History - net.minecraft.world.level.block.FireBlock

1.21

Names

dib

diy

Fields

Constructors

Methods

1.20.6

Names

dia

dib

net.minecraft.world.level.block.BlockFenceGate

net.minecraft.world.level.block.BlockFire

Fields

Constructors

Methods

1.20.5

Names

czp

dia

net.minecraft.world.level.block.FenceGateBlock

net.minecraft.world.level.block.FireBlock

net.minecraft.class_2349

net.minecraft.class_2358

net.minecraft.unmapped.C_nfehypbw

net.minecraft.unmapped.C_dwizkkyd

net.minecraft.block.FenceGateBlock

net.minecraft.block.FireBlock

net.minecraft.block.FenceGateBlock

net.minecraft.block.FireBlock

net.minecraft.src.C_1788_

net.minecraft.src.C_1790_

Fields

BooleanProperty: b, OPEN, field_11026, f_miphehdo, OPEN, OPEN, f_53341_

BooleanProperty: c, POWERED, field_11021, f_xlluklyn, POWERED, POWERED, f_53342_

BooleanProperty: d, IN_WALL, field_11024, f_ewlswtam, IN_WALL, IN_WALL, f_53343_

VoxelShape: e, Z_SHAPE, field_11022, f_tvxvemyh, Z_AXIS_SHAPE, Z_AXIS_SHAPE, f_53344_

VoxelShape: f, X_SHAPE, field_11017, f_iulrdpdi, X_AXIS_SHAPE, X_AXIS_SHAPE, f_53345_

VoxelShape: g, Z_SHAPE_LOW, field_11025, f_ckuryjrx, IN_WALL_Z_AXIS_SHAPE, IN_WALL_Z_AXIS_SHAPE, f_53346_

VoxelShape: h, X_SHAPE_LOW, field_11016, f_dvjduicq, IN_WALL_X_AXIS_SHAPE, IN_WALL_X_AXIS_SHAPE, f_53347_

VoxelShape: i, Z_COLLISION_SHAPE, field_11028, f_bttqxoda, Z_AXIS_COLLISION_SHAPE, Z_AXIS_COLLISION_SHAPE, f_53348_

VoxelShape: j, X_COLLISION_SHAPE, field_11019, f_drdtxvfs, X_AXIS_COLLISION_SHAPE, X_AXIS_COLLISION_SHAPE, f_53349_

VoxelShape: m, Z_OCCLUSION_SHAPE, field_11018, f_qjqnelii, Z_AXIS_CULL_SHAPE, Z_AXIS_CULL_SHAPE, f_53350_

VoxelShape: n, X_OCCLUSION_SHAPE, field_11023, f_vlxovatu, X_AXIS_CULL_SHAPE, X_AXIS_CULL_SHAPE, f_53351_

VoxelShape: o, Z_OCCLUSION_SHAPE_LOW, field_11020, f_ylzkjbmu, IN_WALL_Z_AXIS_CULL_SHAPE, IN_WALL_Z_AXIS_CULL_SHAPE, f_53352_

VoxelShape: F, X_OCCLUSION_SHAPE_LOW, field_11027, f_cdtwwfik, IN_WALL_X_AXIS_CULL_SHAPE, IN_WALL_X_AXIS_CULL_SHAPE, f_53353_

VoxelShape: k, Z_SUPPORT_SHAPE, field_40744, f_pmihuvjy, Z_AXIS_SIDES_SHAPE, Z_AXIS_SUPPORT_SHAPE, f_252518_

VoxelShape: l, X_SUPPORT_SHAPE, field_40745, f_xxffonzu, X_AXIS_SIDES_SHAPE, X_AXIS_SUPPORT_SHAPE, f_252514_

WoodType: G, type, field_42758, f_whecgsjr, type, signType, f_271446_

com.mojang.serialization.MapCodec<FenceGateBlock>: a, CODEC, field_46351, f_dxajkrni, CODEC, f_303151_

com.mojang.serialization.MapCodec<FireBlock>: c, CODEC, field_46352, f_puannqbh, CODEC, CODEC, f_303491_

int: d, MAX_AGE, field_31093, f_wbptisiq, field_31093, MAX_AGE, f_153264_

IntegerProperty: e, AGE, field_11092, f_svelzwuv, AGE, AGE, f_53408_

BooleanProperty: f, NORTH, field_11096, f_mwpvhcwj, NORTH, NORTH, f_53409_

BooleanProperty: g, EAST, field_11094, f_iaontxon, EAST, EAST, f_53410_

BooleanProperty: h, SOUTH, field_11089, f_gqdwyhky, SOUTH, SOUTH, f_53411_

BooleanProperty: i, WEST, field_11088, f_jwxrxajt, WEST, WEST, f_53412_

BooleanProperty: j, UP, field_11093, f_srslweeg, UP, UP, f_53413_

Map<Direction, BooleanProperty>: k, PROPERTY_BY_DIRECTION, field_11090, f_celowrja, DIRECTION_PROPERTIES, DIRECTION_PROPERTIES, f_53414_

VoxelShape: l, UP_AABB, field_26653, f_sqmqgoyb, UP_SHAPE, UP_SHAPE, f_53415_

VoxelShape: m, WEST_AABB, field_26654, f_krpxfgto, WEST_SHAPE, WEST_SHAPE, f_53416_

VoxelShape: n, EAST_AABB, field_26655, f_isgnsdwi, EAST_SHAPE, EAST_SHAPE, f_53417_

VoxelShape: o, NORTH_AABB, field_26656, f_endlwine, NORTH_SHAPE, NORTH_SHAPE, f_53418_

VoxelShape: F, SOUTH_AABB, field_26657, f_zgfzayyx, SOUTH_SHAPE, SOUTH_SHAPE, f_53419_

Map<BlockState, VoxelShape>: G, shapesCache, field_26658, f_lwlfetlw, shapesByState, shapesByState, f_53420_

int: H, IGNITE_INSTANT, field_31085, f_csooizba, field_31085, IGNITE_INSTANT, f_221143_

int: I, IGNITE_EASY, field_31086, f_ooajyaij, field_31086, IGNITE_EASY, f_221144_

int: J, IGNITE_MEDIUM, field_31087, f_xqmgdwic, field_31087, IGNITE_MEDIUM, f_221145_

int: K, IGNITE_HARD, field_31088, f_iqiemzab, field_31088, IGNITE_HARD, f_221146_

int: L, BURN_INSTANT, field_31089, f_eqafjjjm, field_31089, BURN_INSTANT, f_153260_

int: M, BURN_EASY, field_31090, f_rsvukdbh, field_31090, BURN_EASY, f_153261_

int: N, BURN_MEDIUM, field_31091, f_qmrmxpke, field_31091, BURN_MEDIUM, f_153262_

int: O, BURN_HARD, field_31092, f_jtmytify, field_31092, BURN_HARD, f_153263_

it.unimi.dsi.fastutil.objects.Object2IntMap<Block>: P, igniteOdds, field_11095, f_lkjukwrn, burnChances, burnChances, f_221147_

it.unimi.dsi.fastutil.objects.Object2IntMap<Block>: Q, burnOdds, field_11091, f_yzlrjreh, spreadChances, spreadChances, f_53422_

Constructors

(BlockBehaviour$Properties)

(WoodType, BlockBehaviour$Properties)

Methods

VoxelShape (BlockState, BlockGetter, BlockPos): f, getOcclusionShape, method_9571, m_fsimvkxt, getCullingShape, getCullingShape, m_7952_

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, m_rwctfady, canPathfindThrough, canPathfindThrough, m_7357_

boolean (BlockState): h, isWall, method_10138, m_hhkaskkq, isWall, isWall, m_53404_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, m_phzfypqf, getCollisionShape, getCollisionShape, m_5939_

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, neighborUpdate, m_6861_

boolean (BlockState, Direction): a, connectsToDirection, method_16703, m_evukuidt, canWallConnect, canWallConnect, m_53378_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_rocdemyx, onUse, onUse, m_6227_

VoxelShape (BlockState, BlockGetter, BlockPos): b_, getBlockSupportShape, method_25959, m_wnvttjnv, getSidesShape, getSidesShape, m_7947_

void (BlockState, Level, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, m_qjdjbqgu, onExploded, m_qjdjbqgu, m_304760_

VoxelShape (BlockState): m, calculateShape, method_31016, m_vlncxipt, getShapeForState, getShapeForState, m_53490_

BlockState (BlockGetter, BlockPos): b, getStateForPlacement, method_10198, m_wuxtsubw, getStateForPosition, getStateForPosition, m_53470_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, m_qixajhot, canPlaceAt, canPlaceAt, m_7898_

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, m_bneobcwj, scheduledTick, scheduledTick, m_213897_

boolean (Level, BlockPos): a, isNearRain, method_10192, m_fwrilbhn, isRainingAround, isRainingAround, m_53428_

int (BlockState): n, getBurnOdds, method_10190, m_mvglfnpv, getSpreadChance, getSpreadChance, m_221164_

int (BlockState): o, getIgniteOdds, method_10191, m_tmuiemru, getBurnChance, getBurnChance, m_221166_

void (Level, BlockPos, int, RandomSource, int): a, checkBurnOut, method_10196, m_ocnocwfu, trySpreadingFire, trySpreadingFire, m_221150_

BlockState (LevelAccessor, BlockPos, int): a, getStateWithAge, method_24855, m_hpnacxxx, getStateWithAge, getStateWithAge, m_53437_

boolean (BlockGetter, BlockPos): d, isValidFireLocation, method_10193, m_xndzdxxk, areBlocksAroundFlammable, areBlocksAroundFlammable, m_53485_

int (LevelReader, BlockPos): a, getIgniteOdds, method_10194, m_wswbseas, getBurnChance, getBurnChances, m_221156_

boolean (BlockState): f, canBurn, method_10195, m_vsetrugb, isFlammable, isFlammable, m_7599_

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, m_cojbgxjy, onBlockAdded, onBlockAdded, m_6807_

int (RandomSource): a, getFireTickDelay, method_26155, m_akvpjafv, getFireTickDelay, getFireTickDelay, m_221148_

void (Block, int, int): a, setFlammable, method_10189, m_abchxolg, registerFlammableBlock, registerFlammableBlock, m_53444_

void (): b, bootStrap, method_10199, m_wfhplran, registerDefaultFlammables, registerDefaultFlammables, m_53484_

1.20.4

Names

Fields

Constructors

Methods

com.mojang.serialization.MapCodec<FenceGateBlock> (): a, codec, method_53969, m_wrnxumjr, getCodec, m_304657_

com.mojang.serialization.MapCodec<FenceGateBlock> (): a, codec, method_53969, m_wrnxumjr, getCodec, getCodec, m_304657_

1.20.3

Names

cvq

czp

Fields

BooleanProperty: a, OPEN, field_11026, f_miphehdo, OPEN, OPEN, f_53341_

BooleanProperty: b, OPEN, field_11026, f_miphehdo, OPEN, OPEN, f_53341_

BooleanProperty: b, POWERED, field_11021, f_xlluklyn, POWERED, POWERED, f_53342_

BooleanProperty: c, POWERED, field_11021, f_xlluklyn, POWERED, POWERED, f_53342_

BooleanProperty: c, IN_WALL, field_11024, f_ewlswtam, IN_WALL, IN_WALL, f_53343_

BooleanProperty: d, IN_WALL, field_11024, f_ewlswtam, IN_WALL, IN_WALL, f_53343_

VoxelShape: d, Z_SHAPE, field_11022, f_tvxvemyh, Z_AXIS_SHAPE, Z_AXIS_SHAPE, f_53344_

VoxelShape: e, Z_SHAPE, field_11022, f_tvxvemyh, Z_AXIS_SHAPE, Z_AXIS_SHAPE, f_53344_

VoxelShape: e, X_SHAPE, field_11017, f_iulrdpdi, X_AXIS_SHAPE, X_AXIS_SHAPE, f_53345_

VoxelShape: f, X_SHAPE, field_11017, f_iulrdpdi, X_AXIS_SHAPE, X_AXIS_SHAPE, f_53345_

VoxelShape: f, Z_SHAPE_LOW, field_11025, f_ckuryjrx, IN_WALL_Z_AXIS_SHAPE, IN_WALL_Z_AXIS_SHAPE, f_53346_

VoxelShape: g, Z_SHAPE_LOW, field_11025, f_ckuryjrx, IN_WALL_Z_AXIS_SHAPE, IN_WALL_Z_AXIS_SHAPE, f_53346_

VoxelShape: g, X_SHAPE_LOW, field_11016, f_dvjduicq, IN_WALL_X_AXIS_SHAPE, IN_WALL_X_AXIS_SHAPE, f_53347_

VoxelShape: h, X_SHAPE_LOW, field_11016, f_dvjduicq, IN_WALL_X_AXIS_SHAPE, IN_WALL_X_AXIS_SHAPE, f_53347_

VoxelShape: h, Z_COLLISION_SHAPE, field_11028, f_bttqxoda, Z_AXIS_COLLISION_SHAPE, Z_AXIS_COLLISION_SHAPE, f_53348_

VoxelShape: i, Z_COLLISION_SHAPE, field_11028, f_bttqxoda, Z_AXIS_COLLISION_SHAPE, Z_AXIS_COLLISION_SHAPE, f_53348_

VoxelShape: i, X_COLLISION_SHAPE, field_11019, f_drdtxvfs, X_AXIS_COLLISION_SHAPE, X_AXIS_COLLISION_SHAPE, f_53349_

VoxelShape: j, X_COLLISION_SHAPE, field_11019, f_drdtxvfs, X_AXIS_COLLISION_SHAPE, X_AXIS_COLLISION_SHAPE, f_53349_

VoxelShape: l, Z_OCCLUSION_SHAPE, field_11018, f_qjqnelii, Z_AXIS_CULL_SHAPE, Z_AXIS_CULL_SHAPE, f_53350_

VoxelShape: m, Z_OCCLUSION_SHAPE, field_11018, f_qjqnelii, Z_AXIS_CULL_SHAPE, Z_AXIS_CULL_SHAPE, f_53350_

VoxelShape: m, X_OCCLUSION_SHAPE, field_11023, f_vlxovatu, X_AXIS_CULL_SHAPE, X_AXIS_CULL_SHAPE, f_53351_

VoxelShape: n, X_OCCLUSION_SHAPE, field_11023, f_vlxovatu, X_AXIS_CULL_SHAPE, X_AXIS_CULL_SHAPE, f_53351_

VoxelShape: n, Z_OCCLUSION_SHAPE_LOW, field_11020, f_ylzkjbmu, IN_WALL_Z_AXIS_CULL_SHAPE, IN_WALL_Z_AXIS_CULL_SHAPE, f_53352_

VoxelShape: o, Z_OCCLUSION_SHAPE_LOW, field_11020, f_ylzkjbmu, IN_WALL_Z_AXIS_CULL_SHAPE, IN_WALL_Z_AXIS_CULL_SHAPE, f_53352_

VoxelShape: D, X_OCCLUSION_SHAPE_LOW, field_11027, f_cdtwwfik, IN_WALL_X_AXIS_CULL_SHAPE, IN_WALL_X_AXIS_CULL_SHAPE, f_53353_

VoxelShape: F, X_OCCLUSION_SHAPE_LOW, field_11027, f_cdtwwfik, IN_WALL_X_AXIS_CULL_SHAPE, IN_WALL_X_AXIS_CULL_SHAPE, f_53353_

VoxelShape: j, Z_SUPPORT_SHAPE, field_40744, f_pmihuvjy, Z_AXIS_SIDES_SHAPE, Z_AXIS_SUPPORT_SHAPE, f_252518_

VoxelShape: k, Z_SUPPORT_SHAPE, field_40744, f_pmihuvjy, Z_AXIS_SIDES_SHAPE, Z_AXIS_SUPPORT_SHAPE, f_252518_

VoxelShape: k, X_SUPPORT_SHAPE, field_40745, f_xxffonzu, X_AXIS_SIDES_SHAPE, X_AXIS_SUPPORT_SHAPE, f_252514_

VoxelShape: l, X_SUPPORT_SHAPE, field_40745, f_xxffonzu, X_AXIS_SIDES_SHAPE, X_AXIS_SUPPORT_SHAPE, f_252514_

WoodType: E, type, field_42758, f_whecgsjr, type, signType, f_271446_

WoodType: G, type, field_42758, f_whecgsjr, type, signType, f_271446_

com.mojang.serialization.MapCodec<FenceGateBlock>: a, CODEC, field_46351, f_dxajkrni, CODEC, f_303151_

Constructors

(BlockBehaviour$Properties, WoodType)

(WoodType, BlockBehaviour$Properties)

Methods

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, m_phzfypqf, getCollisionShape, getCollisionShape, m_5939_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, m_phzfypqf, getCollisionShape, getCollisionShape, m_5939_

com.mojang.serialization.MapCodec<FenceGateBlock> (): a, codec, method_53969, m_wrnxumjr, getCodec, m_304657_

void (BlockState, Level, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, m_qjdjbqgu, onExploded, m_qjdjbqgu, m_304760_

1.20.2

Names

csi

cvq

Fields

Constructors

Methods

1.20.1

Names

Fields

Constructors

Methods

1.20

Names

csa

csi

Fields

VoxelShape: E, X_OCCLUSION_SHAPE_LOW, field_11027, f_cdtwwfik, IN_WALL_X_AXIS_CULL_SHAPE, IN_WALL_X_AXIS_CULL_SHAPE, f_53353_

VoxelShape: D, X_OCCLUSION_SHAPE_LOW, field_11027, f_cdtwwfik, IN_WALL_X_AXIS_CULL_SHAPE, IN_WALL_X_AXIS_CULL_SHAPE, f_53353_

VoxelShape: j, Z_SUPPORT_SHAPE, field_40744, f_pmihuvjy, Z_AXIS_SIDES_SHAPE, f_252518_

VoxelShape: j, Z_SUPPORT_SHAPE, field_40744, f_pmihuvjy, Z_AXIS_SIDES_SHAPE, Z_AXIS_SUPPORT_SHAPE, f_252518_

VoxelShape: k, X_SUPPORT_SHAPE, field_40745, f_xxffonzu, X_AXIS_SIDES_SHAPE, f_252514_

VoxelShape: k, X_SUPPORT_SHAPE, field_40745, f_xxffonzu, X_AXIS_SIDES_SHAPE, X_AXIS_SUPPORT_SHAPE, f_252514_

WoodType: F, type, field_42758, f_whecgsjr, type, f_271446_

WoodType: E, type, field_42758, f_whecgsjr, type, signType, f_271446_

Constructors

Methods

1.19.4

Names

cpk

csa

Fields

SoundEvent: F, closeSound, field_40310, f_jhgxwppe, closeSound, closeSound, f_244555_

SoundEvent: G, openSound, field_40309, f_oydkirdc, openSound, openSound, f_244514_

WoodType: F, type, field_42758, f_whecgsjr, type, f_271446_

Constructors

(BlockBehaviour$Properties, SoundEvent, SoundEvent)

(BlockBehaviour$Properties, WoodType)

Methods

1.19.3

Names

cmh

cpk

Fields

VoxelShape: j, Z_OCCLUSION_SHAPE, field_11018, f_qjqnelii, Z_AXIS_CULL_SHAPE, Z_AXIS_CULL_SHAPE, f_53350_

VoxelShape: l, Z_OCCLUSION_SHAPE, field_11018, f_qjqnelii, Z_AXIS_CULL_SHAPE, Z_AXIS_CULL_SHAPE, f_53350_

VoxelShape: k, X_OCCLUSION_SHAPE, field_11023, f_vlxovatu, X_AXIS_CULL_SHAPE, X_AXIS_CULL_SHAPE, f_53351_

VoxelShape: m, X_OCCLUSION_SHAPE, field_11023, f_vlxovatu, X_AXIS_CULL_SHAPE, X_AXIS_CULL_SHAPE, f_53351_

VoxelShape: l, Z_OCCLUSION_SHAPE_LOW, field_11020, f_ylzkjbmu, IN_WALL_Z_AXIS_CULL_SHAPE, IN_WALL_Z_AXIS_CULL_SHAPE, f_53352_

VoxelShape: n, Z_OCCLUSION_SHAPE_LOW, field_11020, f_ylzkjbmu, IN_WALL_Z_AXIS_CULL_SHAPE, IN_WALL_Z_AXIS_CULL_SHAPE, f_53352_

VoxelShape: m, X_OCCLUSION_SHAPE_LOW, field_11027, f_cdtwwfik, IN_WALL_X_AXIS_CULL_SHAPE, IN_WALL_X_AXIS_CULL_SHAPE, f_53353_

VoxelShape: E, X_OCCLUSION_SHAPE_LOW, field_11027, f_cdtwwfik, IN_WALL_X_AXIS_CULL_SHAPE, IN_WALL_X_AXIS_CULL_SHAPE, f_53353_

VoxelShape: j, Z_SUPPORT_SHAPE, field_40744, f_pmihuvjy, Z_AXIS_SIDES_SHAPE, f_252518_

VoxelShape: k, X_SUPPORT_SHAPE, field_40745, f_xxffonzu, X_AXIS_SIDES_SHAPE, f_252514_

SoundEvent: F, closeSound, field_40310, f_jhgxwppe, closeSound, closeSound, f_244555_

SoundEvent: G, openSound, field_40309, f_oydkirdc, openSound, openSound, f_244514_

Constructors

(BlockBehaviour$Properties)

(BlockBehaviour$Properties, SoundEvent, SoundEvent)

Methods

VoxelShape (BlockState, BlockGetter, BlockPos): b_, getOcclusionShape, method_9571, m_fsimvkxt, getCullingShape, getCullingShape, m_7952_

VoxelShape (BlockState, BlockGetter, BlockPos): f, getOcclusionShape, method_9571, m_fsimvkxt, getCullingShape, getCullingShape, m_7952_

VoxelShape (BlockState, BlockGetter, BlockPos): b_, getBlockSupportShape, method_25959, m_wnvttjnv, getSidesShape, getSidesShape, m_7947_

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

clk

cmh

Fields

Constructors

Methods

1.19

Names

cgd

clk

Fields

Constructors

Methods

1.18.2

Names

cfl

cgd

net.minecraft.block.FenceGateBlock

Fields

BooleanProperty: a, OPEN, field_11026, f_miphehdo, OPEN, f_53341_

BooleanProperty: a, OPEN, field_11026, f_miphehdo, OPEN, OPEN, f_53341_

BooleanProperty: b, POWERED, field_11021, f_xlluklyn, POWERED, f_53342_

BooleanProperty: b, POWERED, field_11021, f_xlluklyn, POWERED, POWERED, f_53342_

BooleanProperty: c, IN_WALL, field_11024, f_ewlswtam, IN_WALL, f_53343_

BooleanProperty: c, IN_WALL, field_11024, f_ewlswtam, IN_WALL, IN_WALL, f_53343_

VoxelShape: d, Z_SHAPE, field_11022, f_tvxvemyh, Z_AXIS_SHAPE, f_53344_

VoxelShape: d, Z_SHAPE, field_11022, f_tvxvemyh, Z_AXIS_SHAPE, Z_AXIS_SHAPE, f_53344_

VoxelShape: e, X_SHAPE, field_11017, f_iulrdpdi, X_AXIS_SHAPE, f_53345_

VoxelShape: e, X_SHAPE, field_11017, f_iulrdpdi, X_AXIS_SHAPE, X_AXIS_SHAPE, f_53345_

VoxelShape: f, Z_SHAPE_LOW, field_11025, f_ckuryjrx, IN_WALL_Z_AXIS_SHAPE, f_53346_

VoxelShape: f, Z_SHAPE_LOW, field_11025, f_ckuryjrx, IN_WALL_Z_AXIS_SHAPE, IN_WALL_Z_AXIS_SHAPE, f_53346_

VoxelShape: g, X_SHAPE_LOW, field_11016, f_dvjduicq, IN_WALL_X_AXIS_SHAPE, f_53347_

VoxelShape: g, X_SHAPE_LOW, field_11016, f_dvjduicq, IN_WALL_X_AXIS_SHAPE, IN_WALL_X_AXIS_SHAPE, f_53347_

VoxelShape: h, Z_COLLISION_SHAPE, field_11028, f_bttqxoda, Z_AXIS_COLLISION_SHAPE, f_53348_

VoxelShape: h, Z_COLLISION_SHAPE, field_11028, f_bttqxoda, Z_AXIS_COLLISION_SHAPE, Z_AXIS_COLLISION_SHAPE, f_53348_

VoxelShape: i, X_COLLISION_SHAPE, field_11019, f_drdtxvfs, X_AXIS_COLLISION_SHAPE, f_53349_

VoxelShape: i, X_COLLISION_SHAPE, field_11019, f_drdtxvfs, X_AXIS_COLLISION_SHAPE, X_AXIS_COLLISION_SHAPE, f_53349_

VoxelShape: j, Z_OCCLUSION_SHAPE, field_11018, f_qjqnelii, Z_AXIS_CULL_SHAPE, f_53350_

VoxelShape: j, Z_OCCLUSION_SHAPE, field_11018, f_qjqnelii, Z_AXIS_CULL_SHAPE, Z_AXIS_CULL_SHAPE, f_53350_

VoxelShape: k, X_OCCLUSION_SHAPE, field_11023, f_vlxovatu, X_AXIS_CULL_SHAPE, f_53351_

VoxelShape: k, X_OCCLUSION_SHAPE, field_11023, f_vlxovatu, X_AXIS_CULL_SHAPE, X_AXIS_CULL_SHAPE, f_53351_

VoxelShape: l, Z_OCCLUSION_SHAPE_LOW, field_11020, f_ylzkjbmu, IN_WALL_Z_AXIS_CULL_SHAPE, f_53352_

VoxelShape: l, Z_OCCLUSION_SHAPE_LOW, field_11020, f_ylzkjbmu, IN_WALL_Z_AXIS_CULL_SHAPE, IN_WALL_Z_AXIS_CULL_SHAPE, f_53352_

VoxelShape: m, X_OCCLUSION_SHAPE_LOW, field_11027, f_cdtwwfik, IN_WALL_X_AXIS_CULL_SHAPE, f_53353_

VoxelShape: m, X_OCCLUSION_SHAPE_LOW, field_11027, f_cdtwwfik, IN_WALL_X_AXIS_CULL_SHAPE, IN_WALL_X_AXIS_CULL_SHAPE, f_53353_

Constructors

Methods

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, m_7417_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, getStateForNeighborUpdate, m_7417_

VoxelShape (BlockState, BlockGetter, BlockPos): b_, getOcclusionShape, method_9571, m_fsimvkxt, getCullingShape, m_7952_

VoxelShape (BlockState, BlockGetter, BlockPos): b_, getOcclusionShape, method_9571, m_fsimvkxt, getCullingShape, getCullingShape, m_7952_

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, m_rwctfady, canPathfindThrough, m_7357_

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, m_rwctfady, canPathfindThrough, canPathfindThrough, m_7357_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, m_5573_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, getPlacementState, m_5573_

boolean (BlockState): h, isWall, method_10138, m_hhkaskkq, isWall, m_53404_

boolean (BlockState): h, isWall, method_10138, m_hhkaskkq, isWall, isWall, m_53404_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, m_yujtcnah, appendProperties, m_7926_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, m_yujtcnah, appendProperties, appendProperties, m_7926_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, m_fqngyjtr, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, m_fqngyjtr, getOutlineShape, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, m_phzfypqf, getCollisionShape, m_5939_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, m_phzfypqf, getCollisionShape, getCollisionShape, m_5939_

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, m_6861_

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, neighborUpdate, m_6861_

boolean (BlockState, Direction): a, connectsToDirection, method_16703, m_evukuidt, canWallConnect, m_53378_

boolean (BlockState, Direction): a, connectsToDirection, method_16703, m_evukuidt, canWallConnect, canWallConnect, m_53378_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_rocdemyx, onUse, m_6227_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_rocdemyx, onUse, onUse, m_6227_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

ccc

cfl

Fields

Constructors

Methods

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, m_7417_, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, m_7417_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, m_5573_, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, m_5573_

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, m_6861_, doPhysics

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, m_6861_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_rocdemyx, onUse, m_6227_, interact

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_rocdemyx, onUse, m_6227_

1.17.1

Names

ccb

ccc

Fields

Constructors

Methods

1.17

Names

bwr

ccb

net.minecraft.block.FenceGateBlock

net.minecraft.src.C_1788_

net.minecraft.server.v1_16_R3.BlockFenceGate

net.minecraft.world.level.block.BlockFenceGate

Fields

BooleanProperty: a, OPEN, field_11026, f_miphehdo, OPEN, field_176466_a, OPEN

BooleanProperty: a, OPEN, field_11026, f_miphehdo, OPEN, f_53341_

BooleanProperty: b, POWERED, field_11021, f_xlluklyn, POWERED, field_176465_b, POWERED

BooleanProperty: b, POWERED, field_11021, f_xlluklyn, POWERED, f_53342_

BooleanProperty: c, IN_WALL, field_11024, f_ewlswtam, IN_WALL, field_176467_M, IN_WALL

BooleanProperty: c, IN_WALL, field_11024, f_ewlswtam, IN_WALL, f_53343_

VoxelShape: d, Z_SHAPE, field_11022, f_tvxvemyh, Z_AXIS_SHAPE, field_185541_d

VoxelShape: d, Z_SHAPE, field_11022, f_tvxvemyh, Z_AXIS_SHAPE, f_53344_

VoxelShape: e, X_SHAPE, field_11017, f_iulrdpdi, X_AXIS_SHAPE, field_185542_e

VoxelShape: e, X_SHAPE, field_11017, f_iulrdpdi, X_AXIS_SHAPE, f_53345_

VoxelShape: f, Z_SHAPE_LOW, field_11025, f_ckuryjrx, IN_WALL_Z_AXIS_SHAPE, field_185543_f

VoxelShape: f, Z_SHAPE_LOW, field_11025, f_ckuryjrx, IN_WALL_Z_AXIS_SHAPE, f_53346_

VoxelShape: g, X_SHAPE_LOW, field_11016, f_dvjduicq, IN_WALL_X_AXIS_SHAPE, field_185544_g

VoxelShape: g, X_SHAPE_LOW, field_11016, f_dvjduicq, IN_WALL_X_AXIS_SHAPE, f_53347_

VoxelShape: h, Z_COLLISION_SHAPE, field_11028, f_bttqxoda, Z_AXIS_COLLISION_SHAPE, field_208068_x

VoxelShape: h, Z_COLLISION_SHAPE, field_11028, f_bttqxoda, Z_AXIS_COLLISION_SHAPE, f_53348_

VoxelShape: i, X_COLLISION_SHAPE, field_11019, f_drdtxvfs, X_AXIS_COLLISION_SHAPE, field_185540_C

VoxelShape: i, X_COLLISION_SHAPE, field_11019, f_drdtxvfs, X_AXIS_COLLISION_SHAPE, f_53349_

VoxelShape: j, Z_OCCLUSION_SHAPE, field_11018, f_qjqnelii, Z_AXIS_CULL_SHAPE, field_208069_z

VoxelShape: j, Z_OCCLUSION_SHAPE, field_11018, f_qjqnelii, Z_AXIS_CULL_SHAPE, f_53350_

VoxelShape: k, X_OCCLUSION_SHAPE, field_11023, f_vlxovatu, X_AXIS_CULL_SHAPE, field_185539_B

VoxelShape: k, X_OCCLUSION_SHAPE, field_11023, f_vlxovatu, X_AXIS_CULL_SHAPE, f_53351_

VoxelShape: o, Z_OCCLUSION_SHAPE_LOW, field_11020, f_ylzkjbmu, IN_WALL_Z_AXIS_CULL_SHAPE, field_208066_B

VoxelShape: l, Z_OCCLUSION_SHAPE_LOW, field_11020, f_ylzkjbmu, IN_WALL_Z_AXIS_CULL_SHAPE, f_53352_

VoxelShape: p, X_OCCLUSION_SHAPE_LOW, field_11027, f_cdtwwfik, IN_WALL_X_AXIS_CULL_SHAPE, field_208067_C

VoxelShape: m, X_OCCLUSION_SHAPE_LOW, field_11027, f_cdtwwfik, IN_WALL_X_AXIS_CULL_SHAPE, f_53353_

Constructors

Methods

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, func_196271_a, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, m_7417_, updateState

VoxelShape (BlockState, BlockGetter, BlockPos): d, getOcclusionShape, method_9571, m_fsimvkxt, getCullingShape, func_196247_c

VoxelShape (BlockState, BlockGetter, BlockPos): b_, getOcclusionShape, method_9571, m_fsimvkxt, getCullingShape, m_7952_

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, m_rwctfady, canPathfindThrough, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, m_rwctfady, canPathfindThrough, m_7357_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, func_196258_a, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, m_5573_, getPlacedState

boolean (BlockState): h, isWall, method_10138, m_hhkaskkq, isWall, func_196380_i

boolean (BlockState): h, isWall, method_10138, m_hhkaskkq, isWall, m_53404_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, m_yujtcnah, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, m_yujtcnah, appendProperties, m_7926_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, m_fqngyjtr, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, m_fqngyjtr, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, m_phzfypqf, getCollisionShape, func_220071_b

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, m_phzfypqf, getCollisionShape, m_5939_

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, func_220069_a, doPhysics

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, m_6861_, doPhysics

boolean (BlockState, Direction): a, connectsToDirection, method_16703, m_evukuidt, canWallConnect, func_220253_a

boolean (BlockState, Direction): a, connectsToDirection, method_16703, m_evukuidt, canWallConnect, m_53378_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_rocdemyx, onUse, func_225533_a_, interact

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_rocdemyx, onUse, m_6227_, interact

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

bwo

bwr

net.minecraft.server.v1_16_R2.BlockFenceGate

net.minecraft.server.v1_16_R3.BlockFenceGate

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

bxu

bwo

net.minecraft.server.v1_16_R1.BlockFenceGate

net.minecraft.server.v1_16_R2.BlockFenceGate

Fields

Constructors

Methods

1.16.1

Names

bri

bxu

net.minecraft.server.v1_15_R1.BlockFenceGate

net.minecraft.server.v1_16_R1.BlockFenceGate

Fields

VoxelShape: w, Z_OCCLUSION_SHAPE_LOW, field_11020, f_ylzkjbmu, IN_WALL_Z_AXIS_CULL_SHAPE, field_208066_B

VoxelShape: o, Z_OCCLUSION_SHAPE_LOW, field_11020, f_ylzkjbmu, IN_WALL_Z_AXIS_CULL_SHAPE, field_208066_B

VoxelShape: x, X_OCCLUSION_SHAPE_LOW, field_11027, f_cdtwwfik, IN_WALL_X_AXIS_CULL_SHAPE, field_208067_C

VoxelShape: p, X_OCCLUSION_SHAPE_LOW, field_11027, f_cdtwwfik, IN_WALL_X_AXIS_CULL_SHAPE, field_208067_C

Constructors

(Block$Properties)

(BlockBehaviour$Properties)

Methods

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_mzeifinm, getStateForNeighborUpdate, func_196271_a, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, func_196271_a, updateState

VoxelShape (BlockState, BlockGetter, BlockPos): i, getOcclusionShape, method_9571, m_rhtssehb, getCullingShape, func_196247_c

VoxelShape (BlockState, BlockGetter, BlockPos): d, getOcclusionShape, method_9571, m_fsimvkxt, getCullingShape, func_196247_c

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, m_jzazquea, canPlaceAtSide, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, m_rwctfady, canPathfindThrough, func_196266_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, m_ijgknxkn, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, m_fqngyjtr, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, m_talrawyw, getCollisionShape, func_220071_b

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, m_phzfypqf, getCollisionShape, func_220071_b

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_wqptvpbk, neighborUpdate, func_220069_a, doPhysics

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, func_220069_a, doPhysics

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_oynnfzzh, onUse, func_225533_a_, interact

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_rocdemyx, onUse, func_225533_a_, interact

1.15.2

Names

brf

bri

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

bov

brf

net.minecraft.server.v1_14_R1.BlockFenceGate

net.minecraft.server.v1_15_R1.BlockFenceGate

Fields

VoxelShape: j, Z_OCCLUSION_SHAPE, field_11018, f_qjqnelii, field_208069_z

VoxelShape: j, Z_OCCLUSION_SHAPE, field_11018, f_qjqnelii, Z_AXIS_CULL_SHAPE, field_208069_z

VoxelShape: k, X_OCCLUSION_SHAPE, field_11023, f_vlxovatu, field_185539_B

VoxelShape: k, X_OCCLUSION_SHAPE, field_11023, f_vlxovatu, X_AXIS_CULL_SHAPE, field_185539_B

VoxelShape: w, Z_OCCLUSION_SHAPE_LOW, field_11020, f_ylzkjbmu, field_208066_B

VoxelShape: w, Z_OCCLUSION_SHAPE_LOW, field_11020, f_ylzkjbmu, IN_WALL_Z_AXIS_CULL_SHAPE, field_208066_B

VoxelShape: x, X_OCCLUSION_SHAPE_LOW, field_11027, f_cdtwwfik, field_208067_C

VoxelShape: x, X_OCCLUSION_SHAPE_LOW, field_11027, f_cdtwwfik, IN_WALL_X_AXIS_CULL_SHAPE, field_208067_C

Constructors

Methods

VoxelShape (BlockState, BlockGetter, BlockPos): h, getOcclusionShape, method_9571, m_rhtssehb, getCullingShape, func_196247_c

VoxelShape (BlockState, BlockGetter, BlockPos): i, getOcclusionShape, method_9571, m_rhtssehb, getCullingShape, func_196247_c

boolean (BlockState): j, isWall, method_10138, m_hhkaskkq, isWall, func_196380_i

boolean (BlockState): h, isWall, method_10138, m_hhkaskkq, isWall, func_196380_i

boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_oynnfzzh, activate, func_220051_a, interact

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_oynnfzzh, onUse, func_225533_a_, interact

1.14.4

Names

boq

bov

net.minecraft.world.level.block.FenceGateBlock

net.minecraft.unmapped.C_nfehypbw

Fields

BlockStateBoolean: a, field_11026, OPEN, field_176466_a, OPEN

BooleanProperty: a, OPEN, field_11026, f_miphehdo, OPEN, field_176466_a, OPEN

BlockStateBoolean: b, field_11021, POWERED, field_176465_b, POWERED

BooleanProperty: b, POWERED, field_11021, f_xlluklyn, POWERED, field_176465_b, POWERED

BlockStateBoolean: c, field_11024, IN_WALL, field_176467_M, IN_WALL

BooleanProperty: c, IN_WALL, field_11024, f_ewlswtam, IN_WALL, field_176467_M, IN_WALL

VoxelShape: d, field_11022, Z_AXIS_SHAPE, field_185541_d

VoxelShape: d, Z_SHAPE, field_11022, f_tvxvemyh, Z_AXIS_SHAPE, field_185541_d

VoxelShape: e, field_11017, X_AXIS_SHAPE, field_185542_e

VoxelShape: e, X_SHAPE, field_11017, f_iulrdpdi, X_AXIS_SHAPE, field_185542_e

VoxelShape: f, field_11025, IN_WALL_Z_AXIS_SHAPE, field_185543_f

VoxelShape: f, Z_SHAPE_LOW, field_11025, f_ckuryjrx, IN_WALL_Z_AXIS_SHAPE, field_185543_f

VoxelShape: g, field_11016, IN_WALL_X_AXIS_SHAPE, field_185544_g

VoxelShape: g, X_SHAPE_LOW, field_11016, f_dvjduicq, IN_WALL_X_AXIS_SHAPE, field_185544_g

VoxelShape: h, field_11028, Z_AXIS_COLLISION_SHAPE, field_208068_x

VoxelShape: h, Z_COLLISION_SHAPE, field_11028, f_bttqxoda, Z_AXIS_COLLISION_SHAPE, field_208068_x

VoxelShape: i, field_11019, X_AXIS_COLLISION_SHAPE, field_185540_C

VoxelShape: i, X_COLLISION_SHAPE, field_11019, f_drdtxvfs, X_AXIS_COLLISION_SHAPE, field_185540_C

VoxelShape: j, field_11018, field_11018, field_208069_z

VoxelShape: j, Z_OCCLUSION_SHAPE, field_11018, f_qjqnelii, field_208069_z

VoxelShape: k, field_11023, field_11023, field_185539_B

VoxelShape: k, X_OCCLUSION_SHAPE, field_11023, f_vlxovatu, field_185539_B

VoxelShape: w, field_11020, field_11020, field_208066_B

VoxelShape: w, Z_OCCLUSION_SHAPE_LOW, field_11020, f_ylzkjbmu, field_208066_B

VoxelShape: x, field_11027, field_11027, field_208067_C

VoxelShape: x, X_OCCLUSION_SHAPE_LOW, field_11027, f_cdtwwfik, field_208067_C

Constructors

Methods

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_mzeifinm, getStateForNeighborUpdate, func_196271_a, updateState

VoxelShape (IBlockData, IBlockAccess, BlockPosition): h, method_9571, method_9571, func_196247_c

VoxelShape (BlockState, BlockGetter, BlockPos): h, getOcclusionShape, method_9571, m_rhtssehb, getCullingShape, func_196247_c

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, canPlaceAtSide, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, m_jzazquea, canPlaceAtSide, func_196266_a

IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, func_196258_a, getPlacedState

boolean (IBlockData): j, method_10138, isWall, func_196380_i

boolean (BlockState): j, isWall, method_10138, m_hhkaskkq, isWall, func_196380_i

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, m_yujtcnah, appendProperties, func_206840_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, m_ijgknxkn, getOutlineShape, func_220053_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): b, method_9549, getCollisionShape, func_220071_b

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, m_talrawyw, getCollisionShape, func_220071_b

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, activate, func_220051_a, interact

boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, m_oynnfzzh, activate, func_220051_a, interact

void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, neighborUpdate, func_220069_a, doPhysics

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_wqptvpbk, neighborUpdate, func_220069_a, doPhysics

boolean (IBlockData, EnumDirection): a, method_16703, canWallConnect, func_220253_a

boolean (BlockState, Direction): a, connectsToDirection, method_16703, m_evukuidt, canWallConnect, func_220253_a

1.14.3

Names

bom

boq

net.minecraft.block.FenceGateBlock

Fields

BlockStateBoolean: a, field_11026, field_176466_a, OPEN

BlockStateBoolean: a, field_11026, OPEN, field_176466_a, OPEN

BlockStateBoolean: b, field_11021, field_176465_b, POWERED

BlockStateBoolean: b, field_11021, POWERED, field_176465_b, POWERED

BlockStateBoolean: c, field_11024, field_176467_M, IN_WALL

BlockStateBoolean: c, field_11024, IN_WALL, field_176467_M, IN_WALL

VoxelShape: d, field_11022, field_185541_d

VoxelShape: d, field_11022, Z_AXIS_SHAPE, field_185541_d

VoxelShape: e, field_11017, field_185542_e

VoxelShape: e, field_11017, X_AXIS_SHAPE, field_185542_e

VoxelShape: f, field_11025, field_185543_f

VoxelShape: f, field_11025, IN_WALL_Z_AXIS_SHAPE, field_185543_f

VoxelShape: g, field_11016, field_185544_g

VoxelShape: g, field_11016, IN_WALL_X_AXIS_SHAPE, field_185544_g

VoxelShape: h, field_11028, field_208068_x

VoxelShape: h, field_11028, Z_AXIS_COLLISION_SHAPE, field_208068_x

VoxelShape: i, field_11019, field_185540_C

VoxelShape: i, field_11019, X_AXIS_COLLISION_SHAPE, field_185540_C

VoxelShape: j, field_11018, field_208069_z

VoxelShape: j, field_11018, field_11018, field_208069_z

VoxelShape: k, field_11023, field_185539_B

VoxelShape: k, field_11023, field_11023, field_185539_B

VoxelShape: w, field_11020, field_208066_B

VoxelShape: w, field_11020, field_11020, field_208066_B

VoxelShape: x, field_11027, field_208067_C

VoxelShape: x, field_11027, field_11027, field_208067_C

Constructors

Methods

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

VoxelShape (IBlockData, IBlockAccess, BlockPosition): h, method_9571, func_196247_c

VoxelShape (IBlockData, IBlockAccess, BlockPosition): h, method_9571, method_9571, func_196247_c

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, func_196266_a

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, canPlaceAtSide, func_196266_a

IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState

IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState

boolean (IBlockData): j, method_10138, func_196380_i

boolean (IBlockData): j, method_10138, isWall, func_196380_i

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): b, method_9549, func_220071_b

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): b, method_9549, getCollisionShape, func_220071_b

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, func_220051_a, interact

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, activate, func_220051_a, interact

void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, func_220069_a, doPhysics

void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, neighborUpdate, func_220069_a, doPhysics

boolean (IBlockData, EnumDirection): a, method_16703, func_220253_a

boolean (IBlockData, EnumDirection): a, method_16703, canWallConnect, func_220253_a

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

bol

bom

Fields

Constructors

Methods

1.14

Names

bes

bol

net.minecraft.class_2349

net.minecraft.block.BlockFenceGate

net.minecraft.block.FenceGateBlock

net.minecraft.server.v1_13_R2.BlockFenceGate

net.minecraft.server.v1_14_R1.BlockFenceGate

Fields

BlockStateBoolean: a, field_176466_a, OPEN

BlockStateBoolean: a, field_11026, field_176466_a, OPEN

BlockStateBoolean: b, field_176465_b, POWERED

BlockStateBoolean: b, field_11021, field_176465_b, POWERED

BlockStateBoolean: c, field_176467_M, IN_WALL

BlockStateBoolean: c, field_11024, field_176467_M, IN_WALL

VoxelShape: o, field_185541_d

VoxelShape: d, field_11022, field_185541_d

VoxelShape: p, field_185542_e

VoxelShape: e, field_11017, field_185542_e

VoxelShape: q, field_185543_f

VoxelShape: f, field_11025, field_185543_f

VoxelShape: r, field_185544_g

VoxelShape: g, field_11016, field_185544_g

VoxelShape: s, field_208068_x

VoxelShape: h, field_11028, field_208068_x

VoxelShape: t, field_185540_C

VoxelShape: i, field_11019, field_185540_C

VoxelShape: u, field_208069_z

VoxelShape: j, field_11018, field_208069_z

VoxelShape: v, field_185539_B

VoxelShape: k, field_11023, field_185539_B

VoxelShape: w, field_208066_B

VoxelShape: w, field_11020, field_208066_B

VoxelShape: x, field_208067_C

VoxelShape: x, field_11027, field_208067_C

Constructors

Methods

boolean (IBlockData): a, func_149686_d

void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a, doPhysics

EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState

VoxelShape (IBlockData, IBlockAccess, BlockPosition): f, func_196268_f

VoxelShape (IBlockData, IBlockAccess, BlockPosition): g, func_196247_c

VoxelShape (IBlockData, IBlockAccess, BlockPosition): h, method_9571, func_196247_c

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, func_196266_a

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, func_196266_a

IBlockData (BlockActionContext): a, func_196258_a, getPlacedState

IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState

boolean (IBlockData): k, func_196380_i

boolean (IBlockData): j, method_10138, func_196380_i

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_196250_a, interact

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): b, method_9549, func_220071_b

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, func_220051_a, interact

void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, func_220069_a, doPhysics

boolean (IBlockData, EnumDirection): a, method_16703, func_220253_a

1.13.2

Names

ber

bes

Fields

Constructors

Methods

1.13.1

Names

bej

ber

net.minecraft.server.v1_13_R1.BlockFenceGate

net.minecraft.server.v1_13_R2.BlockFenceGate

Fields

VoxelShape: p, field_185541_d

VoxelShape: o, field_185541_d

VoxelShape: q, field_185542_e

VoxelShape: p, field_185542_e

VoxelShape: r, field_185543_f

VoxelShape: q, field_185543_f

VoxelShape: s, field_185544_g

VoxelShape: r, field_185544_g

VoxelShape: t, field_208068_x

VoxelShape: s, field_208068_x

VoxelShape: u, field_185540_C

VoxelShape: t, field_185540_C

VoxelShape: v, field_208069_z

VoxelShape: u, field_208069_z

VoxelShape: w, field_185539_B

VoxelShape: v, field_185539_B

VoxelShape: x, field_208066_B

VoxelShape: w, field_208066_B

VoxelShape: y, field_208067_C

VoxelShape: x, field_208067_C

Constructors

Methods

1.13

Names

aqp

bej

net.minecraft.server.v1_12_R1.BlockFenceGate

net.minecraft.server.v1_13_R1.BlockFenceGate

Fields

AxisAlignedBB: d, field_185541_d

AxisAlignedBB: e, field_185542_e

AxisAlignedBB: f, field_185543_f

AxisAlignedBB: g, field_185544_g

AxisAlignedBB: B, field_185539_B

AxisAlignedBB: C, field_185540_C

VoxelShape: p, field_185541_d

VoxelShape: q, field_185542_e

VoxelShape: r, field_185543_f

VoxelShape: s, field_185544_g

VoxelShape: t, field_208068_x

VoxelShape: u, field_185540_C

VoxelShape: v, field_208069_z

VoxelShape: w, field_185539_B

VoxelShape: x, field_208066_B

VoxelShape: y, field_208067_C

Constructors

(BlockWood$EnumLogVariant)

(Block$Info)

Methods

IBlockData (IBlockData, IBlockAccess, BlockPosition): d, func_176221_a, updateState

boolean (World, BlockPosition): a, func_176196_c, canPlace

boolean (IBlockAccess, BlockPosition): b, func_176205_b

IBlockData (World, BlockPosition, EnumDirection, float, float, float, int, EntityLiving): a, func_180642_a, getPlacedState

IBlockData (int): a, func_176203_a, fromLegacyData

int (IBlockData): e, func_176201_c, toLegacyData

BlockStateList (): b, func_180661_e, getStateList

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a

IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a

boolean (IBlockData): b, func_149662_c

boolean (IBlockData): c, func_149686_d

boolean (IBlockData): a, func_149686_d

boolean (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, func_176225_a

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_180646_a

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_180639_a, interact

void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a

void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a, doPhysics

VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState

VoxelShape (IBlockData, IBlockAccess, BlockPosition): f, func_196268_f

VoxelShape (IBlockData, IBlockAccess, BlockPosition): g, func_196247_c

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, func_196266_a

IBlockData (BlockActionContext): a, func_196258_a, getPlacedState

boolean (IBlockData): k, func_196380_i

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_196250_a, interact

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

aqn

aqp

Fields

Constructors

Methods

1.12

Names

anm

aqn

net.minecraft.server.v1_11_R1.BlockFenceGate

net.minecraft.server.v1_12_R1.BlockFenceGate

Fields

Constructors

Methods

IBlockData (IBlockData, IBlockAccess, BlockPosition): c, func_176221_a, updateState

IBlockData (IBlockData, IBlockAccess, BlockPosition): d, func_176221_a, updateState

EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

ank

anm

Fields

Constructors

Methods

1.11

Names

alx

ank

net.minecraft.server.v1_10_R1.BlockFenceGate

net.minecraft.server.v1_11_R1.BlockFenceGate

Fields

Constructors

Methods

IBlockData (IBlockData, IBlockAccess, BlockPosition): b, func_176221_a, updateState

IBlockData (IBlockData, IBlockAccess, BlockPosition): c, func_176221_a, updateState

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a

AxisAlignedBB (IBlockData, World, BlockPosition): a, func_180646_a

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, ItemStack, EnumDirection, float, float, float): a, func_180639_a, interact

void (IBlockData, World, BlockPosition, Block): a, func_189540_a

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_180646_a

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_180639_a, interact

void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a

1.10.2

Names

Fields

Constructors

Methods

1.10

Names

alk

alx

net.minecraft.server.v1_9_R2.BlockFenceGate

net.minecraft.server.v1_10_R1.BlockFenceGate

Fields

Constructors

Methods

1.9.4

Names

net.minecraft.server.v1_9_R1.BlockFenceGate

net.minecraft.server.v1_9_R2.BlockFenceGate

Fields

Constructors

Methods

void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics

void (IBlockData, World, BlockPosition, Block): a, func_189540_a

1.9.2

Names

Fields

Constructors

Methods

1.9

Names

agu

alk

net.minecraft.server.v1_8_R3.BlockFenceGate

net.minecraft.server.v1_9_R1.BlockFenceGate

Fields

BlockStateBoolean: N, field_176467_M, IN_WALL

BlockStateBoolean: c, field_176467_M, IN_WALL

AxisAlignedBB: d, field_185541_d

AxisAlignedBB: e, field_185542_e

AxisAlignedBB: f, field_185543_f

AxisAlignedBB: g, field_185544_g

AxisAlignedBB: B, field_185539_B

AxisAlignedBB: C, field_185540_C

Constructors

Methods

IBlockData (IBlockData, IBlockAccess, BlockPosition): a, func_176221_a, updateState

IBlockData (IBlockData, IBlockAccess, BlockPosition): b, func_176221_a, updateState

boolean (World, BlockPosition): d, func_176196_c, canPlace

boolean (World, BlockPosition): a, func_176196_c, canPlace

AxisAlignedBB (World, BlockPosition, IBlockData): a, func_180640_a

void (IBlockAccess, BlockPosition): a, func_180654_a, updateShape

boolean (): c, func_149662_c

boolean (): d, func_149686_d

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumDirection, float, float, float): a, func_180639_a, interact

int (IBlockData): c, func_176201_c, toLegacyData

int (IBlockData): e, func_176201_c, toLegacyData

BlockStateList (): e, func_180661_e, getStateList

BlockStateList (): b, func_180661_e, getStateList

boolean (IBlockAccess, BlockPosition, EnumDirection): a, func_176225_a

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a

IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a

AxisAlignedBB (IBlockData, World, BlockPosition): a, func_180646_a

boolean (IBlockData): b, func_149662_c

boolean (IBlockData): c, func_149686_d

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, ItemStack, EnumDirection, float, float, float): a, func_180639_a, interact

boolean (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, func_176225_a

1.8.8

Names

agu

net.minecraft.block.BlockFenceGate

net.minecraft.server.v1_8_R3.BlockFenceGate

Fields

BlockStateBoolean: a, field_176466_a, OPEN

BlockStateBoolean: b, field_176465_b, POWERED

BlockStateBoolean: N, field_176467_M, IN_WALL

Constructors

(BlockWood$EnumLogVariant)

Methods

IBlockData (IBlockData, IBlockAccess, BlockPosition): a, func_176221_a, updateState

boolean (World, BlockPosition): d, func_176196_c, canPlace

AxisAlignedBB (World, BlockPosition, IBlockData): a, func_180640_a

void (IBlockAccess, BlockPosition): a, func_180654_a, updateShape

boolean (): c, func_149662_c

boolean (): d, func_149686_d

boolean (IBlockAccess, BlockPosition): b, func_176205_b

IBlockData (World, BlockPosition, EnumDirection, float, float, float, int, EntityLiving): a, func_180642_a, getPlacedState

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumDirection, float, float, float): a, func_180639_a, interact

void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics

IBlockData (int): a, func_176203_a, fromLegacyData

int (IBlockData): c, func_176201_c, toLegacyData

BlockStateList (): e, func_180661_e, getStateList

boolean (IBlockAccess, BlockPosition, EnumDirection): a, func_176225_a