx, onUse, m_6227_, interact
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
bwo
bwr
net.minecraft.server.v1_16_R2.BlockFenceGate
net.minecraft.server.v1_16_R3.BlockFenceGate
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
bxu
bwo
net.minecraft.server.v1_16_R1.BlockFenceGate
net.minecraft.server.v1_16_R2.BlockFenceGate
Fields
Constructors
Methods
1.16.1
Names
bri
bxu
net.minecraft.server.v1_15_R1.BlockFenceGate
net.minecraft.server.v1_16_R1.BlockFenceGate
Fields
VoxelShape: w, Z_OCCLUSION_SHAPE_LOW, field_11020, f_ylzkjbmu, IN_WALL_Z_AXIS_CULL_SHAPE, field_208066_B
VoxelShape: o, Z_OCCLUSION_SHAPE_LOW, field_11020, f_ylzkjbmu, IN_WALL_Z_AXIS_CULL_SHAPE, field_208066_B
VoxelShape: x, X_OCCLUSION_SHAPE_LOW, field_11027, f_cdtwwfik, IN_WALL_X_AXIS_CULL_SHAPE, field_208067_C
VoxelShape: p, X_OCCLUSION_SHAPE_LOW, field_11027, f_cdtwwfik, IN_WALL_X_AXIS_CULL_SHAPE, field_208067_C
Constructors
Methods
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_mzeifinm, getStateForNeighborUpdate, func_196271_a, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, func_196271_a, updateState
VoxelShape (BlockState, BlockGetter, BlockPos): i, getOcclusionShape, method_9571, m_rhtssehb, getCullingShape, func_196247_c
VoxelShape (BlockState, BlockGetter, BlockPos): d, getOcclusionShape, method_9571, m_fsimvkxt, getCullingShape, func_196247_c
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, m_jzazquea, canPlaceAtSide, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, m_rwctfady, canPathfindThrough, func_196266_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, m_ijgknxkn, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, m_fqngyjtr, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, m_talrawyw, getCollisionShape, func_220071_b
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, m_phzfypqf, getCollisionShape, func_220071_b
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_wqptvpbk, neighborUpdate, func_220069_a, doPhysics
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, func_220069_a, doPhysics
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_oynnfzzh, onUse, func_225533_a_, interact
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_rocdemyx, onUse, func_225533_a_, interact
1.15.2
Names
brf
bri
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
bov
brf
net.minecraft.server.v1_14_R1.BlockFenceGate
net.minecraft.server.v1_15_R1.BlockFenceGate
Fields
VoxelShape: j, Z_OCCLUSION_SHAPE, field_11018, f_qjqnelii, field_208069_z
VoxelShape: j, Z_OCCLUSION_SHAPE, field_11018, f_qjqnelii, Z_AXIS_CULL_SHAPE, field_208069_z
VoxelShape: k, X_OCCLUSION_SHAPE, field_11023, f_vlxovatu, field_185539_B
VoxelShape: k, X_OCCLUSION_SHAPE, field_11023, f_vlxovatu, X_AXIS_CULL_SHAPE, field_185539_B
VoxelShape: w, Z_OCCLUSION_SHAPE_LOW, field_11020, f_ylzkjbmu, field_208066_B
VoxelShape: w, Z_OCCLUSION_SHAPE_LOW, field_11020, f_ylzkjbmu, IN_WALL_Z_AXIS_CULL_SHAPE, field_208066_B
VoxelShape: x, X_OCCLUSION_SHAPE_LOW, field_11027, f_cdtwwfik, field_208067_C
VoxelShape: x, X_OCCLUSION_SHAPE_LOW, field_11027, f_cdtwwfik, IN_WALL_X_AXIS_CULL_SHAPE, field_208067_C
Constructors
Methods
VoxelShape (BlockState, BlockGetter, BlockPos): h, getOcclusionShape, method_9571, m_rhtssehb, getCullingShape, func_196247_c
VoxelShape (BlockState, BlockGetter, BlockPos): i, getOcclusionShape, method_9571, m_rhtssehb, getCullingShape, func_196247_c
boolean (BlockState): j, isWall, method_10138, m_hhkaskkq, isWall, func_196380_i
boolean (BlockState): h, isWall, method_10138, m_hhkaskkq, isWall, func_196380_i
boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_oynnfzzh, activate, func_220051_a, interact
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_oynnfzzh, onUse, func_225533_a_, interact
1.14.4
Names
boq
bov
net.minecraft.world.level.block.FenceGateBlock
net.minecraft.unmapped.C_nfehypbw
Fields
BlockStateBoolean: a, field_11026, OPEN, field_176466_a, OPEN
BooleanProperty: a, OPEN, field_11026, f_miphehdo, OPEN, field_176466_a, OPEN
BlockStateBoolean: b, field_11021, POWERED, field_176465_b, POWERED
BooleanProperty: b, POWERED, field_11021, f_xlluklyn, POWERED, field_176465_b, POWERED
BlockStateBoolean: c, field_11024, IN_WALL, field_176467_M, IN_WALL
BooleanProperty: c, IN_WALL, field_11024, f_ewlswtam, IN_WALL, field_176467_M, IN_WALL
VoxelShape: d, field_11022, Z_AXIS_SHAPE, field_185541_d
VoxelShape: d, Z_SHAPE, field_11022, f_tvxvemyh, Z_AXIS_SHAPE, field_185541_d
VoxelShape: e, field_11017, X_AXIS_SHAPE, field_185542_e
VoxelShape: e, X_SHAPE, field_11017, f_iulrdpdi, X_AXIS_SHAPE, field_185542_e
VoxelShape: f, field_11025, IN_WALL_Z_AXIS_SHAPE, field_185543_f
VoxelShape: f, Z_SHAPE_LOW, field_11025, f_ckuryjrx, IN_WALL_Z_AXIS_SHAPE, field_185543_f
VoxelShape: g, field_11016, IN_WALL_X_AXIS_SHAPE, field_185544_g
VoxelShape: g, X_SHAPE_LOW, field_11016, f_dvjduicq, IN_WALL_X_AXIS_SHAPE, field_185544_g
VoxelShape: h, field_11028, Z_AXIS_COLLISION_SHAPE, field_208068_x
VoxelShape: h, Z_COLLISION_SHAPE, field_11028, f_bttqxoda, Z_AXIS_COLLISION_SHAPE, field_208068_x
VoxelShape: i, field_11019, X_AXIS_COLLISION_SHAPE, field_185540_C
VoxelShape: i, X_COLLISION_SHAPE, field_11019, f_drdtxvfs, X_AXIS_COLLISION_SHAPE, field_185540_C
VoxelShape: j, field_11018, field_11018, field_208069_z
VoxelShape: j, Z_OCCLUSION_SHAPE, field_11018, f_qjqnelii, field_208069_z
VoxelShape: k, field_11023, field_11023, field_185539_B
VoxelShape: k, X_OCCLUSION_SHAPE, field_11023, f_vlxovatu, field_185539_B
VoxelShape: w, field_11020, field_11020, field_208066_B
VoxelShape: w, Z_OCCLUSION_SHAPE_LOW, field_11020, f_ylzkjbmu, field_208066_B
VoxelShape: x, field_11027, field_11027, field_208067_C
VoxelShape: x, X_OCCLUSION_SHAPE_LOW, field_11027, f_cdtwwfik, field_208067_C
Constructors
Methods
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_mzeifinm, getStateForNeighborUpdate, func_196271_a, updateState
VoxelShape (IBlockData, IBlockAccess, BlockPosition): h, method_9571, method_9571, func_196247_c
VoxelShape (BlockState, BlockGetter, BlockPos): h, getOcclusionShape, method_9571, m_rhtssehb, getCullingShape, func_196247_c
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, canPlaceAtSide, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, m_jzazquea, canPlaceAtSide, func_196266_a
IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, func_196258_a, getPlacedState
boolean (IBlockData): j, method_10138, isWall, func_196380_i
boolean (BlockState): j, isWall, method_10138, m_hhkaskkq, isWall, func_196380_i
void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, m_yujtcnah, appendProperties, func_206840_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, m_ijgknxkn, getOutlineShape, func_220053_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): b, method_9549, getCollisionShape, func_220071_b
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, m_talrawyw, getCollisionShape, func_220071_b
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, activate, func_220051_a, interact
boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_oynnfzzh, activate, func_220051_a, interact
void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, neighborUpdate, func_220069_a, doPhysics
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_wqptvpbk, neighborUpdate, func_220069_a, doPhysics
boolean (IBlockData, EnumDirection): a, method_16703, canWallConnect, func_220253_a
boolean (BlockState, Direction): a, connectsToDirection, method_16703, m_evukuidt, canWallConnect, func_220253_a
1.14.3
Names
bom
boq
net.minecraft.block.FenceGateBlock
Fields
BlockStateBoolean: a, field_11026, field_176466_a, OPEN
BlockStateBoolean: a, field_11026, OPEN, field_176466_a, OPEN
BlockStateBoolean: b, field_11021, field_176465_b, POWERED
BlockStateBoolean: b, field_11021, POWERED, field_176465_b, POWERED
BlockStateBoolean: c, field_11024, field_176467_M, IN_WALL
BlockStateBoolean: c, field_11024, IN_WALL, field_176467_M, IN_WALL
VoxelShape: d, field_11022, field_185541_d
VoxelShape: d, field_11022, Z_AXIS_SHAPE, field_185541_d
VoxelShape: e, field_11017, field_185542_e
VoxelShape: e, field_11017, X_AXIS_SHAPE, field_185542_e
VoxelShape: f, field_11025, field_185543_f
VoxelShape: f, field_11025, IN_WALL_Z_AXIS_SHAPE, field_185543_f
VoxelShape: g, field_11016, field_185544_g
VoxelShape: g, field_11016, IN_WALL_X_AXIS_SHAPE, field_185544_g
VoxelShape: h, field_11028, field_208068_x
VoxelShape: h, field_11028, Z_AXIS_COLLISION_SHAPE, field_208068_x
VoxelShape: i, field_11019, field_185540_C
VoxelShape: i, field_11019, X_AXIS_COLLISION_SHAPE, field_185540_C
VoxelShape: j, field_11018, field_208069_z
VoxelShape: j, field_11018, field_11018, field_208069_z
VoxelShape: k, field_11023, field_185539_B
VoxelShape: k, field_11023, field_11023, field_185539_B
VoxelShape: w, field_11020, field_208066_B
VoxelShape: w, field_11020, field_11020, field_208066_B
VoxelShape: x, field_11027, field_208067_C
VoxelShape: x, field_11027, field_11027, field_208067_C
Constructors
Methods
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
VoxelShape (IBlockData, IBlockAccess, BlockPosition): h, method_9571, func_196247_c
VoxelShape (IBlockData, IBlockAccess, BlockPosition): h, method_9571, method_9571, func_196247_c
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, func_196266_a
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, canPlaceAtSide, func_196266_a
IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState
IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState
boolean (IBlockData): j, method_10138, func_196380_i
boolean (IBlockData): j, method_10138, isWall, func_196380_i
void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): b, method_9549, func_220071_b
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): b, method_9549, getCollisionShape, func_220071_b
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, func_220051_a, interact
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, activate, func_220051_a, interact
void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, func_220069_a, doPhysics
void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, neighborUpdate, func_220069_a, doPhysics
boolean (IBlockData, EnumDirection): a, method_16703, func_220253_a
boolean (IBlockData, EnumDirection): a, method_16703, canWallConnect, func_220253_a
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
bol
bom
Fields
Constructors
Methods
1.14
Names
bes
bol
net.minecraft.class_2349
net.minecraft.block.BlockFenceGate
net.minecraft.block.FenceGateBlock
net.minecraft.server.v1_13_R2.BlockFenceGate
net.minecraft.server.v1_14_R1.BlockFenceGate
Fields
BlockStateBoolean: a, field_176466_a, OPEN
BlockStateBoolean: a, field_11026, field_176466_a, OPEN
BlockStateBoolean: b, field_176465_b, POWERED
BlockStateBoolean: b, field_11021, field_176465_b, POWERED
BlockStateBoolean: c, field_176467_M, IN_WALL
BlockStateBoolean: c, field_11024, field_176467_M, IN_WALL
VoxelShape: o, field_185541_d
VoxelShape: d, field_11022, field_185541_d
VoxelShape: p, field_185542_e
VoxelShape: e, field_11017, field_185542_e
VoxelShape: q, field_185543_f
VoxelShape: f, field_11025, field_185543_f
VoxelShape: r, field_185544_g
VoxelShape: g, field_11016, field_185544_g
VoxelShape: s, field_208068_x
VoxelShape: h, field_11028, field_208068_x
VoxelShape: t, field_185540_C
VoxelShape: i, field_11019, field_185540_C
VoxelShape: u, field_208069_z
VoxelShape: j, field_11018, field_208069_z
VoxelShape: v, field_185539_B
VoxelShape: k, field_11023, field_185539_B
VoxelShape: w, field_208066_B
VoxelShape: w, field_11020, field_208066_B
VoxelShape: x, field_208067_C
VoxelShape: x, field_11027, field_208067_C
Constructors
Methods
boolean (IBlockData): a, func_149686_d
void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a, doPhysics
EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState
VoxelShape (IBlockData, IBlockAccess, BlockPosition): f, func_196268_f
VoxelShape (IBlockData, IBlockAccess, BlockPosition): g, func_196247_c
VoxelShape (IBlockData, IBlockAccess, BlockPosition): h, method_9571, func_196247_c
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, func_196266_a
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, func_196266_a
IBlockData (BlockActionContext): a, func_196258_a, getPlacedState
IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState
boolean (IBlockData): k, func_196380_i
boolean (IBlockData): j, method_10138, func_196380_i
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_196250_a, interact
void (BlockStateList$a<Block, IBlockData>): a, func_206840_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): b, method_9549, func_220071_b
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, func_220051_a, interact
void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, func_220069_a, doPhysics
boolean (IBlockData, EnumDirection): a, method_16703, func_220253_a
1.13.2
Names
ber
bes
Fields
Constructors
Methods
1.13.1
Names
bej
ber
net.minecraft.server.v1_13_R1.BlockFenceGate
net.minecraft.server.v1_13_R2.BlockFenceGate
Fields
VoxelShape: p, field_185541_d
VoxelShape: o, field_185541_d
VoxelShape: q, field_185542_e
VoxelShape: p, field_185542_e
VoxelShape: r, field_185543_f
VoxelShape: q, field_185543_f
VoxelShape: s, field_185544_g
VoxelShape: r, field_185544_g
VoxelShape: t, field_208068_x
VoxelShape: s, field_208068_x
VoxelShape: u, field_185540_C
VoxelShape: t, field_185540_C
VoxelShape: v, field_208069_z
VoxelShape: u, field_208069_z
VoxelShape: w, field_185539_B
VoxelShape: v, field_185539_B
VoxelShape: x, field_208066_B
VoxelShape: w, field_208066_B
VoxelShape: y, field_208067_C
VoxelShape: x, field_208067_C
Constructors
Methods
1.13
Names
aqp
bej
net.minecraft.server.v1_12_R1.BlockFenceGate
net.minecraft.server.v1_13_R1.BlockFenceGate
Fields
AxisAlignedBB: d, field_185541_d
AxisAlignedBB: e, field_185542_e
AxisAlignedBB: f, field_185543_f
AxisAlignedBB: g, field_185544_g
AxisAlignedBB: B, field_185539_B
AxisAlignedBB: C, field_185540_C
VoxelShape: p, field_185541_d
VoxelShape: q, field_185542_e
VoxelShape: r, field_185543_f
VoxelShape: s, field_185544_g
VoxelShape: t, field_208068_x
VoxelShape: u, field_185540_C
VoxelShape: v, field_208069_z
VoxelShape: w, field_185539_B
VoxelShape: x, field_208066_B
VoxelShape: y, field_208067_C
Constructors
Methods
IBlockData (IBlockData, IBlockAccess, BlockPosition): d, func_176221_a, updateState
boolean (World, BlockPosition): a, func_176196_c, canPlace
boolean (IBlockAccess, BlockPosition): b, func_176205_b
IBlockData (World, BlockPosition, EnumDirection, float, float, float, int, EntityLiving): a, func_180642_a, getPlacedState
IBlockData (int): a, func_176203_a, fromLegacyData
int (IBlockData): e, func_176201_c, toLegacyData
BlockStateList (): b, func_180661_e, getStateList
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a
IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a
boolean (IBlockData): b, func_149662_c
boolean (IBlockData): c, func_149686_d
boolean (IBlockData): a, func_149686_d
boolean (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, func_176225_a
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_180646_a
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_180639_a, interact
void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a
void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a, doPhysics
VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState
VoxelShape (IBlockData, IBlockAccess, BlockPosition): f, func_196268_f
VoxelShape (IBlockData, IBlockAccess, BlockPosition): g, func_196247_c
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, func_196266_a
IBlockData (BlockActionContext): a, func_196258_a, getPlacedState
boolean (IBlockData): k, func_196380_i
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_196250_a, interact
void (BlockStateList$a<Block, IBlockData>): a, func_206840_a
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
aqn
aqp
Fields
Constructors
Methods
1.12
Names
anm
aqn
net.minecraft.server.v1_11_R1.BlockFenceGate
net.minecraft.server.v1_12_R1.BlockFenceGate
Fields
Constructors
Methods
IBlockData (IBlockData, IBlockAccess, BlockPosition): c, func_176221_a, updateState
IBlockData (IBlockData, IBlockAccess, BlockPosition): d, func_176221_a, updateState
EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
ank
anm
Fields
Constructors
Methods
1.11
Names
alx
ank
net.minecraft.server.v1_10_R1.BlockFenceGate
net.minecraft.server.v1_11_R1.BlockFenceGate
Fields
Constructors
Methods
IBlockData (IBlockData, IBlockAccess, BlockPosition): b, func_176221_a, updateState
IBlockData (IBlockData, IBlockAccess, BlockPosition): c, func_176221_a, updateState
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a
AxisAlignedBB (IBlockData, World, BlockPosition): a, func_180646_a
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, ItemStack, EnumDirection, float, float, float): a, func_180639_a, interact
void (IBlockData, World, BlockPosition, Block): a, func_189540_a
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_180646_a
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_180639_a, interact
void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a
1.10.2
Names
Fields
Constructors
Methods
1.10
Names
alk
alx
net.minecraft.server.v1_9_R2.BlockFenceGate
net.minecraft.server.v1_10_R1.BlockFenceGate
Fields
Constructors
Methods
1.9.4
Names
net.minecraft.server.v1_9_R1.BlockFenceGate
net.minecraft.server.v1_9_R2.BlockFenceGate
Fields
Constructors
Methods
void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics
void (IBlockData, World, BlockPosition, Block): a, func_189540_a
1.9.2
Names
Fields
Constructors
Methods
1.9
Names
agu
alk
net.minecraft.server.v1_8_R3.BlockFenceGate
net.minecraft.server.v1_9_R1.BlockFenceGate
Fields
BlockStateBoolean: N, field_176467_M, IN_WALL
BlockStateBoolean: c, field_176467_M, IN_WALL
AxisAlignedBB: d, field_185541_d
AxisAlignedBB: e, field_185542_e
AxisAlignedBB: f, field_185543_f
AxisAlignedBB: g, field_185544_g
AxisAlignedBB: B, field_185539_B
AxisAlignedBB: C, field_185540_C
Constructors
Methods
IBlockData (IBlockData, IBlockAccess, BlockPosition): a, func_176221_a, updateState
IBlockData (IBlockData, IBlockAccess, BlockPosition): b, func_176221_a, updateState
boolean (World, BlockPosition): d, func_176196_c, canPlace
boolean (World, BlockPosition): a, func_176196_c, canPlace
AxisAlignedBB (World, BlockPosition, IBlockData): a, func_180640_a
void (IBlockAccess, BlockPosition): a, func_180654_a, updateShape
boolean (): c, func_149662_c
boolean (): d, func_149686_d
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumDirection, float, float, float): a, func_180639_a, interact
int (IBlockData): c, func_176201_c, toLegacyData
int (IBlockData): e, func_176201_c, toLegacyData
BlockStateList (): e, func_180661_e, getStateList
BlockStateList (): b, func_180661_e, getStateList
boolean (IBlockAccess, BlockPosition, EnumDirection): a, func_176225_a
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a
IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a
AxisAlignedBB (IBlockData, World, BlockPosition): a, func_180646_a
boolean (IBlockData): b, func_149662_c
boolean (IBlockData): c, func_149686_d
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, ItemStack, EnumDirection, float, float, float): a, func_180639_a, interact
boolean (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, func_176225_a
1.8.8
Names
agu
net.minecraft.block.BlockFenceGate
net.minecraft.server.v1_8_R3.BlockFenceGate
Fields
BlockStateBoolean: a, field_176466_a, OPEN
BlockStateBoolean: b, field_176465_b, POWERED
BlockStateBoolean: N, field_176467_M, IN_WALL
Constructors
Methods
IBlockData (IBlockData, IBlockAccess, BlockPosition): a, func_176221_a, updateState
boolean (World, BlockPosition): d, func_176196_c, canPlace
AxisAlignedBB (World, BlockPosition, IBlockData): a, func_180640_a
void (IBlockAccess, BlockPosition): a, func_180654_a, updateShape
boolean (): c, func_149662_c
boolean (): d, func_149686_d
boolean (IBlockAccess, BlockPosition): b, func_176205_b
IBlockData (World, BlockPosition, EnumDirection, float, float, float, int, EntityLiving): a, func_180642_a, getPlacedState
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumDirection, float, float, float): a, func_180639_a, interact
void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics
IBlockData (int): a, func_176203_a, fromLegacyData
int (IBlockData): c, func_176201_c, toLegacyData
BlockStateList (): e, func_180661_e, getStateList
boolean (IBlockAccess, BlockPosition, EnumDirection): a, func_176225_a